yolobs-studio/plugins/obs-filters/scroll-filter.c

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C
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#include <obs-module.h>
#include <graphics/vec2.h>
struct scroll_filter_data {
obs_source_t *context;
gs_effect_t *effect;
gs_eparam_t *param_add;
gs_eparam_t *param_mul;
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gs_eparam_t *param_image;
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struct vec2 scroll_speed;
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gs_samplerstate_t *sampler;
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bool limit_cx;
bool limit_cy;
uint32_t cx;
uint32_t cy;
struct vec2 size_i;
struct vec2 offset;
};
static const char *scroll_filter_get_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("ScrollFilter");
}
static void *scroll_filter_create(obs_data_t *settings, obs_source_t *context)
{
struct scroll_filter_data *filter = bzalloc(sizeof(*filter));
char *effect_path = obs_module_file("crop_filter.effect");
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struct gs_sampler_info sampler_info = {
.filter = GS_FILTER_LINEAR,
.address_u = GS_ADDRESS_WRAP,
.address_v = GS_ADDRESS_WRAP
};
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filter->context = context;
obs_enter_graphics();
filter->effect = gs_effect_create_from_file(effect_path, NULL);
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filter->sampler = gs_samplerstate_create(&sampler_info);
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obs_leave_graphics();
bfree(effect_path);
if (!filter->effect) {
bfree(filter);
return NULL;
}
filter->param_add = gs_effect_get_param_by_name(filter->effect,
"add_val");
filter->param_mul = gs_effect_get_param_by_name(filter->effect,
"mul_val");
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filter->param_image = gs_effect_get_param_by_name(filter->effect,
"image");
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obs_source_update(context, settings);
return filter;
}
static void scroll_filter_destroy(void *data)
{
struct scroll_filter_data *filter = data;
obs_enter_graphics();
gs_effect_destroy(filter->effect);
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gs_samplerstate_destroy(filter->sampler);
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obs_leave_graphics();
bfree(filter);
}
static void scroll_filter_update(void *data, obs_data_t *settings)
{
struct scroll_filter_data *filter = data;
filter->limit_cx = obs_data_get_bool(settings, "limit_cx");
filter->limit_cy = obs_data_get_bool(settings, "limit_cy");
filter->cx = (uint32_t)obs_data_get_int(settings, "cx");
filter->cy = (uint32_t)obs_data_get_int(settings, "cy");
filter->scroll_speed.x = (float)obs_data_get_double(settings,
"speed_x");
filter->scroll_speed.y = (float)obs_data_get_double(settings,
"speed_y");
if (filter->scroll_speed.x == 0.0f)
filter->offset.x = 0.0f;
if (filter->scroll_speed.y == 0.0f)
filter->offset.y = 0.0f;
}
static bool limit_cx_clicked(obs_properties_t *props, obs_property_t *p,
obs_data_t *settings)
{
bool limit_size = obs_data_get_bool(settings, "limit_cx");
obs_property_set_visible(obs_properties_get(props, "cx"), limit_size);
UNUSED_PARAMETER(p);
return true;
}
static bool limit_cy_clicked(obs_properties_t *props, obs_property_t *p,
obs_data_t *settings)
{
bool limit_size = obs_data_get_bool(settings, "limit_cy");
obs_property_set_visible(obs_properties_get(props, "cy"), limit_size);
UNUSED_PARAMETER(p);
return true;
}
static obs_properties_t *scroll_filter_properties(void *data)
{
obs_properties_t *props = obs_properties_create();
obs_property_t *p;
obs_properties_add_float_slider(props, "speed_x",
obs_module_text("ScrollFilter.SpeedX"),
-500.0f, 500.0f, 1.0f);
obs_properties_add_float_slider(props, "speed_y",
obs_module_text("ScrollFilter.SpeedY"),
-500.0f, 500.0f, 1.0f);
p = obs_properties_add_bool(props, "limit_cx",
obs_module_text("ScrollFilter.LimitWidth"));
obs_property_set_modified_callback(p, limit_cx_clicked);
obs_properties_add_int(props, "cx",
obs_module_text("Crop.Width"), 1, 8192, 1);
p = obs_properties_add_bool(props, "limit_cy",
obs_module_text("ScrollFilter.LimitHeight"));
obs_property_set_modified_callback(p, limit_cy_clicked);
obs_properties_add_int(props, "cy",
obs_module_text("Crop.Height"), 1, 8192, 1);
UNUSED_PARAMETER(data);
return props;
}
static void scroll_filter_defaults(obs_data_t *settings)
{
obs_data_set_default_bool(settings, "limit_size", false);
obs_data_set_default_int(settings, "cx", 100);
obs_data_set_default_int(settings, "cy", 100);
}
static void scroll_filter_tick(void *data, float seconds)
{
struct scroll_filter_data *filter = data;
filter->offset.x += filter->size_i.x * filter->scroll_speed.x * seconds;
filter->offset.y += filter->size_i.y * filter->scroll_speed.y * seconds;
if (filter->offset.x > 1.0f)
filter->offset.x -= 1.0f;
if (filter->offset.y > 1.0f)
filter->offset.y -= 1.0f;
}
static void scroll_filter_render(void *data, gs_effect_t *effect)
{
struct scroll_filter_data *filter = data;
struct vec2 mul_val;
uint32_t base_cx;
uint32_t base_cy;
uint32_t cx;
uint32_t cy;
obs_source_t *target = obs_filter_get_target(filter->context);
base_cx = obs_source_get_base_width(target);
base_cy = obs_source_get_base_height(target);
cx = filter->limit_cx ? filter->cx : base_cx;
cy = filter->limit_cy ? filter->cy : base_cy;
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if (base_cx && base_cy) {
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vec2_set(&filter->size_i,
1.0f / (float)base_cx,
1.0f / (float)base_cy);
} else {
vec2_zero(&filter->size_i);
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obs_source_skip_video_filter(filter->context);
return;
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}
vec2_set(&mul_val,
(float)cx / (float)base_cx,
(float)cy / (float)base_cy);
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if (!obs_source_process_filter_begin(filter->context, GS_RGBA,
OBS_NO_DIRECT_RENDERING))
return;
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gs_effect_set_vec2(filter->param_add, &filter->offset);
gs_effect_set_vec2(filter->param_mul, &mul_val);
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gs_effect_set_next_sampler(filter->param_image, filter->sampler);
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obs_source_process_filter_end(filter->context, filter->effect, cx, cy);
UNUSED_PARAMETER(effect);
}
static uint32_t scroll_filter_width(void *data)
{
struct scroll_filter_data *filter = data;
obs_source_t *target = obs_filter_get_target(filter->context);
return filter->limit_cx ?
filter->cx : obs_source_get_base_width(target);
}
static uint32_t scroll_filter_height(void *data)
{
struct scroll_filter_data *filter = data;
obs_source_t *target = obs_filter_get_target(filter->context);
return filter->limit_cy ?
filter->cy : obs_source_get_base_height(target);
}
struct obs_source_info scroll_filter = {
.id = "scroll_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_VIDEO,
.get_name = scroll_filter_get_name,
.create = scroll_filter_create,
.destroy = scroll_filter_destroy,
.update = scroll_filter_update,
.get_properties = scroll_filter_properties,
.get_defaults = scroll_filter_defaults,
.video_tick = scroll_filter_tick,
.video_render = scroll_filter_render,
.get_width = scroll_filter_width,
.get_height = scroll_filter_height
};