2016-02-23 23:16:51 +00:00
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#include <stdio.h>
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#include <time.h>
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#include <functional>
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#include <memory>
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#import <Cocoa/Cocoa.h>
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#import <AppKit/AppKit.h>
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#import <OpenGL/OpenGL.h>
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#include <util/base.h>
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#include <obs.h>
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static const int cx = 800;
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static const int cy = 600;
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/* --------------------------------------------------- */
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2019-09-22 21:19:10 +00:00
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template<typename T, typename D_T, D_T D>
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struct OBSUniqueHandle : std::unique_ptr<T, std::function<D_T>> {
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2016-02-23 23:16:51 +00:00
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using base = std::unique_ptr<T, std::function<D_T>>;
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2019-09-22 21:19:10 +00:00
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explicit OBSUniqueHandle(T *obj = nullptr) : base(obj, D) {}
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operator T *() { return base::get(); }
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2016-02-23 23:16:51 +00:00
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};
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#define DECLARE_DELETER(x) decltype(x), x
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2019-09-22 21:19:10 +00:00
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using SourceContext =
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OBSUniqueHandle<obs_source, DECLARE_DELETER(obs_source_release)>;
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2016-02-23 23:16:51 +00:00
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2019-09-22 21:19:10 +00:00
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using SceneContext =
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OBSUniqueHandle<obs_scene, DECLARE_DELETER(obs_scene_release)>;
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2016-02-23 23:16:51 +00:00
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2019-09-22 21:19:10 +00:00
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using DisplayContext =
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OBSUniqueHandle<obs_display, DECLARE_DELETER(obs_display_destroy)>;
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2016-02-23 23:16:51 +00:00
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#undef DECLARE_DELETER
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/* --------------------------------------------------- */
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static void CreateOBS()
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{
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if (!obs_startup("en", nullptr))
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throw "Couldn't create OBS";
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struct obs_video_info ovi;
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2019-09-22 21:19:10 +00:00
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ovi.adapter = 0;
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ovi.fps_num = 30000;
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ovi.fps_den = 1001;
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2016-02-23 23:16:51 +00:00
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ovi.graphics_module = DL_OPENGL;
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2019-09-22 21:19:10 +00:00
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ovi.output_format = VIDEO_FORMAT_RGBA;
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ovi.base_width = cx;
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ovi.base_height = cy;
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ovi.output_width = cx;
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ovi.output_height = cy;
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2016-02-23 23:16:51 +00:00
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if (obs_reset_video(&ovi) != 0)
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throw "Couldn't initialize video";
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}
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static DisplayContext CreateDisplay(NSView *view)
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{
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2019-09-22 21:19:10 +00:00
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gs_init_data info = {};
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info.cx = cx;
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info.cy = cy;
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info.format = GS_RGBA;
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info.zsformat = GS_ZS_NONE;
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info.window.view = view;
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2016-02-23 23:16:51 +00:00
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return DisplayContext{obs_display_create(&info)};
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}
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static SceneContext SetupScene()
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{
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/* ------------------------------------------------------ */
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/* load modules */
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obs_load_all_modules();
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/* ------------------------------------------------------ */
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/* create source */
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2019-09-22 21:19:10 +00:00
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SourceContext source{
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obs_source_create("random", "a test source", nullptr, nullptr)};
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2016-02-23 23:16:51 +00:00
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if (!source)
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throw "Couldn't create random test source";
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/* ------------------------------------------------------ */
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/* create scene and add source to scene */
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SceneContext scene{obs_scene_create("test scene")};
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if (!scene)
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throw "Couldn't create scene";
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obs_scene_add(scene, source);
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/* ------------------------------------------------------ */
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/* set the scene as the primary draw source and go */
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obs_set_output_source(0, obs_scene_get_source(scene));
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return scene;
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}
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2019-09-22 21:19:10 +00:00
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@interface OBSTest : NSObject <NSApplicationDelegate, NSWindowDelegate> {
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2016-02-23 23:16:51 +00:00
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NSWindow *win;
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NSView *view;
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DisplayContext display;
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SceneContext scene;
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}
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2019-09-22 21:19:10 +00:00
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- (void)applicationDidFinishLaunching:(NSNotification *)notification;
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app;
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- (void)windowWillClose:(NSNotification *)notification;
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2016-02-23 23:16:51 +00:00
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@end
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@implementation OBSTest
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2019-09-22 21:19:10 +00:00
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- (void)applicationDidFinishLaunching:(NSNotification *)notification
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2016-02-23 23:16:51 +00:00
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{
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UNUSED_PARAMETER(notification);
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try {
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NSRect content_rect = NSMakeRect(0, 0, cx, cy);
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win = [[NSWindow alloc]
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initWithContentRect:content_rect
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2019-09-22 21:19:10 +00:00
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styleMask:NSTitledWindowMask |
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NSClosableWindowMask
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backing:NSBackingStoreBuffered
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defer:NO];
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2016-02-23 23:16:51 +00:00
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if (!win)
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throw "Could not create window";
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view = [[NSView alloc] initWithFrame:content_rect];
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if (!view)
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throw "Could not create view";
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CreateOBS();
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win.title = @"foo";
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win.delegate = self;
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win.contentView = view;
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[win orderFrontRegardless];
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[win center];
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[win makeMainWindow];
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display = CreateDisplay(view);
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scene = SetupScene();
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2019-09-22 21:19:10 +00:00
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obs_display_add_draw_callback(
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display.get(),
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[](void *, uint32_t, uint32_t) {
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obs_render_main_texture();
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},
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nullptr);
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2016-02-23 23:16:51 +00:00
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} catch (char const *error) {
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NSLog(@"%s\n", error);
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[NSApp terminate:nil];
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}
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}
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2019-09-22 21:19:10 +00:00
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
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2016-02-23 23:16:51 +00:00
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{
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UNUSED_PARAMETER(app);
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return YES;
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}
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2019-09-22 21:19:10 +00:00
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- (void)windowWillClose:(NSNotification *)notification
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2016-02-23 23:16:51 +00:00
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{
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UNUSED_PARAMETER(notification);
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obs_set_output_source(0, nullptr);
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scene.reset();
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display.reset();
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obs_shutdown();
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NSLog(@"Number of memory leaks: %lu", bnum_allocs());
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}
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@end
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/* --------------------------------------------------- */
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int main()
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{
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@autoreleasepool {
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NSApplication *app = [NSApplication sharedApplication];
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OBSTest *test = [[OBSTest alloc] init];
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app.delegate = test;
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[app run];
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}
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return 0;
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}
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