700 lines
17 KiB
C
700 lines
17 KiB
C
/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "../util/platform.h"
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#include "shader-parser.h"
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enum gs_shader_param_type get_shader_param_type(const char *type)
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{
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if (strcmp(type, "float") == 0)
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return GS_SHADER_PARAM_FLOAT;
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else if (strcmp(type, "float2") == 0)
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return GS_SHADER_PARAM_VEC2;
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else if (strcmp(type, "float3") == 0)
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return GS_SHADER_PARAM_VEC3;
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else if (strcmp(type, "float4") == 0)
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return GS_SHADER_PARAM_VEC4;
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else if (strcmp(type, "int2") == 0)
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return GS_SHADER_PARAM_INT2;
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else if (strcmp(type, "int3") == 0)
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return GS_SHADER_PARAM_INT3;
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else if (strcmp(type, "int4") == 0)
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return GS_SHADER_PARAM_INT4;
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else if (astrcmp_n(type, "texture", 7) == 0)
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return GS_SHADER_PARAM_TEXTURE;
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else if (strcmp(type, "float4x4") == 0)
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return GS_SHADER_PARAM_MATRIX4X4;
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else if (strcmp(type, "bool") == 0)
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return GS_SHADER_PARAM_BOOL;
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else if (strcmp(type, "int") == 0)
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return GS_SHADER_PARAM_INT;
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else if (strcmp(type, "string") == 0)
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return GS_SHADER_PARAM_STRING;
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return GS_SHADER_PARAM_UNKNOWN;
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}
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enum gs_sample_filter get_sample_filter(const char *filter)
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{
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if (astrcmpi(filter, "Anisotropy") == 0)
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return GS_FILTER_ANISOTROPIC;
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else if (astrcmpi(filter, "Point") == 0 ||
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strcmp(filter, "MIN_MAG_MIP_POINT") == 0)
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return GS_FILTER_POINT;
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else if (astrcmpi(filter, "Linear") == 0 ||
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strcmp(filter, "MIN_MAG_MIP_LINEAR") == 0)
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return GS_FILTER_LINEAR;
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else if (strcmp(filter, "MIN_MAG_POINT_MIP_LINEAR") == 0)
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return GS_FILTER_MIN_MAG_POINT_MIP_LINEAR;
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else if (strcmp(filter, "MIN_POINT_MAG_LINEAR_MIP_POINT") == 0)
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return GS_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT;
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else if (strcmp(filter, "MIN_POINT_MAG_MIP_LINEAR") == 0)
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return GS_FILTER_MIN_POINT_MAG_MIP_LINEAR;
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else if (strcmp(filter, "MIN_LINEAR_MAG_MIP_POINT") == 0)
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return GS_FILTER_MIN_LINEAR_MAG_MIP_POINT;
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else if (strcmp(filter, "MIN_LINEAR_MAG_POINT_MIP_LINEAR") == 0)
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return GS_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR;
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else if (strcmp(filter, "MIN_MAG_LINEAR_MIP_POINT") == 0)
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return GS_FILTER_MIN_MAG_LINEAR_MIP_POINT;
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return GS_FILTER_LINEAR;
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}
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extern enum gs_address_mode get_address_mode(const char *mode)
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{
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if (astrcmpi(mode, "Wrap") == 0 || astrcmpi(mode, "Repeat") == 0)
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return GS_ADDRESS_WRAP;
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else if (astrcmpi(mode, "Clamp") == 0 || astrcmpi(mode, "None") == 0)
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return GS_ADDRESS_CLAMP;
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else if (astrcmpi(mode, "Mirror") == 0)
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return GS_ADDRESS_MIRROR;
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else if (astrcmpi(mode, "Border") == 0)
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return GS_ADDRESS_BORDER;
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else if (astrcmpi(mode, "MirrorOnce") == 0)
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return GS_ADDRESS_MIRRORONCE;
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return GS_ADDRESS_CLAMP;
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}
