New upstream version 1.0.36
This commit is contained in:
parent
b511a112e6
commit
10b8518c22
214 changed files with 12416 additions and 59622 deletions
484
src/event.c
484
src/event.c
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@ -1,6 +1,7 @@
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/*
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event.c -- I/O, timeout and signal event handling
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Copyright (C) 2012-2013 Guus Sliepen <guus@tinc-vpn.org>
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event.c -- event queue
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Copyright (C) 2002-2009 Guus Sliepen <guus@tinc-vpn.org>,
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2002-2005 Ivo Timmermans
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -19,471 +20,102 @@
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#include "system.h"
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#include "dropin.h"
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#include "avl_tree.h"
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#include "event.h"
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#include "net.h"
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#include "utils.h"
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#include "xalloc.h"
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struct timeval now;
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avl_tree_t *event_tree;
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extern time_t now;
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#ifndef HAVE_MINGW
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static fd_set readfds;
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static fd_set writefds;
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#else
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static const long READ_EVENTS = FD_READ | FD_ACCEPT | FD_CLOSE;
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static const long WRITE_EVENTS = FD_WRITE | FD_CONNECT;
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static DWORD event_count = 0;
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#endif
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static bool running;
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static int id;
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static int io_compare(const io_t *a, const io_t *b) {
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#ifndef HAVE_MINGW
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return a->fd - b->fd;
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#else
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if(a->event < b->event) {
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return -1;
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}
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if(a->event > b->event) {
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static int event_compare(const event_t *a, const event_t *b) {
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if(a->time > b->time) {
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return 1;
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}
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return 0;
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#endif
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}
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static int timeout_compare(const timeout_t *a, const timeout_t *b) {
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struct timeval diff;
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timersub(&a->tv, &b->tv, &diff);
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if(diff.tv_sec < 0) {
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if(a->time < b->time) {
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return -1;
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}
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if(diff.tv_sec > 0) {
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return 1;
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}
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if(diff.tv_usec < 0) {
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return -1;
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}
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if(diff.tv_usec > 0) {
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return 1;
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}
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if(a < b) {
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return -1;
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}
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if(a > b) {
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return 1;
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}
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return 0;
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return a->id - b->id;
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}
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static splay_tree_t io_tree = {.compare = (splay_compare_t)io_compare};
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static splay_tree_t timeout_tree = {.compare = (splay_compare_t)timeout_compare};
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void init_events(void) {
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event_tree = avl_alloc_tree((avl_compare_t) event_compare, (avl_action_t) free_event);
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}
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void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) {
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if(io->cb) {
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void exit_events(void) {
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avl_delete_tree(event_tree);
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}
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void expire_events(void) {
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avl_node_t *node;
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event_t *event;
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time_t diff;
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/*
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* Make all events appear expired by subtracting the difference between
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* the expiration time of the last event and the current time.
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*/
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if(!event_tree->tail) {
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return;
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}
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io->fd = fd;
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#ifdef HAVE_MINGW
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event = event_tree->tail->data;
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if(io->fd != -1) {
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io->event = WSACreateEvent();
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if(io->event == WSA_INVALID_EVENT) {
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abort();
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}
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}
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event_count++;
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#endif
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io->cb = cb;
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io->data = data;
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io->node.data = io;
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io_set(io, flags);
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if(!splay_insert_node(&io_tree, &io->node)) {
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abort();
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}
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}
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#ifdef HAVE_MINGW
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void io_add_event(io_t *io, io_cb_t cb, void *data, WSAEVENT event) {
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io->event = event;
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io_add(io, cb, data, -1, 0);
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}
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#endif
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void io_set(io_t *io, int flags) {
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if(flags == io->flags) {
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if(event->time <= now) {
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return;
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}
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io->flags = flags;
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diff = event->time - now;
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if(io->fd == -1) {
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return;
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}
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#ifndef HAVE_MINGW
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if(flags & IO_READ) {
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FD_SET(io->fd, &readfds);
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} else {
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FD_CLR(io->fd, &readfds);
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}
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if(flags & IO_WRITE) {
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FD_SET(io->fd, &writefds);
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} else {
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FD_CLR(io->fd, &writefds);
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}
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#else
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long events = 0;
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if(flags & IO_WRITE) {
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events |= WRITE_EVENTS;
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}
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if(flags & IO_READ) {
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events |= READ_EVENTS;
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}
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if(WSAEventSelect(io->fd, io->event, events) != 0) {
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abort();
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}
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#endif
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}
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void io_del(io_t *io) {
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if(!io->cb) {
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return;
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}
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io_set(io, 0);
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#ifdef HAVE_MINGW
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if(io->fd != -1 && WSACloseEvent(io->event) == FALSE) {
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abort();
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}
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event_count--;
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#endif
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splay_unlink_node(&io_tree, &io->node);
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io->cb = NULL;
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}
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void timeout_add(timeout_t *timeout, timeout_cb_t cb, void *data, struct timeval *tv) {
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timeout->cb = cb;
