It then thinks there should be a rule to make the .c file, which does
not exist of course. Luckily, we can tell it that version.o is .PHONY,
and this will still cause the .o file to be regenerated and linked into
the binaries everytime make is called.
Currently, when sending packets over TCP where the final recipient is
a node we have a direct metaconnection to, tinc first establishes a
SPTPS handshake between the two neighbors.
It turns out this SPTPS tunnel is not actually useful, because the
packet is only being sent over one metaconnection with no intermediate
nodes, and the metaconnection itself is already secured using a separate
SPTPS handshake.
Therefore it seems simpler and more efficient to simply send these
packets directly over the metaconnection itself without any additional
layer. This commits implements this solution without any changes to the
metaprotocol, since the appropriate message already exists: it's the
good old "plaintext" PACKET message.
This change brings two significant benefits:
- Packets to neighbors can be sent immediately - there is no initial
delay and packet loss previously caused by the SPTPS handshake;
- Performance of sending packets to neighbors over TCP is greatly
improved since the data only goes through one round of encryption
instead of two.
Conflicts:
src/net_packet.c
Currently, when tinc establishes a metaconnection, it automatically
starts a VPN SPTPS tunnel with the other side of the metaconnection.
It is not clear what this is trying to accomplish. Having a
metaconnection with a node does not necessarily mean we're going to send
packets to that node. This patch removes this behavior, thereby
simplifying code paths and removing unnecessary network chatter.
Naturally, this introduces a slight delay (as well as at least one
initial packet loss) between the moment a metaconnection is established
and the moment VPN packets can be exchanged between the two nodes.
However this is no different to the non-neighbor case, so it makes
things more consistent and therefore easier to reason about.
The offset value indicates where the actual payload starts, so we can
process both legacy and SPTPS UDP packets without having to do casting
tricks and/or moving memory around.
Limit the amount of address/ID lookups to the minimum in all cases:
1) Legacy packets, need an address lookup.
2) Indirect SPTPS packets, need an address lookup + two ID lookups.
3) Direct SPTPS packets, need an ID or an address lookup.
So we start with an address lookup. If the source is an 1.1 node, we know it's an SPTPS packet,
and then the check for direct packets is a simple check if dstid is zero. If not, do the srcid and dstid
lookup. If the source is an 1.0 node, we don't have to do anything else.
If the address is unknown, we first check whether it's from a 1.1 node by assuming it has a valid srcid
and verifying the packet. If not, use the old try_harder().
If the peer presents a different one from the one we already know, log
an error. Otherwise, log an informational message, and terminate in the
same way as we would if we didn't already have that key.
The SPTPS code doesn't know about nodes, so when it logs an error about
a bad packet, it doesn't log which node it came from. So add a log
message with the node's name and hostname in receive_udppacket().
On Linux, tinc doesn't know the MAC address of the TAP device until the
first read. This means that if no packets are sent through the
interface, tinc won't be able to figure out which MAC address to tag
incoming packets with. As a result, it is impossible to receive any
packet until at least one packet has been sent.
When IPv6 is disabled Linux does not spontanously send any packets
when the interface comes up. At first users wonder why the node is not
responding to ICMP pings, and then as soon as at least one packet is
sent through the interface, pings mysteriously start working, resulting
in user confusion.
This change fixes that problem by making sure tinc is aware of the
device's MAC address even before the first packet is sent.
Currently, when tinc sends UDP SPTPS datagrams through a relay, it
doesn't automatically start discovering PMTU with the relay. This means
that unless something else triggers PMTU discovery, tinc will keep using
TCP when sending packets through the relay.
This patches fixes the issue by explicitly establishing UDP tunnels with
relays.
Currently, we send MTU probes to each node we receive a key for, even if
we know we will never send UDP packets to that node because of
indirection. This commit disables MTU probing between nodes that have
direct communication disabled, otherwise MTU probes end up getting sent
through relays.
With the legacy protocol this was never a problem because we would never
request the key of a node with indirection enabled; with SPTPS this was
not a problem until we introduced relaying because send_sptps_data()
would simply ignore indirections, but this is not the case anymore.
