yolobs-studio/UI/window-basic-main-scene-collections.cpp
2020-10-01 22:15:25 +02:00

466 lines
12 KiB
C++

/******************************************************************************
Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <obs.hpp>
#include <util/util.hpp>
#include <QMessageBox>
#include <QVariant>
#include <QFileDialog>
#include <QStandardPaths>
#include "item-widget-helpers.hpp"
#include "window-basic-main.hpp"
#include "window-importer.hpp"
#include "window-namedialog.hpp"
#include "qt-wrappers.hpp"
using namespace std;
void EnumSceneCollections(std::function<bool(const char *, const char *)> &&cb)
{
char path[512];
os_glob_t *glob;
int ret = GetConfigPath(path, sizeof(path),
"obs-studio/basic/scenes/*.json");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get config path for scene "
"collections");
return;
}
if (os_glob(path, 0, &glob) != 0) {
blog(LOG_WARNING, "Failed to glob scene collections");
return;
}
for (size_t i = 0; i < glob->gl_pathc; i++) {
const char *filePath = glob->gl_pathv[i].path;
if (glob->gl_pathv[i].directory)
continue;
obs_data_t *data =
obs_data_create_from_json_file_safe(filePath, "bak");
std::string name = obs_data_get_string(data, "name");
/* if no name found, use the file name as the name
* (this only happens when switching to the new version) */
if (name.empty()) {
name = strrchr(filePath, '/') + 1;
name.resize(name.size() - 5);
}
obs_data_release(data);
if (!cb(name.c_str(), filePath))
break;
}
os_globfree(glob);
}
static bool SceneCollectionExists(const char *findName)
{
bool found = false;
auto func = [&](const char *name, const char *) {
if (strcmp(name, findName) == 0) {
found = true;
return false;
}
return true;
};
EnumSceneCollections(func);
return found;
}
static bool GetUnusedSceneCollectionFile(std::string &name, std::string &file)
{
char path[512];
int ret;
if (!GetFileSafeName(name.c_str(), file)) {
blog(LOG_WARNING, "Failed to create safe file name for '%s'",
name.c_str());
return false;
}
ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return false;
}
file.insert(0, path);
if (!GetClosestUnusedFileName(file, "json")) {
blog(LOG_WARNING, "Failed to get closest file name for %s",
file.c_str());
return false;
}
file.erase(file.size() - 5, 5);
file.erase(0, strlen(path));
return true;
}
static bool GetSceneCollectionName(QWidget *parent, std::string &name,
std::string &file,
const char *oldName = nullptr)
{
bool rename = oldName != nullptr;
const char *title;
const char *text;
if (rename) {
title = Str("Basic.Main.RenameSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
} else {
title = Str("Basic.Main.AddSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
}
for (;;) {
bool success = NameDialog::AskForName(parent, title, text, name,
QT_UTF8(oldName));
if (!success) {
return false;
}
if (name.empty()) {
OBSMessageBox::warning(parent,
QTStr("NoNameEntered.Title"),
QTStr("NoNameEntered.Text"));
continue;
}
if (SceneCollectionExists(name.c_str())) {
OBSMessageBox::warning(parent,
QTStr("NameExists.Title"),
QTStr("NameExists.Text"));
continue;
}
break;
}
if (!GetUnusedSceneCollectionFile(name, file)) {
return false;
}
return true;
}
bool OBSBasic::AddSceneCollection(bool create_new, const QString &qname)
{
std::string name;
std::string file;
if (qname.isEmpty()) {
if (!GetSceneCollectionName(this, name, file))
return false;
} else {
name = QT_TO_UTF8(qname);
if (SceneCollectionExists(name.c_str()))
return false;
if (!GetUnusedSceneCollectionFile(name, file)) {
return false;
}
}
SaveProjectNow();
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
if (create_new) {
CreateDefaultScene(false);
}
SaveProjectNow();
RefreshSceneCollections();
blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
name.c_str(), create_new ? "clean" : "duplicate", file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api) {
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
return true;
}
void OBSBasic::RefreshSceneCollections()
{
QList<QAction *> menuActions = ui->sceneCollectionMenu->actions();
int count = 0;
for (int i = 0; i < menuActions.count(); i++) {
QVariant v = menuActions[i]->property("file_name");
if (v.typeName() != nullptr)
delete menuActions[i];
}
const char *cur_name = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
auto addCollection = [&](const char *name, const char *path) {
std::string file = strrchr(path, '/') + 1;
file.erase(file.size() - 5, 5);
