#include #include #include #include #include #include #include #include "auto-scene-switcher.hpp" #include "tool-helpers.hpp" #include #include #include #include #include #include #include using namespace std; #define DEFAULT_INTERVAL 300 struct SceneSwitch { OBSWeakSource scene; string window; regex re; inline SceneSwitch(OBSWeakSource scene_, const char *window_) : scene(scene_), window(window_), re(window_) { } }; static inline bool WeakSourceValid(obs_weak_source_t *ws) { obs_source_t *source = obs_weak_source_get_source(ws); if (source) obs_source_release(source); return !!source; } struct SwitcherData { thread th; condition_variable cv; mutex m; bool stop = false; vector switches; OBSWeakSource nonMatchingScene; int interval = DEFAULT_INTERVAL; bool switchIfNotMatching = false; bool startAtLaunch = false; void Thread(); void Start(); void Stop(); void Prune() { for (size_t i = 0; i < switches.size(); i++) { SceneSwitch &s = switches[i]; if (!WeakSourceValid(s.scene)) switches.erase(switches.begin() + i--); } if (nonMatchingScene && !WeakSourceValid(nonMatchingScene)) { switchIfNotMatching = false; nonMatchingScene = nullptr; } } inline ~SwitcherData() { Stop(); } }; static SwitcherData *switcher = nullptr; static inline QString MakeSwitchName(const QString &scene, const QString &window) { return QStringLiteral("[") + scene + QStringLiteral("]: ") + window; } SceneSwitcher::SceneSwitcher(QWidget *parent) : QDialog(parent), ui(new Ui_SceneSwitcher) { ui->setupUi(this); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); lock_guard lock(switcher->m); switcher->Prune(); BPtr scenes = obs_frontend_get_scene_names(); char **temp = scenes; while (*temp) { const char *name = *temp; ui->scenes->addItem(name); ui->noMatchSwitchScene->addItem(name); temp++; } if (switcher->switchIfNotMatching) ui->noMatchSwitch->setChecked(true); else ui->noMatchDontSwitch->setChecked(true); ui->noMatchSwitchScene->setCurrentText( GetWeakSourceName(switcher->nonMatchingScene).c_str()); ui->checkInterval->setValue(switcher->interval); vector windows; GetWindowList(windows); for (string &window : windows) ui->windows->addItem(window.c_str()); for (auto &s : switcher->switches) { string sceneName = GetWeakSourceName(s.scene); QString text = MakeSwitchName(sceneName.c_str(), s.window.c_str()); QListWidgetItem *item = new QListWidgetItem(text, ui->switches); item->setData(Qt::UserRole, s.window.c_str()); } if (switcher->th.joinable()) SetStarted(); else SetStopped(); loading = false; } void SceneSwitcher::closeEvent(QCloseEvent *) { obs_frontend_save(); } int SceneSwitcher::FindByData(const QString &window) { int count = ui->switches->count(); int idx = -1; for (int i = 0; i < count; i++) { QListWidgetItem *item = ui->switches->item(i); QString itemWindow = item->data(Qt::UserRole).toString(); if (itemWindow == window) { idx = i; break; } } return idx; } void SceneSwitcher::on_switches_currentRowChanged(int idx) { if (loading) return; if (idx == -1) return; QListWidgetItem *item = ui->switches->item(idx); QString window = item->data(Qt::UserRole).toString(); lock_guard lock(switcher->m); for (auto &s : switcher->switches) { if (window.compare(s.window.c_str()) == 0) { string name = GetWeakSourceName(s.scene); ui->scenes->setCurrentText(name.c_str()); ui->windows->setCurrentText(window); break; } } } void SceneSwitcher::on_close_clicked() { done(0); } void SceneSwitcher::on_add_clicked() { QString sceneName = ui->scenes->currentText(); QString windowName = ui->windows->currentText(); if (windowName.isEmpty()) return; OBSWeakSource source = GetWeakSourceByQString(sceneName); QVariant v = QVariant::fromValue(windowName); QString text = MakeSwitchName(sceneName, windowName); int idx = FindByData(windowName); if (idx == -1) { try { lock_guard lock(switcher->m); switcher->switches.emplace_back( source, windowName.toUtf8().constData()); QListWidgetItem *item = new QListWidgetItem(text, ui->switches); item->setData(Qt::UserRole, v); } catch (const regex_error &) { QMessageBox::warning( this, obs_module_text("InvalidRegex.Title"), obs_module_text("InvalidRegex.Text")); } } else { QListWidgetItem *item = ui->switches->item(idx); item->setText(text); string window = windowName.toUtf8().constData(); { lock_guard lock(switcher->m); for (auto &s : switcher->switches) { if (s.window == window) { s.scene = source; break; } } } ui->switches->sortItems(); } } void SceneSwitcher::on_remove_clicked() { QListWidgetItem *item = ui->switches->currentItem(); if (!item) return; string window = item->data(Qt::UserRole).toString().toUtf8().constData(); { lock_guard lock(switcher->m); auto &switches = switcher->switches; for (auto it = switches.begin(); it != switches.end(); ++it) { auto &s = *it; if (s.window == window) { switches.erase(it); break; } } } delete item; } void SceneSwitcher::on_startAtLaunch_toggled(bool value) { if (loading) return; lock_guard lock(switcher->m); switcher->startAtLaunch = value; } void SceneSwitcher::UpdateNonMatchingScene(const QString &name) { obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData()); obs_weak_source_t *ws = obs_source_get_weak_source(scene); switcher->nonMatchingScene = ws; obs_weak_source_release(ws); obs_source_release(scene); } void SceneSwitcher::on_noMatchDontSwitch_clicked() { if (loading) return; lock_guard lock(switcher->m); switcher->switchIfNotMatching = false; } void SceneSwitcher::on_noMatchSwitch_clicked() { if (loading) return; lock_guard lock(switcher->m); switcher->switchIfNotMatching = true; UpdateNonMatchingScene(ui->noMatchSwitchScene->currentText()); } void SceneSwitcher::on_noMatchSwitchScene_currentTextChanged(const QString &text) { if (loading) return; lock_guard lock(switcher->m); UpdateNonMatchingScene(text); } void SceneSwitcher::on_checkInterval_valueChanged(int value) { if (loading) return; lock_guard lock(switcher->m); switcher->interval = value; } void SceneSwitcher::SetStarted() { ui->toggleStartButton->setText(obs_module_text("Stop")); ui->pluginRunningText->setText(obs_module_text("Active")); } void SceneSwitcher::SetStopped() { ui->toggleStartButton->setText(obs_module_text("Start")); ui->pluginRunningText->setText(obs_module_text("Inactive")); } void SceneSwitcher::on_toggleStartButton_clicked() { if (switcher->th.joinable()) { switcher->Stop(); SetStopped(); } else { switcher->Start(); SetStarted(); } } static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *) { if (saving) { lock_guard lock(switcher->m); obs_data_t *obj = obs_data_create(); obs_data_array_t *array = obs_data_array_create(); switcher->Prune(); for (SceneSwitch &s : switcher->switches) { obs_data_t *array_obj = obs_data_create(); obs_source_t *source = obs_weak_source_get_source(s.scene); if (source) { const char *n = obs_source_get_name(source); obs_data_set_string(array_obj, "scene", n); obs_data_set_string(array_obj, "window_title", s.window.c_str()); obs_data_array_push_back(array, array_obj); obs_source_release(source); } obs_data_release(array_obj); } string nonMatchingSceneName = GetWeakSourceName(switcher->nonMatchingScene); obs_data_set_int(obj, "interval", switcher->interval); obs_data_set_string(obj, "non_matching_scene", nonMatchingSceneName.c_str()); obs_data_set_bool(obj, "switch_if_not_matching", switcher->switchIfNotMatching); obs_data_set_bool(obj, "active", switcher->th.joinable()); obs_data_set_array(obj, "switches", array); obs_data_set_obj(save_data, "auto-scene-switcher", obj); obs_data_array_release(array); obs_data_release(obj); } else { switcher->m.lock(); obs_data_t *obj = obs_data_get_obj(save_data, "auto-scene-switcher"); obs_data_array_t *array = obs_data_get_array(obj, "switches"); size_t count = obs_data_array_count(array); if (!obj) obj = obs_data_create(); obs_data_set_default_int(obj, "interval", DEFAULT_INTERVAL); switcher->interval = obs_data_get_int(obj, "interval"); switcher->switchIfNotMatching = obs_data_get_bool(obj, "switch_if_not_matching"); string nonMatchingScene = obs_data_get_string(obj, "non_matching_scene"); bool active = obs_data_get_bool(obj, "active"); switcher->nonMatchingScene = GetWeakSourceByName(nonMatchingScene.c_str()); switcher->switches.clear(); for (size_t i = 0; i < count; i++) { obs_data_t *array_obj = obs_data_array_item(array, i); const char *scene = obs_data_get_string(array_obj, "scene"); const char *window = obs_data_get_string(array_obj, "window_title"); switcher->switches.emplace_back( GetWeakSourceByName(scene), window); obs_data_release(array_obj); } obs_data_array_release(array); obs_data_release(obj); switcher->m.unlock(); if (active) switcher->Start(); else switcher->Stop(); } } void SwitcherData::Thread() { chrono::duration duration = chrono::milliseconds(interval); string lastTitle; string title; for (;;) { unique_lock lock(m); OBSWeakSource scene; bool match = false; cv.wait_for(lock, duration); if (switcher->stop) { switcher->stop = false; break; } duration = chrono::milliseconds(interval); GetCurrentWindowTitle(title); if (lastTitle != title) { switcher->Prune(); for (SceneSwitch &s : switches) { if (s.window == title) { match = true; scene = s.scene; break; } } /* try regex */ if (!match) { for (SceneSwitch &s : switches) { try { bool matches = regex_match( title, s.re); if (matches) { match = true; scene = s.scene; break; } } catch (const regex_error &) { } } } if (!match && switchIfNotMatching && nonMatchingScene) { match = true; scene = nonMatchingScene; } if (match) { obs_source_t *source = obs_weak_source_get_source(scene); obs_source_t *currentSource = obs_frontend_get_current_scene(); if (source && source != currentSource) obs_frontend_set_current_scene(source); obs_source_release(currentSource); obs_source_release(source); } } lastTitle = title; } } void SwitcherData::Start() { if (!switcher->th.joinable()) switcher->th = thread([]() { switcher->Thread(); }); } void SwitcherData::Stop() { if (th.joinable()) { { lock_guard lock(m); stop = true; } cv.notify_one(); th.join(); } } extern "C" void FreeSceneSwitcher() { CleanupSceneSwitcher(); delete switcher; switcher = nullptr; } static void OBSEvent(enum obs_frontend_event event, void *) { if (event == OBS_FRONTEND_EVENT_EXIT) FreeSceneSwitcher(); } extern "C" void InitSceneSwitcher() { QAction *action = (QAction *)obs_frontend_add_tools_menu_qaction( obs_module_text("SceneSwitcher")); switcher = new SwitcherData; auto cb = []() { obs_frontend_push_ui_translation(obs_module_get_string); QMainWindow *window = (QMainWindow *)obs_frontend_get_main_window(); SceneSwitcher ss(window); ss.exec(); obs_frontend_pop_ui_translation(); }; obs_frontend_add_save_callback(SaveSceneSwitcher, nullptr); obs_frontend_add_event_callback(OBSEvent, nullptr); action->connect(action, &QAction::triggered, cb); }