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timeout->data = data;
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timeout->node.data = timeout;
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timeout_set(timeout, tv);
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}
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void timeout_set(timeout_t *timeout, struct timeval *tv) {
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if(timerisset(&timeout->tv)) {
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splay_unlink_node(&timeout_tree, &timeout->node);
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}
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if(!now.tv_sec) {
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gettimeofday(&now, NULL);
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}
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timeradd(&now, tv, &timeout->tv);
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if(!splay_insert_node(&timeout_tree, &timeout->node)) {
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abort();
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for(node = event_tree->head; node; node = node->next) {
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event = node->data;
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event->time -= diff;
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}
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}
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void timeout_del(timeout_t *timeout) {
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if(!timeout->cb) {
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return;
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}
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splay_unlink_node(&timeout_tree, &timeout->node);
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timeout->cb = 0;
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timeout->tv = (struct timeval) {
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0, 0
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};
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event_t *new_event(void) {
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return xmalloc_and_zero(sizeof(event_t));
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}
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#ifndef HAVE_MINGW
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static int signal_compare(const signal_t *a, const signal_t *b) {
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return a->signum - b->signum;
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void free_event(event_t *event) {
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free(event);
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}
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static io_t signalio;
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static int pipefd[2] = {-1, -1};
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static splay_tree_t signal_tree = {.compare = (splay_compare_t)signal_compare};
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static void signal_handler(int signum) {
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unsigned char num = signum;
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write(pipefd[1], &num, 1);
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void event_add(event_t *event) {
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event->id = ++id;
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avl_insert(event_tree, event);
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}
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static void signalio_handler(void *data, int flags) {
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(void)data;
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(void)flags;
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unsigned char signum;
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if(read(pipefd[0], &signum, 1) != 1) {
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return;
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}
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signal_t *sig = splay_search(&signal_tree, &((signal_t) {
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.signum = signum
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}));
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if(sig) {
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sig->cb(sig->data);
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}
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void event_del(event_t *event) {
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avl_delete(event_tree, event);
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}
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static void pipe_init(void) {
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if(!pipe(pipefd)) {
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io_add(&signalio, signalio_handler, NULL, pipefd[0], IO_READ);
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}
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}
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event_t *get_expired_event(void) {
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event_t *event;
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void signal_add(signal_t *sig, signal_cb_t cb, void *data, int signum) {
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if(sig->cb) {
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return;
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}
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if(event_tree->head) {
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event = event_tree->head->data;
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sig->cb = cb;
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sig->data = data;
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sig->signum = signum;
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sig->node.data = sig;
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if(pipefd[0] == -1) {
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pipe_init();
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}
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signal(sig->signum, signal_handler);
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if(!splay_insert_node(&signal_tree, &sig->node)) {
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abort();
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}
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}
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void signal_del(signal_t *sig) {
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if(!sig->cb) {
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return;
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}
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signal(sig->signum, SIG_DFL);
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splay_unlink_node(&signal_tree, &sig->node);
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sig->cb = NULL;
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}
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#endif
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static struct timeval *get_time_remaining(struct timeval *diff) {
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gettimeofday(&now, NULL);
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struct timeval *tv = NULL;
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while(timeout_tree.head) {
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timeout_t *timeout = timeout_tree.head->data;
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timersub(&timeout->tv, &now, diff);
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if(diff->tv_sec < 0) {
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timeout->cb(timeout->data);
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if(timercmp(&timeout->tv, &now, <)) {
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timeout_del(timeout);
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}
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} else {
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tv = diff;
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break;
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if(event->time <= now) {
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avl_node_t *node = event_tree->head;
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avl_unlink_node(event_tree, node);
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free(node);
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return event;
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}
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}
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return tv;
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return NULL;
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}
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bool event_loop(void) {
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running = true;
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#ifndef HAVE_MINGW
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fd_set readable;
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fd_set writable;
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while(running) {
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struct timeval diff;
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struct timeval *tv = get_time_remaining(&diff);
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memcpy(&readable, &readfds, sizeof(readable));
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memcpy(&writable, &writefds, sizeof(writable));
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int fds = 0;
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if(io_tree.tail) {
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io_t *last = io_tree.tail->data;
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fds = last->fd + 1;
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}
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int n = select(fds, &readable, &writable, NULL, tv);
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if(n < 0) {
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if(sockwouldblock(sockerrno)) {
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continue;
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} else {
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return false;
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}
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}
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if(!n) {
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continue;
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}
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unsigned int curgen = io_tree.generation;
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for splay_each(io_t, io, &io_tree) {
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if(FD_ISSET(io->fd, &writable)) {
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io->cb(io->data, IO_WRITE);
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} else if(FD_ISSET(io->fd, &readable)) {
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io->cb(io->data, IO_READ);
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} else {
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continue;
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}
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/*
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There are scenarios in which the callback will remove another io_t from the tree
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(e.g. closing a double connection). Since splay_each does not support that, we
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need to exit the loop if that happens. That's okay, since any remaining events will
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get picked up by the next select() call.
