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395
frontend/src/label.js
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395
frontend/src/label.js
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import QRCode from "qrcode";
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const TRAILING_PADDING_PX = 3; /* blank columns after the cut, same idea as the leading margin */
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/* Sizing a label needs numbers only the driver can supply. */
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export function tapeFromStatus(status) {
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const printAreaPx = status?.tape?.printAreaPx;
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const dpi = status?.printer?.dpi;
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if (!(printAreaPx > 0) || !(dpi > 0)) {
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return null;
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}
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return {
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printAreaPx,
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dpi,
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mediaWidthMm: status.tape.mediaWidthMm,
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printLengthPx: status.tape.printLengthPx > 0 ? status.tape.printLengthPx : 0,
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/* Brother's documented margin for the mounted tape, in raster columns. */
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leadPx: status.tape.marginsMm
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? Math.round(status.tape.marginsMm * dpi / 25.4)
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: TRAILING_PADDING_PX,
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};
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}
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/*
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A layout is a tree built from two shapes, alternating orientation by nesting depth:
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- An array is a "split" node: its children sit side by side (a *row*) at even depth
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(the root, depth 0, is always a row), or stacked (a *column*) at odd depth. To turn a
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row into a column, wrap it in an extra one-element array - that array is one depth
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deeper, so its lone child (the original row) is now read at odd depth.
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- An object is a leaf: {type: "qrcode", content} / {type: "text", content} draw a QR code
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or text block, where `content` is a function from the resolved field values to the
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string (or, for "text", an array of strings - one per line) to render. {type: "empty",
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"min-width": "2mm"} / {type: "empty", "min-height": "2mm"} is a spacer with no ink of
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its own - the *only* way padding/gaps enter a layout, since nothing here draws a
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border, margin or gap on its own. An "empty" leaf's dimension always names the axis its
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enclosing split flows along: "min-width" inside a row, "min-height" inside a column.
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See label-layouts.js's LABEL_TEMPLATES for concrete trees.
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*/
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const QR_ASPECT = 1; /* a QR code is always square */
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const TEXT_REFERENCE_PX = 100; /* font size text leaves measure their natural aspect ratio at */
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const MIN_READABLE_TEXT_PX = 8; /* below this, a layout is rejected rather than rendered unreadably small */
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function isSplit(node) {
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return Array.isArray(node);
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}
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function parseMm(value, key) {
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const match = typeof value === "string" && /^([\d.]+)mm$/.exec(value);
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if (!match) {
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throw new Error(`An "empty" layout node needs a "${key}" like "2mm", got ${JSON.stringify(value)}.`);
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}
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return parseFloat(match[1]);
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}
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/* Every node's width/height relate to each other affinely - width = A*height + B for a node
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read in row context, height = A*width + B in column context - because a leaf is either
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scale-free (a text block, whose aspect ratio holds at any size: A = aspect or 1/aspect,
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B = 0) or a fixed physical size (an "empty" spacer, or a QR code once its crisp pixel size is
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known - see snapQrToCrispSize below: A = 0, B = the size in px). Splits combine their
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children's relations by addition (a row's total width is the sum of each child's width for
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the shared height, and symmetrically for a column), which stays affine, so the same two
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numbers describe a whole subtree no matter how deeply it nests.
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`ownAxis` is true if the split directly containing `node` is a row, false if a column - for
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a leaf, that's what "empty" measures itself against; for a split, its own axis (and thus how
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it combines its children) is always the opposite, per the alternating-depth rule. `wantWidth`
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is true to ask for {A, B} such that width = A*height + B, false for height = A*width + B;
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requesting the direction a split doesn't naturally combine in just inverts its own relation. */
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function relation(node, ownAxis, wantWidth, pxPerMm) {
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if (!isSplit(node)) {
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if (node.type === "qrcode" && node.crispSize !== undefined) {
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return {a: 0, b: node.crispSize};
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}
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if (node.type === "qrcode" || node.type === "text") {
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const aspect = node.aspect;
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return wantWidth ? {a: aspect, b: 0} : {a: 1 / aspect, b: 0};
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}
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const key = ownAxis ? "min-width" : "min-height";
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return {a: 0, b: parseMm(node[key], key) * pxPerMm};
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}
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const axis = !ownAxis; // this split's own row(true)/column(false) axis
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const combinesAsWidth = axis; // a row sums widths for a shared height
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const parts = node.map(child => relation(child, axis, combinesAsWidth, pxPerMm));
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const a = parts.reduce((sum, p) => sum + p.a, 0);
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const b = parts.reduce((sum, p) => sum + p.b, 0);
