yolobs-studio/docs/sphinx/reference-frontend-api.rst

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OBS Studio Frontend API
=======================
The OBS Studio frontend API is the API specific to OBS Studio itself.
.. code:: cpp
#include <obs-frontend-api.h>
Structures/Enumerations
-----------------------
.. type:: enum obs_frontend_event
Specifies a front-end event. Can be one of the following values:
- **OBS_FRONTEND_EVENT_STREAMING_STARTING**
Triggered when streaming is starting.
- **OBS_FRONTEND_EVENT_STREAMING_STARTED**
Triggered when streaming has successfully started.
- **OBS_FRONTEND_EVENT_STREAMING_STOPPING**
Triggered when streaming is stopping.
- **OBS_FRONTEND_EVENT_STREAMING_STOPPED**
Triggered when streaming has fully stopped.
- **OBS_FRONTEND_EVENT_RECORDING_STARTING**
Triggered when recording is starting.
- **OBS_FRONTEND_EVENT_RECORDING_STARTED**
Triggered when recording has successfully started.
- **OBS_FRONTEND_EVENT_RECORDING_STOPPING**
Triggered when recording is stopping.
- **OBS_FRONTEND_EVENT_RECORDING_STOPPED**
Triggered when recording has fully stopped.
- **OBS_FRONTEND_EVENT_SCENE_CHANGED**
Triggered when the current scene has changed.
- **OBS_FRONTEND_EVENT_SCENE_LIST_CHANGED**
Triggered when a scenes has been added/removed/reordered by the
user.
- **OBS_FRONTEND_EVENT_TRANSITION_CHANGED**
Triggered when the current transition has changed by the user.
- **OBS_FRONTEND_EVENT_TRANSITION_STOPPED**
Triggered when a transition has completed.
- **OBS_FRONTEND_EVENT_TRANSITION_LIST_CHANGED**
Triggered when the user adds/removes transitions.
- **OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED**
Triggered when the user has changed the current scene collection.
- **OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED**
Triggered when the user has added/removed/renamed scene
collections.
- **OBS_FRONTEND_EVENT_PROFILE_CHANGED**
Triggered when the user has changed the current profile.
- **OBS_FRONTEND_EVENT_PROFILE_LIST_CHANGED**
Triggered when the user has added/removed/renamed profiles.
- **OBS_FRONTEND_EVENT_EXIT**
Triggered when the program is about to exit.
- **OBS_FRONTEND_EVENT_REPLAY_BUFFER_STARTING**
Triggered when the replay buffer is starting.
- **OBS_FRONTEND_EVENT_REPLAY_BUFFER_STARTED**
Triggered when the replay buffer has successfully started.
- **OBS_FRONTEND_EVENT_REPLAY_BUFFER_STOPPING**
Triggered when the replay buffer is stopping.
- **OBS_FRONTEND_EVENT_REPLAY_BUFFER_STOPPED**
Triggered when the replay buffer has fully stopped.
- **OBS_FRONTEND_EVENT_STUDIO_MODE_ENABLED**
Triggered when the user has turned on studio mode.
- **OBS_FRONTEND_EVENT_STUDIO_MODE_DISABLED**
Triggered when the user has turned off studio mode.
- **OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED**
Triggered when the current preview scene has changed in studio
mode.
- **OBS_FRONTEND_EVENT_SCENE_COLLECTION_CLEANUP**
Triggered when a scene collection has been completely unloaded, and
the program is either about to load a new scene collection, or the
program is about to exit.
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- **OBS_FRONTEND_FINISHED_LOADING**
Triggered when the program has finished loading.
- **OBS_FRONTEND_EVENT_RECORDING_PAUSED**
Triggered when the recording has been paused.
- **OBS_FRONTEND_EVENT_RECORDING_UNPAUSED**
Triggered when the recording has been unpaused.
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.. type:: struct obs_frontend_source_list
- DARRAY(obs_source_t*) **sources**
Example usage:
.. code:: cpp
struct obs_frontend_source_list scenes;
obs_frontend_get_scenes(&scenes);
for (size_t i = 0; i < scenes.num; i++) {
obs_source_t *source = scenes.sources.array[i];
[...]
}
obs_frontend_source_list_free(&scenes);
.. type:: typedef void (*obs_frontend_cb)(void *private_data)
Frontend tool menu callback.
