New upstream version 21.0.2+dfsg1

This commit is contained in:
Sebastian Ramacher 2018-02-19 20:54:37 +01:00
parent 1f1bbb3518
commit baafb6325b
706 changed files with 49633 additions and 5044 deletions

View file

@ -0,0 +1,119 @@
obs = obslua
bit = require("bit")
source_def = {}
source_def.id = "lua_clock_source"
source_def.output_flags = bit.bor(obs.OBS_SOURCE_VIDEO, obs.OBS_SOURCE_CUSTOM_DRAW)
function image_source_load(image, file)
obs.obs_enter_graphics();
obs.gs_image_file_free(image);
obs.obs_leave_graphics();
obs.gs_image_file_init(image, file);
obs.obs_enter_graphics();
obs.gs_image_file_init_texture(image);
obs.obs_leave_graphics();
if not image.loaded then
print("failed to load texture " .. file);
end
end
source_def.get_name = function()
return "Lua Clock"
end
source_def.create = function(source, settings)
local data = {}
data.image = obs.gs_image_file()
data.hour_image = obs.gs_image_file()
data.minute_image = obs.gs_image_file()
data.second_image = obs.gs_image_file()
image_source_load(data.image, script_path() .. "clock-source/dial.png")
image_source_load(data.hour_image, script_path() .. "clock-source/hour.png")
image_source_load(data.minute_image, script_path() .. "clock-source/minute.png")
image_source_load(data.second_image, script_path() .. "clock-source/second.png")
return data
end
source_def.destroy = function(data)
obs.obs_enter_graphics();
obs.gs_image_file_free(data.image);
obs.gs_image_file_free(data.hour_image);
obs.gs_image_file_free(data.minute_image);
obs.gs_image_file_free(data.second_image);
obs.obs_leave_graphics();
end
source_def.video_render = function(data, effect)
if not data.image.texture then
return;
end
local time = os.date("*t")
local seconds = time.sec
local mins = time.min + seconds / 60.0;
local hours = time.hour + (mins * 60.0) / 3600.0;
effect = obs.obs_get_base_effect(obs.OBS_EFFECT_DEFAULT)
obs.gs_blend_state_push()
obs.gs_reset_blend_state()
while obs.gs_effect_loop(effect, "Draw") do
obs.obs_source_draw(data.image.texture, 0, 0, data.image.cx, data.image.cy, false);
end
obs.gs_matrix_push()
obs.gs_matrix_translate3f(250, 250, 0)
obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2 * math.pi / 60 * mins);
obs.gs_matrix_translate3f(-250, -250, 0)
while obs.gs_effect_loop(effect, "Draw") do
obs.obs_source_draw(data.minute_image.texture, 0, 0, data.image.cx, data.image.cy, false);
end
obs.gs_matrix_pop()
obs.gs_matrix_push()
obs.gs_matrix_translate3f(250, 250, 0)
obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2.0 * math.pi / 12 * hours);
obs.gs_matrix_translate3f(-250, -250, 0)
while obs.gs_effect_loop(effect, "Draw") do
obs.obs_source_draw(data.hour_image.texture, 0, 0, data.image.cx, data.image.cy, false);
end
obs.gs_matrix_pop()
obs.gs_matrix_push()
obs.gs_matrix_translate3f(250, 250, 0)
obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2 * math.pi / 60 * seconds);
obs.gs_matrix_translate3f(-250, -250, 0)
while obs.gs_effect_loop(effect, "Draw") do
obs.obs_source_draw(data.second_image.texture, 0, 0, data.image.cx, data.image.cy, false);
end
obs.gs_matrix_pop()
obs.gs_blend_state_pop()
end
source_def.get_width = function(data)
return 500
end
source_def.get_height = function(data)
return 500
end
function script_description()
return "Adds a \"Lua Clock\" source which draws an animated analog clock."
end
obs.obs_register_source(source_def)