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void shader_sampler_convert(struct shader_sampler *ss,
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struct gs_sampler_info *info)
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{
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size_t i;
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memset(info, 0, sizeof(struct gs_sampler_info));
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for (i = 0; i < ss->states.num; i++) {
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const char *state = ss->states.array[i];
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const char *value = ss->values.array[i];
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if (astrcmpi(state, "Filter") == 0)
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info->filter = get_sample_filter(value);
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else if (astrcmpi(state, "AddressU") == 0)
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info->address_u = get_address_mode(value);
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else if (astrcmpi(state, "AddressV") == 0)
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info->address_v = get_address_mode(value);
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else if (astrcmpi(state, "AddressW") == 0)
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info->address_w = get_address_mode(value);
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else if (astrcmpi(state, "MaxAnisotropy") == 0)
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info->max_anisotropy = (int)strtol(value, NULL, 10);
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else if (astrcmpi(state, "BorderColor") == 0)
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info->border_color = strtol(value + 1, NULL, 16);
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}
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}
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/* ------------------------------------------------------------------------- */
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static int sp_parse_sampler_state_item(struct shader_parser *sp,
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struct shader_sampler *ss)
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{
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int ret;
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char *state = NULL, *value = NULL;
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ret = cf_next_name(&sp->cfp, &state, "state name", ";");
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if (ret != PARSE_SUCCESS) goto fail;
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ret = cf_next_token_should_be(&sp->cfp, "=", ";", NULL);
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if (ret != PARSE_SUCCESS) goto fail;
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ret = cf_next_token_copy(&sp->cfp, &value);
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if (ret != PARSE_SUCCESS) goto fail;
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ret = cf_next_token_should_be(&sp->cfp, ";", ";", NULL);
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if (ret != PARSE_SUCCESS) goto fail;
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da_push_back(ss->states, &state);
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da_push_back(ss->values, &value);
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return ret;
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fail:
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bfree(state);
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bfree(value);
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return ret;
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}
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static void sp_parse_sampler_state(struct shader_parser *sp)
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{
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struct shader_sampler ss;
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struct cf_token peek;
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shader_sampler_init(&ss);
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if (cf_next_name(&sp->cfp, &ss.name, "name", ";") != PARSE_SUCCESS)
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goto error;
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if (cf_next_token_should_be(&sp->cfp, "{", ";", NULL) != PARSE_SUCCESS)
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goto error;
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if (!cf_peek_valid_token(&sp->cfp, &peek))
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goto error;
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while (strref_cmp(&peek.str, "}") != 0) {
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int ret = sp_parse_sampler_state_item(sp, &ss);
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if (ret == PARSE_EOF)
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goto error;
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if (!cf_peek_valid_token(&sp->cfp, &peek))
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goto error;
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}
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if (cf_next_token_should_be(&sp->cfp, "}", ";", NULL) != PARSE_SUCCESS)
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goto error;
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if (cf_next_token_should_be(&sp->cfp, ";", NULL, NULL) != PARSE_SUCCESS)
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goto error;
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da_push_back(sp->samplers, &ss);
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return;
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error:
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shader_sampler_free(&ss);
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}
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static inline int sp_parse_struct_var(struct shader_parser *sp,
