tinc/src/net.c

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/*
net.c -- most of the network code
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Copyright (C) 1998-2005 Ivo Timmermans,
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2000-2013 Guus Sliepen <guus@tinc-vpn.org>
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2006 Scott Lamb <slamb@slamb.org>
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2011 Loïc Grenié <loic.grenie@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "system.h"
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#include "utils.h"
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#include "conf.h"
#include "connection.h"
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#include "device.h"
#include "graph.h"
#include "logger.h"
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#include "meta.h"
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#include "names.h"
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#include "net.h"
#include "netutl.h"
#include "process.h"
#include "protocol.h"
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#include "subnet.h"
#include "xalloc.h"
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int contradicting_add_edge = 0;
int contradicting_del_edge = 0;
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static int sleeptime = 10;
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time_t last_config_check = 0;
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/* Purge edges and subnets of unreachable nodes. Use carefully. */
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void purge(void) {
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logger(DEBUG_PROTOCOL, LOG_DEBUG, "Purging unreachable nodes");
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/* Remove all edges and subnets owned by unreachable nodes. */
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for splay_each(node_t, n, node_tree) {
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if(!n->status.reachable) {
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logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Purging node %s (%s)", n->name, n->hostname);
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for splay_each(subnet_t, s, n->subnet_tree) {
send_del_subnet(everyone, s);
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if(!strictsubnets)
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subnet_del(n, s);
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}
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for splay_each(edge_t, e, n->edge_tree) {
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if(!tunnelserver)
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send_del_edge(everyone, e);
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edge_del(e);
}
}
}
/* Check if anyone else claims to have an edge to an unreachable node. If not, delete node. */
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for splay_each(node_t, n, node_tree) {
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if(!n->status.reachable) {
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for splay_each(edge_t, e, edge_weight_tree)
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if(e->to == n)
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return;
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if(!autoconnect && (!strictsubnets || !n->subnet_tree->head))
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/* in strictsubnets mode do not delete nodes with subnets */
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node_del(n);
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}
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}
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}
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/*
Terminate a connection:
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- Mark it as inactive
- Remove the edge representing this connection
- Kill it with fire
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- Check if we need to retry making an outgoing connection
*/
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void terminate_connection(connection_t *c, bool report) {
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logger(DEBUG_CONNECTIONS, LOG_NOTICE, "Closing connection with %s (%s)", c->name, c->hostname);
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c->status.active = false;
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if(c->node && c->node->connection == c)
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c->node->connection = NULL;
if(c->edge) {
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if(report && !tunnelserver)
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send_del_edge(everyone, c->edge);
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edge_del(c->edge);
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c->edge = NULL;
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/* Run MST and SSSP algorithms */
graph();
/* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
if(report && !c->node->status.reachable) {
edge_t *e;
e = lookup_edge(c->node, myself);
if(e) {
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if(!tunnelserver)
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send_del_edge(everyone, e);
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edge_del(e);
}
}
}
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outgoing_t *outgoing = c->outgoing;
connection_del(c);
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/* Check if this was our outgoing connection */
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if(outgoing)
do_outgoing_connection(outgoing);
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}
/*
Check if the other end is active.
If we have sent packets, but didn't receive any,
then possibly the other end is dead. We send a
PING request over the meta connection. If the other
end does not reply in time, we consider them dead
and close the connection.
*/
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static void timeout_handler(void *data) {
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for list_each(connection_t, c, connection_list) {
if(c->status.control)
continue;
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if(c->last_ping_time + pingtimeout <= now.tv_sec) {
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if(c->status.active) {
if(c->status.pinged) {
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logger(DEBUG_CONNECTIONS, LOG_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)now.tv_sec - c->last_ping_time);
} else if(c->last_ping_time + pinginterval <= now.tv_sec) {
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send_ping(c);
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continue;
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} else {
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continue;
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}
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} else {
if(c->status.connecting)
logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout while connecting to %s (%s)", c->name, c->hostname);
else
logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout from %s (%s) during authentication", c->name, c->hostname);
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}
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terminate_connection(c, c->status.active);
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}
}
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timeout_set(data, &(struct timeval){pingtimeout, rand() % 100000});
}
static void periodic_handler(void *data) {
/* Check if there are too many contradicting ADD_EDGE and DEL_EDGE messages.
