yolobs-studio/docs/sphinx/reference-scenes.rst
2020-12-22 18:32:50 +01:00

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Scene API Reference (obs_scene_t)
=================================
A scene is a source which contains and renders other sources using
specific transforms and/or filtering
.. type:: obs_scene_t
A reference-counted scene object.
.. type:: obs_sceneitem_t
A reference-counted scene item object.
.. code:: cpp
#include <obs.h>
Scene Item Transform Structure (obs_transform_info)
---------------------------------------------------
.. type:: struct obs_transform_info
Scene item transform structure.
.. member:: struct vec2 obs_transform_info.pos
Position.
.. member:: float obs_transform_info.rot
Rotation (degrees).
.. member:: struct vec2 obs_transform_info.scale
Scale.
.. member:: uint32_t obs_transform_info.alignment
The alignment of the scene item relative to its position.
Can be 0 or a bitwise OR combination of one of the following values:
- **OBS_ALIGN_CENTER**
- **OBS_ALIGN_LEFT**
- **OBS_ALIGN_RIGHT**
- **OBS_ALIGN_TOP**
- **OBS_ALIGN_BOTTOM**
.. member:: enum obs_bounds_type obs_transform_info.bounds_type
Can be one of the following values:
- **OBS_BOUNDS_NONE** - No bounding box
- **OBS_BOUNDS_STRETCH** - Stretch to the bounding box without preserving aspect ratio
- **OBS_BOUNDS_SCALE_INNER** - Scales with aspect ratio to inner bounding box rectangle
- **OBS_BOUNDS_SCALE_OUTER** - Scales with aspect ratio to outer bounding box rectangle
- **OBS_BOUNDS_SCALE_TO_WIDTH** - Scales with aspect ratio to the bounding box width
- **OBS_BOUNDS_SCALE_TO_HEIGHT** - Scales with aspect ratio to the bounding box height
- **OBS_BOUNDS_MAX_ONLY** - Scales with aspect ratio, but only to the size of the source maximum
.. member:: uint32_t obs_transform_info.bounds_alignment
The alignment of the source within the bounding box.
Can be 0 or a bitwise OR combination of one of the following values:
- **OBS_ALIGN_CENTER**
- **OBS_ALIGN_LEFT**
- **OBS_ALIGN_RIGHT**
- **OBS_ALIGN_TOP**
- **OBS_ALIGN_BOTTOM**
.. member:: struct vec2 obs_transform_info.bounds
The bounding box (if a bounding box is enabled).
Scene Item Crop Structure (obs_sceneitem_crop)
----------------------------------------------
.. type:: struct obs_sceneitem_crop
Scene item crop structure.
.. member:: int obs_sceneitem_crop.left
Left crop value.
.. member:: int obs_sceneitem_crop.top
Top crop value.
.. member:: int obs_sceneitem_crop.right
Right crop value.
.. member:: int obs_sceneitem_crop.bottom
Bottom crop value.
Scene Item Order Info Structure (\*obs_sceneitem_order_info)
------------------------------------------------------------
.. type:: struct obs_sceneitem_order_info
Scene item order info structure.
.. member:: obs_sceneitem_t *obs_sceneitem_order_info.group
Specifies the group this scene item belongs to, or *NULL* if none.
.. member:: obs_sceneitem_t *obs_sceneitem_order_info.item
Specifies the scene item.
.. _scene_signal_reference:
Scene Signals
-------------
**item_add** (ptr scene, ptr item)
Called when a scene item has been added to the scene.
**item_remove** (ptr scene, ptr item)
Called when a scene item has been removed from the scen.
**reorder** (ptr scene)
Called when scene items have been reoredered in the scene.
**refresh** (ptr scene)
Called when the entire scene item list needs to be refreshed.
Usually this is only used when groups have changed.
**item_visible** (ptr scene, ptr item, bool visible)
Called when a scene item's visibility state changes.
**item_locked** (ptr scene, ptr item, bool locked)
Called when a scene item has been locked or unlocked.
**item_select** (ptr scene, ptr item)
**item_deselect** (ptr scene, ptr item)
Called when a scene item has been selected/deselected.
(Author's note: These should be replaced)
**item_transform** (ptr scene, ptr item)
Called when a scene item's transform has changed.
General Scene Functions
-----------------------
.. function:: obs_scene_t *obs_scene_create(const char *name)
:param name: Name of the scene source. If it's not unique, it will
be made unique
:return: A reference to a scene
---------------------
.. function:: obs_scene_t *obs_scene_create_private(const char *name)
:param name: Name of the scene source. Does not have to be unique,
or can be *NULL*
:return: A reference to a private scene
---------------------
.. function:: obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name, enum obs_scene_duplicate_type type)
Duplicates a scene. When a scene is duplicated, its sources can be
just referenced, or fully duplicated.
