#import #include #include "auto-scene-switcher.hpp" using namespace std; void GetWindowList(vector &windows) { windows.resize(0); @autoreleasepool { NSWorkspace *ws = [NSWorkspace sharedWorkspace]; NSArray *array = [ws runningApplications]; for (NSRunningApplication *app in array) { NSString *name = app.localizedName; if (!name) continue; const char *str = name.UTF8String; if (str && *str) windows.emplace_back(str); } } } void GetCurrentWindowTitle(string &title) { title.resize(0); @autoreleasepool { NSWorkspace *ws = [NSWorkspace sharedWorkspace]; NSRunningApplication *app = [ws frontmostApplication]; if (app) { NSString *name = app.localizedName; if (!name) return; const char *str = name.UTF8String; if (str && *str) title = str; } } }