New upstream version 0.16.2+dfsg1
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377 changed files with 7938 additions and 696 deletions
47
UI/frontend-plugins/frontend-tools/auto-scene-switcher.hpp
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47
UI/frontend-plugins/frontend-tools/auto-scene-switcher.hpp
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#pragma once
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#include <QDialog>
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#include <memory>
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#include <vector>
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#include <string>
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#include "ui_auto-scene-switcher.h"
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struct obs_weak_source;
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typedef struct obs_weak_source obs_weak_source_t;
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class QCloseEvent;
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class SceneSwitcher : public QDialog {
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Q_OBJECT
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public:
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std::unique_ptr<Ui_SceneSwitcher> ui;
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bool loading = true;
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SceneSwitcher(QWidget *parent);
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void closeEvent(QCloseEvent *event) override;
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void SetStarted();
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void SetStopped();
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int FindByData(const QString &window);
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void UpdateNonMatchingScene(const QString &name);
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public slots:
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void on_switches_currentRowChanged(int idx);
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void on_close_clicked();
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void on_add_clicked();
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void on_remove_clicked();
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void on_noMatchDontSwitch_clicked();
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void on_noMatchSwitch_clicked();
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void on_startAtLaunch_toggled(bool value);
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void on_noMatchSwitchScene_currentTextChanged(const QString &text);
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void on_checkInterval_valueChanged(int value);
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void on_toggleStartButton_clicked();
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};
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void GetWindowList(std::vector<std::string> &windows);
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void GetCurrentWindowTitle(std::string &title);
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