366 lines
9.1 KiB
C++
366 lines
9.1 KiB
C++
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/******************************************************************************
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Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <obs.hpp>
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#include <util/util.hpp>
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#include <QMessageBox>
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#include <QVariant>
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#include "item-widget-helpers.hpp"
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#include "window-basic-main.hpp"
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#include "window-namedialog.hpp"
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#include "qt-wrappers.hpp"
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template <typename Func> static void EnumSceneCollections(Func &&cb)
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{
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char path[512];
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os_glob_t *glob;
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int ret = GetConfigPath(path, sizeof(path),
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"obs-studio/basic/scenes/*.json");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get config path for scene "
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"collections");
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return;
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}
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if (os_glob(path, 0, &glob) != 0) {
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blog(LOG_WARNING, "Failed to glob scene collections");
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return;
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}
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for (size_t i = 0; i < glob->gl_pathc; i++) {
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const char *filePath = glob->gl_pathv[i].path;
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if (glob->gl_pathv[i].directory)
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continue;
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obs_data_t *data = obs_data_create_from_json_file_safe(filePath,
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"bak");
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std::string name = obs_data_get_string(data, "name");
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/* if no name found, use the file name as the name
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* (this only happens when switching to the new version) */
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if (name.empty()) {
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name = strrchr(filePath, '/') + 1;
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name.resize(name.size() - 5);
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}
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obs_data_release(data);
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if (!cb(name.c_str(), filePath))
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break;
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}
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os_globfree(glob);
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}
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static bool SceneCollectionExists(const char *findName)
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{
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bool found = false;
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auto func = [&](const char *name, const char*)
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{
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if (strcmp(name, findName) == 0) {
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found = true;
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return false;
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}
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return true;
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};
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EnumSceneCollections(func);
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return found;
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}
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static bool GetSceneCollectionName(QWidget *parent, std::string &name,
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std::string &file, const char *oldName = nullptr)
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{
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bool rename = oldName != nullptr;
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const char *title;
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const char *text;
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char path[512];
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size_t len;
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int ret;
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if (rename) {
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title = Str("Basic.Main.RenameSceneCollection.Title");
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text = Str("Basic.Main.AddSceneCollection.Text");
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} else {
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title = Str("Basic.Main.AddSceneCollection.Title");
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text = Str("Basic.Main.AddSceneCollection.Text");
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}
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for (;;) {
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bool success = NameDialog::AskForName(parent, title, text,
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name, QT_UTF8(oldName));
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if (!success) {
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return false;
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}
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if (name.empty()) {
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QMessageBox::information(parent,
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QTStr("NoNameEntered.Title"),
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QTStr("NoNameEntered.Text"));
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continue;
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}
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if (SceneCollectionExists(name.c_str())) {
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QMessageBox::information(parent,
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QTStr("NameExists.Title"),
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QTStr("NameExists.Text"));
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continue;
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}
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break;
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}
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if (!GetFileSafeName(name.c_str(), file)) {
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blog(LOG_WARNING, "Failed to create safe file name for '%s'",
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name.c_str());
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return false;
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}
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ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return false;
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}
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len = file.size();
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file.insert(0, path);
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if (!GetClosestUnusedFileName(file, "json")) {
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blog(LOG_WARNING, "Failed to get closest file name for %s",
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file.c_str());
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return false;
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}
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file.erase(file.size() - 5, 5);
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file.erase(0, file.size() - len);
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return true;
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}
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void OBSBasic::AddSceneCollection(bool create_new)
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{
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std::string name;
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std::string file;
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if (!GetSceneCollectionName(this, name, file))
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return;
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SaveProjectNow();
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
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name.c_str());
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
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file.c_str());
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if (create_new) {
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CreateDefaultScene(false);
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}
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SaveProjectNow();
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RefreshSceneCollections();
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blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
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name.c_str(), create_new ? "clean" : "duplicate",
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file.c_str());
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blog(LOG_INFO, "------------------------------------------------");
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UpdateTitleBar();
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}
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void OBSBasic::RefreshSceneCollections()
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{
