185 lines
4.7 KiB
C
185 lines
4.7 KiB
C
|
/******************************************************************************
|
||
|
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
******************************************************************************/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "../util/c99defs.h"
|
||
|
#include "math-defs.h"
|
||
|
#include "vec3.h"
|
||
|
#include <xmmintrin.h>
|
||
|
|
||
|
/*
|
||
|
* Quaternion math
|
||
|
*
|
||
|
* Generally used to represent rotational data more than anything. Allows
|
||
|
* for efficient and correct rotational interpolation without suffering from
|
||
|
* things like gimbal lock.
|
||
|
*/
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
struct matrix3;
|
||
|
struct matrix4;
|
||
|
struct axisang;
|
||
|
|
||
|
struct quat {
|
||
|
union {
|
||
|
struct {float x, y, z, w;};
|
||
|
float ptr[4];
|
||
|
__m128 m;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
static inline void quat_identity(struct quat *q)
|
||
|
{
|
||
|
q->m = _mm_setzero_ps();
|
||
|
q->w = 1.0f;
|
||
|
}
|
||
|
|
||
|
static inline void quat_set(struct quat *dst, float x, float y, float z,
|
||
|
float w)
|
||
|
{
|
||
|
dst->m = _mm_set_ps(x, y, z, w);
|
||
|
}
|
||
|
|
||
|
static inline void quat_copy(struct quat *dst, const struct quat *q)
|
||
|
{
|
||
|
dst->m = q->m;
|
||
|
}
|
||
|
|
||
|
static inline void quat_add(struct quat *dst, const struct quat *q1,
|
||
|
const struct quat *q2)
|
||
|
{
|
||
|
dst->m = _mm_add_ps(q1->m, q2->m);
|
||
|
}
|
||
|
|
||
|
static inline void quat_sub(struct quat *dst, const struct quat *q1,
|
||
|
const struct quat *q2)
|
||
|
{
|
||
|
dst->m = _mm_sub_ps(q1->m, q2->m);
|
||
|
}
|
||
|
|
||
|
EXPORT void quat_mul(struct quat *dst, const struct quat *q1,
|
||
|
const struct quat *q2);
|
||
|
|
||
|
static inline void quat_addf(struct quat *dst, const struct quat *q,
|
||
|
float f)
|
||
|
{
|
||
|
dst->m = _mm_add_ps(q->m, _mm_set1_ps(f));
|
||
|
}
|
||
|
|
||
|
static inline void quat_subf(struct quat *dst, const struct quat *q,
|
||
|
float f)
|
||
|
{
|
||
|
dst->m = _mm_sub_ps(q->m, _mm_set1_ps(f));
|
||
|
}
|
||
|
|
||
|
static inline void quat_mulf(struct quat *dst, const struct quat *q,
|
||
|
float f)
|
||
|
{
|
||
|
dst->m = _mm_mul_ps(q->m, _mm_set1_ps(f));
|
||
|
}
|
||
|
|
||
|
static inline void quat_divf(struct quat *dst, const struct quat *q,
|
||
|
float f)
|
||
|
{
|
||
|
dst->m = _mm_div_ps(q->m, _mm_set1_ps(f));
|
||
|
}
|
||
|
|
||
|
static inline float quat_dot(const struct quat *q1, const struct quat *q2)
|
||
|
{
|
||
|
struct vec3 add;
|
||
|
__m128 mul = _mm_mul_ps(q1->m, q2->m);
|
||
|
add.m = _mm_add_ps(_mm_movehl_ps(mul, mul), mul);
|
||
|
add.m = _mm_add_ps(_mm_shuffle_ps(add.m, add.m, 0x55), add.m);
|
||
|
return add.x;
|
||
|
}
|
||
|
|
||
|
static inline void quat_inv(struct quat *dst, const struct quat *q)
|
||
|
{
|
||
|
dst->x = -q->x;
|
||
|
dst->y = -q->y;
|
||
|
dst->z = -q->z;
|
||
|
}
|
||
|
|
||
|
static inline void quat_neg(struct quat *dst, const struct quat *q)
|
||
|
{
|
||
|
dst->x = -q->x;
|
||
|
dst->y = -q->y;
|
||
|
dst->z = -q->z;
|
||
|
dst->w = -q->w;
|
||
|
}
|
||
|
|
||
|
static inline float quat_len(const struct quat *q)
|
||
|
{
|
||
|
float dot_val = quat_dot(q, q);
|
||
|
return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
|
||
|
}
|
||
|
|
||
|
static inline float quat_dist(const struct quat *q1, const struct quat *q2)
|
||
|
{
|
||
|
struct quat temp;
|
||
|
float dot_val;
|
||
|
|
||
|
quat_sub(&temp, q1, q2);
|
||
|
dot_val = quat_dot(&temp, &temp);
|
||
|
return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
|
||
|
}
|
||
|
|
||
|
static inline void quat_norm(struct quat *dst, const struct quat *q)
|
||
|
{
|
||
|
float dot_val = quat_dot(q, q);
|
||
|
dst->m = (dot_val > 0.0f) ?
|
||
|
_mm_mul_ps(q->m, _mm_set1_ps(1.0f/sqrtf(dot_val))) :
|
||
|
_mm_setzero_ps();
|
||
|
}
|
||
|
|
||
|
static inline bool quat_close(const struct quat *q1, const struct quat *q2,
|
||
|
float epsilon)
|
||
|
{
|
||
|
struct quat test;
|
||
|
quat_sub(&test, q1, q2);
|
||
|
return test.x < epsilon &&
|
||
|
test.y < epsilon &&
|
||
|
test.z < epsilon &&
|
||
|
test.w < epsilon;
|
||
|
}
|
||
|
|
||
|
EXPORT void quat_from_axisang(struct quat *dst, const struct axisang *aa);
|
||
|
EXPORT void quat_from_matrix3(struct quat *dst, const struct matrix3 *m);
|
||
|
EXPORT void quat_from_matrix4(struct quat *dst, const struct matrix4 *m);
|
||
|
|
||
|
EXPORT void quat_get_dir(struct vec3 *dst, const struct quat *q);
|
||
|
EXPORT void quat_set_look_dir(struct quat *dst, const struct vec3 *dir);
|
||
|
|
||
|
EXPORT void quat_log(struct quat *dst, const struct quat *q);
|
||
|
EXPORT void quat_exp(struct quat *dst, const struct quat *q);
|
||
|
|
||
|
EXPORT void quat_interpolate(struct quat *dst, const struct quat *q1,
|
||
|
const struct quat *q2, float t);
|
||
|
EXPORT void quat_get_tangent(struct quat *dst, const struct quat *prev,
|
||
|
const struct quat *q, const struct quat *next);
|
||
|
EXPORT void quat_interpolate_cubic(struct quat *dst, const struct quat *q1,
|
||
|
const struct quat *q2, const struct quat *m1,
|
||
|
const struct quat *m2, float t);
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|