Note that the fix is implemented in a quick and dirty way, by disabling
the call to send_mtu_probe() in ans_key_h(); this is not a clean fix
because there's no code to resume sending MTU probes in case the
indirection disappears because of a graph change.
This commit changes the layout of UDP datagrams to include a 6-byte
destination node ID at the very beginning of the datagram (i.e. before
the source node ID and the seqno). Note that this only applies to SPTPS.
Thanks to this new field, it is now possible to send SPTPS datagrams to
nodes that are not the final recipient of the packets, thereby using
these nodes as relay nodes. Previously SPTPS was unable to relay packets
using UDP, and required a fallback to TCP if the final recipient could
not be contacted directly using UDP. In that sense it fixes a regression
that SPTPS introduced with regard to the legacy protocol.
This change also updates tinc's low-level routing logic (i.e.
send_sptps_data()) to automatically use this relaying facility if at all
possible. Specifically, it will relay packets if we don't have a
confirmed UDP link to the final recipient (but we have one with the next
hop node), or if IndirectData is specified. This is similar to how the
legacy protocol forwards packets.
When sending packets directly without any relaying, the sender node uses
a special value for the destination node ID: instead of setting the
field to the ID of the recipient node, it writes a zero ID instead. This
allows the recipient node to distinguish between a relayed packet and a
direct packet, which is important when determining the UDP address of
the sending node.
On the relay side, relay nodes will happily relay packets that have a
destination ID which is non-zero *and* is different from their own,
provided that the source IP address of the packet is known. This is to
prevent abuse by random strangers, since a node can't authenticate the
packets that are being relayed through it.
This change keeps the protocol number from the previous datagram format
change (source IDs), 17.4. Compatibility is still preserved with 1.0 and
with pre-1.1 releases. Note, however, that nodes running this code won't
understand datagrams sent from nodes that only use source IDs and
vice-versa (not that we really care).
There is one caveat: in the current state, there is no way for the
original sender to know what the PMTU is beyond the first hop, and
contrary to the legacy protocol, relay nodes can't apply MSS clamping
because they can't decrypt the relayed packets. This leads to
inefficient scenarios where a reduced PMTU over some link that's part of
the relay path will result in relays falling back to TCP to send packets
to their final destinations.
Another caveat is that once a packet gets sent over TCP, it will use
TCP over the entire path, even if it is technically possible to use UDP
beyond the TCP-only link(s).
Arguably, these two caveats can be fixed by improving the
metaconnection protocol, but that's out of scope for this change. TODOs
are added instead. In any case, this is no worse than before.
In addition, this change increases SPTPS datagram overhead by another
6 bytes for the destination ID, on top of the existing 6-byte overhead
from the source ID.
This commit changes the layout of UDP datagrams to include the 6-byte ID
(i.e. node name hash) of the node that crafted the packet at the very
beginning of the datagram (i.e. before the seqno). Note that this only
applies to SPTPS.
This is implemented at the lowest layer, i.e. in
handle_incoming_vpn_data() and send_sptps_data() functions. Source ID is
added and removed there, in such a way that the upper layers are unaware
of its presence.
This is the first stepping stone towards supporting UDP relaying in
SPTPS, by providing information about the original sender in the packet
itself. Nevertheless, even without relaying this commit already provides
a few benefits such as being able to reliably determine the source node
of a packet in the presence of an unknown source IP address, without
having to painfully go through all node keys. This makes tinc's behavior
much more scalable in this regard.
This change does not break anything with regard to the protocol: It
preserves compatibility with 1.0 and even with older pre-1.1 releases
thanks to a minor protocol version change (17.4). Source ID information
won't be included in packets sent to nodes with minor version < 4.
One drawback, however, is that this change increases SPTPS datagram
overhead by 6 bytes (the size of the source ID itself).
This introduces a new type of identifier for nodes, which complements
node names: node IDs. Node IDs are defined as the first 6 bytes of the
SHA-256 hash of the node name. They will be used in future code in lieu
of node names as unique node identifiers in contexts where space is at
a premium (such as VPN packets).
