New upstream version 23.2.1+dfsg1
This commit is contained in:
parent
cdc9a9fc87
commit
b14f9eae6d
1017 changed files with 37232 additions and 11111 deletions
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@ -21,6 +21,39 @@
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#include "effect-parser.h"
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#include "effect.h"
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static inline bool ep_parse_param_assign(struct effect_parser *ep,
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struct ep_param *param);
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static enum gs_shader_param_type get_effect_param_type(const char *type)
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{
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if (strcmp(type, "float") == 0)
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return GS_SHADER_PARAM_FLOAT;
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else if (strcmp(type, "float2") == 0)
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return GS_SHADER_PARAM_VEC2;
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else if (strcmp(type, "float3") == 0)
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return GS_SHADER_PARAM_VEC3;
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else if (strcmp(type, "float4") == 0)
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return GS_SHADER_PARAM_VEC4;
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else if (strcmp(type, "int2") == 0)
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return GS_SHADER_PARAM_INT2;
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else if (strcmp(type, "int3") == 0)
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return GS_SHADER_PARAM_INT3;
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else if (strcmp(type, "int4") == 0)
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return GS_SHADER_PARAM_INT4;
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else if (astrcmp_n(type, "texture", 7) == 0)
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return GS_SHADER_PARAM_TEXTURE;
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else if (strcmp(type, "float4x4") == 0)
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return GS_SHADER_PARAM_MATRIX4X4;
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else if (strcmp(type, "bool") == 0)
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return GS_SHADER_PARAM_BOOL;
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else if (strcmp(type, "int") == 0)
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return GS_SHADER_PARAM_INT;
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else if (strcmp(type, "string") == 0)
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return GS_SHADER_PARAM_STRING;
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return GS_SHADER_PARAM_UNKNOWN;
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}
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void ep_free(struct effect_parser *ep)
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{
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size_t i;
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@ -92,6 +125,18 @@ static inline struct ep_param *ep_getparam(struct effect_parser *ep,
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return NULL;
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}
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static inline struct ep_param *ep_getannotation(struct ep_param *param,
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const char *name)
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{
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size_t i;
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for (i = 0; i < param->annotations.num; i++) {
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if (strcmp(name, param->annotations.array[i].name) == 0)
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return param->annotations.array+i;
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}
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return NULL;
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}
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static inline struct ep_func *ep_getfunc_strref(struct effect_parser *ep,
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const struct strref *ref)
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{
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@ -262,6 +307,145 @@ error:
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ep_struct_free(&eps);
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}
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static inline int ep_parse_param_annotation_var(struct effect_parser *ep,
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struct ep_param *var)
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{
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int code;
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/* -------------------------------------- */
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/* variable type */
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if (!cf_next_valid_token(&ep->cfp))
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return PARSE_EOF;
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if (cf_token_is(&ep->cfp, ";"))
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return PARSE_CONTINUE;
