New upstream version 21.0.2+dfsg1

This commit is contained in:
Sebastian Ramacher 2018-02-19 20:54:37 +01:00
parent 1f1bbb3518
commit baafb6325b
706 changed files with 49633 additions and 5044 deletions

View file

@ -291,6 +291,7 @@ enum gs_shader_param_type {
GS_SHADER_PARAM_TEXTURE,
};
#ifndef SWIG
struct gs_shader_param_info {
enum gs_shader_param_type type;
const char *name;
@ -327,6 +328,7 @@ EXPORT void gs_shader_set_val(gs_sparam_t *param, const void *val, size_t size);
EXPORT void gs_shader_set_default(gs_sparam_t *param);
EXPORT void gs_shader_set_next_sampler(gs_sparam_t *param,
gs_samplerstate_t *sampler);
#endif
/* ---------------------------------------------------
* effect functions
@ -340,6 +342,7 @@ EXPORT void gs_shader_set_next_sampler(gs_sparam_t *param,
GS_EFFECT_TEXTURE
};*/
#ifndef SWIG
struct gs_effect_param_info {
const char *name;
enum gs_shader_param_type type;
@ -349,6 +352,7 @@ struct gs_effect_param_info {
float min, max, inc, mul; */
};
#endif
EXPORT void gs_effect_destroy(gs_effect_t *effect);
@ -382,8 +386,11 @@ EXPORT void gs_effect_update_params(gs_effect_t *effect);
EXPORT gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect);
EXPORT gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect);
#ifndef SWIG
EXPORT void gs_effect_get_param_info(const gs_eparam_t *param,
struct gs_effect_param_info *info);
#endif
EXPORT void gs_effect_set_bool(gs_eparam_t *param, bool val);
EXPORT void gs_effect_set_float(gs_eparam_t *param, float val);
EXPORT void gs_effect_set_int(gs_eparam_t *param, int val);
@ -398,6 +405,8 @@ EXPORT void gs_effect_set_default(gs_eparam_t *param);
EXPORT void gs_effect_set_next_sampler(gs_eparam_t *param,
gs_samplerstate_t *sampler);
EXPORT void gs_effect_set_color(gs_eparam_t *param, uint32_t argb);
/* ---------------------------------------------------
* texture render helper functions
* --------------------------------------------------- */
@ -419,6 +428,8 @@ EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
#define GS_DYNAMIC (1<<1)
#define GS_RENDER_TARGET (1<<2)
#define GS_GL_DUMMYTEX (1<<3) /**<< texture with no allocated texture data */
#define GS_DUP_BUFFER (1<<4) /**<< do not pass buffer ownership when
* creating a vertex/index buffer */
/* ---------------- */
/* global functions */
@ -716,11 +727,15 @@ EXPORT void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate);
EXPORT void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer);
EXPORT void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer,
const struct gs_vb_data *data);
EXPORT struct gs_vb_data *gs_vertexbuffer_get_data(
const gs_vertbuffer_t *vertbuffer);
EXPORT void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer);
EXPORT void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer,
const void *data);
EXPORT void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer);
EXPORT size_t gs_indexbuffer_get_num_indices(
const gs_indexbuffer_t *indexbuffer);