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if (combinesAsWidth === wantWidth) {
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return {a, b};
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}
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return {a: 1 / a, b: -b / a}; // invert: solve the affine relation the other way
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}
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/* Top-down: given the fixed (width, height) box `node` must exactly fill, assigns that box to
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it and, recursively, an appropriately-shaped box to every descendant. `ownAxis` carries the
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same meaning as in relation() above. */
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function layoutTree(node, ownAxis, width, height, pxPerMm) {
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node.box = {width, height};
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if (!isSplit(node)) {
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return;
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}
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const axis = !ownAxis;
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for (const child of node) {
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if (axis) {
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const {a, b} = relation(child, axis, true, pxPerMm);
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layoutTree(child, axis, a * height + b, height, pxPerMm);
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} else {
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const {a, b} = relation(child, axis, false, pxPerMm);
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layoutTree(child, axis, width, a * width + b, pxPerMm);
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}
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}
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}
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/* Second top-down pass: turns each node's already-sized box into an absolute (x, y) position,
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placing a row's children left to right and a column's top to bottom. Kept separate from
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layoutTree since a node's size doesn't depend on its position, only on its box dimensions. */
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function positionTree(node, ownAxis, x, y) {
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node.box.x = x;
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node.box.y = y;
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if (!isSplit(node)) {
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return;
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}
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const axis = !ownAxis;
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let cursor = axis ? x : y;
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for (const child of node) {
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if (axis) {
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positionTree(child, axis, cursor, y);
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cursor += child.box.width;
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} else {
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positionTree(child, axis, x, cursor);
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cursor += child.box.height;
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}
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}
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}
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/* Walks the tree once it's been sized (layoutTree) and given a hard minimum to check against -
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this is the text-too-small-to-read validation, kept as one pass over the already-final boxes
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rather than scattered through the drawing code, so nothing gets mutated on the canvas before
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every leaf is confirmed to fit. The equivalent QR-doesn't-fit check already happened earlier,
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in snapQrToCrispSize. */
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function assertLeavesFit(node) {
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if (isSplit(node)) {
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node.forEach(child => assertLeavesFit(child));
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return;
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}
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if (node.type === "text") {
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const fontPx = TEXT_REFERENCE_PX * (node.box.height / node.naturalHeight);
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if (fontPx < MIN_READABLE_TEXT_PX) {
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throw new Error("This text doesn't fit this layout even at the smallest readable size — "
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+ "try a shorter value, a wider tape, or a different layout.");
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}
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}
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// "qrcode"/"empty" leaves have nothing left to check by this point.
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}
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/* A QR code needs an integer number of pixels per module to render crisply rather than blurring
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at a fractional scale, so its true size is whatever that rounds down to - almost never the
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scale-free square a bare aspect ratio of 1 would suggest. Called once every qrcode leaf has a
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provisional (scale-free) box from a first layoutTree pass, this pins each one's real box.width
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(in row context) or box.height (in column context - whichever axis its box doesn't already
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share with its siblings) as `crispSize`, so relation() above starts treating it as a fixed
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size, the same as an "empty" leaf, instead of one that scales with whatever height/width it's
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offered. A second relation()/layoutTree() pass (see layoutContent) then resizes everything
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else around that real footprint, so nothing downstream reserves - and leaves unfilled - room
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for a squarer QR code than what actually gets drawn. */
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function snapQrToCrispSize(node) {
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if (isSplit(node)) {
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node.forEach(snapQrToCrispSize);
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return;
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}
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if (node.type === "qrcode") {
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const modules = node.qr.modules.size;
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const scale = Math.floor(Math.min(node.box.width, node.box.height) / modules);
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if (!(scale >= 1)) {
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throw new Error("This text needs a bigger QR code than the tape allows — "
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+ "try a shorter value or a wider tape.");
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}
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node.crispSize = modules * scale;
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}
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}
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function measureTextBlock(ctx, lines, referencePx) {
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ctx.font = `${referencePx}px sans-serif`;
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const width = Math.max(...lines.map(line => ctx.measureText(line).width));