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if (cf_token_is(&ep->cfp, ">"))
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return PARSE_BREAK;
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code = cf_token_is_type(&ep->cfp, CFTOKEN_NAME, "type name", ";");
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if (code != PARSE_SUCCESS)
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return code;
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bfree(var->type);
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cf_copy_token(&ep->cfp, &var->type);
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/* -------------------------------------- */
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/* variable name */
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if (!cf_next_valid_token(&ep->cfp))
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return PARSE_EOF;
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if (cf_token_is(&ep->cfp, ";")) {
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cf_adderror_expecting(&ep->cfp, "variable name");
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return PARSE_UNEXPECTED_CONTINUE;
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}
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if (cf_token_is(&ep->cfp, ">")) {
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cf_adderror_expecting(&ep->cfp, "variable name");
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return PARSE_UNEXPECTED_BREAK;
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}
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code = cf_token_is_type(&ep->cfp, CFTOKEN_NAME, "variable name", ";");
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if (code != PARSE_SUCCESS)
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return code;
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bfree(var->name);
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cf_copy_token(&ep->cfp, &var->name);
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/* -------------------------------------- */
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/* variable mapping if any (POSITION, TEXCOORD, etc) */
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if (!cf_next_valid_token(&ep->cfp))
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return PARSE_EOF;
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if (cf_token_is(&ep->cfp, ":")) {
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cf_adderror_expecting(&ep->cfp, "= or ;");
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return PARSE_UNEXPECTED_BREAK;
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} else if (cf_token_is(&ep->cfp, ">")) {
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cf_adderror_expecting(&ep->cfp, "= or ;");
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return PARSE_UNEXPECTED_BREAK;
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} else if (cf_token_is(&ep->cfp, "=")) {
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if (!ep_parse_param_assign(ep, var)) {
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cf_adderror_expecting(&ep->cfp, "assignment value");
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return PARSE_UNEXPECTED_BREAK;
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}
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}
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/* -------------------------------------- */
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if (!cf_token_is(&ep->cfp, ";")) {
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if (!cf_go_to_valid_token(&ep->cfp, ";", ">")) {
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cf_adderror_expecting(&ep->cfp, "; or >");
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return PARSE_EOF;
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}
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return PARSE_CONTINUE;
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}
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return PARSE_SUCCESS;
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}
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static int ep_parse_annotations(struct effect_parser *ep,
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struct darray *annotations)
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{
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if (!cf_token_is(&ep->cfp, "<")) {
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cf_adderror_expecting(&ep->cfp, "<");
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goto error;
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}
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/* get annotation variables */
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while (true) {
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bool do_break = false;
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struct ep_param var;
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ep_param_init(&var, bstrdup(""), bstrdup(""), false, false,
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false);
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switch (ep_parse_param_annotation_var(ep, &var)) {
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case PARSE_UNEXPECTED_CONTINUE:
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cf_adderror_syntax_error(&ep->cfp);
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/* Falls through. */
