Imported Upstream version 0.13.2+dsfg1
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fb3990e9e5
2036 changed files with 287360 additions and 0 deletions
383
deps/libff/libff/ff-decoder.c
vendored
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383
deps/libff/libff/ff-decoder.c
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/*
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* Copyright (c) 2015 John R. Bradley <jrb@turrettech.com>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "ff-decoder.h"
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#include <libavutil/time.h>
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#include <assert.h>
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typedef void *(*ff_decoder_thread_t)(void *opaque_decoder);
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extern void *ff_audio_decoder_thread(void *opaque_audio_decoder);
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extern void *ff_video_decoder_thread(void *opaque_video_decoder);
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struct ff_decoder *ff_decoder_init(AVCodecContext *codec_context,
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AVStream *stream, unsigned int packet_queue_size,
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unsigned int frame_queue_size)
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{
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bool success;
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assert(codec_context != NULL);
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assert(stream != NULL);
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struct ff_decoder *decoder = av_mallocz(sizeof(struct ff_decoder));
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if (decoder == NULL)
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goto fail;
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decoder->codec = codec_context;
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decoder->codec->opaque = decoder;
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decoder->stream = stream;
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decoder->abort = false;
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decoder->packet_queue_size = packet_queue_size;
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if (!packet_queue_init(&decoder->packet_queue))
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goto fail1;
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decoder->timer_next_wake = (double)av_gettime() / 1000000.0;
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decoder->previous_pts_diff = 40e-3;
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decoder->current_pts_time = av_gettime();
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decoder->start_pts = 0;
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decoder->predicted_pts = 0;
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decoder->first_frame = true;
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success = ff_timer_init(&decoder->refresh_timer, ff_decoder_refresh,
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decoder);
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if (!success)
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goto fail2;
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success = ff_circular_queue_init(&decoder->frame_queue,
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sizeof(struct ff_frame), frame_queue_size);
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if (!success)
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goto fail3;
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return decoder;
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fail3:
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ff_timer_free(&decoder->refresh_timer);
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fail2:
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packet_queue_free(&decoder->packet_queue);
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fail1:
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av_free(decoder);
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fail:
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return NULL;
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}
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bool ff_decoder_start(struct ff_decoder *decoder)
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{
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assert(decoder != NULL);
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ff_decoder_thread_t decoder_thread;
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if (decoder->codec->codec_type == AVMEDIA_TYPE_AUDIO) {
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decoder_thread = ff_audio_decoder_thread;
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} else if (decoder->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
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decoder_thread = ff_video_decoder_thread;
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} else {
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av_log(NULL, AV_LOG_ERROR, "no decoder found for type %d",
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decoder->codec->codec_type);
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return false;
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}
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ff_decoder_schedule_refresh(decoder, 40);
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return (pthread_create(&decoder->decoder_thread, NULL,
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decoder_thread, decoder) != 0);
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}
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void ff_decoder_free(struct ff_decoder *decoder)
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{
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void *decoder_thread_result;
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int i;
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assert(decoder != NULL);
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decoder->abort = true;
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ff_circular_queue_abort(&decoder->frame_queue);
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packet_queue_abort(&decoder->packet_queue);
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ff_timer_free(&decoder->refresh_timer);
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pthread_join(decoder->decoder_thread, &decoder_thread_result);
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for (i = 0; i < decoder->frame_queue.capacity; i++) {
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void *item = decoder->frame_queue.slots[i];
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struct ff_frame *frame = (struct ff_frame *)item;
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ff_callbacks_frame_free(frame, decoder->callbacks);
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if (frame != NULL) {
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if (frame->frame != NULL)
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av_frame_unref(frame->frame);
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if (frame->clock != NULL)
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ff_clock_release(&frame->clock);
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av_free(frame);
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}
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}
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packet_queue_free(&decoder->packet_queue);
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ff_circular_queue_free(&decoder->frame_queue);
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avcodec_close(decoder->codec);
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av_free(decoder);
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}
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void ff_decoder_schedule_refresh(struct ff_decoder *decoder, int delay)
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{
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ff_timer_schedule(&decoder->refresh_timer, 1000*delay);
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}
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double ff_decoder_clock(void *opaque)
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{
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struct ff_decoder *decoder = opaque;
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double delta = (av_gettime() - decoder->current_pts_time) / 1000000.0;
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return decoder->current_pts + delta;
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}
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static double get_sync_adjusted_pts_diff(struct ff_clock *clock,
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double pts, double pts_diff)
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{
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double new_pts_diff = pts_diff;
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double sync_time = ff_get_sync_clock(clock);
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double diff = pts - sync_time;
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double sync_threshold;
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sync_threshold = (pts_diff > AV_SYNC_THRESHOLD)
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? pts_diff : AV_SYNC_THRESHOLD;
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if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
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if (diff <= -sync_threshold) {
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new_pts_diff = 0;
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} else if (diff >= sync_threshold) {
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new_pts_diff = 2 * pts_diff;
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}
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}
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return new_pts_diff;
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}
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void ff_decoder_refresh(void *opaque)
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{
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struct ff_decoder *decoder = (struct ff_decoder *)opaque;
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struct ff_frame *frame;
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if (decoder && decoder->stream) {
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if (decoder->frame_queue.size == 0) {
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if (!decoder->eof) {
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// We expected a frame, but there were none
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// available
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// Schedule another call as soon as possible
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ff_decoder_schedule_refresh(decoder, 1);
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} else {
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ff_callbacks_frame(decoder->callbacks, NULL);
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decoder->refresh_timer.abort = true;
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// no more refreshes, we are at the eof
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av_log(NULL, AV_LOG_INFO,
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"refresh timer stopping; eof");
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return;
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}
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} else {
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double pts_diff;
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double delay_until_next_wake;
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bool late_first_frame = false;
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frame = ff_circular_queue_peek_read(
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&decoder->frame_queue);
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// Get frame clock and start it if needed
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ff_clock_t *clock = ff_clock_move(&frame->clock);
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if (!ff_clock_start(clock, decoder->natural_sync_clock,
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&decoder->refresh_timer.abort)) {
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ff_clock_release(&clock);
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// Our clock was never started and deleted or
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// aborted
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if (decoder->refresh_timer.abort) {
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av_log(NULL, AV_LOG_INFO,
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"refresh timer aborted");
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return;
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}
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// Drop this frame? The only way this can happen
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// is if one stream finishes before another and
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// the input is looping or canceled. Until we
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// get another clock we will unable to continue
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ff_decoder_schedule_refresh(decoder, 100);
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// Drop this frame as we have no way of timing
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// it
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ff_circular_queue_advance_read(
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&decoder->frame_queue);
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return;
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}
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decoder->current_pts = frame->pts;
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decoder->current_pts_time = av_gettime();
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// the amount of time until we need to display this
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// frame
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pts_diff = frame->pts - decoder->previous_pts;
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// if the first frame is a very large value, we've most
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// likely started mid-stream, and the initial diff
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// should be ignored.