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struct shader_var *var)
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{
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int code;
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/* -------------------------------------- */
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/* variable type */
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if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
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if (cf_token_is(&sp->cfp, ";")) return PARSE_CONTINUE;
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if (cf_token_is(&sp->cfp, "}")) return PARSE_BREAK;
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code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "type name", ";");
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if (code != PARSE_SUCCESS)
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return code;
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cf_copy_token(&sp->cfp, &var->type);
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/* -------------------------------------- */
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/* variable name */
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if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
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if (cf_token_is(&sp->cfp, ";")) return PARSE_UNEXPECTED_CONTINUE;
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if (cf_token_is(&sp->cfp, "}")) return PARSE_UNEXPECTED_BREAK;
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code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME, "variable name",
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";");
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if (code != PARSE_SUCCESS)
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return code;
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cf_copy_token(&sp->cfp, &var->name);
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/* -------------------------------------- */
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/* variable mapping if any (POSITION, TEXCOORD, etc) */
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if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
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if (cf_token_is(&sp->cfp, ":")) {
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if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
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if (cf_token_is(&sp->cfp, ";"))
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return PARSE_UNEXPECTED_CONTINUE;
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if (cf_token_is(&sp->cfp, "}"))
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return PARSE_UNEXPECTED_BREAK;
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code = cf_token_is_type(&sp->cfp, CFTOKEN_NAME,
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"mapping name", ";");
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if (code != PARSE_SUCCESS)
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return code;
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cf_copy_token(&sp->cfp, &var->mapping);
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if (!cf_next_valid_token(&sp->cfp)) return PARSE_EOF;
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}
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/* -------------------------------------- */
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if (!cf_token_is(&sp->cfp, ";")) {
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if (!cf_go_to_valid_token(&sp->cfp, ";", "}"))
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return PARSE_EOF;
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return PARSE_CONTINUE;
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}
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return PARSE_SUCCESS;
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}
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static void sp_parse_struct(struct shader_parser *sp)
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{
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struct shader_struct ss;
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shader_struct_init(&ss);
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if (cf_next_name(&sp->cfp, &ss.name, "name", ";") != PARSE_SUCCESS)
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goto error;
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if (cf_next_token_should_be(&sp->cfp, "{", ";", NULL) != PARSE_SUCCESS)
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goto error;
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/* get structure variables */
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while (true) {
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bool do_break = false;
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struct shader_var var;
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shader_var_init(&var);
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switch (sp_parse_struct_var(sp, &var)) {
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case PARSE_UNEXPECTED_CONTINUE:
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cf_adderror_syntax_error(&sp->cfp);
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/* Falls through. */
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case PARSE_CONTINUE:
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shader_var_free(&var);
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continue;
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case PARSE_UNEXPECTED_BREAK:
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cf_adderror_syntax_error(&sp->cfp);
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/* Falls through. */
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case PARSE_BREAK:
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shader_var_free(&var);
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do_break = true;
