When we got a key request for or from a node we don't know, we disconnected the
node that forwarded us that request. However, especially in TunnelServer mode,
disconnecting does not help. We now ignore such requests, but since there is no
way of telling the original sender that the request was dropped, we now retry
sending REQ_KEY requests when we don't get an ANS_KEY back.
Commit 052ff8b2c5 contained a bug that causes
scripts to be called with an empty, or possibly corrupted SUBNET variable when
a Subnet is added or removed while the owner is still online. In router mode,
this normally does not happen, but in switch mode this is normal.
Before, we immediately retried select() if it returned -1 and errno is EAGAIN
or EINTR, and if it returned 0 it would check for network events even if we
know there are none. Now, if -1 or 0 is returned we skip checking network
events, but we do check for timer and signal events.
One reason to send the ALRM signal is to let tinc immediately try to connect to
outgoing nodes, for example when PPP or DHCP configuration of the outgoing
interface finished. Conversely, when the outgoing interface goes down one can
now send this signal to let tinc quickly detect that links are down too.
Some ISPs block the ICMP Fragmentation Needed packets that tinc sends. We
clamp the MSS of IPv4 SYN packets to prevent hosts behind those ISPs from
sending too large packets.
For IPv6, the minimum MTU is 1280 (RFC 2460), for IPv4 the minimum is actually
68, but this is such a low limit that it will probably hurt performance, so we
do as if it is 576 (the minimum packet size hosts should be able to handle, RFC
791). If we detect a path MTU smaller than those minima, and we have to handle
a packet that is bigger than the PMTU but smaller than those minima, we forward
them via TCP instead of fragmenting or returning ICMP packets.
We clear the cached address used for UDP connections when a node becomes
unreachable. This also prevents host-up scripts from passing the old, cached
address from when the host becomes reachable again from a different address.
Before it would check all addresses, and not learn an address if another node
already claimed that address. This caused fast roaming to fail, the code from
commit 6f6f426b35 was never triggered.
In switch mode, if a known MAC address is claimed by a second node before it
expired at the first node, it is likely that this is because a computer has
roamed from the LAN of the first node to that of the second node. To ensure
packets for that computer are routed to the second node, the first node should
delete its corresponding Subnet as soon as possible, without waiting for the
normal expiry timeout.
If MTU probing discovered a node was not reachable via UDP, packets for it were
forwarded to the next hop, but always via TCP, even if the next hop was
reachable via UDP. This is now fixed by retrying to send the packet using
send_packet() if the destination is not the same as the nexthop.
Options should have a fixed width anyway, but this also fixes a possible MinGW
compiler bug where %lx tries to print a 64 bit value, even though a long int is
only 32 bits.
We now handle MAC Subnets in exactly the same way as IPv4 and IPv6 Subnets.
This also fixes a problem that causes unncessary broadcasting of unicast
packets in VPNs where some daemons run 1.0.10 and some run other versions.
When the HUP signal is sent while some outgoing connections have not been made
yet, or are being retried, a NULL pointer could be dereferenced resulting in
tinc crashing. We fix this by more careful handling of outgoing_ts, and by
deleting all connections that have not been fully activated yet at the HUP
signal is received.
This device works like /dev/tun on Linux, automatically creating a new tap
interface when a program opens it. We now pass the actual name of the newly
created interface in $INTERFACE.
This keeps NAT mappings for UDP alive, and will also detect when a node is not
reachable via UDP anymore or if the path MTU is decreasing. Tinc will fall back
to TCP if the node has become unreachable.
If UDP communication is impossible, we stop sending probes, but we retry if it
changes its keys.
We also decouple the UDP and TCP ping mechanisms completely, to ensure tinc
properly detects failure of either method.
Mention that TCPOnly is not necessary anymore since tinc will autodetect
whether it can send via UDP or not. Also mention the WEIGHT environment
variable and the new default value (2048 bits) of RSA keys.
The top node was made conditional with the @iftex command, since it should not
appear in PostScript and PDF output. However, it is still necessary for
texi2html, so we have to use @ifnottex instead.
Texi2html also complains about the use of @cindex in the copyright statement,
so we remove that.
Although it would be better to have the new defaults, only the most recent
releases of most of the platforms supported by tinc come with a version of
OpenSSL that supports SHA256. To ensure people can compile tinc and that nodes
can interact with each other, we revert the default back to Blowfish and SHA1.
This reverts commit 4bb3793e38.
Apparently they were once necessary, but autoconf now includes them
automatically. Some of them are not used anymore, and this caused make dist to
fail.
Git's log and blame tools were used to find out which files had significant
contributions from authors who sent in patches that were applied before we used
git.
This feature is not necessary anymore since we have tools like valgrind today
that can catch stack overflow errors before they make a backtrace in gdb
impossible.