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2 KiB

View file

@ -0,0 +1,180 @@
obs = obslua
source_name = ""
total_seconds = 0
cur_seconds = 0
last_text = ""
stop_text = ""
activated = false
hotkey_id = obs.OBS_INVALID_HOTKEY_ID
-- Function to set the time text
function set_time_text()
local seconds = math.floor(cur_seconds % 60)
local total_minutes = math.floor(cur_seconds / 60)
local minutes = math.floor(total_minutes % 60)
local hours = math.floor(total_minutes / 60)
local text = string.format("%02d:%02d:%02d", hours, minutes, seconds)
if cur_seconds < 1 then
text = stop_text
end
if text ~= last_text then
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local settings = obs.obs_data_create()
obs.obs_data_set_string(settings, "text", text)
obs.obs_source_update(source, settings)
obs.obs_data_release(settings)
obs.obs_source_release(source)
end
end
last_text = text
end
function timer_callback()
cur_seconds = cur_seconds - 1
if cur_seconds < 0 then
obs.remove_current_callback()
cur_seconds = 0
end
set_time_text()
end
function activate(activating)
if activated == activating then
return
end
activated = activating
if activating then
cur_seconds = total_seconds
set_time_text()
obs.timer_add(timer_callback, 1000)
else
obs.timer_remove(timer_callback)
end
end
-- Called when a source is activated/deactivated
function activate_signal(cd, activating)
local source = obs.calldata_source(cd, "source")
if source ~= nil then
local name = obs.obs_source_get_name(source)
if (name == source_name) then
activate(activating)
end
end
end
function source_activated(cd)
activate_signal(cd, true)
end
function source_deactivated(cd)
activate_signal(cd, false)
end
function reset(pressed)
if not pressed then
return
end
activate(false)
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local active = obs.obs_source_active(source)
obs.obs_source_release(source)
activate(active)
end
end
function reset_button_clicked(props, p)
reset(true)
return false
end
----------------------------------------------------------
-- A function named script_properties defines the properties that the user
-- can change for the entire script module itself
function script_properties()
local props = obs.obs_properties_create()
obs.obs_properties_add_int(props, "duration", "Duration (minutes)", 1, 100000, 1)
local p = obs.obs_properties_add_list(props, "source", "Text Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
local sources = obs.obs_enum_sources()
if sources ~= nil then
for _, source in ipairs(sources) do
source_id = obs.obs_source_get_id(source)
if source_id == "text_gdiplus" or source_id == "text_ft2_source" then
local name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
end
end
end
obs.source_list_release(sources)
obs.obs_properties_add_text(props, "stop_text", "Final Text", obs.OBS_TEXT_DEFAULT)
obs.obs_properties_add_button(props, "reset_button", "Reset Timer", reset_button_clicked)
return props
end
-- A function named script_description returns the description shown to
-- the user
function script_description()
return "Sets a text source to act as a countdown timer when the source is active.\n\nMade by Jim"
end
-- A function named script_update will be called when settings are changed
function script_update(settings)
activate(false)
total_seconds = obs.obs_data_get_int(settings, "duration") * 60
source_name = obs.obs_data_get_string(settings, "source")
stop_text = obs.obs_data_get_string(settings, "stop_text")
reset(true)
end
-- A function named script_defaults will be called to set the default settings
function script_defaults(settings)
obs.obs_data_set_default_int(settings, "duration", 5)
obs.obs_data_set_default_string(settings, "stop_text", "Starting soon (tm)")
end
-- A function named script_save will be called when the script is saved
--
-- NOTE: This function is usually used for saving extra data (such as in this
-- case, a hotkey's save data). Settings set via the properties are saved
-- automatically.
function script_save(settings)
local hotkey_save_array = obs.obs_hotkey_save(hotkey_id)
obs.obs_data_set_array(settings, "reset_hotkey", hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end
-- a function named script_load will be called on startup
function script_load(settings)
-- Connect hotkey and activation/deactivation signal callbacks
--
-- NOTE: These particular script callbacks do not necessarily have to
-- be disconnected, as callbacks will automatically destroy themselves
-- if the script is unloaded. So there's no real need to manually
-- disconnect callbacks that are intended to last until the script is
-- unloaded.
local sh = obs.obs_get_signal_handler()
obs.signal_handler_connect(sh, "source_activate", source_activated)
obs.signal_handler_connect(sh, "source_deactivate", source_deactivated)
hotkey_id = obs.obs_hotkey_register_frontend("reset_timer_thingy", "Reset Timer", reset)
local hotkey_save_array = obs.obs_data_get_array(settings, "reset_hotkey")
obs.obs_hotkey_load(hotkey_id, hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end