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break;
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case PARSE_EOF:
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shader_var_free(&var);
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goto error;
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}
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if (do_break)
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break;
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da_push_back(ss.vars, &var);
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}
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if (cf_next_token_should_be(&sp->cfp, ";", NULL, NULL) != PARSE_SUCCESS)
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goto error;
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da_push_back(sp->structs, &ss);
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return;
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error:
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shader_struct_free(&ss);
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}
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static inline int sp_check_for_keyword(struct shader_parser *sp,
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const char *keyword, bool *val)
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{
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bool new_val = cf_token_is(&sp->cfp, keyword);
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if (new_val) {
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if (!cf_next_valid_token(&sp->cfp))
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return PARSE_EOF;
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if (new_val && *val)
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cf_adderror(&sp->cfp, "'$1' keyword already specified",
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LEX_WARNING, keyword, NULL, NULL);
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*val = new_val;
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return PARSE_CONTINUE;
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}
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return PARSE_SUCCESS;
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}
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static inline int sp_parse_func_param(struct shader_parser *sp,
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struct shader_var *var)
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{
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int code;
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bool is_uniform = false;
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if (!cf_next_valid_token(&sp->cfp))
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return PARSE_EOF;
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code = sp_check_for_keyword(sp, "uniform", &is_uniform);
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if (code == PARSE_EOF)
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return PARSE_EOF;
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var->var_type = is_uniform ? SHADER_VAR_UNIFORM : SHADER_VAR_NONE;
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code = cf_get_name(&sp->cfp, &var->type, "type", ")");
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if (code != PARSE_SUCCESS)
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return code;
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code = cf_next_name(&sp->cfp, &var->name, "name", ")");
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if (code != PARSE_SUCCESS)
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return code;
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if (!cf_next_valid_token(&sp->cfp))
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return PARSE_EOF;
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if (cf_token_is(&sp->cfp, ":")) {
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code = cf_next_name(&sp->cfp, &var->mapping,
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"mapping specifier", ")");
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if (code != PARSE_SUCCESS)
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return code;
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if (!cf_next_valid_token(&sp->cfp))
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return PARSE_EOF;
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}
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return PARSE_SUCCESS;
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}
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static bool sp_parse_func_params(struct shader_parser *sp,
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struct shader_func *func)
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{
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struct cf_token peek;
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int code;
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cf_token_clear(&peek);
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if (!cf_peek_valid_token(&sp->cfp, &peek))
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return false;
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if (*peek.str.array == ')') {
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cf_next_token(&sp->cfp);
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goto exit;
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}
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do {
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struct shader_var var;
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shader_var_init(&var);
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if (!cf_token_is(&sp->cfp, "(") && !cf_token_is(&sp->cfp, ","))
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cf_adderror_syntax_error(&sp->cfp);
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code = sp_parse_func_param(sp, &var);
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if (code != PARSE_SUCCESS) {