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if (decoder->first_frame) {
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late_first_frame = pts_diff >= 1.0;
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decoder->first_frame = false;
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}
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if (pts_diff <= 0 || late_first_frame) {
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// if diff is invalid, use previous
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pts_diff = decoder->previous_pts_diff;
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}
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// save for next time
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decoder->previous_pts_diff = pts_diff;
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decoder->previous_pts = frame->pts;
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// if not synced against natural clock
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if (clock->sync_type
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!= decoder->natural_sync_clock) {
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pts_diff = get_sync_adjusted_pts_diff(clock,
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frame->pts, pts_diff);
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}
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decoder->timer_next_wake += pts_diff;
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// compute the amount of time until next refresh
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delay_until_next_wake = decoder->timer_next_wake -
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(av_gettime() / 1000000.0L);
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if (delay_until_next_wake < 0.010L) {
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delay_until_next_wake = 0.010L;
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}
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if (delay_until_next_wake > pts_diff)
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delay_until_next_wake = pts_diff;
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ff_clock_release(&clock);
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ff_callbacks_frame(decoder->callbacks, frame);
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ff_decoder_schedule_refresh(decoder,
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(int)(delay_until_next_wake * 1000
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+ 0.5L));
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ff_circular_queue_advance_read(&decoder->frame_queue);
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}
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} else {
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ff_decoder_schedule_refresh(decoder, 100);
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}
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}
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bool ff_decoder_full(struct ff_decoder *decoder)
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{
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if (decoder == NULL)
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return false;
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return (decoder->packet_queue.total_size > decoder->packet_queue_size);
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}
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bool ff_decoder_accept(struct ff_decoder *decoder, struct ff_packet *packet)
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{
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if (decoder && packet->base.stream_index == decoder->stream->index) {
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packet_queue_put(&decoder->packet_queue, packet);
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return true;
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}
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return false;
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}
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double ff_decoder_get_best_effort_pts(struct ff_decoder *decoder,
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AVFrame *frame)
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{
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// this is how long each frame is added to the amount of repeated frames
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// according to the codec
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double estimated_frame_delay;
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int64_t best_effort_pts;
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double d_pts;
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// This function is ffmpeg only, replace with frame->pkt_pts
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// if you are trying to compile for libav as a temporary
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// measure
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best_effort_pts = av_frame_get_best_effort_timestamp(frame);
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if (best_effort_pts != AV_NOPTS_VALUE) {
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// Fix the first pts if less than start_pts
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if (best_effort_pts < decoder->start_pts) {
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if (decoder->first_frame) {
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best_effort_pts = decoder->start_pts;
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} else {
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av_log(NULL, AV_LOG_WARNING, "multiple pts < "
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"start_pts; setting start pts "
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"to 0");
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decoder->start_pts = 0;
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}
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}
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best_effort_pts -= decoder->start_pts;
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// Since the best effort pts came from the stream we use his
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// time base
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d_pts = best_effort_pts * av_q2d(decoder->stream->time_base);
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decoder->predicted_pts = d_pts;
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} else {
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d_pts = decoder->predicted_pts;
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}
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// Update our predicted pts to include the repeated picture count
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// Our predicted pts clock is based on the codecs time base
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estimated_frame_delay = av_frame_get_pkt_duration(frame)
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* av_q2d(decoder->codec->time_base);
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// Add repeat frame delay
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estimated_frame_delay += frame->repeat_pict
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/ (1.0L / estimated_frame_delay);
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decoder->predicted_pts += estimated_frame_delay;
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return d_pts;
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}
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bool ff_decoder_set_frame_drop_state(struct ff_decoder *decoder,
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int64_t start_time, int64_t pts)
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{
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if (pts != AV_NOPTS_VALUE) {
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int64_t rescaled_pts = av_rescale_q(pts,
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decoder->stream->time_base, AV_TIME_BASE_Q);
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int64_t master_clock = av_gettime() -
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start_time;
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int64_t diff = master_clock - rescaled_pts;
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if (diff > (AV_TIME_BASE / 2)) {
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decoder->codec->skip_frame = decoder->frame_drop;
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decoder->codec->skip_idct = decoder->frame_drop;
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decoder->codec->skip_loop_filter = decoder->frame_drop;
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return true;
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} else {
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decoder->codec->skip_frame = AVDISCARD_DEFAULT;
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decoder->codec->skip_idct = AVDISCARD_DEFAULT;
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decoder->codec->skip_loop_filter = AVDISCARD_DEFAULT;
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return false;
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}
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}
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return false;
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}
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