project(libobs-d3d11) include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/libobs") add_definitions(-DLIBOBS_EXPORTS) set(libobs-d3d11_SOURCES d3d11-indexbuffer.cpp d3d11-samplerstate.cpp d3d11-shader.cpp d3d11-shaderprocessor.cpp d3d11-stagesurf.cpp d3d11-subsystem.cpp d3d11-texture2d.cpp d3d11-vertexbuffer.cpp d3d11-duplicator.cpp d3d11-rebuild.cpp d3d11-zstencilbuffer.cpp) set(libobs-d3d11_HEADERS d3d11-shaderprocessor.hpp d3d11-subsystem.hpp) add_library(libobs-d3d11 MODULE ${libobs-d3d11_SOURCES} ${libobs-d3d11_HEADERS}) set_target_properties(libobs-d3d11 PROPERTIES OUTPUT_NAME libobs-d3d11 PREFIX "") target_link_libraries(libobs-d3d11 libobs d3d9 d3d11 dxgi) install_obs_core(libobs-d3d11)