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shader_var_free(&var);
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if (code == PARSE_CONTINUE)
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goto exit;
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else if (code == PARSE_EOF)
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return false;
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}
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da_push_back(func->params, &var);
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} while (!cf_token_is(&sp->cfp, ")"));
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exit:
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return true;
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}
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static void sp_parse_function(struct shader_parser *sp, char *type, char *name)
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{
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struct shader_func func;
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shader_func_init(&func, type, name);
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if (!sp_parse_func_params(sp, &func))
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goto error;
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if (!cf_next_valid_token(&sp->cfp))
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goto error;
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/* if function is mapped to something, for example COLOR */
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if (cf_token_is(&sp->cfp, ":")) {
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char *mapping = NULL;
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int errorcode = cf_next_name(&sp->cfp, &mapping, "mapping",
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"{");
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if (errorcode != PARSE_SUCCESS)
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goto error;
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func.mapping = mapping;
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if (!cf_next_valid_token(&sp->cfp))
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goto error;
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}
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if (!cf_token_is(&sp->cfp, "{")) {
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cf_adderror_expecting(&sp->cfp, "{");
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goto error;
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}
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func.start = sp->cfp.cur_token;
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if (!cf_pass_pair(&sp->cfp, '{', '}'))
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goto error;
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/* it is established that the current token is '}' if we reach this */
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cf_next_token(&sp->cfp);
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func.end = sp->cfp.cur_token;
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da_push_back(sp->funcs, &func);
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return;
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error:
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shader_func_free(&func);
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}
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/* parses "array[count]" */
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static bool sp_parse_param_array(struct shader_parser *sp,
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struct shader_var *param)
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{
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if (!cf_next_valid_token(&sp->cfp))
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return false;
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if (sp->cfp.cur_token->type != CFTOKEN_NUM ||
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!valid_int_str(sp->cfp.cur_token->str.array,
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sp->cfp.cur_token->str.len))
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return false;
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param->array_count =(int)strtol(sp->cfp.cur_token->str.array, NULL, 10);
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if (cf_next_token_should_be(&sp->cfp, "]", ";", NULL) == PARSE_EOF)
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return false;
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if (!cf_next_valid_token(&sp->cfp))
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return false;
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return true;
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}
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static inline int sp_parse_param_assign_intfloat(struct shader_parser *sp,
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struct shader_var *param, bool is_float)
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{
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int code;
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bool is_negative = false;
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if (!cf_next_valid_token(&sp->cfp))
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return PARSE_EOF;
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if (cf_token_is(&sp->cfp, "-")) {
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is_negative = true;
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if (!cf_next_token(&sp->cfp))
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return PARSE_EOF;
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}
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code = cf_token_is_type(&sp->cfp, CFTOKEN_NUM, "numeric value", ";");
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if (code != PARSE_SUCCESS)
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return code;
