#include "obs-frontend-internal.hpp" #include using namespace std; static unique_ptr c; void obs_frontend_set_callbacks_internal(obs_frontend_callbacks *callbacks) { c.reset(callbacks); } static inline bool callbacks_valid_(const char *func_name) { if (!c) { blog(LOG_WARNING, "Tried to call %s with no callbacks!", func_name); return false; } return true; } #define callbacks_valid() callbacks_valid_(__FUNCTION__) static char **convert_string_list(vector &strings) { size_t size = 0; size_t string_data_offset = (strings.size() + 1) * sizeof(char*); uint8_t *out; char **ptr_list; char *string_data; size += string_data_offset; for (auto &str : strings) size += str.size() + 1; if (!size) return 0; out = (uint8_t*)bmalloc(size); ptr_list = (char**)out; string_data = (char*)(out + string_data_offset); for (auto &str : strings) { *ptr_list = string_data; memcpy(string_data, str.c_str(), str.size() + 1); ptr_list++; string_data += str.size() + 1; } *ptr_list = nullptr; return (char**)out; } /* ------------------------------------------------------------------------- */ void *obs_frontend_get_main_window(void) { return !!callbacks_valid() ? c->obs_frontend_get_main_window() : nullptr; } void *obs_frontend_get_main_window_handle(void) { return !!callbacks_valid() ? c->obs_frontend_get_main_window_handle() : nullptr; } char **obs_frontend_get_scene_names(void) { if (!callbacks_valid()) return NULL; struct obs_frontend_source_list sources = {}; vector names; c->obs_frontend_get_scenes(&sources); for (size_t i = 0; i < sources.sources.num; i++) { obs_source_t *source = sources.sources.array[i]; const char *name = obs_source_get_name(source); names.emplace_back(name); } obs_frontend_source_list_free(&sources); return convert_string_list(names); } void obs_frontend_get_scenes(struct obs_frontend_source_list *sources) { if (callbacks_valid()) c->obs_frontend_get_scenes(sources); } obs_source_t *obs_frontend_get_current_scene(void) { return !!callbacks_valid() ? c->obs_frontend_get_current_scene() : nullptr; } void obs_frontend_set_current_scene(obs_source_t *scene) { if (callbacks_valid()) c->obs_frontend_set_current_scene(scene); } void obs_frontend_get_transitions(struct obs_frontend_source_list *sources) { if (callbacks_valid()) c->obs_frontend_get_transitions(sources); } obs_source_t *obs_frontend_get_current_transition(void) { return !!callbacks_valid() ? c->obs_frontend_get_current_transition() : nullptr; } void obs_frontend_set_current_transition(obs_source_t *transition) { if (callbacks_valid()) c->obs_frontend_set_current_transition(transition); } char **obs_frontend_get_scene_collections(void) { if (!callbacks_valid()) return nullptr; vector strings; c->obs_frontend_get_scene_collections(strings); return convert_string_list(strings); } char *obs_frontend_get_current_scene_collection(void) { return !!callbacks_valid() ? c->obs_frontend_get_current_scene_collection() : nullptr; } void obs_frontend_set_current_scene_collection(const char *collection) { if (callbacks_valid()) c->obs_frontend_set_current_scene_collection(collection); } char **obs_frontend_get_profiles(void) { if (!callbacks_valid()) return nullptr; vector strings; c->obs_frontend_get_profiles(strings); return convert_string_list(strings); } char *obs_frontend_get_current_profile(void) { return !!callbacks_valid() ? c->obs_frontend_get_current_profile() : nullptr; } void obs_frontend_set_current_profile(const char *profile) { if (callbacks_valid()) c->obs_frontend_set_current_profile(profile); } void obs_frontend_streaming_start(void) { if (callbacks_valid()) c->obs_frontend_streaming_start(); } void obs_frontend_streaming_stop(void) { if (callbacks_valid()) c->obs_frontend_streaming_stop(); } bool obs_frontend_streaming_active(void) { return !!callbacks_valid() ? c->obs_frontend_streaming_active() : false; } void obs_frontend_recording_start(void) { if (callbacks_valid()) c->obs_frontend_recording_start(); } void obs_frontend_recording_stop(void) { if (callbacks_valid()) c->obs_frontend_recording_stop(); } bool