2016-02-23 23:16:51 +00:00
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "gl-subsystem.h"
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static bool create_pixel_pack_buffer(struct gs_stage_surface *surf)
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{
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GLsizeiptr size;
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bool success = true;
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if (!gl_gen_buffers(1, &surf->pack_buffer))
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return false;
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, surf->pack_buffer))
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return false;
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size = surf->width * surf->bytes_per_pixel;
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2017-06-29 19:01:10 +00:00
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size = (size+3) & 0xFFFFFFFC; /* align width to 4-byte boundary */
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2016-02-23 23:16:51 +00:00
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size *= surf->height;
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glBufferData(GL_PIXEL_PACK_BUFFER, size, 0, GL_DYNAMIC_READ);
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if (!gl_success("glBufferData"))
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success = false;
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0))
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success = false;
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return success;
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}
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gs_stagesurf_t *device_stagesurface_create(gs_device_t *device, uint32_t width,
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uint32_t height, enum gs_color_format color_format)
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{
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struct gs_stage_surface *surf;
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surf = bzalloc(sizeof(struct gs_stage_surface));
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surf->device = device;
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surf->format = color_format;
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surf->width = width;
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surf->height = height;
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surf->gl_format = convert_gs_format(color_format);
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surf->gl_internal_format = convert_gs_internal_format(color_format);
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surf->gl_type = get_gl_format_type(color_format);
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surf->bytes_per_pixel = gs_get_format_bpp(color_format)/8;
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if (!create_pixel_pack_buffer(surf)) {
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blog(LOG_ERROR, "device_stagesurface_create (GL) failed");
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gs_stagesurface_destroy(surf);
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return NULL;
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}
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return surf;
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}
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void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
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{
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if (stagesurf) {
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if (stagesurf->pack_buffer)
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gl_delete_buffers(1, &stagesurf->pack_buffer);
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bfree(stagesurf);
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}
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}
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static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src)
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{
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if (!src) {
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blog(LOG_ERROR, "Source texture is NULL");
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return false;
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}
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if (src->base.type != GS_TEXTURE_2D) {
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blog(LOG_ERROR, "Source texture must be a 2D texture");
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return false;
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}
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if (!dst) {
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blog(LOG_ERROR, "Destination surface is NULL");
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return false;
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}
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if (src->base.format != dst->format) {
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blog(LOG_ERROR, "Source and destination formats do not match");
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return false;
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}
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if (src->width != dst->width || src->height != dst->height) {
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blog(LOG_ERROR, "Source and destination must have the same "
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"dimensions");
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return false;
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}
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return true;
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}
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#ifdef __APPLE__
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/* Apparently for mac, PBOs won't do an asynchronous transfer unless you use
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2017-06-29 19:01:10 +00:00
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* FBOs along with glReadPixels, which is really dumb. */
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2016-02-23 23:16:51 +00:00
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void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
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gs_texture_t *src)
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{
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struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src;
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struct fbo_info *fbo;
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GLint last_fbo;
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bool success = false;
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if (!can_stage(dst, tex2d))
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goto failed;
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
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goto failed;
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fbo = get_fbo(device, dst->width, dst->height, dst->format);
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if (!gl_get_integer_v(GL_READ_FRAMEBUFFER_BINDING, &last_fbo))
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goto failed_unbind_buffer;
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if (!gl_bind_framebuffer(GL_READ_FRAMEBUFFER, fbo->fbo))
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goto failed_unbind_buffer;
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + 0,
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src->gl_target, src->texture, 0);
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if (!gl_success("glFrameBufferTexture2D"))
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goto failed_unbind_all;
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glReadPixels(0, 0, dst->width, dst->height, dst->gl_format,
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dst->gl_type, 0);
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if (!gl_success("glReadPixels"))
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goto failed_unbind_all;
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success = true;
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failed_unbind_all:
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gl_bind_framebuffer(GL_READ_FRAMEBUFFER, last_fbo);
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failed_unbind_buffer:
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gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
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failed:
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if (!success)
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blog(LOG_ERROR, "device_stage_texture (GL) failed");
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}
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#else
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void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
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gs_texture_t *src)
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{
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struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src;
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if (!can_stage(dst, tex2d))
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goto failed;
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
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goto failed;
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if (!gl_bind_texture(GL_TEXTURE_2D, tex2d->base.texture))
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goto failed;
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glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0);
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if (!gl_success("glGetTexImage"))
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goto failed;
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gl_bind_texture(GL_TEXTURE_2D, 0);
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gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
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return;
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failed:
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gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
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gl_bind_texture(GL_TEXTURE_2D, 0);
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blog(LOG_ERROR, "device_stage_texture (GL) failed");
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UNUSED_PARAMETER(device);
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}
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#endif
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uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
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{
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return stagesurf->width;
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}
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uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
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{
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return stagesurf->height;
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}
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enum gs_color_format gs_stagesurface_get_color_format(
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const gs_stagesurf_t *stagesurf)
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{
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return stagesurf->format;
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}
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bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
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uint32_t *linesize)
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{
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
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goto fail;
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*data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
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if (!gl_success("glMapBuffer"))
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goto fail;
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gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
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*linesize = stagesurf->bytes_per_pixel * stagesurf->width;
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return true;
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fail:
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blog(LOG_ERROR, "stagesurf_map (GL) failed");
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return false;
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}
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void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
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{
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if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
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return;
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glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
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gl_success("glUnmapBuffer");
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gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
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}
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