2016-02-23 23:16:51 +00:00
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/******************************************************************************
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Copyright (C) 2014 by Ruwen Hahn <palana@stunned.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "../util/bmem.h"
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#include "video-io.h"
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//#define COMPUTE_MATRICES
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#ifdef COMPUTE_MATRICES
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#include "../graphics/matrix3.h"
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#endif
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static struct {
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enum video_colorspace const color_space;
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float const Kb, Kr;
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int const range_min[3];
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int const range_max[3];
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int const black_levels[2][3];
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float float_range_min[3];
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float float_range_max[3];
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float matrix[2][16];
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} format_info[] = {
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{VIDEO_CS_601,
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0.114f,
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0.299f,
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{16, 16, 16},
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{235, 240, 240},
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{{16, 128, 128}, {0, 128, 128}},
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#ifndef COMPUTE_MATRICES
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{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
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{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
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{{1.164384f, 0.000000f, 1.596027f, -0.874202f, 1.164384f, -0.391762f,
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-0.812968f, 0.531668f, 1.164384f, 2.017232f, 0.000000f, -1.085631f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f},
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{1.000000f, 0.000000f, 1.407520f, -0.706520f, 1.000000f, -0.345491f,
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-0.716948f, 0.533303f, 1.000000f, 1.778976f, 0.000000f, -0.892976f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f}}
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#endif
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},
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{VIDEO_CS_709,
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0.0722f,
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0.2126f,
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{16, 16, 16},
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{235, 240, 240},
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{{16, 128, 128}, {0, 128, 128}},
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#ifndef COMPUTE_MATRICES
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{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
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{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
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{{1.164384f, 0.000000f, 1.792741f, -0.972945f, 1.164384f, -0.213249f,
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-0.532909f, 0.301483f, 1.164384f, 2.112402f, 0.000000f, -1.133402f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f},
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{1.000000f, 0.000000f, 1.581000f, -0.793600f, 1.000000f, -0.188062f,
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-0.469967f, 0.330305f, 1.000000f, 1.862906f, 0.000000f, -0.935106f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f}}
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#endif
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},
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};
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#define NUM_FORMATS (sizeof(format_info) / sizeof(format_info[0]))
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#ifdef COMPUTE_MATRICES
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static void log_matrix(float const matrix[16])
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{
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blog(LOG_DEBUG,
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"\n% f, % f, % f, % f"
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"\n% f, % f, % f, % f"
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"\n% f, % f, % f, % f"
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"\n% f, % f, % f, % f",
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matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
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matrix[6], matrix[7], matrix[8], matrix[9], matrix[10], matrix[11],
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matrix[12], matrix[13], matrix[14], matrix[15]);
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}
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static void initialize_matrix(float const Kb, float const Kr,
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int const range_min[3], int const range_max[3],
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int const black_levels[3], float matrix[16])
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{
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struct matrix3 color_matrix;
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int yvals = range_max[0] - range_min[0];
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int uvals = (range_max[1] - range_min[1]) / 2;
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int vvals = (range_max[2] - range_min[2]) / 2;
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vec3_set(&color_matrix.x, 255. / yvals, 0., 255. / vvals * (1. - Kr));
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vec3_set(&color_matrix.y, 255. / yvals,
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255. / uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
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255. / vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
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vec3_set(&color_matrix.z, 255. / yvals, 255. / uvals * (1. - Kb), 0.);
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struct vec3 offsets, multiplied;
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vec3_set(&offsets, -black_levels[0] / 255., -black_levels[1] / 255.,
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-black_levels[2] / 255.);
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vec3_rotate(&multiplied, &offsets, &color_matrix);
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matrix[0] = color_matrix.x.x;
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matrix[1] = color_matrix.x.y;
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matrix[2] = color_matrix.x.z;
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matrix[3] = multiplied.x;
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matrix[4] = color_matrix.y.x;
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matrix[5] = color_matrix.y.y;
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matrix[6] = color_matrix.y.z;
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matrix[7] = multiplied.y;
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matrix[8] = color_matrix.z.x;
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matrix[9] = color_matrix.z.y;
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matrix[10] = color_matrix.z.z;
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matrix[11] = multiplied.z;
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matrix[12] = matrix[13] = matrix[14] = 0.;
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matrix[15] = 1.;
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log_matrix(matrix);
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}
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static void initialize_matrices()
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{
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static int range_min[] = {0, 0, 0};
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static int range_max[] = {255, 255, 255};
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for (size_t i = 0; i < NUM_FORMATS; i++) {
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initialize_matrix(format_info[i].Kb, format_info[i].Kr,
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range_min, range_max,
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format_info[i].black_levels[1],
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format_info[i].matrix[1]);
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initialize_matrix(format_info[i].Kb, format_info[i].Kr,
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format_info[i].range_min,
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format_info[i].range_max,
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format_info[i].black_levels[0],
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format_info[i].matrix[0]);
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for (int j = 0; j < 3; j++) {
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format_info[i].float_range_min[j] =
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format_info[i].range_min[j] / 255.;
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format_info[i].float_range_max[j] =
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format_info[i].range_max[j] / 255.;
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}
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}
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}
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static bool matrices_initialized = false;
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#endif
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static const float full_min[3] = {0.0f, 0.0f, 0.0f};
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static const float full_max[3] = {1.0f, 1.0f, 1.0f};
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bool video_format_get_parameters(enum video_colorspace color_space,
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enum video_range_type range, float matrix[16],
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float range_min[3], float range_max[3])
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{
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#ifdef COMPUTE_MATRICES
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if (!matrices_initialized) {
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initialize_matrices();
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matrices_initialized = true;
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}
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#endif
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if (color_space == VIDEO_CS_DEFAULT)
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color_space = VIDEO_CS_601;
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for (size_t i = 0; i < NUM_FORMATS; i++) {
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if (format_info[i].color_space != color_space)
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continue;
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int full_range = range == VIDEO_RANGE_FULL ? 1 : 0;
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memcpy(matrix, format_info[i].matrix[full_range],
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sizeof(float) * 16);
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if (range == VIDEO_RANGE_FULL) {
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if (range_min)
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memcpy(range_min, full_min, sizeof(float) * 3);
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if (range_max)
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memcpy(range_max, full_max, sizeof(float) * 3);
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return true;
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}
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if (range_min)
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memcpy(range_min, format_info[i].float_range_min,
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sizeof(float) * 3);
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if (range_max)
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memcpy(range_max, format_info[i].float_range_max,
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sizeof(float) * 3);
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return true;
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}
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return false;
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}
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