mirror of
https://github.com/retspen/webvirtcloud
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123 lines
3.9 KiB
JavaScript
Executable file
123 lines
3.9 KiB
JavaScript
Executable file
"use strict";
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/*
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Copyright (C) 2012 by Jeremy P. White <jwhite@codeweavers.com>
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This file is part of spice-html5.
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spice-html5 is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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spice-html5 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with spice-html5. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*--------------------------------------------------------------------------------------
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** SpiceWireReader
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** This class will receive messages from a WebSocket and relay it to a given
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** callback. It will optionally save and pass along a header, useful in processing
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** the mini message format.
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**--------------------------------------------------------------------------------------*/
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function SpiceWireReader(sc, callback)
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{
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this.sc = sc;
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this.callback = callback;
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this.needed = 0;
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this.buffers = [];
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this.sc.ws.wire_reader = this;
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this.sc.ws.binaryType = "arraybuffer";
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this.sc.ws.addEventListener('message', wire_blob_catcher);
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}
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SpiceWireReader.prototype =
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{
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/*------------------------------------------------------------------------
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** Process messages coming in from our WebSocket
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**----------------------------------------------------------------------*/
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inbound: function (mb)
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{
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var at;
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/* Just buffer if we don't need anything yet */
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if (this.needed == 0)
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{
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this.buffers.push(mb);
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return;
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}
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/* Optimization - if we have just one inbound block, and it's
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suitable for our needs, just use it. */
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if (this.buffers.length == 0 && mb.byteLength >= this.needed)
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{
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if (mb.byteLength > this.needed)
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{
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this.buffers.push(mb.slice(this.needed));
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mb = mb.slice(0, this.needed);
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}
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this.callback.call(this.sc, mb,
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this.saved_msg_header || undefined);
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}
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else
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{
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this.buffers.push(mb);
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}
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/* If we have fragments that add up to what we need, combine them */
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/* FIXME - it would be faster to revise the processing code to handle
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** multiple fragments directly. Essentially, we should be
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** able to do this without any slice() or combine_array_buffers() calls */
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while (this.buffers.length > 1 && this.buffers[0].byteLength < this.needed)
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{
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var mb1 = this.buffers.shift();
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var mb2 = this.buffers.shift();
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this.buffers.unshift(combine_array_buffers(mb1, mb2));
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}
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while (this.buffers.length > 0 && this.buffers[0].byteLength >= this.needed)
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{
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mb = this.buffers.shift();
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if (mb.byteLength > this.needed)
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{
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this.buffers.unshift(mb.slice(this.needed));
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mb = mb.slice(0, this.needed);
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}
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this.callback.call(this.sc, mb,
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this.saved_msg_header || undefined);
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}
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},
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request: function(n)
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{
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this.needed = n;
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},
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save_header: function(h)
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{
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this.saved_msg_header = h;
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},
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clear_header: function()
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{
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this.saved_msg_header = undefined;
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},
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}
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function wire_blob_catcher(e)
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{
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DEBUG > 1 && console.log(">> WebSockets.onmessage");
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DEBUG > 1 && console.log("id " + this.wire_reader.sc.connection_id +"; type " + this.wire_reader.sc.type);
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SpiceWireReader.prototype.inbound.call(this.wire_reader, e.data);
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}
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