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const height = referencePx * 1.15 * lines.length;
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return {width, height};
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}
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/* Turns a resolved content tree (see templateContent below - leaf objects carry a `value`
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rather than a `content` function) into one ready for layout: a QR leaf gets its actual
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QRCode.create() object, a text leaf gets its measured natural aspect ratio, and an "empty"
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leaf passes through untouched. Multi-line text (`value` is an array) measures as one leaf,
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not one per line - splitting it into a column of independently-sized leaves would let each
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line grow to its own full width, ending up at a different font size than its neighbors, which
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is legible but not what "one text field" should look like. */
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function buildRenderTree(ctx, node, referencePx) {
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if (isSplit(node)) {
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return node.map(child => buildRenderTree(ctx, child, referencePx));
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}
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if (node.type === "qrcode") {
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return {type: "qrcode", aspect: QR_ASPECT, qr: QRCode.create(node.value)};
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}
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if (node.type === "text") {
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const lines = Array.isArray(node.value) ? node.value : [node.value];
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const {width, height} = measureTextBlock(ctx, lines, referencePx);
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return {type: "text", aspect: width / height, naturalHeight: height, lines};
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}
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return {type: "empty", "min-width": node["min-width"], "min-height": node["min-height"]};
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}
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function drawQrLeaf(ctx, node) {
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const modules = node.qr.modules.size;
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const scale = Math.floor(Math.min(node.box.width, node.box.height) / modules);
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const size = modules * scale;
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const left = node.box.x + Math.floor((node.box.width - size) / 2);
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const top = node.box.y + Math.floor((node.box.height - size) / 2);
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for (let row = 0; row < modules; row++) {
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for (let col = 0; col < modules; col++) {
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if (node.qr.modules.get(row, col)) {
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ctx.fillRect(left + col * scale, top + row * scale, scale, scale);
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}
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}
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}
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}
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function drawTextLeaf(ctx, node, referencePx) {
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const fontPx = referencePx * (node.box.height / node.naturalHeight);
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const lineHeight = node.box.height / node.lines.length;
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ctx.font = `${fontPx}px sans-serif`;
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ctx.textBaseline = "middle";
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ctx.textAlign = "center";
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const centerX = node.box.x + node.box.width / 2;
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// Lines stack as a block, each centered under the last - keeps a multi-line field reading as
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// one unit rather than drifting apart.
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let y = node.box.y + lineHeight / 2;
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for (const line of node.lines) {
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ctx.fillText(line, centerX, y);
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y += lineHeight;
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}
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}
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// Flip this to true (in a debugger or a local edit) to outline every leaf's box - including
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// "empty" ones, normally invisible - in a color that can't be mistaken for real label ink. Handy
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// for checking a layout's actual padding/alignment; never wanted on a real printed label, so it's
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// a manual toggle rather than something wired up to any UI.
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let DEBUG_LEAF_BORDERS = false;
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function drawDebugBorder(ctx, node) {
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ctx.save();
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ctx.strokeStyle = "red";
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ctx.lineWidth = 1;
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// Inset by half a pixel so the 1px stroke lands crisply on-pixel instead of straddling the
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// box edge and rendering as a blurry 2px line.
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ctx.strokeRect(node.box.x + 0.5, node.box.y + 0.5, node.box.width - 1, node.box.height - 1);
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ctx.restore();
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}
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function drawTree(ctx, node, referencePx) {
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if (isSplit(node)) {
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node.forEach(child => drawTree(ctx, child, referencePx));
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return;
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}
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if (node.type === "qrcode") {
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drawQrLeaf(ctx, node);
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} else if (node.type === "text") {
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drawTextLeaf(ctx, node, referencePx);
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}
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// "empty" leaves carry no ink - their box just reserves the space.
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if (DEBUG_LEAF_BORDERS) {
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drawDebugBorder(ctx, node);
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}
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}
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/* Builds, sizes and validates the tree for a fixed `height` (the tape's cross-web printAreaPx, or
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the fallback preview's reference height) - the one dimension every layout scales from, plus
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`pxPerMm` to turn "empty" leaves' physical sizes into pixels. `height` and the tree's content
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fully determine its overall width; `maxLength`, when finite (a fixed-length/die-cut tape),
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rejects content that doesn't fit rather than shrinking it.