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case PARSE_CONTINUE:
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ep_param_free(&var);
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continue;
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case PARSE_UNEXPECTED_BREAK:
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cf_adderror_syntax_error(&ep->cfp);
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/* Falls through. */
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case PARSE_BREAK:
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ep_param_free(&var);
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do_break = true;
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break;
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case PARSE_EOF:
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ep_param_free(&var);
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goto error;
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}
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if (do_break)
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break;
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darray_push_back(sizeof(struct ep_param), annotations, &var);
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}
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if (!cf_token_is(&ep->cfp, ">")) {
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cf_adderror_expecting(&ep->cfp, ">");
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goto error;
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}
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if (!cf_next_valid_token(&ep->cfp))
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goto error;
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return true;
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error:
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return false;
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}
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static int ep_parse_param_annotations(struct effect_parser *ep,
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struct ep_param *param)
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{
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return ep_parse_annotations(ep, ¶m->annotations.da);
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}
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static inline int ep_parse_pass_command_call(struct effect_parser *ep,
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struct darray *call)
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{
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@ -328,7 +512,7 @@ static int ep_parse_pass(struct effect_parser *ep, struct ep_pass *pass)
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if (!cf_token_is(&ep->cfp, "{")) {
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pass->name = bstrdup_n(ep->cfp.cur_token->str.array,
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ep->cfp.cur_token->str.len);
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ep->cfp.cur_token->str.len);
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if (!cf_next_valid_token(&ep->cfp)) return PARSE_EOF;
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}
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@ -356,9 +540,19 @@ static void ep_parse_technique(struct effect_parser *ep)
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if (cf_next_name(&ep->cfp, &ept.name, "name", ";") != PARSE_SUCCESS)
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goto error;
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if (cf_next_token_should_be(&ep->cfp, "{", ";", NULL) != PARSE_SUCCESS)
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goto error;
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if (!cf_next_valid_token(&ep->cfp))
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return;
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if (!cf_token_is(&ep->cfp, "{")) {
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if (!cf_go_to_token(&ep->cfp, ";", NULL)) {
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cf_adderror_expecting(&ep->cfp, ";");
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return;
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}
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cf_adderror_expecting(&ep->cfp, "{");
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goto error;
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}
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if (!cf_next_valid_token(&ep->cfp))
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goto error;
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@ -756,6 +950,30 @@ static inline int ep_parse_param_assign_texture(struct effect_parser *ep,
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return PARSE_SUCCESS;
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}
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static inline int ep_parse_param_assign_string(struct effect_parser *ep,
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struct ep_param *param)
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{
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int code;
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char *str = NULL;
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if (!cf_next_valid_token(&ep->cfp))
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return PARSE_EOF;