:param name: Name of the new scene source
:param type: | Type of duplication:
| OBS_SCENE_DUP_REFS - Duplicates the scene, but scene items are only duplicated with references
| OBS_SCENE_DUP_COPY - Duplicates the scene, and scene items are also fully duplicated when possible
| OBS_SCENE_DUP_PRIVATE_REFS - Duplicates with references, but the scene is a private source
| OBS_SCENE_DUP_PRIVATE_COPY - Fully duplicates scene items when possible, but the scene and duplicates sources are private sources
:return: A reference to a new scene
---------------------
.. function:: void obs_scene_addref(obs_scene_t *scene)
void obs_scene_release(obs_scene_t *scene)
Adds/releases a reference to a scene.
---------------------
.. function:: obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
:return: A new scene item for a source within a scene. Does not
increment the reference
---------------------
.. function:: obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
:return: The scene's source. Does not increment the reference
---------------------
.. function:: obs_scene_t *obs_scene_from_source(const obs_source_t *source)
:return: The scene context, or *NULL* if not a scene. Does not
increase the reference
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
:param name: The name of the source to find
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_source_recursive(obs_scene_t *scene, const char *name)
Same as obs_scene_find_source, but also searches groups within the
scene.
:param name: The name of the source to find
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
:param id: The unique numeric identifier of the scene item
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: void obs_scene_enum_items(obs_scene_t *scene, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
Enumerates scene items within a scene.
---------------------
.. function:: bool obs_scene_reorder_items(obs_scene_t *scene, obs_sceneitem_t * const *item_order, size_t item_order_size)
Reorders items within a scene.
---------------------
.. function:: bool obs_scene_reorder_items2(obs_scene_t *scene, struct obs_sceneitem_order_info *item_order, size_t item_order_size)
Reorders items within a scene with groups and group sub-items.
---------------------
.. _scene_item_reference:
Scene Item Functions
--------------------
.. function:: void obs_sceneitem_addref(obs_sceneitem_t *item)
void obs_sceneitem_release(obs_sceneitem_t *item)
Adds/releases a reference to a scene item.
---------------------
.. function:: void obs_sceneitem_remove(obs_sceneitem_t *item)
Removes the scene item from the scene.
---------------------
.. function:: obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
:return: The scene associated with the scene item. Does not
increment the reference
---------------------
.. function:: obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
:return: The source associated with the scene item. Does not
increment the reference
---------------------
.. function:: int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
:return: The unique numeric identifier of the scene item.
---------------------
.. function:: void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
Sets/gets the position of a scene item.
---------------------
.. function:: void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot_deg)
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
Sets/gets the rotation of a scene item.
---------------------
.. function:: void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
Sets/gets the scaling of the scene item.
---------------------
.. function:: void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
Sets/gets the alignment of the scene item relative to its position.
:param alignment: | Can be any bitwise OR combination of:
| OBS_ALIGN_CENTER
| OBS_ALIGN_LEFT
| OBS_ALIGN_RIGHT
| OBS_ALIGN_TOP
| OBS_ALIGN_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_order(obs_sceneitem_t *item, enum obs_order_movement movement)
Changes the scene item's order relative to the other scene items
within the scene.
:param movement: | Can be one of the following:
| OBS_ORDER_MOVE_UP
| OBS_ORDER_MOVE_DOWN
| OBS_ORDER_MOVE_TOP
| OBS_ORDER_MOVE_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_order_position(obs_sceneitem_t *item, int position)
Changes the scene item's order index.
---------------------
.. function:: void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item, enum obs_bounds_type type)
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
Sets/gets the bounding box type of a scene item. Bounding boxes are
used to stretch/position the source relative to a specific bounding
box of a specific size.
:param type: | Can be one of the following values:
| OBS_BOUNDS_NONE - No bounding box
| OBS_BOUNDS_STRETCH - Stretch to the bounding box without preserving aspect ratio
| OBS_BOUNDS_SCALE_INNER - Scales with aspect ratio to inner bounding box rectangle
| OBS_BOUNDS_SCALE_OUTER - Scales with aspect ratio to outer bounding box rectangle
| OBS_BOUNDS_SCALE_TO_WIDTH - Scales with aspect ratio to the bounding box width
| OBS_BOUNDS_SCALE_TO_HEIGHT - Scales with aspect ratio to the bounding box height
| OBS_BOUNDS_MAX_ONLY - Scales with aspect ratio, but only to the size of the source maximum
---------------------
.. function:: void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item, uint32_t alignment)
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
Sets/gets the alignment of the source within the bounding box.
:param alignment: | Can be any bitwise OR combination of:
| OBS_ALIGN_CENTER
| OBS_ALIGN_LEFT
| OBS_ALIGN_RIGHT
| OBS_ALIGN_TOP
| OBS_ALIGN_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
Sets/gets the bounding box width/height of the scene item.
---------------------
.. function:: void obs_sceneitem_set_info(obs_sceneitem_t *item, const struct obs_transform_info *info)
void obs_sceneitem_get_info(const obs_sceneitem_t *item, struct obs_transform_info *info)
Sets/gets the transform information of the scene item.
---------------------
.. function:: void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
Gets the transform matrix of the scene item used for drawing the
source.
