632 lines
32 KiB
C
632 lines
32 KiB
C
#include <string.h>
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#include <glad/glad_wgl.h>
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static void* get_proc(const char *namez);
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#ifdef _WIN32
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#include <windows.h>
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static HMODULE libGL;
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typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
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PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
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static
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int open_gl(void) {
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libGL = LoadLibraryA("opengl32.dll");
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if(libGL != NULL) {
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gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
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libGL, "wglGetProcAddress");
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return gladGetProcAddressPtr != NULL;
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}
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return 0;
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}
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static
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void close_gl(void) {
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if(libGL != NULL) {
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FreeLibrary(libGL);
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libGL = NULL;
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}
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}
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#else
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#include <dlfcn.h>
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static void* libGL;
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#ifndef __APPLE__
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typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
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PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
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#endif
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static
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int open_gl(void) {
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#ifdef __APPLE__
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static const char *NAMES[] = {
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"../Frameworks/OpenGL.framework/OpenGL",
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"/Library/Frameworks/OpenGL.framework/OpenGL",
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"/System/Library/Frameworks/OpenGL.framework/OpenGL",
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"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
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};
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#else
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static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
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#endif
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unsigned int index = 0;
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for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
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libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
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if(libGL != NULL) {
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#ifdef __APPLE__
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return 1;
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#else
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gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
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"glXGetProcAddressARB");
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return gladGetProcAddressPtr != NULL;
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#endif
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}
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}
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return 0;
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}
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static
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void close_gl() {
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if(libGL != NULL) {
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dlclose(libGL);
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libGL = NULL;
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}
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}
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#endif
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static
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void* get_proc(const char *namez) {
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void* result = NULL;
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if(libGL == NULL) return NULL;
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#ifndef __APPLE__
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if(gladGetProcAddressPtr != NULL) {
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result = gladGetProcAddressPtr(namez);
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}
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#endif
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if(result == NULL) {
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#ifdef _WIN32
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result = (void*)GetProcAddress(libGL, namez);
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#else
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result = dlsym(libGL, namez);
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#endif
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}
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return result;
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}
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int gladLoadWGL(HDC hdc) {
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if(open_gl()) {
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gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
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close_gl();
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return 1;
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}
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return 0;
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}
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static HDC GLADWGLhdc = INVALID_HANDLE_VALUE;
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static int has_ext(const char *ext) {
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const char *terminator;
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const char *loc;
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const char *extensions;
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if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
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return 0;
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if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
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extensions = wglGetExtensionsStringEXT();
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else
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extensions = wglGetExtensionsStringARB(GLADWGLhdc);
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if(extensions == NULL || ext == NULL)
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return 0;
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while(1) {
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loc = strstr(extensions, ext);
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if(loc == NULL)
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break;
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terminator = loc + strlen(ext);
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if((loc == extensions || *(loc - 1) == ' ') &&
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(*terminator == ' ' || *terminator == '\0'))
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{
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return 1;
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}
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extensions = terminator;
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}
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return 0;
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}
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int GLAD_WGL_VERSION_1_0;
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int GLAD_WGL_NV_multisample_coverage;
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int GLAD_WGL_I3D_image_buffer;
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int GLAD_WGL_I3D_swap_frame_usage;
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int GLAD_WGL_NV_DX_interop2;
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int GLAD_WGL_NV_float_buffer;
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int GLAD_WGL_NV_delay_before_swap;
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int GLAD_WGL_OML_sync_control;
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int GLAD_WGL_ARB_pixel_format_float;
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int GLAD_WGL_ARB_create_context;
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int GLAD_WGL_NV_swap_group;
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int GLAD_WGL_NV_gpu_affinity;
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int GLAD_WGL_EXT_pixel_format;
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int GLAD_WGL_ARB_extensions_string;
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int GLAD_WGL_NV_video_capture;
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int GLAD_WGL_NV_render_texture_rectangle;
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int GLAD_WGL_EXT_create_context_es_profile;
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int GLAD_WGL_ARB_robustness_share_group_isolation;
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int GLAD_WGL_ARB_render_texture;
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int GLAD_WGL_EXT_depth_float;
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int GLAD_WGL_EXT_swap_control_tear;
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int GLAD_WGL_ARB_pixel_format;
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int GLAD_WGL_ARB_multisample;
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int GLAD_WGL_I3D_genlock;
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int GLAD_WGL_NV_DX_interop;
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int GLAD_WGL_3DL_stereo_control;
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int GLAD_WGL_EXT_pbuffer;
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int GLAD_WGL_EXT_display_color_table;
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int GLAD_WGL_NV_video_output;
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int GLAD_WGL_ARB_robustness_application_isolation;
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int GLAD_WGL_3DFX_multisample;
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int GLAD_WGL_I3D_gamma;
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int GLAD_WGL_ARB_framebuffer_sRGB;
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int GLAD_WGL_NV_copy_image;
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int GLAD_WGL_EXT_framebuffer_sRGB;
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int GLAD_WGL_NV_present_video;
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int GLAD_WGL_EXT_create_context_es2_profile;
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int GLAD_WGL_ARB_create_context_robustness;
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int GLAD_WGL_ARB_make_current_read;
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int GLAD_WGL_EXT_multisample;
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int GLAD_WGL_EXT_extensions_string;
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int GLAD_WGL_NV_render_depth_texture;
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int GLAD_WGL_ATI_pixel_format_float;
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int GLAD_WGL_ARB_create_context_profile;
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int GLAD_WGL_EXT_swap_control;
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int GLAD_WGL_I3D_digital_video_control;
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int GLAD_WGL_ARB_pbuffer;
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int GLAD_WGL_NV_vertex_array_range;
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int GLAD_WGL_AMD_gpu_association;
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int GLAD_WGL_EXT_pixel_format_packed_float;
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int GLAD_WGL_EXT_make_current_read;
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int GLAD_WGL_I3D_swap_frame_lock;
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int GLAD_WGL_ARB_buffer_region;
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PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D;
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PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D;
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PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D;
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PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D;
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PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D;
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PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D;
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PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D;