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code = cf_token_is_type(&ep->cfp, CFTOKEN_STRING, "string", ";");
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if (code != PARSE_SUCCESS)
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return code;
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str = cf_literal_to_str(ep->cfp.cur_token->str.array,
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ep->cfp.cur_token->str.len);
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if (str) {
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da_copy_array(param->default_val, str, strlen(str) + 1);
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bfree(str);
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}
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return PARSE_SUCCESS;
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}
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static inline int ep_parse_param_assign_intfloat(struct effect_parser *ep,
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struct ep_param *param, bool is_float)
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{
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@ -789,30 +1007,51 @@ static inline int ep_parse_param_assign_intfloat(struct effect_parser *ep,
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return PARSE_SUCCESS;
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}
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/*
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* parses assignment for float1, float2, float3, float4, and any combination
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* for float3x3, float4x4, etc
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*/
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static inline int ep_parse_param_assign_float_array(struct effect_parser *ep,
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static inline int ep_parse_param_assign_bool(struct effect_parser *ep,
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struct ep_param *param)
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{
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const char *float_type = param->type+5;
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int float_count = 0, code, i;
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if (!cf_next_valid_token(&ep->cfp))
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return PARSE_EOF;
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if (cf_token_is(&ep->cfp, "true")) {
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long l = 1;
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da_push_back_array(param->default_val, &l, sizeof(long));
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return PARSE_SUCCESS;
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} else if (cf_token_is(&ep->cfp, "false")) {
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long l = 0;
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da_push_back_array(param->default_val, &l, sizeof(long));
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return PARSE_SUCCESS;
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}
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cf_adderror_expecting(&ep->cfp, "true or false");
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return PARSE_EOF;
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}
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/*
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* parses assignment for float1, float2, float3, float4, int1, int2, int3, int4,
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* and any combination for float3x3, float4x4, int3x3, int4x4, etc
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*/
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static inline int ep_parse_param_assign_intfloat_array(struct effect_parser *ep,
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struct ep_param *param, bool is_float)
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{
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const char *intfloat_type = param->type + (is_float ? 5 : 3);
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int intfloat_count = 0, code, i;
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/* -------------------------------------------- */
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if (float_type[0] < '1' || float_type[0] > '4')
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if (intfloat_type[0] < '1' || intfloat_type[0] > '4')
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cf_adderror(&ep->cfp, "Invalid row count", LEX_ERROR,
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NULL, NULL, NULL);
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float_count = float_type[0]-'0';
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intfloat_count = intfloat_type[0]-'0';
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if (float_type[1] == 'x') {
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if (float_type[2] < '1' || float_type[2] > '4')
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if (intfloat_type[1] == 'x') {
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if (intfloat_type[2] < '1' || intfloat_type[2] > '4')
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cf_adderror(&ep->cfp, "Invalid column count",
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LEX_ERROR, NULL, NULL, NULL);
