2016-02-23 23:16:51 +00:00
|
|
|
/******************************************************************************
|
|
|
|
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
#include "effect.h"
|
|
|
|
#include "graphics-internal.h"
|
|
|
|
#include "vec2.h"
|
|
|
|
#include "vec3.h"
|
|
|
|
#include "vec4.h"
|
|
|
|
|
|
|
|
void gs_effect_actually_destroy(gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
effect_free(effect);
|
|
|
|
bfree(effect);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_destroy(gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
if (effect) {
|
|
|
|
if (!effect->cached)
|
|
|
|
gs_effect_actually_destroy(effect);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
|
|
|
|
const char *name)
|
|
|
|
{
|
|
|
|
if (!effect) return NULL;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < effect->techniques.num; i++) {
|
|
|
|
struct gs_effect_technique *tech = effect->techniques.array+i;
|
|
|
|
if (strcmp(tech->name, name) == 0)
|
|
|
|
return tech;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_technique_t *gs_effect_get_current_technique(const gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
if (!effect) return NULL;
|
|
|
|
|
|
|
|
return effect->cur_technique;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gs_effect_loop(gs_effect_t *effect, const char *name)
|
|
|
|
{
|
|
|
|
if (!effect) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!effect->looping) {
|
|
|
|
gs_technique_t *tech;
|
|
|
|
|
|
|
|
if (!!gs_get_effect()) {
|
|
|
|
blog(LOG_WARNING, "gs_effect_loop: An effect is "
|
|
|
|
"already active");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
tech = gs_effect_get_technique(effect, name);
|
|
|
|
if (!tech) {
|
|
|
|
blog(LOG_WARNING, "gs_effect_loop: Technique '%s' "
|
|
|
|
"not found.", name);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_technique_begin(tech);
|
|
|
|
|
|
|
|
effect->looping = true;
|
|
|
|
} else {
|
|
|
|
gs_technique_end_pass(effect->cur_technique);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gs_technique_begin_pass(effect->cur_technique,
|
|
|
|
effect->loop_pass++)) {
|
|
|
|
gs_technique_end(effect->cur_technique);
|
|
|
|
effect->looping = false;
|
|
|
|
effect->loop_pass = 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t gs_technique_begin(gs_technique_t *tech)
|
|
|
|
{
|
|
|
|
if (!tech) return 0;
|
|
|
|
|
|
|
|
tech->effect->cur_technique = tech;
|
|
|
|
tech->effect->graphics->cur_effect = tech->effect;
|
|
|
|
|
|
|
|
return tech->passes.num;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_technique_end(gs_technique_t *tech)
|
|
|
|
{
|
|
|
|
if (!tech) return;
|
|
|
|
|
|
|
|
struct gs_effect *effect = tech->effect;
|
|
|
|
struct gs_effect_param *params = effect->params.array;
|
|
|
|
size_t i;
|
|
|
|
|
|
|
|
gs_load_vertexshader(NULL);
|
|
|
|
gs_load_pixelshader(NULL);
|
|
|
|
|
|
|
|
tech->effect->cur_technique = NULL;
|
|
|
|
tech->effect->graphics->cur_effect = NULL;
|
|
|
|
|
|
|
|
for (i = 0; i < effect->params.num; i++) {
|
|
|
|
struct gs_effect_param *param = params+i;
|
|
|
|
|
|
|
|
da_free(param->cur_val);
|
|
|
|
param->changed = false;
|
2016-08-28 12:07:43 +00:00
|
|
|
if (param->next_sampler)
|
|
|
|
param->next_sampler = NULL;
|
2016-02-23 23:16:51 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void reset_params(struct darray *shaderparams)
|
|
|
|
{
|
|
|
|
struct pass_shaderparam *params = shaderparams->array;
|
|
|
|
size_t i;
|
|
|
|
|
|
|
|
for (i = 0; i < shaderparams->num; i++)
|
|
|
|
params[i].eparam->changed = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void upload_shader_params(struct darray *pass_params, bool changed_only)
|
|
|
|
{
|
|
|
|
struct pass_shaderparam *params = pass_params->array;
|
|
|
|
size_t i;
|
|
|
|
|
|
|
|
for (i = 0; i < pass_params->num; i++) {
|
|
|
|
struct pass_shaderparam *param = params+i;
|
|
|
|
struct gs_effect_param *eparam = param->eparam;
|
|
|
|
gs_sparam_t *sparam = param->sparam;
|
|
|
|
|
2016-08-28 12:07:43 +00:00
|
|
|
if (eparam->next_sampler)
|
|
|
|
gs_shader_set_next_sampler(sparam, eparam->next_sampler);
|
|
|
|
|
2016-02-23 23:16:51 +00:00
|
|
|
if (changed_only && !eparam->changed)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!eparam->cur_val.num) {
|
|
|
|
if (eparam->default_val.num)
|
|
|
|
da_copy(eparam->cur_val, eparam->default_val);
|
|
|
|
else
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_shader_set_val(sparam, eparam->cur_val.array,
|
|
|
|
eparam->cur_val.num);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void upload_parameters(struct gs_effect *effect,
|
|
|
|
bool changed_only)
|
|
|
|
{
|
|
|
|
struct darray *vshader_params, *pshader_params;
|
|
|
|
|
|
|
|
if (!effect->cur_pass)
|
|
|
|
return;
|
|
|
|
|
|
|
|
vshader_params = &effect->cur_pass->vertshader_params.da;
|
|
|
|
pshader_params = &effect->cur_pass->pixelshader_params.da;
|
|
|
|
|
|
|
|
upload_shader_params(vshader_params, changed_only);
|
|
|
|
upload_shader_params(pshader_params, changed_only);
|
|
|
|
reset_params(vshader_params);
|
|
|
|
reset_params(pshader_params);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_update_params(gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
if (effect)
|
|
|
|
upload_parameters(effect, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