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Sizing runs twice: a first pass treats every qrcode leaf as the scale-free square its aspect
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ratio of 1 suggests, purely to find out how much room each one would actually be offered; from
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that, snapQrToCrispSize pins each one's real (smaller, crisp-pixel) size. The second pass then
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resolves the whole tree again with that real size fixed in, so every sibling and the overall
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width reflect what's actually drawn rather than the idealized square no QR code ever quite
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fills. */
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function layoutContent(ctx, content, height, maxLength, referencePx, pxPerMm) {
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const tree = buildRenderTree(ctx, content, referencePx);
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const measured = relation(tree, false, true, pxPerMm);
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layoutTree(tree, false, measured.a * height + measured.b, height, pxPerMm);
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snapQrToCrispSize(tree);
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const {a, b} = relation(tree, false, true, pxPerMm);
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const width = a * height + b;
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if (maxLength !== Infinity && width > maxLength) {
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throw new Error("This doesn't fit on this tape — "
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+ "try a shorter value, a different layout, or a bigger label.");
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}
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layoutTree(tree, false, width, height, pxPerMm);
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assertLeavesFit(tree);
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return {tree, width};
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}
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/* The tape-fed layout - draws a fully resolved content tree (see templateContent) at the tape's
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real pixel dimensions. See DEBUG_LEAF_BORDERS above to outline every leaf's box. */
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export function drawLabel(canvas, tape, content) {
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const maxLength = tape.printLengthPx
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? tape.printLengthPx - tape.leadPx - TRAILING_PADDING_PX
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: Infinity;
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const measureCtx = canvas.getContext("2d");
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const pxPerMm = tape.dpi / 25.4;
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const {tree, width: contentWidth} = layoutContent(
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measureCtx, content, tape.printAreaPx, maxLength, TEXT_REFERENCE_PX, pxPerMm);
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const width = tape.printLengthPx || Math.ceil(contentWidth + tape.leadPx + TRAILING_PADDING_PX);
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canvas.width = width;
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canvas.height = tape.printAreaPx;
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const ctx = canvas.getContext("2d", {willReadFrequently: true});
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ctx.fillStyle = "#fff";
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ctx.fillRect(0, 0, width, canvas.height);
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ctx.fillStyle = "#000";
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const originX = tape.leadPx + Math.floor((width - tape.leadPx - TRAILING_PADDING_PX - contentWidth) / 2);
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positionTree(tree, false, originX, 0);
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drawTree(ctx, tree, TEXT_REFERENCE_PX);
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}
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const FALLBACK_LABEL_HEIGHT_PX = 200; /* reference height the no-webusb preview/PNG scales from */
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const FALLBACK_DPI = 203; /* reference resolution for turning "empty" leaves' mm sizes into px */
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/* The no-webusb preview/PNG - same layout tree and renderer as drawLabel, just scaled from a
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fixed reference height instead of a real tape's, and with no maxLength (there's no physical
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tape to run out of, so the canvas just grows to fit) and no printer feed margin, since there's
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no real print head here to keep clear of. */
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export function drawFallbackLabel(canvas, content) {
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const measureCtx = canvas.getContext("2d");
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const pxPerMm = FALLBACK_DPI / 25.4;
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const {tree, width: contentWidth} = layoutContent(
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measureCtx, content, FALLBACK_LABEL_HEIGHT_PX, Infinity, TEXT_REFERENCE_PX, pxPerMm);
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canvas.width = Math.ceil(contentWidth);
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canvas.height = FALLBACK_LABEL_HEIGHT_PX;
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const ctx = canvas.getContext("2d", {willReadFrequently: true});
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ctx.fillStyle = "#fff";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = "#000";
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positionTree(tree, false, 0, 0);
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drawTree(ctx, tree, TEXT_REFERENCE_PX);
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}
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// Turns a {kind, components} prefill (see Print.vue's `prefill` prop) into the literal string a
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// print label should show/encode. Keeping this keyed by `kind` rather than having each caller
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// build its own string means the format for a given kind of label content only has to be gotten
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// right in one place.
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export const LABEL_CONTENT_BUILDERS = {
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// The self-contained Item URL (see docs/design-in-progress/items-labels.md) - what a
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// printed label actually encodes, since scanning it has to resolve the right
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// frontend/backend/item with no other context, not just this browser's history.
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"item-url": ({user, id}) => `${window.location.origin}/i/${user}/${id}`,
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};
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export function buildLabelContent(prefill) {
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if (!prefill) {
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return "";
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}
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const build = LABEL_CONTENT_BUILDERS[prefill.kind];
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return build ? build(prefill.components) : "";
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}
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// Seeds for the *base* label-layouts.js vars (see BASE_VARS there) - keyed by `kind` for the same
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// reason LABEL_CONTENT_BUILDERS is. Format-string vars derived from these (itemUrl, itemHandle)
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// aren't built here; they're calculated live from whatever the base vars currently are (see
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// label-layouts.js's DERIVED_VARS), prefill or hand-typed alike. A field missing from the result
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// (rather than present-but-empty) is what label-layouts.js's templateIsAvailable treats as "not
|
||||
// available", so builders should only include a field once its inputs actually check out.
|
||||
const LABEL_FIELD_BUILDERS = {
|
||||
"item-url": ({user, id}) => {
|
||||
if (!user || !id) {
|
||||
return {};
|
||||
}
|
||||
return {userHandle: user, itemId: String(id)};
|
||||
},
|
||||
};
|
||||
|
||||
export function buildLabelFields(prefill) {
|
||||
if (!prefill) {
|
||||
return {};
|
||||
}
|
||||
const build = LABEL_FIELD_BUILDERS[prefill.kind];
|
||||
return build ? build(prefill.components) : {};
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue