#include #include #include #include #include #include #include #include "librtmp/rtmp.h" #include "librtmp/log.h" #include "flv-mux.h" #include "net-if.h" #ifdef _WIN32 #include #else #include #endif #define do_log(level, format, ...) \ blog(level, "[rtmp stream: '%s'] " format, \ obs_output_get_name(stream->output), ##__VA_ARGS__) #define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__) #define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__) #define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__) #define OPT_DROP_THRESHOLD "drop_threshold_ms" #define OPT_PFRAME_DROP_THRESHOLD "pframe_drop_threshold_ms" #define OPT_MAX_SHUTDOWN_TIME_SEC "max_shutdown_time_sec" #define OPT_BIND_IP "bind_ip" #define OPT_NEWSOCKETLOOP_ENABLED "new_socket_loop_enabled" #define OPT_LOWLATENCY_ENABLED "low_latency_mode_enabled" //#define TEST_FRAMEDROPS #ifdef TEST_FRAMEDROPS #define DROPTEST_MAX_KBPS 3000 #define DROPTEST_MAX_BYTES (DROPTEST_MAX_KBPS * 1000 / 8) struct droptest_info { uint64_t ts; size_t size; }; #endif struct rtmp_stream { obs_output_t *output; pthread_mutex_t packets_mutex; struct circlebuf packets; bool sent_headers; volatile bool connecting; pthread_t connect_thread; volatile bool active; volatile bool disconnected; pthread_t send_thread; int max_shutdown_time_sec; os_sem_t *send_sem; os_event_t *stop_event; uint64_t stop_ts; uint64_t shutdown_timeout_ts; struct dstr path, key; struct dstr username, password; struct dstr encoder_name; struct dstr bind_ip; /* frame drop variables */ int64_t drop_threshold_usec; int64_t pframe_drop_threshold_usec; int min_priority; float congestion; int64_t last_dts_usec; uint64_t total_bytes_sent; int dropped_frames; #ifdef TEST_FRAMEDROPS struct circlebuf droptest_info; size_t droptest_size; #endif RTMP rtmp; bool new_socket_loop; bool low_latency_mode; bool disable_send_window_optimization; bool socket_thread_active; pthread_t socket_thread; uint8_t *write_buf; size_t write_buf_len; size_t write_buf_size; pthread_mutex_t write_buf_mutex; os_event_t *buffer_space_available_event; os_event_t *buffer_has_data_event; os_event_t *socket_available_event; os_event_t *send_thread_signaled_exit; }; #ifdef _WIN32 void *socket_thread_windows(void *data); #endif