This usually only happens when another node has the same Name as this node.
If so, sleep for a short while to prevent a storm of contradicting messages.
*/
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if(contradicting_del_edge > 100 && contradicting_add_edge > 100) {
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logger(DEBUG_ALWAYS, LOG_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", sleeptime);
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usleep(sleeptime * 1000000LL);
sleeptime *= 2;
if(sleeptime < 0)
sleeptime = 3600;
} else {
sleeptime /= 2;
if(sleeptime < 10)
sleeptime = 10;
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}
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contradicting_add_edge = 0;
contradicting_del_edge = 0;
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/* If AutoConnect is set, check if we need to make or break connections. */
if(autoconnect && node_tree->count > 1) {
/* Count number of active connections */
int nc = 0;
for list_each(connection_t, c, connection_list) {
if(c->status.active && !c->status.control)
nc++;
}
if(nc < autoconnect) {
/* Not enough active connections, try to add one.
Choose a random node, if we don't have a connection to it,
and we are not already trying to make one, create an
outgoing connection to this node.
*/
int r = rand() % node_tree->count;
int i = 0;
for splay_each(node_t, n, node_tree) {
if(i++ != r)
continue;
if(n->connection)
break;
bool found = false;
for list_each(outgoing_t, outgoing, outgoing_list) {
if(!strcmp(outgoing->name, n->name)) {
found = true;
break;
}
}
if(!found) {
logger(DEBUG_CONNECTIONS, LOG_INFO, "Autoconnecting to %s", n->name);
outgoing_t *outgoing = xmalloc_and_zero(sizeof *outgoing);
outgoing->name = xstrdup(n->name);
list_insert_tail(outgoing_list, outgoing);
setup_outgoing_connection(outgoing);
}
break;
}
} else if(nc > autoconnect) {
/* Too many active connections, try to remove one.
Choose a random outgoing connection to a node
that has at least one other connection.
*/
int r = rand() % nc;
int i = 0;
for list_each(connection_t, c, connection_list) {
if(!c->status.active || c->status.control)
continue;
if(i++ != r)
continue;
if(!c->outgoing || !c->node || c->node->edge_tree->count < 2)
break;
logger(DEBUG_CONNECTIONS, LOG_INFO, "Autodisconnecting from %s", c->name);
list_delete(outgoing_list, c->outgoing);
c->outgoing = NULL;
terminate_connection(c, c->status.active);
break;
}
}
if(nc >= autoconnect) {
/* If we have enough active connections,
remove any pending outgoing connections.
*/
for list_each(outgoing_t, o, outgoing_list) {
bool found = false;
for list_each(connection_t, c, connection_list) {
if(c->outgoing == o) {
found = true;
break;
}
}
if(!found) {
logger(DEBUG_CONNECTIONS, LOG_INFO, "Cancelled outgoing connection to %s", o->name);
list_delete_node(outgoing_list, node);
}
}
}
}
timeout_set(data, &(struct timeval){5, rand() % 100000});
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}
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void handle_meta_connection_data(connection_t *c) {
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if (!receive_meta(c)) {
terminate_connection(c, c->status.active);
return;
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}
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}
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#ifndef HAVE_MINGW
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static void sigterm_handler(void *data) {
logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(((signal_t *)data)->signum));
event_exit();
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}
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static void sighup_handler(void *data) {
logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(((signal_t *)data)->signum));
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reopenlogger();
reload_configuration();
}
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static void sigalrm_handler(void *data) {
logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(((signal_t *)data)->signum));
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retry();
}
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#endif
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int reload_configuration(void) {
char *fname;
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/* Reread our own configuration file */
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exit_configuration(&config_tree);
init_configuration(&config_tree);
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if(!read_server_config()) {
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logger(DEBUG_ALWAYS, LOG_ERR, "Unable to reread configuration file, exitting.");
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event_exit();
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return EINVAL;
}
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read_config_options(config_tree, NULL);
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xasprintf(&fname, "%s" SLASH "hosts" SLASH "%s", confbase, myself->name);
read_config_file(config_tree, fname);
free(fname);
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/* Parse some options that are allowed to be changed while tinc is running */
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setup_myself_reloadable();
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/* If StrictSubnet is set, expire deleted Subnets and read new ones in */
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if(strictsubnets) {
for splay_each(subnet_t, subnet, subnet_tree)
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subnet->expires = 1;
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load_all_subnets();
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for splay_each(subnet_t, subnet, subnet_tree) {
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if(subnet->expires == 1) {
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send_del_subnet(everyone, subnet);
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if(subnet->owner->status.reachable)
subnet_update(subnet->owner, subnet, false);
subnet_del(subnet->owner, subnet);
} else if(subnet->expires == -1) {
subnet->expires = 0;
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} else {
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send_add_subnet(everyone, subnet);
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if(subnet->owner->status.reachable)
subnet_update(subnet->owner, subnet, true);
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}
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}
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} else { /* Only read our own subnets back in */
for splay_each(subnet_t, subnet, myself->subnet_tree)
if(!subnet->expires)
subnet->expires = 1;
config_t *cfg = lookup_config(config_tree, "Subnet");
while(cfg) {
subnet_t *subnet, *s2;
if(!get_config_subnet(cfg, &subnet))
continue;
if((s2 = lookup_subnet(myself, subnet))) {
if(s2->expires == 1)
s2->expires = 0;
free_subnet(subnet);
} else {
subnet_add(myself, subnet);
send_add_subnet(everyone, subnet);
subnet_update(myself, subnet, true);
}
cfg = lookup_config_next(config_tree, cfg);
}
for splay_each(subnet_t, subnet, myself->subnet_tree) {
if(subnet->expires == 1) {
send_del_subnet(everyone, subnet);
subnet_update(myself, subnet, false);
subnet_del(myself, subnet);
}
}
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}
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/* Try to make outgoing connections */
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try_outgoing_connections();
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/* Close connections to hosts that have a changed or deleted host config file */
for list_each(connection_t, c, connection_list) {
if(c->status.control)
continue;
xasprintf(&fname, "%s" SLASH "hosts" SLASH "%s", confbase, c->name);
struct stat s;
if(stat(fname, &s) || s.st_mtime > last_config_check) {
logger(DEBUG_CONNECTIONS, LOG_INFO, "Host config file of %s has been changed", c->name);
terminate_connection(c, c->status.active);
}
free(fname);
}
last_config_check = time(NULL);
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return 0;
}
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void retry(void) {
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for list_each(connection_t, c, connection_list) {
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if(c->outgoing && !c->node) {
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timeout_del(&c->outgoing->ev);
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if(c->status.connecting)
close(c->socket);
c->outgoing->timeout = 0;
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terminate_connection(c, c->status.active);
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}
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}
}
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/*
this is where it all happens...
*/
int main_loop(void) {
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timeout_t pingtimer = {{0}};
timeout_t periodictimer = {{0}};
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timeout_add(&pingtimer, timeout_handler, &pingtimer, &(struct timeval){pingtimeout, rand() % 100000});
timeout_add(&periodictimer, periodic_handler, &periodictimer, &(struct timeval){pingtimeout, rand() % 100000});
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#ifndef HAVE_MINGW
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signal_t sighup = {0};
signal_t sigterm = {0};
signal_t sigquit = {0};
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signal_t sigint = {0};
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signal_t sigalrm = {0};
signal_add(&sighup, sighup_handler, &sighup, SIGHUP);
signal_add(&sigterm, sigterm_handler, &sigterm, SIGTERM);
signal_add(&sigquit, sigterm_handler, &sigquit, SIGQUIT);
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signal_add(&sigint, sigterm_handler, &sigint, SIGINT);
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signal_add(&sigalrm, sigalrm_handler, &sigalrm, SIGALRM);
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#endif
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if(!event_loop()) {
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logger(DEBUG_ALWAYS, LOG_ERR, "Error while waiting for input: %s", strerror(errno));
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return 1;
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}
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#ifndef HAVE_MINGW
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signal_del(&sighup);
signal_del(&sigalrm);
signal_del(&sigquit);
signal_del(&sigterm);
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#endif
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timeout_del(&periodictimer);
timeout_del(&pingtimer);
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return 0;
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}