'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = Websock; var _logging = require('./util/logging.js'); var Log = _interopRequireWildcard(_logging); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } } function Websock() { "use strict"; this._websocket = null; // WebSocket object this._rQi = 0; // Receive queue index this._rQlen = 0; // Next write position in the receive queue this._rQbufferSize = 1024 * 1024 * 4; // Receive queue buffer size (4 MiB) this._rQmax = this._rQbufferSize / 8; // called in init: this._rQ = new Uint8Array(this._rQbufferSize); this._rQ = null; // Receive queue this._sQbufferSize = 1024 * 10; // 10 KiB // called in init: this._sQ = new Uint8Array(this._sQbufferSize); this._sQlen = 0; this._sQ = null; // Send queue this._eventHandlers = { 'message': function () {}, 'open': function () {}, 'close': function () {}, 'error': function () {} }; } /* * Websock: high-performance binary WebSockets * Copyright (C) 2012 Joel Martin * Licensed under MPL 2.0 (see LICENSE.txt) * * Websock is similar to the standard WebSocket object but with extra * buffer handling. * * Websock has built-in receive queue buffering; the message event * does not contain actual data but is simply a notification that * there is new data available. Several rQ* methods are available to * read binary data off of the receive queue. */ ; // this has performance issues in some versions Chromium, and // doesn't gain a tremendous amount of performance increase in Firefox // at the moment. It may be valuable to turn it on in the future. var ENABLE_COPYWITHIN = false; var MAX_RQ_GROW_SIZE = 40 * 1024 * 1024; // 40 MiB var typedArrayToString = function () { // This is only for PhantomJS, which doesn't like apply-ing // with Typed Arrays try { var arr = new Uint8Array([1, 2, 3]); String.fromCharCode.apply(null, arr); return function (a) { return String.fromCharCode.apply(null, a); }; } catch (ex) { return function (a) { return String.fromCharCode.apply(null, Array.prototype.slice.call(a)); }; } }(); Websock.prototype = { // Getters and Setters get_sQ: function () { return this._sQ; }, get_rQ: function () { return this._rQ; }, get_rQi: function () { return this._rQi; }, set_rQi: function (val) { this._rQi = val; }, // Receive Queue rQlen: function () { return this._rQlen - this._rQi; }, rQpeek8: function () { return this._rQ[this._rQi]; }, rQshift8: function () { return this._rQ[this._rQi++]; }, rQskip8: function () { this._rQi++; }, rQskipBytes: function (num) { this._rQi += num; }, // TODO(directxman12): test performance with these vs a DataView rQshift16: function () { return (this._rQ[this._rQi++] << 8) + this._rQ[this._rQi++]; }, rQshift32: function () { return (this._rQ[this._rQi++] << 24) + (this._rQ[this._rQi++] << 16) + (this._rQ[this._rQi++] << 8) + this._rQ[this._rQi++]; }, rQshiftStr: function (len) { if (typeof len === 'undefined') { len = this.rQlen(); } var arr = new Uint8Array(this._rQ.buffer, this._rQi, len); this._rQi += len; return typedArrayToString(arr); }, rQshiftBytes: function (len) { if (typeof len === 'undefined') { len = this.rQlen(); } this._rQi += len; return new Uint8Array(this._rQ.buffer, this._rQi - len, len); }, rQshiftTo: function (target, len) { if (len === undefined) { len = this.rQlen(); } // TODO: make this just use set with views when using a ArrayBuffer to store the rQ target.set(new Uint8Array(this._rQ.buffer, this._rQi, len)); this._rQi += len; }, rQwhole: function () { return new Uint8Array(this._rQ.buffer, 0, this._rQlen); }, rQslice: function (start, end) { if (end) { return new Uint8Array(this._rQ.buffer, this._rQi + start, end - start); } else { return new Uint8Array(this._rQ.buffer, this._rQi + start, this._rQlen - this._rQi - start); } }, // Check to see if we must wait for 'num' bytes (default to FBU.bytes) // to be available in the receive queue. Return true if we need to // wait (and possibly print a debug message), otherwise false. rQwait: function (msg, num, goback) { var rQlen = this._rQlen - this._rQi; // Skip rQlen() function call if (rQlen < num) { if (goback) { if (this._rQi < goback) { throw new Error("rQwait cannot backup " + goback + " bytes"); } this._rQi -= goback; } return true; // true means need more data } return false; }, // Send Queue flush: function () { if (this._sQlen > 0 && this._websocket.readyState === WebSocket.OPEN) { this._websocket.send(this._encode_message()); this._sQlen = 0; } }, send: function (arr) { this._sQ.set(arr, this._sQlen); this._sQlen += arr.length; this.flush(); }, send_string: function (str) { this.send(str.split('').map(function (chr) { return chr.charCodeAt(0); })); }, // Event Handlers off: function (evt) { this._eventHandlers[evt] = function () {}; }, on: function (evt, handler) { this._eventHandlers[evt] = handler; }, _allocate_buffers: function () { this._rQ = new Uint8Array(this._rQbufferSize); this._sQ = new Uint8Array(this._sQbufferSize); }, init: function () { this._allocate_buffers(); this._rQi = 0; this._websocket = null; }, open: function (uri, protocols) { var ws_schema = uri.match(/^([a-z]+):\/\//)[1]; this.init(); this._websocket = new WebSocket(uri, protocols); this._websocket.binaryType = 'arraybuffer'; this._websocket.onmessage = this._recv_message.bind(this); this._websocket.onopen = function () { Log.Debug('>> WebSock.onopen'); if (this._websocket.protocol) { Log.Info("Server choose sub-protocol: " + this._websocket.protocol); } this._eventHandlers.open(); Log.Debug("<< WebSock.onopen"); }.bind(this); this._websocket.onclose = function (e) { Log.Debug(">> WebSock.onclose"); this._eventHandlers.close(e); Log.Debug("<< WebSock.onclose"); }.bind(this); this._websocket.onerror = function (e) { Log.Debug(">> WebSock.onerror: " + e); this._eventHandlers.error(e); Log.Debug("<< WebSock.onerror: " + e); }.bind(this); }, close: function () { if (this._websocket) { if (this._websocket.readyState === WebSocket.OPEN || this._websocket.readyState === WebSocket.CONNECTING) { Log.Info("Closing WebSocket connection"); this._websocket.close(); } this._websocket.onmessage = function (e) { return; }; } }, // private methods _encode_message: function () { // Put in a binary arraybuffer // according to the spec, you can send ArrayBufferViews with the send method return new Uint8Array(this._sQ.buffer, 0, this._sQlen); }, _expand_compact_rQ: function (min_fit) { var resizeNeeded = min_fit || this._rQlen - this._rQi > this._rQbufferSize / 2; if (resizeNeeded) { if (!min_fit) { // just double the size if we need to do compaction this._rQbufferSize *= 2; } else { // otherwise, make sure we satisy rQlen - rQi + min_fit < rQbufferSize / 8 this._rQbufferSize = (this._rQlen - this._rQi + min_fit) * 8; } } // we don't want to grow unboundedly if (this._rQbufferSize > MAX_RQ_GROW_SIZE) { this._rQbufferSize = MAX_RQ_GROW_SIZE; if (this._rQbufferSize - this._rQlen - this._rQi < min_fit) { throw new Exception("Receive Queue buffer exceeded " + MAX_RQ_GROW_SIZE + " bytes, and the new message could not fit"); } } if (resizeNeeded) { var old_rQbuffer = this._rQ.buffer; this._rQmax = this._rQbufferSize / 8; this._rQ = new Uint8Array(this._rQbufferSize); this._rQ.set(new Uint8Array(old_rQbuffer, this._rQi)); } else { if (ENABLE_COPYWITHIN) { this._rQ.copyWithin(0, this._rQi); } else { this._rQ.set(new Uint8Array(this._rQ.buffer, this._rQi)); } } this._rQlen = this._rQlen - this._rQi; this._rQi = 0; }, _decode_message: function (data) { // push arraybuffer values onto the end var u8 = new Uint8Array(data); if (u8.length > this._rQbufferSize - this._rQlen) { this._expand_compact_rQ(u8.length); } this._rQ.set(u8, this._rQlen); this._rQlen += u8.length; }, _recv_message: function (e) { this._decode_message(e.data); if (this.rQlen() > 0) { this._eventHandlers.message(); // Compact the receive queue if (this._rQlen == this._rQi) { this._rQlen = 0; this._rQi = 0; } else if (this._rQlen > this._rQmax) { this._expand_compact_rQ(); } } else { Log.Debug("Ignoring empty message"); } } };