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PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D;
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PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV;
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PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML;
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PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML;
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PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML;
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PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML;
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PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML;
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PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML;
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PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB;
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PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV;
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PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV;
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PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV;
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PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV;
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PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV;
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PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV;
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PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV;
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PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV;
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PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV;
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PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV;
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PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV;
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PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT;
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PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT;
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PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT;
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PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB;
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PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV;
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PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV;
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PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV;
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PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV;
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PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV;
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PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB;
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PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB;
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PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB;
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PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB;
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PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB;
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PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D;
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PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D;
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PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D;
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PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D;
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PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
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PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D;
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PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D;
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PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D;
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PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D;
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PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D;
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PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D;
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PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D;
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PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV;
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PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV;
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PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV;
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PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV;
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PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV;
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PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV;
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PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV;
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PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV;
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PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL;
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PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT;
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PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT;
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PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT;
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PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT;
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PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT;
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PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT;
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PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT;
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PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT;
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PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT;
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PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV;
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PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV;
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PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV;
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PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV;
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PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV;
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PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV;
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PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D;
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PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D;
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PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D;
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PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D;
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PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV;
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PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV;
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PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV;
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PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV;
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PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB;
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PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB;
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PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT;
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PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT;
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PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT;
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PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D;
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PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D;
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PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB;
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PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB;
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PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB;
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PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB;
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PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB;
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PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV;
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PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV;
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PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD;
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PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD;
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PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD;
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PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD;
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PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD;
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PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD;
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PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD;
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PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD;
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PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD;
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PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT;
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PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT;
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PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D;
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PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D;
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PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D;
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PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D;
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PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB;
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PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB;
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PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB;
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PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB;
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static void load_WGL_I3D_image_buffer(GLADloadproc load) {
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if(!GLAD_WGL_I3D_image_buffer) return;
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glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
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glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
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glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
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glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
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}
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static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
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if(!GLAD_WGL_I3D_swap_frame_usage) return;
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glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
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glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
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glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
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glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
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}
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static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
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if(!GLAD_WGL_NV_delay_before_swap) return;
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glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
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}
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static void load_WGL_OML_sync_control(GLADloadproc load) {
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if(!GLAD_WGL_OML_sync_control) return;
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glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
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glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
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glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
