570 lines
18 KiB
ReStructuredText
570 lines
18 KiB
ReStructuredText
Scene API Reference (obs_scene_t)
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=================================
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A scene is a source which contains and renders other sources using
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specific transforms and/or filtering
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.. type:: obs_scene_t
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A reference-counted scene object.
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.. type:: obs_sceneitem_t
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A reference-counted scene item object.
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.. code:: cpp
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#include <obs.h>
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Scene Item Transform Structure (obs_transform_info)
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---------------------------------------------------
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.. type:: struct obs_transform_info
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Scene item transform structure.
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.. member:: struct vec2 obs_transform_info.pos
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Position.
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.. member:: float obs_transform_info.rot
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Rotation (degrees).
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.. member:: struct vec2 obs_transform_info.scale
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Scale.
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.. member:: uint32_t obs_transform_info.alignment
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The alignment of the scene item relative to its position.
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Can be 0 or a bitwise OR combination of one of the following values:
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- **OBS_ALIGN_CENTER**
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- **OBS_ALIGN_LEFT**
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- **OBS_ALIGN_RIGHT**
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- **OBS_ALIGN_TOP**
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- **OBS_ALIGN_BOTTOM**
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.. member:: enum obs_bounds_type obs_transform_info.bounds_type
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Can be one of the following values:
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- **OBS_BOUNDS_NONE** - No bounding box
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- **OBS_BOUNDS_STRETCH** - Stretch to the bounding box without preserving aspect ratio
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- **OBS_BOUNDS_SCALE_INNER** - Scales with aspect ratio to inner bounding box rectangle
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- **OBS_BOUNDS_SCALE_OUTER** - Scales with aspect ratio to outer bounding box rectangle
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- **OBS_BOUNDS_SCALE_TO_WIDTH** - Scales with aspect ratio to the bounding box width
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- **OBS_BOUNDS_SCALE_TO_HEIGHT** - Scales with aspect ratio to the bounding box height
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- **OBS_BOUNDS_MAX_ONLY** - Scales with aspect ratio, but only to the size of the source maximum
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.. member:: uint32_t obs_transform_info.bounds_alignment
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The alignment of the source within the bounding box.
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Can be 0 or a bitwise OR combination of one of the following values:
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- **OBS_ALIGN_CENTER**
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- **OBS_ALIGN_LEFT**
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- **OBS_ALIGN_RIGHT**
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- **OBS_ALIGN_TOP**
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- **OBS_ALIGN_BOTTOM**
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.. member:: struct vec2 obs_transform_info.bounds
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The bounding box (if a bounding box is enabled).
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Scene Item Crop Structure (obs_sceneitem_crop)
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----------------------------------------------
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.. type:: struct obs_sceneitem_crop
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Scene item crop structure.
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.. member:: int obs_sceneitem_crop.left
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Left crop value.
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.. member:: int obs_sceneitem_crop.top
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Top crop value.
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.. member:: int obs_sceneitem_crop.right
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Right crop value.
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.. member:: int obs_sceneitem_crop.bottom
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Bottom crop value.
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Scene Item Order Info Structure (*obs_sceneitem_order_info)
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----------------------------------------------
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.. type:: struct obs_sceneitem_order_info
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Scene item order info structure.
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.. member:: obs_sceneitem_t *obs_sceneitem_order_info.group
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Specifies the group this scene item belongs to, or *NULL* if none.
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.. member:: obs_sceneitem_t *obs_sceneitem_order_info.item
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Specifies the scene item.
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.. _scene_signal_reference:
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Scene Signals
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-------------
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**item_add** (ptr scene, ptr item)
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Called when a scene item has been added to the scene.
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**item_remove** (ptr scene, ptr item)
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Called when a scene item has been removed from the scen.
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**reorder** (ptr scene)
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Called when scene items have been reoredered in the scene.
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**item_visible** (ptr scene, ptr item, bool visible)
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Called when a scene item's visibility state changes.
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**item_locked** (ptr scene, ptr item, bool locked)
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Called when a scene item has been locked or unlocked.
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**item_select** (ptr scene, ptr item)
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**item_deselect** (ptr scene, ptr item)
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Called when a scene item has been selected/deselected.
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(Author's note: These should be replaced)
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**item_transform** (ptr scene, ptr item)
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Called when a scene item's transform has changed.
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General Scene Functions
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-----------------------
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.. function:: obs_scene_t *obs_scene_create(const char *name)
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:param name: Name of the scene source. If it's not unique, it will
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be made unique
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:return: A reference to a scene
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---------------------
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.. function:: obs_scene_t *obs_scene_create_private(const char *name)
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:param name: Name of the scene source. Does not have to be unique,
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or can be *NULL*
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:return: A reference to a private scene
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---------------------
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.. function:: obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name, enum obs_scene_duplicate_type type)
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Duplicates a scene. When a scene is duplicated, its sources can be
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just referenced, or fully duplicated.