The semantics of node IDs is that they are supposed to be unique in a
tinc graph; i.e. two different nodes that are part of the same graph
should not have the same ID, otherwise things could break. This
solution provides this guarantee based on realistic probabilities:
indeed, according to the birthday problem, with a 48-bit hash, the
probability of at least one collision is 1e-13 with 10 nodes, 1e-11
with 100 nodes, 1e-9 with 1000 nodes and 1e-7 with 10000 nodes. Things
only start getting hairy with more than 1 million nodes, as the
probability gets over 0.2%.
Currently, when tinc receives an UDP packet from an unexpected address
(i.e. an address different from the node's current address), it just
updates its internal UDP address record and carries on like nothing
happened.
This poses two problems:
- It assumes that the PMTU for the new address is the same as the
old address, which is risky. Packets might get dropped if the PMTU
turns out to be smaller (or if UDP communication on the new address
turns out to be impossible).
- Because the source address in the UDP packet itself is not
authenticated (i.e. it can be forged by an attacker), this
introduces a potential vulnerability by which an attacker with
control over one link can trick a tinc node into dumping its network
traffic to an arbitrary IP address.
This commit fixes the issue by invalidating UDP/PMTU state for a node
when its UDP address changes. This will trigger a temporary fallback
to indirect communication until we get confirmation via PMTU discovery
that the node is indeed sitting at the other end of the new UDP address.
Currently tinc only uses type 2 MTU probe replies if the recipient uses
protocol version 17.3. It should of course support any higher minor
protocol version as well.
In this commit, if a node receives a REQ_PUBKEY message from a node it
doesn't have the key for, it will send a REQ_PUBKEY message in return
*before* sending its own key.
The rationale is to prevent delays when establishing communication
between two nodes that see each other for the first time. These delays
are caused by the first SPTPS packet being dropped on the floor, as
shown in the following typical exchange:
node1: No Ed25519 key known for node2
REQ_PUBKEY ->
<- ANS_PUBKEY
node1: Learned Ed25519 public key from node2
REQ_SPTPS_START ->
node2: No Ed25519 key known for zyklos
<- REQ_PUBKEY
ANS_PUBKEY ->
node2: Learned Ed25519 public key from node1
-- 10-second delay --
node1: No key from node2 after 10 seconds, restarting SPTPS
REQ_SPTPS_START ->
<- SPTPS ->
node1: SPTPS key exchange with node2 succesful
node2: SPTPS key exchange with node1 succesful
With this patch, the following happens instead:
node1: No Ed25519 key known for node2
REQ_PUBKEY ->
node2: Preemptively requesting Ed25519 key for node1
<- REQ_PUBKEY
<- ANS_PUBKEY
ANS_PUBKEY ->
node2: Learned Ed25519 public key from node1
node1: Learned Ed25519 public key from node2
REQ_SPTPS_START ->
<- SPTPS ->
node1: SPTPS key exchange with node2 succesful
node2: SPTPS key exchange with node1 succesful
There are platforms on which it is impossible to rename the TUN/TAP
device. An example is Mac OS X (tuntapx). On these platforms,
specifying the Interface option will not rename the interface, but
the specified name will still be passed to tinc-up scripts and the
like, resulting in potential confusion for the user.
A logic bug was introduced in bd451cfe15
in which running graph() several times with zero reachable nodes had
the effect of calling device_enable() (instead of keeping the device
disabled).
This results in weird behavior when DeviceStandby is enabled, especially
on Windows where calling device_enable() several times in a row corrupts
I/O structures for the device, rendering it unusable.
The Windows build was broken by commit
826ad11e41 which introduced a dependency
on the HOST_NAME_MAX macro, which is not defined on Windows. According
to MSDN for gethostname(), the maximum length of the returned string
is 256 bytes (including the terminating null byte), so let's use that
as a fallback.
Successfully getting an existing variable ("tinc get name") should
not result in an error exitcode (1) from the tinc command.