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float_count *= float_type[2]-'0';
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intfloat_count *= intfloat_type[2]-'0';
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}
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/* -------------------------------------------- */
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@ -820,10 +1059,10 @@ static inline int ep_parse_param_assign_float_array(struct effect_parser *ep,
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code = cf_next_token_should_be(&ep->cfp, "{", ";", NULL);
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if (code != PARSE_SUCCESS) return code;
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for (i = 0; i < float_count; i++) {
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char *next = ((i+1) < float_count) ? "," : "}";
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for (i = 0; i < intfloat_count; i++) {
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char *next = ((i+1) < intfloat_count) ? "," : "}";
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code = ep_parse_param_assign_intfloat(ep, param, true);
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code = ep_parse_param_assign_intfloat(ep, param, is_float);
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if (code != PARSE_SUCCESS) return code;
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code = cf_next_token_should_be(&ep->cfp, next, ";", NULL);
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@ -842,8 +1081,14 @@ static int ep_parse_param_assignment_val(struct effect_parser *ep,
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return ep_parse_param_assign_intfloat(ep, param, false);
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else if (strcmp(param->type, "float") == 0)
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return ep_parse_param_assign_intfloat(ep, param, true);
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else if (astrcmp_n(param->type, "int", 3) == 0)
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return ep_parse_param_assign_intfloat_array(ep, param, false);
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else if (astrcmp_n(param->type, "float", 5) == 0)
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return ep_parse_param_assign_float_array(ep, param);
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return ep_parse_param_assign_intfloat_array(ep, param, true);
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else if (astrcmp_n(param->type, "string", 6) == 0)
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return ep_parse_param_assign_string(ep, param);
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else if (strcmp(param->type, "bool") == 0)
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return ep_parse_param_assign_bool(ep, param);
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cf_adderror(&ep->cfp, "Invalid type '$1' used for assignment",
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LEX_ERROR, param->type, NULL, NULL);
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@ -879,6 +1124,9 @@ static void ep_parse_param(struct effect_parser *ep,
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goto complete;
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if (cf_token_is(&ep->cfp, "[") && !ep_parse_param_array(ep, ¶m))
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goto error;
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if (cf_token_is(&ep->cfp, "<") && !ep_parse_param_annotations(ep,
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¶m))
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goto error;
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if (cf_token_is(&ep->cfp, "=") && !ep_parse_param_assign(ep, ¶m))
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goto error;
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/*
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@ -945,7 +1193,6 @@ static void ep_parse_other(struct effect_parser *ep)
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goto error;
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if (cf_next_name(&ep->cfp, &name, "name", ";") != PARSE_SUCCESS)
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goto error;
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if (!cf_next_valid_token(&ep->cfp))
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goto error;
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@ -971,6 +1218,213 @@ static bool ep_compile(struct effect_parser *ep);
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extern const char *gs_preprocessor_name(void);
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#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
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static void debug_get_default_value(struct gs_effect_param *param,
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char* buffer, unsigned long long buf_size)
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{
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if (param->default_val.num == 0) {
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snprintf(buffer, buf_size, "(null)");
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return;
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}
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switch (param->type) {
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case GS_SHADER_PARAM_STRING:
