yolobs-studio/UI/window-basic-adv-audio.hpp

49 lines
1 KiB
C++
Raw Permalink Normal View History

2016-02-23 23:16:51 +00:00
#pragma once
#include <obs.hpp>
#include <QDialog>
#include <vector>
2020-03-25 08:07:22 +00:00
#include <QCheckBox>
#include <QPointer>
2016-02-23 23:16:51 +00:00
class OBSAdvAudioCtrl;
class QGridLayout;
// "Basic advanced audio"? ...
class OBSBasicAdvAudio : public QDialog {
Q_OBJECT
private:
QWidget *controlArea;
QGridLayout *mainLayout;
2020-03-25 08:07:22 +00:00
QPointer<QCheckBox> activeOnly;
2020-10-01 20:15:25 +00:00
QPointer<QCheckBox> usePercent;
2016-02-23 23:16:51 +00:00
OBSSignal sourceAddedSignal;
OBSSignal sourceRemovedSignal;
2020-03-25 08:07:22 +00:00
bool showInactive;
bool showVisible;
2016-02-23 23:16:51 +00:00
2019-09-22 21:19:10 +00:00
std::vector<OBSAdvAudioCtrl *> controls;
2016-02-23 23:16:51 +00:00
inline void AddAudioSource(obs_source_t *source);
static bool EnumSources(void *param, obs_source_t *source);
static void OBSSourceAdded(void *param, calldata_t *calldata);
static void OBSSourceRemoved(void *param, calldata_t *calldata);
public slots:
void SourceAdded(OBSSource source);
void SourceRemoved(OBSSource source);
2020-10-01 20:15:25 +00:00
void SetVolumeType(bool percent);
2020-03-25 08:07:22 +00:00
void ActiveOnlyChanged(bool checked);
2016-02-23 23:16:51 +00:00
public:
OBSBasicAdvAudio(QWidget *parent);
~OBSBasicAdvAudio();
2020-03-25 08:07:22 +00:00
void SetShowInactive(bool showInactive);
void SetIconsVisible(bool visible);
2016-02-23 23:16:51 +00:00
};