This changes the result of test/commandline.test from FAIL to PASS.
The handling of TAP-Win32 virtual network device reads that complete
immediately (ReadFile() returns TRUE) is incorrect - instead of
starting a new read, tinc will continue listening for the overlapped
read completion event which will never fire. As a result, tinc stops
receiving packets on the interface.
With newer TAP-Win32 versions (such as the experimental
tap-windows6 9.21.0), tinc is unable to read from the virtual network
device:
Error while reading from (null) {23810A13-BCA9-44CE-94C6-9AEDFBF85736}: No such file or directory
This is because these new drivers apparently don't accept reads when
the device is not in the connected state (media status).
This commit fixes the issue by making sure we start reading no sooner
than when the device is enabled, and that we stop reading when the
device is disabled. This also makes the behavior somewhat cleaner,
because it doesn't make much sense to read from a disabled device
anyway.
Some tinc commands, such as "tinc generate-keys", use the terminal to
ask the user for information. This can be bypassed by making sure
there is no terminal, which is trivial on *nix but might require
jumping through some hoops on Windows depending on how the command is
invoked.
This commit adds a --batch option that ensures tinc will never ask the
user for input, even if it is attached to a terminal.
This is a slight optimization for sptps_verify_datagram(), which might
come in handy since this function is called in a loop via try_harder().
It turns out that since sptps_verify_datagram() doesn't update any
state, it doesn't matter in which order verifications are done. However,
it does affect performance since it's much cheaper to check the seqno
than to try to decrypt the packet.
Since this function is called with the wrong node most of the time, it
makes verification vastly faster for the majority of calls because the
seqno will be wrong in most cases.
When invoking tincd, tinc start currently uses the execvp() function,
which doesn't behave well in a console as the console displays a new
prompt before the subprocess finishes (which makes me suspect the exit
value is not handled at all). This new code uses spawnvp() instead,
which seems like a better fit.
When invoking "tinc start" with spaces in the path, the following
happens:
> "c:\Program Files (x86)\tinc\tinc.exe" start
c:\Program: unrecognized argument 'Files'
Try `c:\Program --help' for more information.
This is caused by inconsistent handling of command line strings between
execvp() and the spawned process' CRT, as documented on MSDN:
http://msdn.microsoft.com/library/431x4c1w.aspx
This commit makes tinc exit cleanly on Windows when hitting CTRL+C at
the console or when the user logs off. This change has no effect when
running tinc as a service.
This fixes the following compiler warning when building for Windows:
In file included from top.c:24:0:
/usr/local/mingw/ncurses/include/curses.h:1478:0: error: "KEY_EVENT" redefined [-Werror]
#define KEY_EVENT 0633 /* We were interrupted by an event */
^
In file included from /usr/share/mingw-w64/include/windows.h:74:0,
from /usr/share/mingw-w64/include/winsock2.h:23,
from have.h:46,
from system.h:26,
from top.c:20:
/usr/share/mingw-w64/include/wincon.h:101:0: note: this is the location of the previous definition
#define KEY_EVENT 0x1
^
This removes a bunch of variables that are never actually used anywhere.
This fixes the following compiler warning when building for Windows:
mingw/device.c:46:17: error: ‘device_total_in’ defined but not used [-Werror=unused-variable]
static uint64_t device_total_in = 0;
^
This fixes the following compiler warning when building for Windows:
mingw/device.c: In function ‘setup_device’:
mingw/device.c:92:9: error: unused variable ‘thread’ [-Werror=unused-variable]
HANDLE thread;
^
This fixes the following compiler warning when building for Windows:
mingw/device.c: In function ‘setup_device’:
mingw/device.c:186:2: error: passing argument 2 of ‘io_add_event’ from incompatible pointer type [-Werror]
io_add_event(&device_read_io, device_handle_read, NULL, CreateEvent(NULL, TRUE, FALSE, NULL));
^
In file included from mingw/../net.h:27:0,
from mingw/../subnet.h:24,
from mingw/../conf.h:34,
from mingw/device.c:26:
mingw/../event.h:61:13: note: expected ‘io_cb_t’ but argument is of type ‘void (*)(void *)’
extern void io_add_event(io_t *io, io_cb_t cb, void* data, WSAEVENT event);
This fixes the following compiler warning when building for Windows:
script.c: In function ‘execute_script’:
script.c:52:5: error: value computed is not used [-Werror=unused-value]
*q++;
^
This fixes the following compiler warning when building for Windows:
net_packet.c: In function ‘send_udppacket’:
net_packet.c:633:6: error: unused variable ‘origpriority’ [-Werror=unused-variable]
int origpriority = origpkt->priority;
^
This is so the positions of the other bits don't change, making it easier to
debug problems with different versions of tinc.