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snprintf(buffer, buf_size, "'%.*s'",
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param->default_val.num,
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param->default_val.array);
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break;
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case GS_SHADER_PARAM_INT:
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snprintf(buffer, buf_size, "%ld",
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*(int*)(param->default_val.array + 0));
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break;
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case GS_SHADER_PARAM_INT2:
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snprintf(buffer, buf_size, "%ld,%ld",
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*(int*)(param->default_val.array + 0),
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*(int*)(param->default_val.array + 4));
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break;
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case GS_SHADER_PARAM_INT3:
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snprintf(buffer, buf_size, "%ld,%ld,%ld",
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*(int*)(param->default_val.array + 0),
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*(int*)(param->default_val.array + 4),
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*(int*)(param->default_val.array + 8));
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break;
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case GS_SHADER_PARAM_INT4:
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snprintf(buffer, buf_size, "%ld,%ld,%ld,%ld",
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*(int*)(param->default_val.array + 0),
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*(int*)(param->default_val.array + 4),
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*(int*)(param->default_val.array + 8),
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*(int*)(param->default_val.array + 12));
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break;
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case GS_SHADER_PARAM_FLOAT:
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snprintf(buffer, buf_size, "%e",
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*(float*)(param->default_val.array + 0));
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break;
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case GS_SHADER_PARAM_VEC2:
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snprintf(buffer, buf_size, "%e,%e",
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*(float*)(param->default_val.array + 0),
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*(float*)(param->default_val.array + 4));
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break;
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case GS_SHADER_PARAM_VEC3:
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snprintf(buffer, buf_size, "%e,%e,%e",
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*(float*)(param->default_val.array + 0),
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*(float*)(param->default_val.array + 4),
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*(float*)(param->default_val.array + 8));
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break;
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case GS_SHADER_PARAM_VEC4:
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snprintf(buffer, buf_size, "%e,%e,%e,%e",
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*(float*)(param->default_val.array + 0),
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*(float*)(param->default_val.array + 4),
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*(float*)(param->default_val.array + 8),
|
||||
*(float*)(param->default_val.array + 12));
|
||||
break;
|
||||
case GS_SHADER_PARAM_MATRIX4X4:
|
||||
snprintf(buffer, buf_size,
|
||||
"[[%e,%e,%e,%e],[%e,%e,%e,%e],"
|
||||
"[%e,%e,%e,%e],[%e,%e,%e,%e]]",
|
||||
*(float*)(param->default_val.array + 0),
|
||||
*(float*)(param->default_val.array + 4),
|
||||
*(float*)(param->default_val.array + 8),
|
||||
*(float*)(param->default_val.array + 12),
|
||||
*(float*)(param->default_val.array + 16),
|
||||
*(float*)(param->default_val.array + 20),
|
||||
*(float*)(param->default_val.array + 24),
|
||||
*(float*)(param->default_val.array + 28),
|
||||
*(float*)(param->default_val.array + 32),
|
||||
*(float*)(param->default_val.array + 36),
|
||||
*(float*)(param->default_val.array + 40),
|
||||
*(float*)(param->default_val.array + 44),
|
||||
*(float*)(param->default_val.array + 48),
|
||||
*(float*)(param->default_val.array + 52),
|
||||
*(float*)(param->default_val.array + 56),
|
||||
*(float*)(param->default_val.array + 60));
|
||||
break;
|
||||
case GS_SHADER_PARAM_BOOL:
|
||||
snprintf(buffer, buf_size, "%s",
|
||||
(*param->default_val.array) != 0
|
||||
? "true\0"
|
||||
: "false\0");
|
||||
break;
|
||||
case GS_SHADER_PARAM_UNKNOWN:
|
||||
case GS_SHADER_PARAM_TEXTURE:
|
||||
snprintf(buffer, buf_size, "<unknown>");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void debug_param(struct gs_effect_param *param,
|
||||
struct ep_param *param_in, unsigned long long idx, const char* offset)
|
||||
{
|
||||
char _debug_type[4096];
|
||||
switch (param->type) {
|
||||
case GS_SHADER_PARAM_STRING:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "string");
