yolobs-studio/deps/libff/libff/ff-audio-decoder.c
2016-05-24 21:53:01 +02:00

202 lines
5.1 KiB
C

/*
* Copyright (c) 2015 John R. Bradley <jrb@turrettech.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "ff-callbacks.h"
#include "ff-circular-queue.h"
#include "ff-clock.h"
#include "ff-decoder.h"
#include "ff-frame.h"
#include "ff-packet-queue.h"
#include "ff-timer.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <assert.h>
#include "ff-compat.h"
static inline void shrink_packet(struct ff_packet *packet, int packet_length)
{
if (packet_length <= packet->base.size) {
int remaining = packet->base.size - packet_length;
memmove(packet->base.data, &packet->base.data[packet_length],
remaining);
av_shrink_packet(&packet->base, remaining);
}
}
static bool handle_reset_packet(struct ff_decoder *decoder,
struct ff_packet *packet)
{
if (decoder->clock != NULL)
ff_clock_release(&decoder->clock);
decoder->clock = packet->clock;
av_free_packet(&packet->base);
return true;
}
static void drop_late_packets(struct ff_decoder *decoder,
struct ff_packet *packet)
{
int64_t start_time = ff_clock_start_time(decoder->clock);
if (start_time != AV_NOPTS_VALUE) {
if (ff_decoder_set_frame_drop_state(decoder, start_time,
packet->base.pts))
shrink_packet(packet, packet->base.size);
}
}
static int decode_frame(struct ff_decoder *decoder,
struct ff_packet *packet, AVFrame *frame, bool *frame_complete)
{
int packet_length;
int ret;
while (true) {
if (decoder->eof)
ret = packet_queue_get(&decoder->packet_queue, packet, 0);
else
ret = packet_queue_get(&decoder->packet_queue, packet, 1);
if (ret == FF_PACKET_EMPTY) {
return 0;
} else if (ret == FF_PACKET_FAIL) {
return -1;
}
if (packet->base.data ==
decoder->packet_queue.flush_packet.base.data) {
avcodec_flush_buffers(decoder->codec);
continue;
}
// Packet has a new clock (reset packet)
if (packet->clock != NULL)
if (!handle_reset_packet(decoder, packet))
return -1;
while (packet->base.size > 0) {
int complete;
drop_late_packets(decoder, packet);
packet_length = avcodec_decode_audio4(decoder->codec,
frame, &complete,
&packet->base);
if (packet_length < 0)
break;
shrink_packet(packet, packet_length);
if (complete == 0 || frame->nb_samples <= 0)
continue;
*frame_complete = complete != 0;
return frame->nb_samples *
av_get_bytes_per_sample(frame->format);
}
if (packet->base.data != NULL)
av_packet_unref(&packet->base);
}
}
static bool queue_frame(struct ff_decoder *decoder, AVFrame *frame,
double best_effort_pts)
{
struct ff_frame *queue_frame;
bool call_initialize;
ff_circular_queue_wait_write(&decoder->frame_queue);
if (decoder->abort) {
return false;
}
queue_frame = ff_circular_queue_peek_write(&decoder->frame_queue);
AVCodecContext *codec = decoder->codec;
call_initialize = (queue_frame->frame == NULL
|| queue_frame->frame->channels != codec->channels
|| queue_frame->frame->sample_rate != codec->sample_rate
|| queue_frame->frame->format != codec->sample_fmt);
if (queue_frame->frame != NULL) {
//FIXME: this shouldn't happen any more!
av_frame_free(&queue_frame->frame);
}
queue_frame->frame = av_frame_clone(frame);
queue_frame->clock = ff_clock_retain(decoder->clock);
if (call_initialize)
ff_callbacks_frame_initialize(queue_frame, decoder->callbacks);
queue_frame->pts = best_effort_pts;
ff_circular_queue_advance_write(&decoder->frame_queue, queue_frame);
return true;
}
void *ff_audio_decoder_thread(void *opaque_audio_decoder)
{
struct ff_decoder *decoder = opaque_audio_decoder;
struct ff_packet packet = {0};
bool frame_complete;
AVFrame *frame = av_frame_alloc();
int ret;
while (!decoder->abort) {
ret = decode_frame(decoder, &packet, frame, &frame_complete);
if (ret == 0) {
break;
} else if (ret < 0) {
av_free_packet(&packet.base);
continue;
}
// Did we get a audio frame?
if (frame_complete) {
// If we don't have a good PTS, try to guess based
// on last received PTS provided plus prediction
// This function returns a pts scaled to stream
// time base
double best_effort_pts =
ff_decoder_get_best_effort_pts(decoder, frame);
queue_frame(decoder, frame, best_effort_pts);
av_frame_unref(frame);
}
av_free_packet(&packet.base);
}
if (decoder->clock != NULL)
ff_clock_release(&decoder->clock);
av_frame_free(&frame);
decoder->finished = true;
return NULL;
}