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glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
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glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
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glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
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}
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static void load_WGL_ARB_create_context(GLADloadproc load) {
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if(!GLAD_WGL_ARB_create_context) return;
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glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
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}
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static void load_WGL_NV_swap_group(GLADloadproc load) {
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if(!GLAD_WGL_NV_swap_group) return;
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glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
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glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
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glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
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glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
|
|
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
|
|
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
|
|
}
|
|
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_gpu_affinity) return;
|
|
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
|
|
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
|
|
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
|
|
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
|
|
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
|
|
}
|
|
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_pixel_format) return;
|
|
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
|
|
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
|
|
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
|
|
}
|
|
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_extensions_string) return;
|
|
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
|
}
|
|
static void load_WGL_NV_video_capture(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_video_capture) return;
|
|
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
|
|
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
|
|
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
|
|
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
|
|
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
|
|
}
|
|
static void load_WGL_ARB_render_texture(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_render_texture) return;
|
|
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
|
|
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
|
|
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
|
|
}
|
|
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_pixel_format) return;
|
|
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
|
|
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
|
|
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
|
|
}
|
|
static void load_WGL_I3D_genlock(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_genlock) return;
|
|
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
|
|
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
|
|
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
|
|
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
|
|
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
|
|
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
|
|
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
|
|
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
|
|
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
|
|
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
|
|
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
|
|
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
|
|
}
|
|
static void load_WGL_NV_DX_interop(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_DX_interop) return;
|
|
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
|
|
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
|
|
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
|
|
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
|
|
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
|
|
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
|
|
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
|
|
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
|
|
}
|
|
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_3DL_stereo_control) return;
|
|
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
|
|
}
|
|
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_pbuffer) return;
|
|
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
|
|
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
|
|
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
|
|
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
|
|
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
|
|
}
|
|
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_display_color_table) return;
|
|
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
|
|
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
|
|
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
|
|
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
|
|
}
|
|
static void load_WGL_NV_video_output(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_video_output) return;
|
|
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
|
|
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
|
|
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
|
|
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
|
|
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
|
|
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
|
|
}
|
|
static void load_WGL_I3D_gamma(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_gamma) return;
|
|
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
|
|
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
|
|
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
|
|
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
|
|
}
|
|
static void load_WGL_NV_copy_image(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_copy_image) return;
|
|
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
|
|
}
|
|
static void load_WGL_NV_present_video(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_present_video) return;
|
|
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
|
|
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
|
|
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
|
|
}
|
|
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_make_current_read) return;
|
|
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
|
|
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
|
|
}
|
|
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_extensions_string) return;
|
|
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
|
}
|
|
static void load_WGL_EXT_swap_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_swap_control) return;
|
|
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
|
|
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
|
|
}
|
|
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_digital_video_control) return;
|
|
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
|
|
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
|
|
}
|
|
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_pbuffer) return;
|
|
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
|
|
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
|
|
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
|
|
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
|
|
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
|
|
}
|
|
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
|
|
if(!GLAD_WGL_NV_vertex_array_range) return;
|
|
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
|
|
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
|
|
}
|
|
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
|
|
if(!GLAD_WGL_AMD_gpu_association) return;
|
|
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
|
|
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
|
|
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
|
|
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
|
|
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
|
|
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
|
|
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
|
|
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
|
|
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
|
|
}
|
|
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
|
|
if(!GLAD_WGL_EXT_make_current_read) return;
|
|
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
|
|
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
|
|
}
|
|
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
|
|
if(!GLAD_WGL_I3D_swap_frame_lock) return;
|
|
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
|
|
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
|
|
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
|
|
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
|
|
}
|
|
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
|
|
if(!GLAD_WGL_ARB_buffer_region) return;
|
|
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
|
|
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
|
|
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
|
|
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
|
|
}
|
|
static void find_extensionsWGL(void) {
|
|
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
|
|
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
|
|
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
|
|
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
|
|
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
|
|
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
|
|
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
|
|
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
|
|
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
|
|
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
|
|
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
|
|
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
|
|
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
|
|
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
|
|
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
|
|
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
|
|
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
|
|
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
|
|
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
|
|
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
|
|
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
|
|
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
|
|
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
|
|
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
|
|
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
|
|
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
|
|
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
|
|
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
|
|
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
|
|
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
|
|
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
|
|
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
|
|
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
|
|
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
|
|
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
|
|
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
|
|
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
|
|
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
|
|
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
|
|
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
|
|
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
|
|
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
|
|
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
|
|
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
|
|
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
|
|
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
|
|
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
|
|
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
|
|
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
|
|
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
|
|
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
|
|
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
|
|
}
|
|
|
|
static void find_coreWGL(HDC hdc) {
|
|
//int major = 9;
|
|
//int minor = 9;
|
|
GLADWGLhdc = hdc;
|
|
}
|
|
|
|
void gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
|
|
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
|
|
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
|
|
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return;
|
|
find_coreWGL(hdc);
|
|
|
|
find_extensionsWGL();
|
|
load_WGL_I3D_image_buffer(load);
|
|
load_WGL_I3D_swap_frame_usage(load);
|
|
load_WGL_NV_delay_before_swap(load);
|
|
load_WGL_OML_sync_control(load);
|
|
load_WGL_ARB_create_context(load);
|
|
load_WGL_NV_swap_group(load);
|
|
load_WGL_NV_gpu_affinity(load);
|
|
load_WGL_EXT_pixel_format(load);
|
|
load_WGL_ARB_extensions_string(load);
|
|
load_WGL_NV_video_capture(load);
|
|
load_WGL_ARB_render_texture(load);
|
|
load_WGL_ARB_pixel_format(load);
|
|
load_WGL_I3D_genlock(load);
|
|
load_WGL_NV_DX_interop(load);
|
|
load_WGL_3DL_stereo_control(load);
|
|
load_WGL_EXT_pbuffer(load);
|
|
load_WGL_EXT_display_color_table(load);
|
|
load_WGL_NV_video_output(load);
|
|
load_WGL_I3D_gamma(load);
|
|
load_WGL_NV_copy_image(load);
|
|
load_WGL_NV_present_video(load);
|
|
load_WGL_ARB_make_current_read(load);
|
|
load_WGL_EXT_extensions_string(load);
|
|
load_WGL_EXT_swap_control(load);
|
|
load_WGL_I3D_digital_video_control(load);
|
|
load_WGL_ARB_pbuffer(load);
|
|
load_WGL_NV_vertex_array_range(load);
|
|
load_WGL_AMD_gpu_association(load);
|
|
load_WGL_EXT_make_current_read(load);
|
|
load_WGL_I3D_swap_frame_lock(load);
|
|
load_WGL_ARB_buffer_region(load);
|
|
|
|
return;
|
|
}
|
|
|