/* net.h -- header for net.c Copyright (C) 1998-2003 Ivo Timmermans 2000-2003 Guus Sliepen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. $Id: net.h,v 1.9.4.66 2003/07/22 20:55:20 guus Exp $ */ #ifndef __TINC_NET_H__ #define __TINC_NET_H__ #include #include "ipv6.h" #ifdef ENABLE_JUMBOGRAMS #define MTU 9014 /* 9000 bytes payload + 14 bytes ethernet header */ #else #define MTU 1514 /* 1500 bytes payload + 14 bytes ethernet header */ #endif #define MAXSIZE (MTU + 4 + EVP_MAX_BLOCK_LENGTH + EVP_MAX_MD_SIZE + MTU/64 + 20) /* MTU + seqno + padding + HMAC + compressor overhead */ #define MAXBUFSIZE ((MAXSIZE > 2048 ? MAXSIZE : 2048) + 128) /* Enough room for a request with a MAXSIZEd packet or a 8192 bits RSA key */ #define MAXSOCKETS 128 /* Overkill... */ #define MAXQUEUELENGTH 8 /* Maximum number of packats in a single queue */ typedef struct mac_t { uint8_t x[6]; } mac_t; typedef struct ipv4_t { uint8_t x[4]; } ipv4_t; typedef struct ipv6_t { uint16_t x[8]; } ipv6_t; typedef short length_t; typedef union sockaddr_t { struct sockaddr sa; struct sockaddr_in in; struct sockaddr_in6 in6; #ifdef HAVE_STRUCT_SOCKADDR_STORAGE struct sockaddr_storage storage; #endif } sockaddr_t; #ifdef SA_LEN #define SALEN(s) SA_LEN(&s) #else #define SALEN(s) (s.sa_family==AF_INET?sizeof(struct sockaddr_in):sizeof(struct sockaddr_in6)) #endif typedef struct vpn_packet_t { length_t len; /* the actual number of bytes in the `data' field */ int priority; /* priority or TOS */ uint32_t seqno; /* 32 bits sequence number (network byte order of course) */ uint8_t data[MAXSIZE]; } vpn_packet_t; typedef struct queue_element_t { void *packet; struct queue_element_t *prev; struct queue_element_t *next; } queue_element_t; typedef struct packet_queue_t { queue_element_t *head; queue_element_t *tail; } packet_queue_t; typedef struct listen_socket_t { int tcp; int udp; sockaddr_t sa; } listen_socket_t; #include "conf.h" typedef struct outgoing_t { char *name; int timeout; struct config_t *cfg; struct addrinfo *ai; struct addrinfo *aip; } outgoing_t; extern int maxtimeout; extern int seconds_till_retry; extern int addressfamily; extern listen_socket_t listen_socket[MAXSOCKETS]; extern int listen_sockets; extern int keyexpires; extern int keylifetime; extern bool do_prune; extern bool do_purge; extern char *myport; extern time_t now; extern EVP_CIPHER_CTX packet_ctx; /* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */ #include "connection.h" #include "node.h" extern void retry_outgoing(outgoing_t *); extern void handle_incoming_vpn_data(int); extern void finish_connecting(struct connection_t *); extern void do_outgoing_connection(struct connection_t *); extern bool handle_new_meta_connection(int); extern int setup_listen_socket(sockaddr_t *); extern int setup_vpn_in_socket(sockaddr_t *); extern void send_packet(struct node_t *, vpn_packet_t *); extern void receive_tcppacket(struct connection_t *, char *, int); extern void broadcast_packet(struct node_t *, vpn_packet_t *); extern bool setup_network_connections(void); extern void setup_outgoing_connection(struct outgoing_t *); extern void try_outgoing_connections(void); extern void close_network_connections(void); extern void main_loop(void); extern void terminate_connection(struct connection_t *, bool); extern void flush_queue(struct node_t *); extern bool read_rsa_public_key(struct connection_t *); #endif /* __TINC_NET_H__ */