.. type:: typedef void (*obs_frontend_event_cb)(enum obs_frontend_event event, void *private_data)
Frontend event callback.
.. type:: typedef void (*obs_frontend_save_cb)(obs_data_t *save_data, bool saving, void *private_data)
Frontend save/load callback.
.. type:: typedef bool (*obs_frontend_translate_ui_cb)(const char *text, const char **out)
Translation callback.
Functions
---------
.. function:: void obs_frontend_source_list_free(struct obs_frontend_source_list *source_list)
Releases sources within a source list and frees the list.
:param source_list: Source list to free.
---------------------------------------
.. function:: void *obs_frontend_get_main_window(void)
:return: The QMainWindow pointer to the OBS Studio window.
---------------------------------------
.. function:: void *obs_frontend_get_main_window_handle(void)
:return: The native window handle of the OBS Studio window.
---------------------------------------
.. function:: char **obs_frontend_get_scene_names(void)
:return: The scene name list, ending with NULL. The list is stored
within one contiguous segment of memory, so freeing the
returned pointer with :c:func:`bfree()` will free the entire
list.
---------------------------------------
.. function:: void obs_frontend_get_scenes(struct obs_frontend_source_list *sources)
:param sources: Pointer to a :c:type:`obs_frontend_source_list`
structure to receive the list of
reference-incremented scenes. Release with
:c:func:`obs_frontend_source_list_free`.
---------------------------------------
.. function:: obs_source_t *obs_frontend_get_current_scene(void)
:return: A new reference to the currently active scene.
---------------------------------------
.. function:: void obs_frontend_set_current_scene(obs_source_t *scene)
:param scene: The scene to set as the current scene.
---------------------------------------
.. function:: void obs_frontend_get_transitions(struct obs_frontend_source_list *sources)
:param sources: Pointer to a :c:type:`obs_frontend_source_list`
structure to receive the list of
reference-incremented transitions. Release with
:c:func:`obs_frontend_source_list_free`.
---------------------------------------
.. function:: obs_source_t *obs_frontend_get_current_transition(void)
:return: A new reference to the currently active transition.
---------------------------------------
.. function:: void obs_frontend_set_current_transition(obs_source_t *transition)
:param transition: The transition to set as the current transition.
---------------------------------------
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.. function:: int obs_frontend_get_transition_duration(void)
:return: The transition duration (in milliseconds) currently set in the UI.
---------------------------------------
.. function:: void obs_frontend_set_transition_duration(int duration)
:param duration: Desired transition duration (in milliseconds)
---------------------------------------
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.. function:: char **obs_frontend_get_scene_collections(void)
:return: The list of profile names, ending with NULL. The list is
stored within one contiguous segment of memory, so freeing
the returned pointer with :c:func:`bfree()` will free the
entire list.
---------------------------------------
.. function:: char *obs_frontend_get_current_scene_collection(void)
:return: A new pointer to the current scene collection name. Free
with :c:func:`bfree()`.
---------------------------------------
.. function:: void obs_frontend_set_current_scene_collection(const char *collection)
:param profile: Name of the scene collection to activate.
---------------------------------------
.. function:: char **obs_frontend_get_profiles(void)
:return: The list of profile names, ending with NULL. The list is
stored within one contiguous segment of memory, so freeing
the returned pointer with :c:func:`bfree()` will free the
entire list.
---------------------------------------
.. function:: char *obs_frontend_get_current_profile(void)
:return: A new pointer to the current profile name. Free with
:c:func:`bfree()`.
---------------------------------------
.. function:: void obs_frontend_set_current_profile(const char *profile)
:param profile: Name of the profile to activate.
---------------------------------------
.. function:: void obs_frontend_add_event_callback(obs_frontend_event_cb callback, void *private_data)
Adds a callback that will be called when a frontend event occurs.
See :c:type:`obs_frontend_event` on what sort of events can be
triggered.
:param callback: Callback to use when a frontend event occurs.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_remove_event_callback(obs_frontend_event_cb callback, void *private_data)
Removes an event callback.
:param callback: Callback to remove.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_add_save_callback(obs_frontend_save_cb callback, void *private_data)
Adds a callback that will be called when the current scene collection
is being saved/loaded.