obs_frontend_recording_active(void) { return !!callbacks_valid() ? c->obs_frontend_recording_active() : false; } void obs_frontend_replay_buffer_start(void) { if (callbacks_valid()) c->obs_frontend_replay_buffer_start(); } void obs_frontend_replay_buffer_save(void) { if (callbacks_valid()) c->obs_frontend_replay_buffer_save(); } void obs_frontend_replay_buffer_stop(void) { if (callbacks_valid()) c->obs_frontend_replay_buffer_stop(); } bool obs_frontend_replay_buffer_active(void) { return !!callbacks_valid() ? c->obs_frontend_replay_buffer_active() : false; } void *obs_frontend_add_tools_menu_qaction(const char *name) { return !!callbacks_valid() ? c->obs_frontend_add_tools_menu_qaction(name) : nullptr; } void obs_frontend_add_tools_menu_item(const char *name, obs_frontend_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_add_tools_menu_item(name, callback, private_data); } void obs_frontend_add_event_callback(obs_frontend_event_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_add_event_callback(callback, private_data); } void obs_frontend_remove_event_callback(obs_frontend_event_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_remove_event_callback(callback, private_data); } obs_output_t *obs_frontend_get_streaming_output(void) { return !!callbacks_valid() ? c->obs_frontend_get_streaming_output() : nullptr; } obs_output_t *obs_frontend_get_recording_output(void) { return !!callbacks_valid() ? c->obs_frontend_get_recording_output() : nullptr; } obs_output_t *obs_frontend_get_replay_buffer_output(void) { return !!callbacks_valid() ? c->obs_frontend_get_replay_buffer_output() : nullptr; } config_t *obs_frontend_get_profile_config(void) { return !!callbacks_valid() ? c->obs_frontend_get_profile_config() : nullptr; } config_t *obs_frontend_get_global_config(void) { return !!callbacks_valid() ? c->obs_frontend_get_global_config() : nullptr; } void obs_frontend_save(void) { if (callbacks_valid()) c->obs_frontend_save(); } void obs_frontend_add_save_callback(obs_frontend_save_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_add_save_callback(callback, private_data); } void obs_frontend_remove_save_callback(obs_frontend_save_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_remove_save_callback(callback, private_data); } void obs_frontend_add_preload_callback(obs_frontend_save_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_add_preload_callback(callback, private_data); } void obs_frontend_remove_preload_callback(obs_frontend_save_cb callback, void *private_data) { if (callbacks_valid()) c->obs_frontend_remove_preload_callback(callback, private_data); } void obs_frontend_push_ui_translation(obs_frontend_translate_ui_cb translate) { if (callbacks_valid()) c->obs_frontend_push_ui_translation(translate); } void obs_frontend_pop_ui_translation(void) { if (callbacks_valid()) c->obs_frontend_pop_ui_translation(); } void obs_frontend_set_streaming_service(obs_service_t *service) { if (callbacks_valid()) c->obs_frontend_set_streaming_service(service); } obs_service_t* obs_frontend_get_streaming_service(void) { return !!callbacks_valid() ? c->obs_frontend_get_streaming_service() : nullptr; } void obs_frontend_save_streaming_service(void) { if (callbacks_valid()) c->obs_frontend_save_streaming_service(); } bool obs_frontend_preview_program_mode_active(void) { return !!callbacks_valid() ? c->obs_frontend_preview_program_mode_active() : false; } void obs_frontend_set_preview_program_mode(bool enable) { if (callbacks_valid()) c->obs_frontend_set_preview_program_mode(enable); } void obs_frontend_set_preview_enabled(bool enable) { if (callbacks_valid()) c->obs_frontend_set_preview_enabled(enable); } bool obs_frontend_preview_enabled(void) { return !!callbacks_valid() ? c->obs_frontend_preview_enabled() : false; } obs_source_t *obs_frontend_get_current_preview_scene(void) { return !!callbacks_valid() ? c->obs_frontend_get_current_preview_scene() : nullptr; } void obs_frontend_set_current_preview_scene(obs_source_t *scene) { if (callbacks_valid()) c->obs_frontend_set_current_preview_scene(scene); }