QAction *action = new QAction(QT_UTF8(name), this);
action->setProperty("file_name", QT_UTF8(path));
connect(action, &QAction::triggered, this,
&OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(strcmp(name, cur_name) == 0);
ui->sceneCollectionMenu->addAction(action);
count++;
return true;
};
EnumSceneCollections(addCollection);
/* force saving of first scene collection on first run, otherwise
* no scene collections will show up */
if (!count) {
long prevDisableVal = disableSaving;
disableSaving = 0;
SaveProjectNow();
disableSaving = prevDisableVal;
EnumSceneCollections(addCollection);
}
ui->actionRemoveSceneCollection->setEnabled(count > 1);
OBSBasic *main = reinterpret_cast<OBSBasic *>(App()->GetMainWindow());
main->ui->actionPasteFilters->setEnabled(false);
main->ui->actionPasteRef->setEnabled(false);
main->ui->actionPasteDup->setEnabled(false);
}
void OBSBasic::on_actionNewSceneCollection_triggered()
{
AddSceneCollection(true);
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
AddSceneCollection(false);
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
std::string name;
std::string file;
std::string oldFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
const char *oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
bool success = GetSceneCollectionName(this, name, file, oldName);
if (!success)
return;
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
SaveProjectNow();
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
oldFile += ".bak";
os_unlink(oldFile.c_str());
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
name.c_str(), file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
RefreshSceneCollections();
if (api) {
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
}
void OBSBasic::on_actionRemoveSceneCollection_triggered()
{
std::string newName;
std::string newPath;
std::string oldFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
std::string oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
auto cb = [&](const char *name, const char *filePath) {
if (strcmp(oldName.c_str(), name) != 0) {
newName = name;
newPath = filePath;
return false;
}
return true;
};
EnumSceneCollections(cb);
/* this should never be true due to menu item being grayed out */
if (newPath.empty())
return;
QString text = QTStr("ConfirmRemove.Text");
text.replace("$1", QT_UTF8(oldName.c_str()));
QMessageBox::StandardButton button = OBSMessageBox::question(
this, QTStr("ConfirmRemove.Title"), text);
if (button == QMessageBox::No)
return;
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
oldFile += ".bak";
os_unlink(oldFile.c_str());
Load(newPath.c_str());
RefreshSceneCollections();
const char *newFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
blog(LOG_INFO,
"Removed scene collection '%s' (%s.json), "
"switched to '%s' (%s.json)",
oldName.c_str(), oldFile.c_str(), newName.c_str(), newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api) {
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
}
void OBSBasic::on_actionImportSceneCollection_triggered()
{
OBSImporter *imp;
imp = new OBSImporter(this);
imp->exec();
delete imp;
RefreshSceneCollections();
}
void OBSBasic::on_actionExportSceneCollection_triggered()
{
SaveProjectNow();
char path[512];
QString home = QDir::homePath();
QString currentFile = QT_UTF8(config_get_string(
App()->GlobalConfig(), "Basic", "SceneCollectionFile"));
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
QString exportFile =
SaveFile(this, QTStr("Basic.MainMenu.SceneCollection.Export"),
home + "/" + currentFile, "JSON Files (*.json)");
string file = QT_TO_UTF8(exportFile);
if (!exportFile.isEmpty() && !exportFile.isNull()) {
if (QFile::exists(exportFile))
QFile::remove(exportFile);
QFile::copy(path + currentFile + ".json", exportFile);
}
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction *>(sender());
std::string fileName;
if (!action)
return;
fileName = QT_TO_UTF8(action->property("file_name").value<QString>());
if (fileName.empty())
return;
const char *oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
if (action->text().compare(QT_UTF8(oldName)) == 0) {
action->setChecked(true);
return;
}
SaveProjectNow();
Load(fileName.c_str());
RefreshSceneCollections();
const char *newName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
const char *newFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)", newName,
newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}