yolobs-studio/deps/libff/libff/ff-decoder.c
2017-04-15 21:02:06 +02:00

386 lines
10 KiB
C

/*
* Copyright (c) 2015 John R. Bradley <jrb@turrettech.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "ff-decoder.h"
#include <libavutil/time.h>
#include <assert.h>
typedef void *(*ff_decoder_thread_t)(void *opaque_decoder);
extern void *ff_audio_decoder_thread(void *opaque_audio_decoder);
extern void *ff_video_decoder_thread(void *opaque_video_decoder);
struct ff_decoder *ff_decoder_init(AVCodecContext *codec_context,
AVStream *stream, unsigned int packet_queue_size,
unsigned int frame_queue_size)
{
bool success;
assert(codec_context != NULL);
assert(stream != NULL);
struct ff_decoder *decoder = av_mallocz(sizeof(struct ff_decoder));
if (decoder == NULL)
goto fail;
decoder->codec = codec_context;
decoder->codec->opaque = decoder;
decoder->stream = stream;
decoder->abort = false;
decoder->finished = false;
decoder->packet_queue_size = packet_queue_size;
if (!packet_queue_init(&decoder->packet_queue))
goto fail1;
decoder->timer_next_wake = (double)av_gettime() / 1000000.0;
decoder->previous_pts_diff = 40e-3;
decoder->current_pts_time = av_gettime();
decoder->start_pts = 0;
decoder->predicted_pts = 0;
decoder->first_frame = true;
success = ff_timer_init(&decoder->refresh_timer, ff_decoder_refresh,
decoder);
if (!success)
goto fail2;
success = ff_circular_queue_init(&decoder->frame_queue,
sizeof(struct ff_frame), frame_queue_size);
if (!success)
goto fail3;
return decoder;
fail3:
ff_timer_free(&decoder->refresh_timer);
fail2:
packet_queue_free(&decoder->packet_queue);
fail1:
av_free(decoder);
fail:
return NULL;
}
bool ff_decoder_start(struct ff_decoder *decoder)
{
assert(decoder != NULL);
ff_decoder_thread_t decoder_thread;
if (decoder->codec->codec_type == AVMEDIA_TYPE_AUDIO) {
decoder_thread = ff_audio_decoder_thread;
} else if (decoder->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
decoder_thread = ff_video_decoder_thread;
} else {
av_log(NULL, AV_LOG_ERROR, "no decoder found for type %d",
decoder->codec->codec_type);
return false;
}
ff_decoder_schedule_refresh(decoder, 40);
return (pthread_create(&decoder->decoder_thread, NULL,
decoder_thread, decoder) != 0);
}
void ff_decoder_free(struct ff_decoder *decoder)
{
void *decoder_thread_result;
int i;
assert(decoder != NULL);
decoder->abort = true;
ff_circular_queue_abort(&decoder->frame_queue);
packet_queue_abort(&decoder->packet_queue);
ff_timer_free(&decoder->refresh_timer);
pthread_join(decoder->decoder_thread, &decoder_thread_result);
for (i = 0; i < decoder->frame_queue.capacity; i++) {
void *item = decoder->frame_queue.slots[i];
struct ff_frame *frame = (struct ff_frame *)item;
ff_callbacks_frame_free(frame, decoder->callbacks);
if (frame != NULL) {
if (frame->frame != NULL)
av_frame_unref(frame->frame);
if (frame->clock != NULL)
ff_clock_release(&frame->clock);
av_free(frame);
}
}
packet_queue_free(&decoder->packet_queue);
ff_circular_queue_free(&decoder->frame_queue);
avcodec_close(decoder->codec);
av_free(decoder);
}
void ff_decoder_schedule_refresh(struct ff_decoder *decoder, int delay)
{
ff_timer_schedule(&decoder->refresh_timer, 1000*delay);
}
double ff_decoder_clock(void *opaque)
{
struct ff_decoder *decoder = opaque;
double delta = (av_gettime() - decoder->current_pts_time) / 1000000.0;
return decoder->current_pts + delta;
}
static double get_sync_adjusted_pts_diff(struct ff_clock *clock,
double pts, double pts_diff)
{
double new_pts_diff = pts_diff;
double sync_time = ff_get_sync_clock(clock);
double diff = pts - sync_time;
double sync_threshold;
sync_threshold = (pts_diff > AV_SYNC_THRESHOLD)
? pts_diff : AV_SYNC_THRESHOLD;
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold) {
new_pts_diff = 0;
} else if (diff >= sync_threshold) {
new_pts_diff = 2 * pts_diff;
}
}
return new_pts_diff;
}
void ff_decoder_refresh(void *opaque)
{
struct ff_decoder *decoder = (struct ff_decoder *)opaque;
struct ff_frame *frame;
if (decoder->stream) {
if (decoder->frame_queue.size == 0) {
if (!decoder->eof || !decoder->finished) {
// We expected a frame, but there were none
// available
// Schedule another call as soon as possible
ff_decoder_schedule_refresh(decoder, 1);
} else {
ff_callbacks_frame(decoder->callbacks, NULL);
decoder->refresh_timer.abort = true;
// no more refreshes, we are at the eof
av_log(NULL, AV_LOG_INFO,
"refresh timer stopping; eof");
return;
}
} else {
double pts_diff;
double delay_until_next_wake;
bool late_first_frame = false;
frame = ff_circular_queue_peek_read(
&decoder->frame_queue);
// Get frame clock and start it if needed
ff_clock_t *clock = ff_clock_move(&frame->clock);
if (!ff_clock_start(clock, decoder->natural_sync_clock,
&decoder->refresh_timer.abort)) {
ff_clock_release(&clock);
// Our clock was never started and deleted or
// aborted
if (decoder->refresh_timer.abort) {
av_log(NULL, AV_LOG_INFO,
"refresh timer aborted");
return;
}
// Drop this frame? The only way this can happen
// is if one stream finishes before another and
// the input is looping or canceled. Until we
// get another clock we will unable to continue
ff_decoder_schedule_refresh(decoder, 100);
// Drop this frame as we have no way of timing
// it
ff_circular_queue_advance_read(
&decoder->frame_queue);
return;
}
decoder->current_pts = frame->pts;
decoder->current_pts_time = av_gettime();
// the amount of time until we need to display this
// frame
pts_diff = frame->pts - decoder->previous_pts;
// if the first frame is a very large value, we've most
// likely started mid-stream, and the initial diff
// should be ignored.