:param callback: Callback to use when saving/loading a scene
collection.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_remove_save_callback(obs_frontend_save_cb callback, void *private_data)
Removes a save/load callback.
:param callback: Callback to remove.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_add_preload_callback(obs_frontend_save_cb callback, void *private_data)
Adds a callback that will be called right before a scene collection
is loaded. Useful if you
:param callback: Callback to use when pre-loading.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_remove_preload_callback(obs_frontend_save_cb callback, void *private_data)
Removes a pre-load callback.
:param callback: Callback to remove.
:param private_data: Private data associated with the callback.
---------------------------------------
.. function:: void obs_frontend_push_ui_translation(obs_frontend_translate_ui_cb translate)
Pushes a UI translation callback. This allows a front-end plugin to
intercept when Qt is automatically generating translating data.
Typically this is just called with obs_module_get_string.
:param translate: The translation callback to use.
---------------------------------------
.. function:: void obs_frontend_pop_ui_translation(void)
Pops the current UI translation callback.
---------------------------------------
.. function:: void obs_frontend_streaming_start(void)
Starts streaming.
---------------------------------------
.. function:: void obs_frontend_streaming_stop(void)
Stops streaming.
---------------------------------------
.. function:: bool obs_frontend_streaming_active(void)
:return: *true* if streaming active, *false* otherwise.
---------------------------------------
.. function:: void obs_frontend_recording_start(void)
Starts recording.
---------------------------------------
.. function:: void obs_frontend_recording_stop(void)
Stops recording.
---------------------------------------
.. function:: bool obs_frontend_recording_active(void)
:return: *true* if recording active, *false* otherwise.
---------------------------------------
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.. function:: void obs_frontend_recording_pause(bool pause)
:pause: *true* to pause recording, *false* to unpause.
---------------------------------------
.. function:: bool obs_frontend_recording_paused(void)
:return: *true* if recording paused, *false* otherwise.
---------------------------------------
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.. function:: void obs_frontend_replay_buffer_start(void)
Starts replay buffer.
---------------------------------------
.. function:: void obs_frontend_replay_buffer_stop(void)
Stops replay buffer.
---------------------------------------
.. function:: void obs_frontend_replay_buffer_save(void)
Saves a replay if the replay buffer is active.
---------------------------------------
.. function:: bool obs_frontend_replay_buffer_active(void)
:return: *true* if replay buffer active, *false* otherwise.
---------------------------------------
.. function:: void obs_frontend_save(void)
Saves the current scene collection.
---------------------------------------
.. function:: obs_output_t *obs_frontend_get_streaming_output(void)
:return: A new reference to the current streaming output.
---------------------------------------
.. function:: obs_output_t *obs_frontend_get_recording_output(void)
:return: A new reference to the current srecording output.
---------------------------------------
.. function:: obs_output_t *obs_frontend_get_replay_buffer_output(void)
:return: A new reference to the current replay buffer output.
---------------------------------------
.. function:: void obs_frontend_set_streaming_service(obs_service_t *service)
Sets the current streaming service to stream with.
:param service: The streaming service to set.
---------------------------------------
.. function:: obs_service_t *obs_frontend_get_streaming_service(void)
:return: A new reference to the current streaming service object.
---------------------------------------
.. function:: void obs_frontend_save_streaming_service(void)
Saves the current streaming service data.
---------------------------------------
.. function:: bool obs_frontend_preview_program_mode_active(void)
:return: *true* if studio mode is active, *false* otherwise.
---------------------------------------
.. function:: void obs_frontend_set_preview_program_mode(bool enable)
Activates/deactivates studio mode.
:param enable: *true* to activate studio mode, *false* to deactivate
studio mode.
---------------------------------------
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.. function:: void obs_frontend_preview_program_trigger_transition(void)
Triggers a preview-to-program transition if studio mode is active.
---------------------------------------
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.. function:: obs_source_t *obs_frontend_get_current_preview_scene(void)
:return: A new reference to the current preview scene if studio mode
is active, or the current scene if studio mode is not
active.
---------------------------------------
.. function:: void obs_frontend_set_current_preview_scene(obs_source_t *scene)
Sets the current preview scene in studio mode, or the currently
active scene if not in studio mode.
:param scene: The scene to set as the current preview.