|
||||
break;
|
||||
case GS_SHADER_PARAM_INT:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "int");
|
||||
break;
|
||||
case GS_SHADER_PARAM_INT2:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "int2");
|
||||
break;
|
||||
case GS_SHADER_PARAM_INT3:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "int3");
|
||||
break;
|
||||
case GS_SHADER_PARAM_INT4:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "int4");
|
||||
break;
|
||||
case GS_SHADER_PARAM_FLOAT:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "float");
|
||||
break;
|
||||
case GS_SHADER_PARAM_VEC2:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "float2");
|
||||
break;
|
||||
case GS_SHADER_PARAM_VEC3:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "float3");
|
||||
break;
|
||||
case GS_SHADER_PARAM_VEC4:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "float4");
|
||||
break;
|
||||
case GS_SHADER_PARAM_MATRIX4X4:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "float4x4");
|
||||
break;
|
||||
case GS_SHADER_PARAM_BOOL:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "bool");
|
||||
break;
|
||||
case GS_SHADER_PARAM_UNKNOWN:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "unknown");
|
||||
break;
|
||||
case GS_SHADER_PARAM_TEXTURE:
|
||||
snprintf(_debug_type, sizeof(_debug_type), "texture");
|
||||
break;
|
||||
}
|
||||
|
||||
char _debug_buf[4096];
|
||||
debug_get_default_value(param, _debug_buf, sizeof(_debug_buf));
|
||||
if (param->annotations.num > 0) {
|
||||
blog(LOG_DEBUG, "%s[%4lld] %.*s '%s' with value %.*s and %lld annotations:",
|
||||
offset,
|
||||
idx,
|
||||
sizeof(_debug_type), _debug_type,
|
||||
param->name,
|
||||
sizeof(_debug_buf), _debug_buf,
|
||||
param->annotations.num);
|
||||
} else {
|
||||
blog(LOG_DEBUG, "%s[%4lld] %.*s '%s' with value %.*s.",
|
||||
offset,
|
||||
idx,
|
||||
sizeof(_debug_type), _debug_type,
|
||||
param->name,
|
||||
sizeof(_debug_buf), _debug_buf);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void debug_param_annotation(struct gs_effect_param *param,
|
||||
struct ep_param *param_in, unsigned long long idx, const char* offset)
|
||||
{
|
||||
char _debug_buf[4096];
|
||||
debug_get_default_value(param, _debug_buf, sizeof(_debug_buf));
|
||||
blog(LOG_DEBUG, "%s[%4lld] %s '%s' with value %.*s",
|
||||
offset,
|
||||
idx,
|
||||
param_in->type,
|
||||
param->name,
|
||||
sizeof(_debug_buf), _debug_buf);
|
||||
}
|
||||
|
||||
static void debug_print_string(const char* offset, const char* str)
|
||||
{
|
||||
// Bypass 4096 limit in def_log_handler.
|
||||
char const *begin = str;
|
||||
unsigned long long line = 1;
|
||||
for (char const *here = begin; here[0] != '\0'; here++) {
|
||||
char const * str = begin;
|
||||
unsigned long long len = here - begin;
|
||||
bool is_line = false;
|
||||
|
||||
if (here[0] == '\r') {
|
||||
is_line = true;
|
||||
if (here[1] == '\n') {
|
||||
here += 1;
|
||||
}
|
||||
begin = here + 1;
|
||||
} else if (here[0] == '\n') {
|
||||
is_line = true;
|
||||
begin = here + 1;
|
||||
}
|
||||
|
||||
if (is_line) {
|
||||
blog(LOG_DEBUG, "\t\t\t\t[%4lld] %.*s", line,
|
||||
len, str);
|
||||
line++;
|
||||
}
|
||||
}
|
||||
if (begin[0] != '\0') {
|
||||
// Final line was not written.
|
||||
blog(LOG_DEBUG, "\t\t\t\t[%4lld] %*s", line, strlen(begin), begin);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool ep_parse(struct effect_parser *ep, gs_effect_t *effect,
|
||||
const char *effect_string, const char *file)
|
||||
{
|
||||
|
|
@ -1020,10 +1474,21 @@ bool ep_parse(struct effect_parser *ep, gs_effect_t *effect,
|
|||
}
|
||||
}
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "================================================================================");
|
||||
blog(LOG_DEBUG, "Effect Parser reformatted shader '%s' to:", file);
|
||||
debug_print_string("\t", ep->cfp.lex.reformatted);
|
||||
#endif
|
||||
|
||||
success = !error_data_has_errors(&ep->cfp.error_list);
|
||||
if (success)
|
||||
success = ep_compile(ep);
|
||||
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "================================================================================");
|
||||
#endif
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
|
|
@ -1309,6 +1774,9 @@ static void ep_makeshaderstring(struct effect_parser *ep,
|
|||
|
||||
dstr_init(&call_str);
|
||||
|
||||
if (!token)
|
||||
return;
|
||||
|
||||
while (token->type != CFTOKEN_NONE && is_whitespace(*token->str.array))
|
||||
token++;
|
||||
|
||||
|
|
@ -1339,6 +1807,39 @@ static void ep_makeshaderstring(struct effect_parser *ep,
|
|||
ep_reset_written(ep);
|
||||
}
|
||||
|
||||
static void ep_compile_annotations(struct darray *ep_annotations,
|
||||
struct darray *gsp_annotations, struct effect_parser *ep)
|
||||
{
|
||||
darray_resize(sizeof(struct gs_effect_param),
|
||||
gsp_annotations, ep_annotations->num);
|
||||
|
||||
size_t i;
|
||||
for (i = 0; i < ep_annotations->num; i++) {
|
||||
struct gs_effect_param *param = ((struct gs_effect_param *)
|
||||
gsp_annotations->array)+i;
|
||||
struct ep_param *param_in = ((struct ep_param *)
|
||||
ep_annotations->array)+i;
|
||||
|
||||
param->name = bstrdup(param_in->name);
|
||||
param->section = EFFECT_ANNOTATION;
|
||||
param->effect = ep->effect;
|
||||
da_move(param->default_val, param_in->default_val);
|
||||
|
||||
param->type = get_effect_param_type(param_in->type);
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
debug_param(param, param_in, i, "\t\t");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void ep_compile_param_annotations(struct ep_param *ep_param_input,