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QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
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int count = 0;
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for (int i = 0; i < menuActions.count(); i++) {
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QVariant v = menuActions[i]->property("fileName");
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if (v.typeName() != nullptr)
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delete menuActions[i];
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}
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const char *cur_name = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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auto addCollection = [&](const char *name, const char *path)
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{
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std::string file = strrchr(path, '/') + 1;
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file.erase(file.size() - 5, 5);
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QAction *action = new QAction(QT_UTF8(name), this);
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action->setProperty("fileName", QT_UTF8(path));
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connect(action, &QAction::triggered,
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this, &OBSBasic::ChangeSceneCollection);
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action->setCheckable(true);
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action->setChecked(strcmp(name, cur_name) == 0);
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ui->sceneCollectionMenu->addAction(action);
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count++;
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return true;
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};
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EnumSceneCollections(addCollection);
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ui->actionRemoveSceneCollection->setEnabled(count > 1);
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}
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void OBSBasic::on_actionNewSceneCollection_triggered()
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{
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AddSceneCollection(true);
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}
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void OBSBasic::on_actionDupSceneCollection_triggered()
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{
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AddSceneCollection(false);
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}
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void OBSBasic::on_actionRenameSceneCollection_triggered()
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{
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std::string name;
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std::string file;
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std::string oldFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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const char *oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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bool success = GetSceneCollectionName(this, name, file, oldName);
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if (!success)
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return;
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
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name.c_str());
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
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file.c_str());
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SaveProjectNow();
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char path[512];
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int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return;
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}
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oldFile.insert(0, path);
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oldFile += ".json";
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os_unlink(oldFile.c_str());
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blog(LOG_INFO, "------------------------------------------------");
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blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
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name.c_str(), file.c_str());
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blog(LOG_INFO, "------------------------------------------------");
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UpdateTitleBar();
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RefreshSceneCollections();
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}
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void OBSBasic::on_actionRemoveSceneCollection_triggered()
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{
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std::string newName;
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std::string newPath;
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std::string oldFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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std::string oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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auto cb = [&](const char *name, const char *filePath)
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{
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if (strcmp(oldName.c_str(), name) != 0) {
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newName = name;
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newPath = filePath;
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return false;
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}
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return true;
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};
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EnumSceneCollections(cb);
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/* this should never be true due to menu item being grayed out */
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if (newPath.empty())
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return;
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QString text = QTStr("ConfirmRemove.Text");
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text.replace("$1", QT_UTF8(oldName.c_str()));
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QMessageBox::StandardButton button = QMessageBox::question(this,
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QTStr("ConfirmRemove.Title"), text);
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if (button == QMessageBox::No)
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return;
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char path[512];
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int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return;
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}
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oldFile.insert(0, path);
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oldFile += ".json";
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os_unlink(oldFile.c_str());
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oldFile += ".bak";
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os_unlink(oldFile.c_str());
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Load(newPath.c_str());
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RefreshSceneCollections();
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const char *newFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
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"switched to '%s' (%s.json)",
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oldName.c_str(), oldFile.c_str(),
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newName.c_str(), newFile);
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blog(LOG_INFO, "------------------------------------------------");
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UpdateTitleBar();
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}
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void OBSBasic::ChangeSceneCollection()
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{
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QAction *action = reinterpret_cast<QAction*>(sender());
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std::string fileName;
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if (!action)
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return;
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fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
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if (fileName.empty())
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return;
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const char *oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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if (action->text().compare(QT_UTF8(oldName)) == 0) {
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action->setChecked(true);
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return;
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}
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SaveProjectNow();
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Load(fileName.c_str());
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RefreshSceneCollections();
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const char *newName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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const char *newFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
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newName, newFile);
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blog(LOG_INFO, "------------------------------------------------");
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UpdateTitleBar();
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}
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