Imported Upstream version 0.13.2+dsfg1
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fb3990e9e5
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197
deps/libff/libff/ff-audio-decoder.c
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197
deps/libff/libff/ff-audio-decoder.c
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/*
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* Copyright (c) 2015 John R. Bradley <jrb@turrettech.com>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "ff-callbacks.h"
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#include "ff-circular-queue.h"
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#include "ff-clock.h"
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#include "ff-decoder.h"
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#include "ff-frame.h"
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#include "ff-packet-queue.h"
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#include "ff-timer.h"
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libavutil/time.h>
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#include <assert.h>
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static inline void shrink_packet(struct ff_packet *packet, int packet_length)
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{
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if (packet_length <= packet->base.size) {
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int remaining = packet->base.size - packet_length;
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memmove(packet->base.data, &packet->base.data[packet_length],
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remaining);
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av_shrink_packet(&packet->base, remaining);
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}
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}
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static bool handle_reset_packet(struct ff_decoder *decoder,
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struct ff_packet *packet)
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{
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if (decoder->clock != NULL)
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ff_clock_release(&decoder->clock);
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decoder->clock = packet->clock;
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av_free_packet(&packet->base);
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// not a real packet, so try to get another packet
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if (packet_queue_get(&decoder->packet_queue, packet, 1)
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== FF_PACKET_FAIL)
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return false;
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return true;
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}
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static void drop_late_packets(struct ff_decoder *decoder,
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struct ff_packet *packet)
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{
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int64_t start_time = ff_clock_start_time(decoder->clock);
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if (start_time != AV_NOPTS_VALUE) {
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if (ff_decoder_set_frame_drop_state(decoder, start_time,
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packet->base.pts))
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shrink_packet(packet, packet->base.size);
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}
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}
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static int decode_frame(struct ff_decoder *decoder,
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struct ff_packet *packet, AVFrame *frame, bool *frame_complete)
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{
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int packet_length;
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int ret;
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while (true) {
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while (packet->base.size > 0) {
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int complete;
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drop_late_packets(decoder, packet);
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packet_length = avcodec_decode_audio4(decoder->codec,
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frame, &complete,
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&packet->base);
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if (packet_length < 0)
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break;
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shrink_packet(packet, packet_length);
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if (complete == 0 || frame->nb_samples <= 0)
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continue;
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*frame_complete = complete != 0;
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return frame->nb_samples *
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av_get_bytes_per_sample(frame->format);
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}
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if (packet->base.data != NULL)
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av_packet_unref(&packet->base);
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ret = packet_queue_get(&decoder->packet_queue, packet, 1);
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if (ret == FF_PACKET_FAIL) {
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return -1;
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}
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if (packet->base.data ==
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decoder->packet_queue.flush_packet.base.data) {
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avcodec_flush_buffers(decoder->codec);
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// we were flushed, so try to get another packet
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ret = packet_queue_get(&decoder->packet_queue,
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packet, 1);
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if (ret == FF_PACKET_FAIL) {
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return -1;
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}
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}
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// Packet has a new clock (reset packet)
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if (packet->clock != NULL)
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if (!handle_reset_packet(decoder, packet))
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return -1;
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}
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}
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static bool queue_frame(struct ff_decoder *decoder, AVFrame *frame,
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double best_effort_pts)
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{
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struct ff_frame *queue_frame;
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bool call_initialize;
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ff_circular_queue_wait_write(&decoder->frame_queue);
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if (decoder->abort) {
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return false;
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}
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queue_frame = ff_circular_queue_peek_write(&decoder->frame_queue);
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AVCodecContext *codec = decoder->codec;
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call_initialize = (queue_frame->frame == NULL
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|| queue_frame->frame->channels != codec->channels
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|| queue_frame->frame->sample_rate != codec->sample_rate
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|| queue_frame->frame->format != codec->sample_fmt);
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if (queue_frame->frame != NULL)
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av_frame_free(&queue_frame->frame);
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queue_frame->frame = av_frame_clone(frame);
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queue_frame->clock = ff_clock_retain(decoder->clock);
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if (call_initialize)
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ff_callbacks_frame_initialize(queue_frame, decoder->callbacks);
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queue_frame->pts = best_effort_pts;
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ff_circular_queue_advance_write(&decoder->frame_queue, queue_frame);
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return true;
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}
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void *ff_audio_decoder_thread(void *opaque_audio_decoder)
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{
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struct ff_decoder *decoder = opaque_audio_decoder;
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struct ff_packet packet = {0};
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bool frame_complete;
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AVFrame *frame = av_frame_alloc();
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while (!decoder->abort) {
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if (decode_frame(decoder, &packet, frame, &frame_complete)
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< 0) {
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av_free_packet(&packet.base);
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continue;
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}
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// Did we get a audio frame?
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if (frame_complete) {
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// If we don't have a good PTS, try to guess based
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// on last received PTS provided plus prediction
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// This function returns a pts scaled to stream
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// time base
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double best_effort_pts =
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ff_decoder_get_best_effort_pts(decoder, frame);
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queue_frame(decoder, frame, best_effort_pts);
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av_frame_unref(frame);
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}
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av_free_packet(&packet.base);
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}
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if (decoder->clock != NULL)
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ff_clock_release(&decoder->clock);
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av_frame_free(&frame);
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return NULL;
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}
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