ifupdown-ng/libifupdown/state.h

36 lines
1.4 KiB
C

/*
* libifupdown/state.h
* Purpose: state management
*
* Copyright (c) 2020 Ariadne Conill <ariadne@dereferenced.org>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* This software is provided 'as is' and without any warranty, express or
* implied. In no event shall the authors be liable for any damages arising
* from the use of this software.
*/
#ifndef LIBIFUPDOWN_STATE_H__GUARD
#define LIBIFUPDOWN_STATE_H__GUARD
#include <stdio.h>
#include "libifupdown/interface.h"
struct lif_state_record {
char *mapped_if;
size_t refcount;
};
extern bool lif_state_read(struct lif_dict *state, FILE *f);
extern bool lif_state_read_path(struct lif_dict *state, const char *path);
extern void lif_state_upsert(struct lif_dict *state, const char *ifname, struct lif_interface *iface);
extern void lif_state_delete(struct lif_dict *state, const char *ifname);
extern void lif_state_write(const struct lif_dict *state, FILE *f);
extern bool lif_state_write_path(const struct lif_dict *state, const char *path);
extern struct lif_interface *lif_state_lookup(struct lif_dict *state, struct lif_dict *if_collection, const char *ifname);
extern bool lif_state_sync(struct lif_dict *state, struct lif_dict *if_collection);
#endif