New upstream version 21.0.2+dfsg1

This commit is contained in:
Sebastian Ramacher 2018-02-19 20:54:37 +01:00
parent 1f1bbb3518
commit baafb6325b
706 changed files with 49633 additions and 5044 deletions

View file

@ -16,6 +16,7 @@
******************************************************************************/
#include "d3d11-subsystem.hpp"
#include <map>
static inline bool get_monitor(gs_device_t *device, int monitor_idx,
IDXGIOutput **dxgiOutput)
@ -55,7 +56,9 @@ void gs_duplicator::Start()
gs_duplicator::gs_duplicator(gs_device_t *device_, int monitor_idx)
: gs_obj (device_, gs_type::gs_duplicator),
texture (nullptr),
idx (monitor_idx)
idx (monitor_idx),
refs (1),
updated (false)
{
Start();
}
@ -116,13 +119,30 @@ EXPORT bool device_get_duplicator_monitor_info(gs_device_t *device,
return true;
}
static std::map<int, gs_duplicator*> instances;
void reset_duplicators(void)
{
for (auto &pair : instances) {
pair.second->updated = false;
}
}
EXPORT gs_duplicator_t *device_duplicator_create(gs_device_t *device,
int monitor_idx)
{
gs_duplicator *duplicator = nullptr;
auto it = instances.find(monitor_idx);
if (it != instances.end()) {
duplicator = it->second;
duplicator->refs++;
return duplicator;
}
try {
duplicator = new gs_duplicator(device, monitor_idx);
instances[monitor_idx] = duplicator;
} catch (const char *error) {
blog(LOG_DEBUG, "device_duplicator_create: %s",
@ -140,7 +160,10 @@ EXPORT gs_duplicator_t *device_duplicator_create(gs_device_t *device,
EXPORT void gs_duplicator_destroy(gs_duplicator_t *duplicator)
{
delete duplicator;
if (--duplicator->refs == 0) {
instances.erase(duplicator->idx);
delete duplicator;
}
}
static inline void copy_texture(gs_duplicator_t *d, ID3D11Texture2D *tex)
@ -171,6 +194,13 @@ EXPORT bool gs_duplicator_update_frame(gs_duplicator_t *d)
ComPtr<IDXGIResource> res;
HRESULT hr;
if (!d->duplicator) {
return false;
}
if (d->updated) {
return true;
}
hr = d->duplicator->AcquireNextFrame(0, &info, res.Assign());
if (hr == DXGI_ERROR_ACCESS_LOST) {
return false;
@ -195,6 +225,7 @@ EXPORT bool gs_duplicator_update_frame(gs_duplicator_t *d)
copy_texture(d, tex);
d->duplicator->ReleaseFrame();
d->updated = true;
return true;
}

View file

@ -40,6 +40,7 @@ void gs_texture_2d::RebuildSharedTextureFallback()
td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
td.ArraySize = 1;
td.SampleDesc.Count = 1;
td.BindFlags = D3D11_BIND_SHADER_RESOURCE;
width = td.Width;
height = td.Height;
@ -304,7 +305,11 @@ try {
((gs_pixel_shader*)obj)->Rebuild(dev);
break;
case gs_type::gs_duplicator:
((gs_duplicator*)obj)->Start();
try {
((gs_duplicator*)obj)->Start();
} catch (...) {
((gs_duplicator*)obj)->Release();
}
break;
case gs_type::gs_swap_chain:
((gs_swap_chain*)obj)->Rebuild(dev);

