/* * Copyright (c) 2013 Hugh Bailey * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include "base.h" #include "bmem.h" #include "platform.h" #include "threading.h" /* * NOTE: totally jacked the mem alignment trick from ffmpeg, credit to them: * http://www.ffmpeg.org/ */ #define ALIGNMENT 32 /* TODO: use memalign for non-windows systems */ #if defined(_WIN32) #define ALIGNED_MALLOC 1 #else #define ALIGNMENT_HACK 1 #endif static void *a_malloc(size_t size) { #ifdef ALIGNED_MALLOC return _aligned_malloc(size, ALIGNMENT); #elif ALIGNMENT_HACK void *ptr = NULL; long diff; ptr = malloc(size + ALIGNMENT); if (ptr) { diff = ((~(long)ptr) & (ALIGNMENT - 1)) + 1; ptr = (char *)ptr + diff; ((char *)ptr)[-1] = (char)diff; } return ptr; #else return malloc(size); #endif } static void *a_realloc(void *ptr, size_t size) { #ifdef ALIGNED_MALLOC return _aligned_realloc(ptr, size, ALIGNMENT); #elif ALIGNMENT_HACK long diff; if (!ptr) return a_malloc(size); diff = ((char *)ptr)[-1]; ptr = realloc((char *)ptr - diff, size + diff); if (ptr) ptr = (char *)ptr + diff; return ptr; #else return realloc(ptr, size); #endif } static void a_free(void *ptr) { #ifdef ALIGNED_MALLOC _aligned_free(ptr); #elif ALIGNMENT_HACK if (ptr) free((char *)ptr - ((char *)ptr)[-1]); #else free(ptr); #endif } static struct base_allocator alloc = {a_malloc, a_realloc, a_free}; static long num_allocs = 0; void base_set_allocator(struct base_allocator *defs) { memcpy(&alloc, defs, sizeof(struct base_allocator)); } void *bmalloc(size_t size) { void *ptr = alloc.malloc(size); if (!ptr && !size) ptr = alloc.malloc(1); if (!ptr) { os_breakpoint(); bcrash("Out of memory while trying to allocate %lu bytes", (unsigned long)size); } os_atomic_inc_long(&num_allocs); return ptr; } void *brealloc(void *ptr, size_t size) { if (!ptr) os_atomic_inc_long(&num_allocs); ptr = alloc.realloc(ptr, size); if (!ptr && !size) ptr = alloc.realloc(ptr, 1); if (!ptr) { os_breakpoint(); bcrash("Out of memory while trying to allocate %lu bytes", (unsigned long)size); } return ptr; } void bfree(void *ptr) { if (ptr) os_atomic_dec_long(&num_allocs); alloc.free(ptr); } long bnum_allocs(void) { return num_allocs; } int base_get_alignment(void) { return ALIGNMENT; } void *bmemdup(const void *ptr, size_t size) { void *out = bmalloc(size); if (size) memcpy(out, ptr, size); return out; }