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:param name: Name of the new scene source
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:param type: | Type of duplication:
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| OBS_SCENE_DUP_REFS - Duplicates the scene, but scene items are only duplicated with references
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| OBS_SCENE_DUP_COPY - Duplicates the scene, and scene items are also fully duplicated when possible
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| OBS_SCENE_DUP_PRIVATE_REFS - Duplicates with references, but the scene is a private source
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| OBS_SCENE_DUP_PRIVATE_COPY - Fully duplicates scene items when possible, but the scene and duplicates sources are private sources
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:return: A reference to a new scene
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---------------------
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.. function:: void obs_scene_addref(obs_scene_t *scene)
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void obs_scene_release(obs_scene_t *scene)
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Adds/releases a reference to a scene.
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---------------------
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.. function:: obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
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:return: A new scene item for a source within a scene. Does not
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increment the reference
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---------------------
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.. function:: obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
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:return: The scene's source. Does not increment the reference
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---------------------
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.. function:: obs_scene_t *obs_scene_from_source(const obs_source_t *source)
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:return: The scene context, or *NULL* if not a scene. Does not
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increase the reference
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---------------------
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.. function:: obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
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:param name: The name of the source to find
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:return: The scene item if found, otherwise *NULL* if not found
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---------------------
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.. function:: obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
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:param id: The unique numeric identifier of the scene item
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:return: The scene item if found, otherwise *NULL* if not found
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---------------------
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.. function:: void obs_scene_enum_items(obs_scene_t *scene, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
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Enumerates scene items within a scene.
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---------------------
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.. function:: bool obs_scene_reorder_items(obs_scene_t *scene, obs_sceneitem_t * const *item_order, size_t item_order_size)
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Reorders items within a scene.
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---------------------
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.. function:: bool obs_scene_reorder_items2(obs_scene_t *scene, struct obs_sceneitem_order_info *item_order, size_t item_order_size)
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Reorders items within a scene with groups and group sub-items.
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---------------------
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.. _scene_item_reference:
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Scene Item Functions
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--------------------
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.. function:: void obs_sceneitem_addref(obs_sceneitem_t *item)
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void obs_sceneitem_release(obs_sceneitem_t *item)
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Adds/releases a reference to a scene item.
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---------------------
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.. function:: void obs_sceneitem_remove(obs_sceneitem_t *item)
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Removes the scene item from the scene.
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---------------------
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.. function:: obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
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:return: The scene associated with the scene item. Does not
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increment the reference
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---------------------
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.. function:: obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
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:return: The source associated with the scene item. Does not
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increment the reference
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---------------------
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.. function:: int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
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:return: The unique numeric identifier of the scene item.
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---------------------
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.. function:: void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
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void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
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Sets/gets the position of a scene item.
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---------------------
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.. function:: void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot_deg)
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float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
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Sets/gets the rotation of a scene item.
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---------------------
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.. function:: void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
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void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
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Sets/gets the scaling of the scene item.
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---------------------
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.. function:: void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
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uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
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Sets/gets the alignment of the scene item relative to its position.
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:param alignment: | Can be any bitwise OR combination of:
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| OBS_ALIGN_CENTER
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| OBS_ALIGN_LEFT
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| OBS_ALIGN_RIGHT
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| OBS_ALIGN_TOP
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| OBS_ALIGN_BOTTOM
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---------------------
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.. function:: void obs_sceneitem_set_order(obs_sceneitem_t *item, enum obs_order_movement movement)
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Changes the scene item's order relative to the other scene items
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within the scene.
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:param movement: | Can be one of the following:
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| OBS_ORDER_MOVE_UP
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| OBS_ORDER_MOVE_DOWN
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| OBS_ORDER_MOVE_TOP
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| OBS_ORDER_MOVE_BOTTOM
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---------------------
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.. function:: void obs_sceneitem_set_order_position(obs_sceneitem_t *item, int position)
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Changes the scene item's order index.
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---------------------
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.. function:: void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item, enum obs_bounds_type type)
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enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
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Sets/gets the bounding box type of a scene item. Bounding boxes are
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used to stretch/position the source relative to a specific bounding
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box of a specific size.
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:param type: | Can be one of the following values:
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| OBS_BOUNDS_NONE - No bounding box
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| OBS_BOUNDS_STRETCH - Stretch to the bounding box without preserving aspect ratio
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| OBS_BOUNDS_SCALE_INNER - Scales with aspect ratio to inner bounding box rectangle
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| OBS_BOUNDS_SCALE_OUTER - Scales with aspect ratio to outer bounding box rectangle
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| OBS_BOUNDS_SCALE_TO_WIDTH - Scales with aspect ratio to the bounding box width
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| OBS_BOUNDS_SCALE_TO_HEIGHT - Scales with aspect ratio to the bounding box height
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| OBS_BOUNDS_MAX_ONLY - Scales with aspect ratio, but only to the size of the source maximum
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---------------------
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.. function:: void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item, uint32_t alignment)
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uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
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Sets/gets the alignment of the source within the bounding box.