View file

@ -196,7 +196,9 @@ void gs_device::InitCompiler()
ver--;
}
throw "Could not find any D3DCompiler libraries";
throw "Could not find any D3DCompiler libraries. Make sure you've "
"installed the <a href=\"https://obsproject.com/go/dxwebsetup\">"
"DirectX components</a> that OBS Studio requires.";
}
void gs_device::InitFactory(uint32_t adapterIdx)
@ -339,7 +341,10 @@ ID3D11BlendState *gs_device::AddBlendState()
bd.RenderTarget[i].DestBlendAlpha =
ConvertGSBlendType(blendState.destFactorA);
bd.RenderTarget[i].RenderTargetWriteMask =
D3D11_COLOR_WRITE_ENABLE_ALL;
(blendState.redEnabled ? D3D11_COLOR_WRITE_ENABLE_RED : 0) |
(blendState.greenEnabled ? D3D11_COLOR_WRITE_ENABLE_GREEN : 0) |
(blendState.blueEnabled ? D3D11_COLOR_WRITE_ENABLE_BLUE : 0) |
(blendState.alphaEnabled ? D3D11_COLOR_WRITE_ENABLE_ALPHA : 0) ;
}
SavedBlendState savedState(blendState, bd);
@ -1029,7 +1034,6 @@ void device_load_vertexshader(gs_device_t *device, gs_shader_t *vertshader)
return;
gs_vertex_shader *vs = static_cast<gs_vertex_shader*>(vertshader);
gs_vertex_buffer *curVB = device->curVertexBuffer;
if (vertshader) {
if (vertshader->type != GS_SHADER_VERTEX) {
@ -1452,9 +1456,12 @@ void device_present(gs_device_t *device)
}
}
extern "C" void reset_duplicators(void);
void device_flush(gs_device_t *device)
{
device->context->Flush();
reset_duplicators();
}
void device_set_cull_mode(gs_device_t *device, enum gs_cull_mode mode)
@ -1933,36 +1940,53 @@ void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer)
delete vertbuffer;
}
void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
static inline void gs_vertexbuffer_flush_internal(gs_vertbuffer_t *vertbuffer,
const gs_vb_data *data)
{
size_t num_tex = data->num_tex < vertbuffer->uvBuffers.size()
? data->num_tex
: vertbuffer->uvBuffers.size();
if (!vertbuffer->dynamic) {
blog(LOG_ERROR, "gs_vertexbuffer_flush: vertex buffer is "
"not dynamic");
return;
}
vertbuffer->FlushBuffer(vertbuffer->vertexBuffer,
vertbuffer->vbd.data->points, sizeof(vec3));
if (data->points)
vertbuffer->FlushBuffer(vertbuffer->vertexBuffer,
data->points, sizeof(vec3));
if (vertbuffer->normalBuffer)
if (vertbuffer->normalBuffer && data->normals)
vertbuffer->FlushBuffer(vertbuffer->normalBuffer,
vertbuffer->vbd.data->normals, sizeof(vec3));
data->normals, sizeof(vec3));
if (vertbuffer->tangentBuffer)
if (vertbuffer->tangentBuffer && data->tangents)
vertbuffer->FlushBuffer(vertbuffer->tangentBuffer,
vertbuffer->vbd.data->tangents, sizeof(vec3));
data->tangents, sizeof(vec3));
if (vertbuffer->colorBuffer)
if (vertbuffer->colorBuffer && data->colors)
vertbuffer->FlushBuffer(vertbuffer->colorBuffer,
vertbuffer->vbd.data->colors, sizeof(uint32_t));
data->colors, sizeof(uint32_t));
for (size_t i = 0; i < vertbuffer->uvBuffers.size(); i++) {
gs_tvertarray &tv = vertbuffer->vbd.data->tvarray[i];
for (size_t i = 0; i < num_tex; i++) {
gs_tvertarray &tv = data->tvarray[i];
vertbuffer->FlushBuffer(vertbuffer->uvBuffers[i],
tv.array, tv.width*sizeof(float));
}
}
void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
{
gs_vertexbuffer_flush_internal(vertbuffer, vertbuffer->vbd.data);
}
void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer,
const gs_vb_data *data)
{
gs_vertexbuffer_flush_internal(vertbuffer, data);
}
struct gs_vb_data *gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer)
{
return vertbuffer->vbd.data;
@ -1974,7 +1998,8 @@ void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer)
delete indexbuffer;
}
void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
static inline void gs_indexbuffer_flush_internal(gs_indexbuffer_t *indexbuffer,
const void *data)
{
HRESULT hr;
@ -1987,12 +2012,22 @@ void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
if (FAILED(hr))
return;
memcpy(map.pData, indexbuffer->indices.data,
indexbuffer->num * indexbuffer->indexSize);
memcpy(map.pData, data, indexbuffer->num * indexbuffer->indexSize);
indexbuffer->device->context->Unmap(indexbuffer->indexBuffer, 0);
}
void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
{
gs_indexbuffer_flush_internal(indexbuffer, indexbuffer->indices.data);
}
void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer,
const void *data)
{
gs_indexbuffer_flush_internal(indexbuffer, data);
}
void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer)
{
return indexbuffer->indices.data;

View file

@ -561,6 +561,8 @@ struct gs_duplicator : gs_obj {
ComPtr<IDXGIOutputDuplication> duplicator;
gs_texture_2d *texture;
int idx;
long refs;
bool updated;
void Start();