// reduce buffer size, avoiding mem copy export function shrinkBuf (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; } export function arraySet (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } } // Join array of chunks to single array. export function flattenChunks (chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } export var Buf8 = Uint8Array; export var Buf16 = Uint16Array; export var Buf32 = Int32Array;