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*/
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if(curgen != io_tree.generation) {
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break;
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}
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}
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event_t *peek_next_event(void) {
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if(event_tree->head) {
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return event_tree->head->data;
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}
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#else
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while(running) {
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struct timeval diff;
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struct timeval *tv = get_time_remaining(&diff);
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DWORD timeout_ms = tv ? (tv->tv_sec * 1000 + tv->tv_usec / 1000 + 1) : WSA_INFINITE;
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if(!event_count) {
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Sleep(timeout_ms);
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continue;
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}
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/*
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For some reason, Microsoft decided to make the FD_WRITE event edge-triggered instead of level-triggered,
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which is the opposite of what select() does. In practice, that means that if a FD_WRITE event triggers,
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it will never trigger again until a send() returns EWOULDBLOCK. Since the semantics of this event loop
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is that write events are level-triggered (i.e. they continue firing until the socket is full), we need
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to emulate these semantics by making sure we fire each IO_WRITE that is still writeable.
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Note that technically FD_CLOSE has the same problem, but it's okay because user code does not rely on
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this event being fired again if ignored.
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*/
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unsigned int curgen = io_tree.generation;
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for splay_each(io_t, io, &io_tree) {
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if(io->flags & IO_WRITE && send(io->fd, NULL, 0, 0) == 0) {
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io->cb(io->data, IO_WRITE);
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if(curgen != io_tree.generation) {
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break;
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}
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}
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}
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if(event_count > WSA_MAXIMUM_WAIT_EVENTS) {
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WSASetLastError(WSA_INVALID_PARAMETER);
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return(false);
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}
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WSAEVENT events[WSA_MAXIMUM_WAIT_EVENTS];
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io_t *io_map[WSA_MAXIMUM_WAIT_EVENTS];
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DWORD event_index = 0;
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for splay_each(io_t, io, &io_tree) {
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events[event_index] = io->event;
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io_map[event_index] = io;
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event_index++;
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}
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/*
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* If the generation number changes due to event addition
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* or removal by a callback we restart the loop.
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*/
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curgen = io_tree.generation;
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for(DWORD event_offset = 0; event_offset < event_count;) {
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DWORD result = WSAWaitForMultipleEvents(event_count - event_offset, &events[event_offset], FALSE, timeout_ms, FALSE);
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if(result == WSA_WAIT_TIMEOUT) {
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break;
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}
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if(result < WSA_WAIT_EVENT_0 || result >= WSA_WAIT_EVENT_0 + event_count - event_offset) {
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return(false);
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}
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/* Look up io in the map by index. */
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event_index = result - WSA_WAIT_EVENT_0 + event_offset;
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io_t *io = io_map[event_index];
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if(io->fd == -1) {
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io->cb(io->data, 0);
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if(curgen != io_tree.generation) {
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break;
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}
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} else {
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WSANETWORKEVENTS network_events;
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if(WSAEnumNetworkEvents(io->fd, io->event, &network_events) != 0) {
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return(false);
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}
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if(network_events.lNetworkEvents & READ_EVENTS) {
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io->cb(io->data, IO_READ);
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if(curgen != io_tree.generation) {
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break;
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}
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}
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/*
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The fd might be available for write too. However, if we already fired the read callback, that
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callback might have deleted the io (e.g. through terminate_connection()), so we can't fire the
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write callback here. Instead, we loop back and let the writable io loop above handle it.
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*/
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}
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/* Continue checking the rest of the events. */
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event_offset = event_index + 1;
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/* Just poll the next time through. */
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timeout_ms = 0;
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}
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}
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#endif
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return true;
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}
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void event_exit(void) {
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running = false;
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return NULL;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue