ifupdown-ng/libifupdown/state.c

49 lines
1.2 KiB
C
Raw Normal View History

2020-07-20 13:42:16 +00:00
/*
* libifupdown/state.h
* Purpose: state management
*
* Copyright (c) 2020 Ariadne Conill <ariadne@dereferenced.org>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* This software is provided 'as is' and without any warranty, express or
* implied. In no event shall the authors be liable for any damages arising
* from the use of this software.
*/
#include <string.h>
#include "libifupdown/state.h"
void
lif_state_upsert(struct lif_dict *state, const char *ifname, struct lif_interface *iface)
{
lif_dict_add(state, ifname, strdup(iface->ifname));
}
void
lif_state_delete(struct lif_dict *state, const char *ifname)
{
struct lif_dict_entry *entry = lif_dict_find(state, ifname);
if (entry == NULL)
return;
free(entry->data);
lif_dict_delete_entry(state, entry);
}
void
lif_state_write(const struct lif_dict *state, FILE *f)
{
struct lif_node *iter;
LIF_DICT_FOREACH(iter, state)
{
struct lif_dict_entry *entry = iter->data;
fprintf(f, "%s=%s\n", entry->key, (const char *) entry->data);
}
}