if (decoder->first_frame) {
late_first_frame = pts_diff >= 1.0;
decoder->first_frame = false;
}
if (pts_diff <= 0 || late_first_frame) {
// if diff is invalid, use previous
pts_diff = decoder->previous_pts_diff;
}
// save for next time
decoder->previous_pts_diff = pts_diff;
decoder->previous_pts = frame->pts;
// if not synced against natural clock
if (clock->sync_type
!= decoder->natural_sync_clock) {
pts_diff = get_sync_adjusted_pts_diff(clock,
frame->pts, pts_diff);
}
decoder->timer_next_wake += pts_diff;
// compute the amount of time until next refresh
delay_until_next_wake = decoder->timer_next_wake -
(av_gettime() / 1000000.0L);
if (delay_until_next_wake < 0.010L) {
delay_until_next_wake = 0.010L;
}
if (delay_until_next_wake > pts_diff)
delay_until_next_wake = pts_diff;
ff_clock_release(&clock);
ff_callbacks_frame(decoder->callbacks, frame);
ff_decoder_schedule_refresh(decoder,
(int)(delay_until_next_wake * 1000
+ 0.5L));
av_frame_free(&frame->frame);
ff_circular_queue_advance_read(&decoder->frame_queue);
}
} else {
ff_decoder_schedule_refresh(decoder, 100);
}
}
bool ff_decoder_full(struct ff_decoder *decoder)
{
if (decoder == NULL)
return false;
return (decoder->packet_queue.total_size > decoder->packet_queue_size);
}
bool ff_decoder_accept(struct ff_decoder *decoder, struct ff_packet *packet)
{
if (decoder && packet->base.stream_index == decoder->stream->index) {
packet_queue_put(&decoder->packet_queue, packet);
return true;
}
return false;
}
double ff_decoder_get_best_effort_pts(struct ff_decoder *decoder,
AVFrame *frame)
{
// this is how long each frame is added to the amount of repeated frames
// according to the codec
double estimated_frame_delay;
int64_t best_effort_pts;
double d_pts;
// This function is ffmpeg only, replace with frame->pkt_pts
// if you are trying to compile for libav as a temporary
// measure
best_effort_pts = av_frame_get_best_effort_timestamp(frame);
if (best_effort_pts != AV_NOPTS_VALUE) {
// Fix the first pts if less than start_pts
if (best_effort_pts < decoder->start_pts) {
if (decoder->first_frame) {
best_effort_pts = decoder->start_pts;
} else {
av_log(NULL, AV_LOG_WARNING, "multiple pts < "
"start_pts; setting start pts "
"to 0");
decoder->start_pts = 0;
}
}
best_effort_pts -= decoder->start_pts;
// Since the best effort pts came from the stream we use his
// time base
d_pts = best_effort_pts * av_q2d(decoder->stream->time_base);
decoder->predicted_pts = d_pts;
} else {
d_pts = decoder->predicted_pts;
}
// Update our predicted pts to include the repeated picture count
// Our predicted pts clock is based on the codecs time base
estimated_frame_delay = av_frame_get_pkt_duration(frame)
* av_q2d(decoder->codec->time_base);
// Add repeat frame delay
estimated_frame_delay += frame->repeat_pict
/ (1.0L / estimated_frame_delay);
decoder->predicted_pts += estimated_frame_delay;
return d_pts;
}
bool ff_decoder_set_frame_drop_state(struct ff_decoder *decoder,
int64_t start_time, int64_t pts)
{
if (pts != AV_NOPTS_VALUE) {
int64_t rescaled_pts = av_rescale_q(pts,
decoder->stream->time_base, AV_TIME_BASE_Q);
int64_t master_clock = av_gettime() -
start_time;
int64_t diff = master_clock - rescaled_pts;
if (diff > (AV_TIME_BASE / 2)) {
decoder->codec->skip_frame = decoder->frame_drop;
decoder->codec->skip_idct = decoder->frame_drop;
decoder->codec->skip_loop_filter = decoder->frame_drop;
return true;
} else {
decoder->codec->skip_frame = AVDISCARD_DEFAULT;
decoder->codec->skip_idct = AVDISCARD_DEFAULT;
decoder->codec->skip_loop_filter = AVDISCARD_DEFAULT;
return false;
}
}
return false;
}