View file

@ -0,0 +1,134 @@
obs = obslua
source_name = ""
hotkey_id = obs.OBS_INVALID_HOTKEY_ID
attempts = 0
----------------------------------------------------------
function try_play()
local replay_buffer = obs.obs_frontend_get_replay_buffer_output()
if replay_buffer == nil then
obs.remove_current_callback()
return
end
-- Call the procedure of the replay buffer named "get_last_replay" to
-- get the last replay created by the replay buffer
local cd = obs.calldata_create()
local ph = obs.obs_output_get_proc_handler(replay_buffer)
obs.proc_handler_call(ph, "get_last_replay", cd)
local path = obs.calldata_string(cd, "path")
obs.calldata_destroy(cd)
obs.obs_output_release(replay_buffer)
-- If the path is valid and the source exists, update it with the
-- replay file to play back the replay. Otherwise, stop attempting to
-- replay after 10 seconds
if path == nil then
attempts = attempts + 1
if attempts >= 10 then
obs.remove_current_callback()
end
else
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local settings = obs.obs_data_create()
obs.obs_data_set_string(settings, "local_file", path)
obs.obs_data_set_bool(settings, "is_local_file", true)
obs.obs_data_set_bool(settings, "close_when_inactive", true)
obs.obs_data_set_bool(settings, "restart_on_activate", true)
-- updating will automatically cause the source to
-- refresh if the source is currently active, otherwise
-- the source will play whenever its scene is activated
obs.obs_source_update(source, settings)
obs.obs_data_release(settings)
obs.obs_source_release(source)
end
obs.remove_current_callback()
end
end
-- The "Instant Replay" hotkey callback
function instant_replay(pressed)
if not pressed then
return
end
local replay_buffer = obs.obs_frontend_get_replay_buffer_output()
if replay_buffer ~= nil then
-- Call the procedure of the replay buffer named "get_last_replay" to
-- get the last replay created by the replay buffer
local ph = obs.obs_output_get_proc_handler(replay_buffer)
obs.proc_handler_call(ph, "save", nil)
-- Set a 1-second timer to attempt playback every 1 second
-- until the replay is available
if obs.obs_output_active(replay_buffer) then
attempts = 0
obs.timer_add(try_play, 1000)
else
obs.script_log(obs.LOG_WARNING, "Tried to save an instant replay, but the replay buffer is not active!")
end
obs.obs_output_release(replay_buffer)
else
obs.script_log(obs.LOG_WARNING, "Tried to save an instant replay, but found no active replay buffer!")
end
end
----------------------------------------------------------
-- A function named script_update will be called when settings are changed
function script_update(settings)
source_name = obs.obs_data_get_string(settings, "source")
end
-- A function named script_description returns the description shown to
-- the user
function script_description()
return "When the \"Instant Replay\" hotkey is triggered, saves a replay with the replay buffer, and then plays it in a media source as soon as the replay is ready. Requires an active replay buffer.\n\nMade by Jim"
end
-- A function named script_properties defines the properties that the user
-- can change for the entire script module itself
function script_properties()
props = obs.obs_properties_create()
local p = obs.obs_properties_add_list(props, "source", "Media Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
local sources = obs.obs_enum_sources()
if sources ~= nil then
for _, source in ipairs(sources) do
source_id = obs.obs_source_get_id(source)
if source_id == "ffmpeg_source" then
local name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
end
end
end
obs.source_list_release(sources)
return props
end
-- A function named script_load will be called on startup
function script_load(settings)
hotkey_id = obs.obs_hotkey_register_frontend("instant_replay.trigger", "Instant Replay", instant_replay)
local hotkey_save_array = obs.obs_data_get_array(settings, "instant_replay.trigger")
obs.obs_hotkey_load(hotkey_id, hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end
-- A function named script_save will be called when the script is saved
--
-- NOTE: This function is usually used for saving extra data (such as in this
-- case, a hotkey's save data). Settings set via the properties are saved
-- automatically.
function script_save(settings)
local hotkey_save_array = obs.obs_hotkey_save(hotkey_id)
obs.obs_data_set_array(settings, "instant_replay.trigger", hotkey_save_array)
obs.obs_data_array_release(hotkey_save_array)
end

View file

@ -0,0 +1,77 @@
import obspython as obs
import urllib.request
import urllib.error
url = ""
interval = 30
source_name = ""
# ------------------------------------------------------------
def update_text():
global url
global interval
global source_name
source = obs.obs_get_source_by_name(source_name)
if source is not None:
try:
with urllib.request.urlopen(url) as response:
data = response.read()
text = data.decode('utf-8')
settings = obs.obs_data_create()
obs.obs_data_set_string(settings, "text", text)
obs.obs_source_update(source, settings)
obs.obs_data_release(settings)
except urllib.error.URLError as err:
obs.script_log(obs.LOG_WARNING, "Error opening URL '" + url + "': " + err.reason)
obs.remove_current_callback()
obs.obs_source_release(source)
def refresh_pressed(props, prop):
update_text()
# ------------------------------------------------------------
def script_description():
return "Updates a text source to the text retrieved from a URL at every specified interval.\n\nBy Jim"
def script_update(settings):
global url
global interval
global source_name
url = obs.obs_data_get_string(settings, "url")
interval = obs.obs_data_get_int(settings, "interval")
source_name = obs.obs_data_get_string(settings, "source")
obs.timer_remove(update_text)
if url != "" and source_name != "":
obs.timer_add(update_text, interval * 1000)
def script_defaults(settings):
obs.obs_data_set_default_int(settings, "interval", 30)
def script_properties():
props = obs.obs_properties_create()
obs.obs_properties_add_text(props, "url", "URL", obs.OBS_TEXT_DEFAULT)
obs.obs_properties_add_int(props, "interval", "Update Interval (seconds)", 5, 3600, 1)
p = obs.obs_properties_add_list(props, "source", "Text Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
sources = obs.obs_enum_sources()
if sources is not None:
for source in sources:
source_id = obs.obs_source_get_id(source)
if source_id == "text_gdiplus" or source_id == "text_ft2_source":
name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
obs.source_list_release(sources)
obs.obs_properties_add_button(props, "button", "Refresh", refresh_pressed)
return props