#include #include #include #include struct sharpness_data { obs_source_t *context; gs_effect_t *effect; gs_eparam_t *sharpness_param; gs_eparam_t *texture_width, *texture_height; float sharpness; float texwidth, texheight; }; static const char *sharpness_getname(void *unused) { UNUSED_PARAMETER(unused); return obs_module_text("SharpnessFilter"); } static void sharpness_update(void *data, obs_data_t *settings) { struct sharpness_data *filter = data; double sharpness = obs_data_get_double(settings, "sharpness"); filter->sharpness = (float)sharpness; } static void sharpness_destroy(void *data) { struct sharpness_data *filter = data; if (filter->effect) { obs_enter_graphics(); gs_effect_destroy(filter->effect); obs_leave_graphics(); } bfree(data); } static void *sharpness_create(obs_data_t *settings, obs_source_t *context) { struct sharpness_data *filter = bzalloc(sizeof(struct sharpness_data)); char *effect_path = obs_module_file("sharpness.effect"); filter->context = context; obs_enter_graphics(); filter->effect = gs_effect_create_from_file(effect_path, NULL); if (filter->effect) { filter->sharpness_param = gs_effect_get_param_by_name( filter->effect, "sharpness"); filter->texture_width = gs_effect_get_param_by_name( filter->effect, "texture_width"); filter->texture_height = gs_effect_get_param_by_name( filter->effect, "texture_height"); } obs_leave_graphics(); bfree(effect_path); if (!filter->effect) { sharpness_destroy(filter); return NULL; } sharpness_update(filter, settings); return filter; } static void sharpness_render(void *data, gs_effect_t *effect) { struct sharpness_data *filter = data; if (!filter) return; if (!obs_filter_get_target(filter->context)) return; obs_source_process_filter_begin(filter->context, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING); filter->texwidth =(float)obs_source_get_width( obs_filter_get_target(filter->context)); filter->texheight = (float)obs_source_get_height( obs_filter_get_target(filter->context)); gs_effect_set_float(filter->sharpness_param, filter->sharpness); gs_effect_set_float(filter->texture_width, filter->texwidth); gs_effect_set_float(filter->texture_height, filter->texheight); obs_source_process_filter_end(filter->context, filter->effect, 0, 0); UNUSED_PARAMETER(effect); } static obs_properties_t *sharpness_properties(void *data) { obs_properties_t *props = obs_properties_create(); obs_properties_add_float_slider(props, "sharpness", "Sharpness", 0.0f, 1.0f, 0.01f); UNUSED_PARAMETER(data); return props; } static void sharpness_defaults(obs_data_t *settings) { obs_data_set_default_double(settings, "sharpness", 0.08); } struct obs_source_info sharpness_filter = { .id = "sharpness_filter", .type = OBS_SOURCE_TYPE_FILTER, .output_flags = OBS_SOURCE_VIDEO, .get_name = sharpness_getname, .create = sharpness_create, .destroy = sharpness_destroy, .update = sharpness_update, .video_render = sharpness_render, .get_properties = sharpness_properties, .get_defaults = sharpness_defaults };