mirror of
https://github.com/retspen/webvirtcloud
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203 lines
7 KiB
JavaScript
203 lines
7 KiB
JavaScript
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"use strict";
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/*
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Copyright (C) 2013 by Jeremy P. White <jwhite@codeweavers.com>
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This file is part of spice-html5.
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spice-html5 is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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spice-html5 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with spice-html5. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*----------------------------------------------------------------------------
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** SpiceSimulateCursor
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** Internet Explorer 10 does not support data uri's in cursor assignment.
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** This file provides a number of gimmicks to compensate. First, if there
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** is a preloaded cursor available, we will use that. Failing that, we will
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** simulate a cursor using an image that is moved around the screen.
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**--------------------------------------------------------------------------*/
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var SpiceSimulateCursor = {
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cursors : new Array(),
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unknown_cursors : new Array(),
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warned: false,
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add_cursor: function(sha1, value)
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{
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SpiceSimulateCursor.cursors[sha1] = value;
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},
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unknown_cursor: function(sha1, curdata)
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{
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if (! SpiceSimulateCursor.warned)
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{
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SpiceSimulateCursor.warned = true;
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alert("Internet Explorer does not support dynamic cursors. " +
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"This page will now simulate cursors with images, " +
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"which will be imperfect. We recommend using Chrome or Firefox instead. " +
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"\n\nIf you need to use Internet Explorer, you can create a static cursor " +
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"file for each cursor your application uses. " +
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"View the console log for more information on creating static cursors for your environment.");
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}
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if (! SpiceSimulateCursor.unknown_cursors[sha1])
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{
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SpiceSimulateCursor.unknown_cursors[sha1] = curdata;
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console.log('Unknown cursor. Simulation required. To avoid simulation for this cursor, create and include a custom javascript file, and add the following line:');
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console.log('SpiceCursorSimulator.add_cursor("' + sha1 + '"), "<your filename here>.cur");');
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console.log('And then run following command, redirecting output into <your filename here>.cur:');
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console.log('php -r "echo urldecode(\'' + curdata + '\');"');
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}
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},
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simulate_cursor: function (spicecursor, cursor, screen, pngstr)
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{
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var cursor_sha = hex_sha1(pngstr + ' ' + cursor.header.hot_spot_x + ' ' + cursor.header.hot_spot_y);
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if (typeof SpiceSimulateCursor.cursors != 'undefined')
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if (typeof SpiceSimulateCursor.cursors[cursor_sha] != 'undefined')
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{
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var curstr = 'url(' + SpiceSimulateCursor.cursors[cursor_sha] + '), default';
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screen.style.cursor = curstr;
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}
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if (window.getComputedStyle(screen, null).cursor == 'auto')
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{
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SpiceSimulateCursor.unknown_cursor(cursor_sha,
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SpiceSimulateCursor.create_icondir(cursor.header.width, cursor.header.height,
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cursor.data.byteLength, cursor.header.hot_spot_x, cursor.header.hot_spot_y) + pngstr);
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document.getElementById(spicecursor.parent.screen_id).style.cursor = 'none';
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if (! spicecursor.spice_simulated_cursor)
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{
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spicecursor.spice_simulated_cursor = document.createElement('img');
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spicecursor.spice_simulated_cursor.style.position = 'absolute';
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spicecursor.spice_simulated_cursor.style.display = 'none';
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spicecursor.spice_simulated_cursor.style.overflow = 'hidden';
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spicecursor.spice_simulated_cursor.spice_screen = document.getElementById(spicecursor.parent.screen_id);
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spicecursor.spice_simulated_cursor.addEventListener('mousemove', SpiceSimulateCursor.handle_sim_mousemove);
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spicecursor.spice_simulated_cursor.spice_screen.appendChild(spicecursor.spice_simulated_cursor);
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}
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spicecursor.spice_simulated_cursor.src = 'data:image/png,' + pngstr;
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spicecursor.spice_simulated_cursor.spice_hot_x = cursor.header.hot_spot_x;
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spicecursor.spice_simulated_cursor.spice_hot_y = cursor.header.hot_spot_y;
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spicecursor.spice_simulated_cursor.style.pointerEvents = "none";
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}
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else
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{
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if (spicecursor.spice_simulated_cursor)
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{
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spicecursor.spice_simulated_cursor.spice_screen.removeChild(spicecursor.spice_simulated_cursor);
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delete spicecursor.spice_simulated_cursor;
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}
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}
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},
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handle_sim_mousemove: function(e)
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{
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var retval;
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var f = SpiceSimulateCursor.duplicate_mouse_event(e, this.spice_screen);
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return this.spice_screen.dispatchEvent(f);
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},
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duplicate_mouse_event: function(e, target)
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{
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var evt = document.createEvent("mouseevent");
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evt.initMouseEvent(e.type, true, true, e.view, e.detail,
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e.screenX, e.screenY, e.clientX, e.clientY,
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e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget);
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return evt;
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},
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ICONDIR: function ()
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{
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},
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ICONDIRENTRY: function(width, height, bytes, hot_x, hot_y)
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{
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this.width = width;
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this.height = height;
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this.bytes = bytes;
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this.hot_x = hot_x;
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this.hot_y = hot_y;
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},
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create_icondir: function (width, height, bytes, hot_x, hot_y)
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{
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var i;
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var header = new SpiceSimulateCursor.ICONDIR();
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var entry = new SpiceSimulateCursor.ICONDIRENTRY(width, height, bytes, hot_x, hot_y);
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var mb = new ArrayBuffer(header.buffer_size() + entry.buffer_size());
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var at = header.to_buffer(mb);
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at = entry.to_buffer(mb, at);
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var u8 = new Uint8Array(mb);
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var str = "";
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for (i = 0; i < at; i++)
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{
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str += "%";
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if (u8[i] < 16)
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str += "0";
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str += u8[i].toString(16);
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}
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return str;
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},
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};
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SpiceSimulateCursor.ICONDIR.prototype =
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{
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to_buffer: function(a, at)
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{
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at = at || 0;
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var dv = new SpiceDataView(a);
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dv.setUint16(at, 0, true); at += 2;
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dv.setUint16(at, 2, true); at += 2;
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dv.setUint16(at, 1, true); at += 2;
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return at;
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},
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buffer_size: function()
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{
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return 6;
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}
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};
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SpiceSimulateCursor.ICONDIRENTRY.prototype =
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{
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to_buffer: function(a, at)
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{
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at = at || 0;
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var dv = new SpiceDataView(a);
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dv.setUint8(at, this.width); at++;
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dv.setUint8(at, this.height); at++;
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dv.setUint8(at, 0); at++; /* color palette count, unused */
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dv.setUint8(at, 0); at++; /* reserved */
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dv.setUint16(at, this.hot_x, true); at += 2;
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dv.setUint16(at, this.hot_y, true); at += 2;
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dv.setUint32(at, this.bytes, true); at += 4;
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dv.setUint32(at, at + 4, true); at += 4; /* Offset to bytes */
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return at;
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},
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buffer_size: function()
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{
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return 16;
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}
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};
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