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:param alignment: | Can be any bitwise OR combination of:
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| OBS_ALIGN_CENTER
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| OBS_ALIGN_LEFT
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| OBS_ALIGN_RIGHT
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| OBS_ALIGN_TOP
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| OBS_ALIGN_BOTTOM
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---------------------
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.. function:: void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
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void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
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Sets/gets the bounding box width/height of the scene item.
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---------------------
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.. function:: void obs_sceneitem_set_info(obs_sceneitem_t *item, const struct obs_transform_info *info)
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void obs_sceneitem_get_info(const obs_sceneitem_t *item, struct obs_transform_info *info)
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Sets/gets the transform information of the scene item.
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---------------------
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.. function:: void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
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Gets the transform matrix of the scene item used for drawing the
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source.
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---------------------
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.. function:: void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
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Gets the transform matrix of the scene item used for the bouding box
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or edges of the scene item.
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---------------------
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.. function:: bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
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bool obs_sceneitem_visible(const obs_sceneitem_t *item)
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Sets/gets the visibility state of the scene item.
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---------------------
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.. function:: bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool locked)
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bool obs_sceneitem_locked(const obs_sceneitem_t *item)
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Sets/gets the locked/unlocked state of the scene item.
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---------------------
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.. function:: void obs_sceneitem_set_crop(obs_sceneitem_t *item, const struct obs_sceneitem_crop *crop)
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void obs_sceneitem_get_crop(const obs_sceneitem_t *item, struct obs_sceneitem_crop *crop)
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Sets/gets the cropping of the scene item.
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---------------------
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.. function:: void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item, enum obs_scale_type filter)
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enum obs_scale_type obs_sceneitem_get_scale_filter( obs_sceneitem_t *item)
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Sets/gets the scale filter used for the scene item.
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:param filter: | Can be one of the following values:
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| OBS_SCALE_DISABLE
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| OBS_SCALE_POINT
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| OBS_SCALE_BICUBIC
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| OBS_SCALE_BILINEAR
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| OBS_SCALE_LANCZOS
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---------------------
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.. function:: void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
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void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
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Allows the ability to call any one of the transform functions without
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updating the internal matrices until obs_sceneitem_defer_update_end
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has been called.
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---------------------
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.. function:: obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
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:return: An incremented reference to the private settings of the
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scene item. Allows the front-end to set custom information
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which is saved with the scene item
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---------------------
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.. _scene_item_group_reference:
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Scene Item Group Functions
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--------------------------
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.. function:: obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
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Adds a group with the specified name.
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:param scene: Scene to add the group to
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:param name: Name of the group
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:return: The new group's scene item
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---------------------
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.. function:: obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count)
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Creates a group out of the specified scene items. The group will be
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inserted at the top scene item.
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:param scene: Scene to add the group to
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:param name: Name of the group
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:param items: Array of scene items to put in a group
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:param count: Number of scene items in the array
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:return: The new group's scene item
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---------------------
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.. function:: obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
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Finds a group within a scene by its name.
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:param scene: Scene to find the group within
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:param name: The name of the group to find
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:return: The group scene item, or *NULL* if not found
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---------------------
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.. function:: bool obs_sceneitem_is_group(obs_sceneitem_t *item)
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:param item: Scene item
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:return: *true* if scene item is a group, *false* otherwise
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---------------------
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.. function:: obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *group)
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:param group: Group scene item
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:return: Scene of the group, or *NULL* if not a group
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---------------------
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.. function:: void obs_sceneitem_group_ungroup(obs_sceneitem_t *group)
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Ungroups the specified group. Scene items within the group will be
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placed where the group was.
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---------------------
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.. function:: void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
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Adds a scene item to a group.
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---------------------
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.. function:: void obs_sceneitem_group_remove_item(obs_sceneitem_t *item)
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Rmoves a scene item from a group. The item will be placed before the
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group in the main scene.
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---------------------
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.. function:: obs_sceneitem_t *obs_sceneitem_get_group(obs_sceneitem_t *item)
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Returns the parent group of a scene item.
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:param item: Scene item to get the group of
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:return: The parent group of the scene item, or *NULL* if not in
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a group
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---------------------
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.. function:: obs_sceneitem_t *obs_sceneitem_group_from_scene(obs_scene_t *scene)
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:return: The group associated with the scene, or *NULL* if the
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specified scene is not a group.
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---------------------
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.. function:: obs_sceneitem_t *obs_sceneitem_group_from_source(obs_source_t *source)
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:return: The group associated with the scene's source, or *NULL* if
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the specified source is not a group.
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---------------------
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.. function:: void obs_sceneitem_group_enum_items(obs_sceneitem_t *group, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
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Enumerates scene items within a group.
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---------------------
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.. function:: void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
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.. function:: void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
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Allows the ability to call any one of the transform functions on
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scene items within a group without updating the internal matrices of
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the group until obs_sceneitem_defer_group_resize_end has been called.
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This is necessary if the user is resizing items while they are within
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a group, as the group's transform will automatically update its
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transform every frame otherwise.
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