#include struct color_source { uint32_t color; uint32_t width; uint32_t height; obs_source_t *src; }; static const char *color_source_get_name(void *unused) { UNUSED_PARAMETER(unused); return obs_module_text("ColorSource"); } static void color_source_update(void *data, obs_data_t *settings) { struct color_source *context = data; uint32_t color = (uint32_t)obs_data_get_int(settings, "color"); uint32_t width = (uint32_t)obs_data_get_int(settings, "width"); uint32_t height = (uint32_t)obs_data_get_int(settings, "height"); context->color = color; context->width = width; context->height = height; } static void *color_source_create(obs_data_t *settings, obs_source_t *source) { UNUSED_PARAMETER(source); struct color_source *context = bzalloc(sizeof(struct color_source)); context->src = source; color_source_update(context, settings); return context; } static void color_source_destroy(void *data) { bfree(data); } static obs_properties_t *color_source_properties(void *unused) { UNUSED_PARAMETER(unused); obs_properties_t *props = obs_properties_create(); obs_properties_add_color(props, "color", obs_module_text("ColorSource.Color")); obs_properties_add_int(props, "width", obs_module_text("ColorSource.Width"), 0, 4096, 1); obs_properties_add_int(props, "height", obs_module_text("ColorSource.Height"), 0, 4096, 1); return props; } static void color_source_render(void *data, gs_effect_t *effect) { UNUSED_PARAMETER(effect); struct color_source *context = data; gs_effect_t *solid = obs_get_base_effect(OBS_EFFECT_SOLID); gs_eparam_t *color = gs_effect_get_param_by_name(solid, "color"); gs_technique_t *tech = gs_effect_get_technique(solid, "Solid"); struct vec4 colorVal; vec4_from_rgba(&colorVal, context->color); gs_effect_set_vec4(color, &colorVal); gs_technique_begin(tech); gs_technique_begin_pass(tech, 0); gs_draw_sprite(0, 0, context->width, context->height); gs_technique_end_pass(tech); gs_technique_end(tech); } static uint32_t color_source_getwidth(void *data) { struct color_source *context = data; return context->width; } static uint32_t color_source_getheight(void *data) { struct color_source *context = data; return context->height; } static void color_source_defaults_v1(obs_data_t *settings) { obs_data_set_default_int(settings, "color", 0xFFFFFFFF); obs_data_set_default_int(settings, "width", 400); obs_data_set_default_int(settings, "height", 400); } static void color_source_defaults_v2(obs_data_t *settings) { obs_data_set_default_int(settings, "color", 0xFFFFFFFF); obs_data_set_default_int(settings, "width", 1920); obs_data_set_default_int(settings, "height", 1080); } struct obs_source_info color_source_info_v1 = { .id = "color_source", .type = OBS_SOURCE_TYPE_INPUT, .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW | OBS_SOURCE_CAP_OBSOLETE, .create = color_source_create, .destroy = color_source_destroy, .update = color_source_update, .get_name = color_source_get_name, .get_defaults = color_source_defaults_v1, .get_width = color_source_getwidth, .get_height = color_source_getheight, .video_render = color_source_render, .get_properties = color_source_properties, .icon_type = OBS_ICON_TYPE_COLOR, }; struct obs_source_info color_source_info_v2 = { .id = "color_source", .version = 2, .type = OBS_SOURCE_TYPE_INPUT, .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW, .create = color_source_create, .destroy = color_source_destroy, .update = color_source_update, .get_name = color_source_get_name, .get_defaults = color_source_defaults_v2, .get_width = color_source_getwidth, .get_height = color_source_getheight, .video_render = color_source_render, .get_properties = color_source_properties, .icon_type = OBS_ICON_TYPE_COLOR, };