|
|
|
|
{
|
|
|
|
struct gs_effect_pass *passes;
|
|
|
|
struct gs_effect_pass *cur_pass;
|
|
|
|
|
|
|
|
if (!tech || idx >= tech->passes.num)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
passes = tech->passes.array;
|
|
|
|
cur_pass = passes+idx;
|
|
|
|
|
|
|
|
tech->effect->cur_pass = cur_pass;
|
|
|
|
gs_load_vertexshader(cur_pass->vertshader);
|
|
|
|
gs_load_pixelshader(cur_pass->pixelshader);
|
|
|
|
upload_parameters(tech->effect, false);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gs_technique_begin_pass_by_name(gs_technique_t *tech,
|
|
|
|
const char *name)
|
|
|
|
{
|
|
|
|
if (!tech)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < tech->passes.num; i++) {
|
|
|
|
struct gs_effect_pass *pass = tech->passes.array+i;
|
|
|
|
if (strcmp(pass->name, name) == 0) {
|
|
|
|
gs_technique_begin_pass(tech, i);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void clear_tex_params(struct darray *in_params)
|
|
|
|
{
|
|
|
|
struct pass_shaderparam *params = in_params->array;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < in_params->num; i++) {
|
|
|
|
struct pass_shaderparam *param = params+i;
|
|
|
|
struct gs_shader_param_info info;
|
|
|
|
|
|
|
|
gs_shader_get_param_info(param->sparam, &info);
|
|
|
|
if (info.type == GS_SHADER_PARAM_TEXTURE)
|
|
|
|
gs_shader_set_texture(param->sparam, NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_technique_end_pass(gs_technique_t *tech)
|
|
|
|
{
|
|
|
|
if (!tech) return;
|
|
|
|
|
|
|
|
struct gs_effect_pass *pass = tech->effect->cur_pass;
|
|
|
|
if (!pass)
|
|
|
|
return;
|
|
|
|
|
|
|
|
clear_tex_params(&pass->vertshader_params.da);
|
|
|
|
clear_tex_params(&pass->pixelshader_params.da);
|
|
|
|
tech->effect->cur_pass = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t gs_effect_get_num_params(const gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
return effect ? effect->params.num : 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
|
|
|
|
{
|
|
|
|
if (!effect) return NULL;
|
|
|
|
|
|
|
|
struct gs_effect_param *params = effect->params.array;
|
|
|
|
if (param >= effect->params.num)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return params+param;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
|
|
|
|
const char *name)
|
|
|
|
{
|
|
|
|
if (!effect) return NULL;
|
|
|
|
|
|
|
|
struct gs_effect_param *params = effect->params.array;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < effect->params.num; i++) {
|
|
|
|
struct gs_effect_param *param = params+i;
|
|
|
|
|
|
|
|
if (strcmp(param->name, name) == 0)
|
|
|
|
return param;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
return effect ? effect->view_proj : NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
|
|
|
|
{
|
|
|
|
return effect ? effect->world : NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_get_param_info(const gs_eparam_t *param,
|
|
|
|
struct gs_effect_param_info *info)
|
|
|
|
{
|
|
|
|
if (!param)
|
|
|
|
return;
|
|
|
|
|
|
|
|
info->name = param->name;
|
|
|
|
info->type = param->type;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void effect_setval_inline(gs_eparam_t *param,
|
|
|
|
const void *data, size_t size)
|
|
|
|
{
|
|
|
|
bool size_changed;
|
|
|
|
|
|
|
|
if (!param) {
|
|
|
|
blog(LOG_ERROR, "effect_setval_inline: invalid param");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!data) {
|
|
|
|
blog(LOG_ERROR, "effect_setval_inline: invalid data");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_changed = param->cur_val.num != size;
|
|
|
|
|
|
|
|
if (size_changed)
|
|
|
|
da_resize(param->cur_val, size);
|
|
|
|
|
|
|
|
if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
|
|
|
|
memcpy(param->cur_val.array, data, size);
|
|
|
|
param->changed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_bool(gs_eparam_t *param, bool val)
|
|
|
|
{
|
|
|
|
int b_val = (int)val;
|
|
|
|
effect_setval_inline(param, &b_val, sizeof(int));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_float(gs_eparam_t *param, float val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, &val, sizeof(float));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_int(gs_eparam_t *param, int val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, &val, sizeof(int));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, val, sizeof(struct matrix4));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, val, sizeof(struct vec2));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, val, sizeof(float) * 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, val, sizeof(struct vec4));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, &val, sizeof(gs_texture_t*));
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, val, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gs_effect_set_default(gs_eparam_t *param)
|
|
|
|
{
|
|
|
|
effect_setval_inline(param, param->default_val.array,
|
|
|
|
param->default_val.num);
|
|
|
|
}
|
2016-08-28 12:07:43 +00:00
|
|
|
|
|
|
|
void gs_effect_set_next_sampler(gs_eparam_t *param, gs_samplerstate_t *sampler)
|
|
|
|
{
|
|
|
|
if (!param) {
|
|
|
|
blog(LOG_ERROR, "gs_effect_set_next_sampler: invalid param");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (param->type == GS_SHADER_PARAM_TEXTURE)
|
|
|
|
param->next_sampler = sampler;
|
|
|
|
}
|