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if (is_float) {
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float f = (float)os_strtod(sp->cfp.cur_token->str.array);
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if (is_negative) f = -f;
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da_push_back_array(param->default_val, &f, sizeof(float));
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} else {
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long l = strtol(sp->cfp.cur_token->str.array, NULL, 10);
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if (is_negative) l = -l;
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da_push_back_array(param->default_val, &l, sizeof(long));
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}
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return PARSE_SUCCESS;
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}
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/*
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|
* parses assignment for float1, float2, float3, float4, and any combination
|
|
* for float3x3, float4x4, etc
|
|
*/
|
|
static inline int sp_parse_param_assign_float_array(struct shader_parser *sp,
|
|
struct shader_var *param)
|
|
{
|
|
const char *float_type = param->type+5;
|
|
int float_count = 0, code, i;
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
if (float_type[0] < '1' || float_type[0] > '4')
|
|
cf_adderror(&sp->cfp, "Invalid row count", LEX_ERROR,
|
|
NULL, NULL, NULL);
|
|
|
|
float_count = float_type[0]-'0';
|
|
|
|
if (float_type[1] == 'x') {
|
|
if (float_type[2] < '1' || float_type[2] > '4')
|
|
cf_adderror(&sp->cfp, "Invalid column count",
|
|
LEX_ERROR, NULL, NULL, NULL);
|
|
|
|
float_count *= float_type[2]-'0';
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
code = cf_next_token_should_be(&sp->cfp, "{", ";", NULL);
|
|
if (code != PARSE_SUCCESS) return code;
|
|
|
|
for (i = 0; i < float_count; i++) {
|
|
char *next = ((i+1) < float_count) ? "," : "}";
|
|
|
|
code = sp_parse_param_assign_intfloat(sp, param, true);
|
|
if (code != PARSE_SUCCESS) return code;
|
|
|
|
code = cf_next_token_should_be(&sp->cfp, next, ";", NULL);
|
|
if (code != PARSE_SUCCESS) return code;
|
|
}
|
|
|
|
return PARSE_SUCCESS;
|
|
}
|
|
|
|
static int sp_parse_param_assignment_val(struct shader_parser *sp,
|
|
struct shader_var *param)
|
|
{
|
|
if (strcmp(param->type, "int") == 0)
|
|
return sp_parse_param_assign_intfloat(sp, param, false);
|
|
else if (strcmp(param->type, "float") == 0)
|
|
return sp_parse_param_assign_intfloat(sp, param, true);
|
|
else if (astrcmp_n(param->type, "float", 5) == 0)
|
|
return sp_parse_param_assign_float_array(sp, param);
|
|
|
|
cf_adderror(&sp->cfp, "Invalid type '$1' used for assignment",
|
|
LEX_ERROR, param->type, NULL, NULL);
|
|
|
|
return PARSE_CONTINUE;
|
|
}
|
|
|
|
static inline bool sp_parse_param_assign(struct shader_parser *sp,
|
|
struct shader_var *param)
|
|
{
|
|
if (sp_parse_param_assignment_val(sp, param) != PARSE_SUCCESS)
|
|
return false;
|
|
|
|
if (!cf_next_valid_token(&sp->cfp))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void sp_parse_param(struct shader_parser *sp,
|
|
char *type, char *name, bool is_const, bool is_uniform)
|
|
{
|
|
struct shader_var param;
|
|
shader_var_init_param(¶m, type, name, is_uniform, is_const);
|
|
|
|
if (cf_token_is(&sp->cfp, ";"))
|
|
goto complete;
|
|
if (cf_token_is(&sp->cfp, "[") && !sp_parse_param_array(sp, ¶m))
|
|
goto error;
|
|
if (cf_token_is(&sp->cfp, "=") && !sp_parse_param_assign(sp, ¶m))
|
|
goto error;
|
|
if (!cf_token_is(&sp->cfp, ";"))
|
|
goto error;
|
|
|
|
complete:
|
|
da_push_back(sp->params, ¶m);
|
|
return;
|
|
|
|
error:
|
|
shader_var_free(¶m);
|
|
}
|
|
|
|
static bool sp_get_var_specifiers(struct shader_parser *sp,
|
|
bool *is_const, bool *is_uniform)
|
|
{
|
|
while(true) {
|
|
int code = sp_check_for_keyword(sp, "const", is_const);
|
|
if (code == PARSE_EOF)
|
|
return false;
|
|
else if (code == PARSE_CONTINUE)
|
|
continue;
|
|
|
|
code = sp_check_for_keyword(sp, "uniform", is_uniform);
|
|
if (code == PARSE_EOF)
|
|
return false;
|
|
else if (code == PARSE_CONTINUE)
|
|
continue;
|
|
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline void report_invalid_func_keyword(struct shader_parser *sp,
|
|
const char *name, bool val)
|
|
{
|
|
if (val)
|
|
cf_adderror(&sp->cfp, "'$1' keyword cannot be used with a "
|
|
"function", LEX_ERROR,
|
|
name, NULL, NULL);
|
|
}
|
|
|
|
static void sp_parse_other(struct shader_parser *sp)
|
|
{
|
|
bool is_const = false, is_uniform = false;
|
|
char *type = NULL, *name = NULL;
|
|
|
|
if (!sp_get_var_specifiers(sp, &is_const, &is_uniform))
|
|
goto error;
|
|
|
|
if (cf_get_name(&sp->cfp, &type, "type", ";") != PARSE_SUCCESS)
|
|
goto error;
|
|
if (cf_next_name(&sp->cfp, &name, "name", ";") != PARSE_SUCCESS)
|
|
goto error;
|
|
|
|
if (!cf_next_valid_token(&sp->cfp))
|
|
goto error;
|
|
|
|
if (cf_token_is(&sp->cfp, "(")) {
|
|
report_invalid_func_keyword(sp, "const", is_const);
|
|
report_invalid_func_keyword(sp, "uniform", is_uniform);
|
|
|
|
sp_parse_function(sp, type, name);
|
|
return;
|
|
} else {
|
|
sp_parse_param(sp, type, name, is_const, is_uniform);
|
|
return;
|
|
}
|
|
|
|
error:
|
|
bfree(type);
|
|
bfree(name);
|
|
}
|
|
|
|
bool shader_parse(struct shader_parser *sp, const char *shader,
|
|
const char *file)
|
|
{
|
|
if (!cf_parser_parse(&sp->cfp, shader, file))
|
|
return false;
|
|
|
|
while (sp->cfp.cur_token && sp->cfp.cur_token->type != CFTOKEN_NONE) {
|
|
if (cf_token_is(&sp->cfp, ";") ||
|
|
is_whitespace(*sp->cfp.cur_token->str.array)) {
|
|
sp->cfp.cur_token++;
|
|
|
|
} else if (cf_token_is(&sp->cfp, "struct")) {
|
|
sp_parse_struct(sp);
|
|
|
|
} else if (cf_token_is(&sp->cfp, "sampler_state")) {
|
|
sp_parse_sampler_state(sp);
|
|
|
|
} else if (cf_token_is(&sp->cfp, "{")) {
|
|
cf_adderror(&sp->cfp, "Unexpected code segment",
|
|
LEX_ERROR, NULL, NULL, NULL);
|
|
cf_pass_pair(&sp->cfp, '{', '}');
|
|
|
|
} else {
|
|
/* parameters and functions */
|
|
sp_parse_other(sp);
|
|
}
|
|
}
|
|
|
|
return !error_data_has_errors(&sp->cfp.error_list);
|
|
}
|