|
||||
struct gs_effect_param *gs_effect_input, struct effect_parser *ep)
|
||||
{
|
||||
ep_compile_annotations(&(ep_param_input->annotations.da),
|
||||
&(gs_effect_input->annotations.da), ep);
|
||||
}
|
||||
|
||||
static void ep_compile_param(struct effect_parser *ep, size_t idx)
|
||||
{
|
||||
struct gs_effect_param *param;
|
||||
|
|
@ -1353,27 +1854,18 @@ static void ep_compile_param(struct effect_parser *ep, size_t idx)
|
|||
param->effect = ep->effect;
|
||||
da_move(param->default_val, param_in->default_val);
|
||||
|
||||
if (strcmp(param_in->type, "bool") == 0)
|
||||
param->type = GS_SHADER_PARAM_BOOL;
|
||||
else if (strcmp(param_in->type, "float") == 0)
|
||||
param->type = GS_SHADER_PARAM_FLOAT;
|
||||
else if (strcmp(param_in->type, "int") == 0)
|
||||
param->type = GS_SHADER_PARAM_INT;
|
||||
else if (strcmp(param_in->type, "float2") == 0)
|
||||
param->type = GS_SHADER_PARAM_VEC2;
|
||||
else if (strcmp(param_in->type, "float3") == 0)
|
||||
param->type = GS_SHADER_PARAM_VEC3;
|
||||
else if (strcmp(param_in->type, "float4") == 0)
|
||||
param->type = GS_SHADER_PARAM_VEC4;
|
||||
else if (strcmp(param_in->type, "float4x4") == 0)
|
||||
param->type = GS_SHADER_PARAM_MATRIX4X4;
|
||||
else if (param_in->is_texture)
|
||||
param->type = GS_SHADER_PARAM_TEXTURE;
|
||||
param->type = get_effect_param_type(param_in->type);
|
||||
|
||||
if (strcmp(param_in->name, "ViewProj") == 0)
|
||||
ep->effect->view_proj = param;
|
||||
else if (strcmp(param_in->name, "World") == 0)
|
||||
ep->effect->world = param;
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
debug_param(param, param_in, idx, "\t");
|
||||
#endif
|
||||
|
||||
ep_compile_param_annotations(param_in, param, ep);
|
||||
}
|
||||
|
||||
static bool ep_compile_pass_shaderparams(struct effect_parser *ep,
|
||||
|
|
@ -1397,6 +1889,10 @@ static bool ep_compile_pass_shaderparams(struct effect_parser *ep,
|
|||
param->sparam = gs_shader_get_param_by_name(shader,
|
||||
param_name->array);
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
debug_param(param->eparam, 0, i, "\t\t\t\t");
|
||||
#endif
|
||||
|
||||
if (!param->sparam) {
|
||||
blog(LOG_ERROR, "Effect shader parameter not found");
|
||||
return false;
|
||||
|
|
@ -1441,6 +1937,7 @@ static inline bool ep_compile_pass_shader(struct effect_parser *ep,
|
|||
pass->vertshader = gs_vertexshader_create(shader_str.array,
|
||||
location.array, NULL);
|
||||
|
||||
|
||||
shader = pass->vertshader;
|
||||
pass_params = &pass->vertshader_params.da;
|
||||
} else if (type == GS_SHADER_PIXEL) {
|
||||
|
|
@ -1454,12 +1951,12 @@ static inline bool ep_compile_pass_shader(struct effect_parser *ep,
|
|||
pass_params = &pass->pixelshader_params.da;
|
||||
}
|
||||
|
||||
#if 0
|
||||
blog(LOG_DEBUG, "+++++++++++++++++++++++++++++++++++");
|
||||
blog(LOG_DEBUG, " %s", location.array);
|
||||
blog(LOG_DEBUG, "-----------------------------------");
|
||||
blog(LOG_DEBUG, "%s", shader_str.array);
|
||||
blog(LOG_DEBUG, "+++++++++++++++++++++++++++++++++++");
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "\t\t\t%s Shader:",
|
||||
type == GS_SHADER_VERTEX ? "Vertex" : "Fragment");
|
||||
blog(LOG_DEBUG, "\t\t\tCode:");
|
||||
debug_print_string("\t\t\t\t\t", shader_str.array);
|
||||
blog(LOG_DEBUG, "\t\t\tParameters:");
|
||||
#endif
|
||||
|
||||
if (shader)
|
||||
|
|
@ -1491,14 +1988,23 @@ static bool ep_compile_pass(struct effect_parser *ep,
|
|||
pass->name = bstrdup(pass_in->name);
|
||||
pass->section = EFFECT_PASS;
|
||||
|
||||
if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
|
||||
GS_SHADER_VERTEX))
|
||||
success = false;
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "\t\t[%4lld] Pass '%s':",
|
||||
idx, pass->name);
|
||||
#endif
|
||||
|
||||
if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
|
||||
GS_SHADER_PIXEL))
|
||||
GS_SHADER_VERTEX)) {
|
||||
success = false;
|
||||
|
||||
blog(LOG_ERROR, "Pass (%zu) <%s> missing vertex shader!",
|
||||
idx, pass->name ? pass->name : "");
|
||||
}
|
||||
if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
|
||||
GS_SHADER_PIXEL)) {
|
||||
success = false;
|
||||
blog(LOG_ERROR, "Pass (%zu) <%s> missing pixel shader!",
|
||||
idx, pass->name ? pass->name : "");
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
|
|
@ -1518,6 +2024,11 @@ static inline bool ep_compile_technique(struct effect_parser *ep, size_t idx)
|
|||
|
||||
da_resize(tech->passes, tech_in->passes.num);
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "\t[%4lld] Technique '%s' has %lld passes:",
|
||||
idx, tech->name, tech->passes.num);
|
||||
#endif
|
||||
|
||||
for (i = 0; i < tech->passes.num; i++) {
|
||||
if (!ep_compile_pass(ep, tech, tech_in, i))
|
||||
success = false;
|
||||
|
|
@ -1536,8 +2047,17 @@ static bool ep_compile(struct effect_parser *ep)
|
|||
da_resize(ep->effect->params, ep->params.num);
|
||||
da_resize(ep->effect->techniques, ep->techniques.num);
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "Shader has %lld parameters:", ep->params.num);
|
||||
#endif
|
||||
|
||||
for (i = 0; i < ep->params.num; i++)
|
||||
ep_compile_param(ep, i);
|
||||
|
||||
#if defined(_DEBUG) && defined(_DEBUG_SHADERS)
|
||||
blog(LOG_DEBUG, "Shader has %lld techniques:", ep->techniques.num);
|
||||
#endif
|
||||
|
||||
for (i = 0; i < ep->techniques.num; i++) {
|
||||
if (!ep_compile_technique(ep, i))
|
||||
success = false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue