New upstream version 19.0.3+dfsg1

This commit is contained in:
Sebastian Ramacher 2017-06-29 21:01:10 +02:00
parent 3708b8e092
commit 1f1bbb3518
534 changed files with 13862 additions and 2459 deletions

View file

@ -228,12 +228,14 @@ static void ep_parse_struct(struct effect_parser *ep)
case PARSE_UNEXPECTED_CONTINUE:
cf_adderror_syntax_error(&ep->cfp);
/* Falls through. */
case PARSE_CONTINUE:
ep_var_free(&var);
continue;
case PARSE_UNEXPECTED_BREAK:
cf_adderror_syntax_error(&ep->cfp);
/* Falls through. */
case PARSE_BREAK:
ep_var_free(&var);
do_break = true;

View file

@ -519,7 +519,7 @@ EXPORT uint8_t *gs_create_texture_file_data(const char *file,
* Draws a 2D sprite
*
* If width or height is 0, the width or height of the texture will be used.
* The flip value specifies whether the texture shoudl be flipped on the U or V
* The flip value specifies whether the texture should be flipped on the U or V
* axis with GS_FLIP_U and GS_FLIP_V.
*/
EXPORT void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width,
@ -534,7 +534,7 @@ EXPORT void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot,
/** sets the viewport to current swap chain size */
EXPORT void gs_reset_viewport(void);
/** sets default screen-sized orthographich mode */
/** sets default screen-sized orthographic mode */
EXPORT void gs_set_2d_mode(void);
/** sets default screen-sized perspective mode */
EXPORT void gs_set_3d_mode(double fovy, double znear, double zvar);

View file

@ -277,12 +277,14 @@ static void sp_parse_struct(struct shader_parser *sp)
case PARSE_UNEXPECTED_CONTINUE:
cf_adderror_syntax_error(&sp->cfp);
/* Falls through. */
case PARSE_CONTINUE:
shader_var_free(&var);
continue;
case PARSE_UNEXPECTED_BREAK:
cf_adderror_syntax_error(&sp->cfp);
/* Falls through. */
case PARSE_BREAK:
shader_var_free(&var);
do_break = true;