---------------------
.. function:: void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
Gets the transform matrix of the scene item used for the bounding box
or edges of the scene item.
---------------------
.. function:: bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
bool obs_sceneitem_visible(const obs_sceneitem_t *item)
Sets/gets the visibility state of the scene item.
---------------------
.. function:: bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool locked)
bool obs_sceneitem_locked(const obs_sceneitem_t *item)
Sets/gets the locked/unlocked state of the scene item.
---------------------
.. function:: void obs_sceneitem_set_crop(obs_sceneitem_t *item, const struct obs_sceneitem_crop *crop)
void obs_sceneitem_get_crop(const obs_sceneitem_t *item, struct obs_sceneitem_crop *crop)
Sets/gets the cropping of the scene item.
---------------------
.. function:: void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item, enum obs_scale_type filter)
enum obs_scale_type obs_sceneitem_get_scale_filter( obs_sceneitem_t *item)
Sets/gets the scale filter used for the scene item.
:param filter: | Can be one of the following values:
| OBS_SCALE_DISABLE
| OBS_SCALE_POINT
| OBS_SCALE_BICUBIC
| OBS_SCALE_BILINEAR
| OBS_SCALE_LANCZOS
---------------------
.. function:: void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
Allows the ability to call any one of the transform functions without
updating the internal matrices until obs_sceneitem_defer_update_end
has been called.
---------------------
.. function:: obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
:return: An incremented reference to the private settings of the
scene item. Allows the front-end to set custom information
which is saved with the scene item
---------------------
.. _scene_item_group_reference:
Scene Item Group Functions
--------------------------
.. function:: obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
Adds a group with the specified name. Does not signal the scene with
the *refresh* signal.
:param scene: Scene to add the group to
:param name: Name of the group
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_add_group2(obs_scene_t *scene, const char *name, bool signal)
Adds a group with the specified name.
:param scene: Scene to add the group to
:param name: Name of the group
:param signal: If *true*, signals the scene with the *refresh*
signal
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count)
Creates a group out of the specified scene items. The group will be
inserted at the top scene item. Does not signal the scene with the
*refresh* signal.
:param scene: Scene to add the group to
:param name: Name of the group
:param items: Array of scene items to put in a group
:param count: Number of scene items in the array
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_insert_group2(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count, bool signal)
Creates a group out of the specified scene items. The group will be
inserted at the top scene item. Does not signal a refresh.
:param scene: Scene to add the group to
:param name: Name of the group
:param items: Array of scene items to put in a group
:param count: Number of scene items in the array
:param signal: If *true*, signals the scene with the *refresh*
signal
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
Finds a group within a scene by its name.
:param scene: Scene to find the group within
:param name: The name of the group to find
:return: The group scene item, or *NULL* if not found
---------------------
.. function:: obs_scene_t *obs_group_from_source(const obs_source_t *source)
:return: The group context, or *NULL* if not a group. Does not
increase the reference
---------------------
.. function:: bool obs_sceneitem_is_group(obs_sceneitem_t *item)
:param item: Scene item
:return: *true* if scene item is a group, *false* otherwise
---------------------
.. function:: obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *group)
:param group: Group scene item
:return: Scene of the group, or *NULL* if not a group
---------------------
.. function:: void obs_sceneitem_group_ungroup(obs_sceneitem_t *group)
Ungroups the specified group. Scene items within the group will be
placed where the group was. Does not signal the scene with the
*refresh* signal.
---------------------
.. function:: void obs_sceneitem_group_ungroup2(obs_sceneitem_t *group, bool signal)
Ungroups the specified group. Scene items within the group will be
placed where the group was.
:param group: Group scene item
:param signal: If *true*, signals the scene with the *refresh*
signal
---------------------
.. function:: void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
Adds a scene item to a group.
---------------------
.. function:: void obs_sceneitem_group_remove_item(obs_sceneitem_t *item)
Removes a scene item from a group. The item will be placed before
the group in the main scene.
---------------------
.. function:: obs_sceneitem_t *obs_sceneitem_get_group(obs_sceneitem_t *item)
Returns the parent group of a scene item.
:param item: Scene item to get the group of
:return: The parent group of the scene item, or *NULL* if not in
a group
---------------------
.. function:: obs_sceneitem_t *obs_sceneitem_group_from_scene(obs_scene_t *scene)
:return: The group associated with the scene, or *NULL* if the
specified scene is not a group.
---------------------
.. function:: obs_sceneitem_t *obs_sceneitem_group_from_source(obs_source_t *source)
:return: The group associated with the scene's source, or *NULL* if
the specified source is not a group.
---------------------
.. function:: void obs_sceneitem_group_enum_items(obs_sceneitem_t *group, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
Enumerates scene items within a group.
---------------------
.. function:: void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
.. function:: void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
Allows the ability to call any one of the transform functions on
scene items within a group without updating the internal matrices of
the group until obs_sceneitem_defer_group_resize_end has been called.
This is necessary if the user is resizing items while they are within
a group, as the group's transform will automatically update its
transform every frame otherwise.