Also fix the padding so connection_status_t is exactly 32 bits.
The only places where connection_t::status.active is modified is in
ack_h() and terminate_connection(). In both cases, connection_t::edge
is added and removed at the same time, and that's the only places
connection_t::edge is set. Therefore, the following is true at all
times:
!c->status.active == !c->edge
This commit removes the redundant state information by getting rid of
connection_t::status.active, and using connection_t::edge instead.
in receive_udppacket(), we initialize outpkt to a default value but the
value is never read anywhere, as every read is preceded by a write.
This issue was found by the clang static analyzer tool:
http://clang-analyzer.llvm.org/
If choose_local_address() is unable to find a local address (e.g.
because of old nodes that don't send their local address information),
then send_sptps_data() ends up using uninitialized variables for the
socket and address.
This regression was introduced in
4159108971. The commit took care of
handling that case in send_udppacket() but was missing the same fix
for send_sptps_data().
This bug was found by the clang static analyzer tool:
http://clang-analyzer.llvm.org/
Based on a patch from Etienne Dechamps. We avoid the use of %hhx, since even
though it is C99, not all compilers support it yet. We use %x instead, since
it's guaranteed that the minimum size of function arguments on the stack or in
registers is that of an int.
On Windows, the event loop io tree uses the Windows Event handle to
differentiate between io_t objects. Unfortunately, there is a bug in
the io_add_event() function (introduced in
2f9a1d4ab5) as it sets the event after
inserting the object into the tree, resulting in objects appearing in
io_tree out of order.
This can lead to crashes on Windows as the event loop is unable to
determine which events fired.
Setting the Port configuration variable to zero can be used to make tinc
listen on a system-assigned port. Unfortunately, in this scenario myport
will be zero, which means that tinc won't transmit its actual UDP
listening port to other nodes. This breaks UDP hole punching and local
discovery.
Commit 611217c96e introduced a regression
because it accidentally reordered the timeout handler calls and the
fdset setup code. This means that any io_add(), io_del() or io_set()
calls in timeout handlers would be ignored in the current event loop
iteration, resulting in erratic behavior.
The most visible symptom is when a metaconnection timeout occurs and the
connection is closed; the timeout handler closes the socket but it still
ends up in the select() call, typically resulting in the following
crash:
Error while waiting for input: Bad file descriptor
Currently we don't do any shortening on IPv6 addresses (aside from
removing trailing zeroes) before printing them. This commit makes
textual addresses smaller by shortening them according to the rules
described in RFC 5952. This is also the canonical textual representation
for IPv6 addresses, thus making them easier to compare.
This commit suppresses subnet prefix length output (/xx) for subnets
that only contain one address (/32 for IPv4, /128 for IPv6). It also
suppresses weight information if the subnet is using the default
weight. This improves readability of net2str() output in the majority
of cases.
tinc currently prints MAC addresses without trailing zeroes, for example:
1:2:3:4:5:6
This looks weird and is inconsistent with how MAC addresses are
displayed everywhere else. This commit adds trailing zeroes, so the
above address will be printed as the following:
01:02:03:04:05:06
This is a complete rewrite of the str2net() function. Besides
refactoring duplicate code, this new code brings the following fixes
and improvements:
- Fixes handling of leading/trailing double colon in IPv6 addresses.
For example, with the previous code the address
2001:0db8:85a3:0000:0000:8a2e:0370:: is interpreted as a MAC address,
and ::0db8:85a3:0000:0000:8a2e:0370:7334 is rejected.
- Catches more invalid cases, such as garbage at the end of the string.
- Adds support for dotted quad notation in IPv6 (e.g. ::1.2.3.4).
See RFC 4291, section 2.2 for details on the textual format of IPv6
addresses.
Instead of using a hardcoded version number in configure.ac, this makes
tinc use the live version reported by "git describe", queried on-the-fly
during the build process and regenerated for every build.
This provides several advantages:
- Less redundancy: git is now the source of truth for version
information, no need to store it in the repository itself.
- Simpler release process: just creating a git tag automatically
updates the version. No need to change files.
- More useful version information: tinc will now display the number of
commits since the last tag as well as the commit the binary is built
from, following the format described in git-describe(1).
Here's an example of tincd --version output:
tinc version release-1.1pre10-48-gc149315 (built Jun 29 2014 15:21:10, protocol 17.3)
When building directly from a release tag, this would like the following:
tinc version release-1.1pre10 (built Jun 29 2014 15:21:10, protocol 17.3)
(Note that the format is slightly different - because of the way the
tags are named, it says "release-1.1pre10" instead of just "1.1pre10")
This prevents the date and time shown in version information from
getting stale because of partial builds. With these changes, date and
time information is written to a dedicated object file that gets rebuilt
every time make is run, even if there are no changes.
This adds a new option, BroadcastSubnet, that allows the user to
declare broadcast subnets, i.e. subnets which are considered broadcast
addresses by the tinc routing layer. Previously only the global IPv4
and IPv6 broadcast addresses were supported by virtue of being
hardcoded.
This is useful when using tinc in router mode with Ethernet virtual
devices, as it can be used to provide broadcast support for a local
broadcast address (e.g. 10.42.255.255) instead of just the global
address (255.255.255.255).
This is implemented by removing hardcoded broadcast addresses and
introducing "broadcast subnets", which are subnets with a NULL owner.
By default, behavior is unchanged; this is accomplished by adding
the global broadcast addresses for Ethernet, IPv4 and IPv6 at start
time.
Implementation of sptps_verify_datagram() was left as a TODO. This
causes problems when using SPTPS in tinc, because this function is
used in try_mac(), which itself is used in try_harder() to locate
nodes sending UDP packets from unexpected addresses. In the current
state this function always returns true, resulting in UDP addresses
of random nodes getting changed which makes UDP communication
fragile and unreliable. In addition, this makes UDP communication
impossible through port translation and local discovery.
This commit adds the missing implementation, thus fixing the issue.
Recent improvements to the local discovery mechanism makes it cheaper,
more network-friendly, and now it cannot make things worse (as opposed
to the old mechanism). Thus there is no reason not to enable it by
default.
The new local address based local discovery mechanism is technically
superior to the old broadcast-based one. In fact, the old algorithm
can technically make things worse by e.g. sending broadcasts over the
VPN itself and then selecting the VPN address as the node's UDP
address. This cannot happen with the new mechanism.
Note that this means old nodes that don't send their local addresses in
ADD_EDGE messages can't be discovered, because there is no address to
send discovery packets to. Old nodes can still discover new nodes by
sending them broadcasts, though.
This introduces a new way of doing local discovery: when tinc has
local address information for the recipient node, it will send local
discovery packets directly to the local address of that node, instead
of using broadcast packets.
This new way of doing local discovery provides numerous advantages compared to
using broadcasts:
- No broadcast packets "polluting" the local network;
- Reliable even if the sending host has multiple network interfaces (in
contrast, broadcasts will only be sent through one unpredictable
interface)
- Works even if the two hosts are not on the same broadcast domain. One
example is a large LAN where the two hosts might be on different local
subnets. In fact, thanks to UDP hole punching this might even work if
there is a NAT sitting in the middle of the LAN between the two nodes!
- Sometimes a node is reachable through its "normal" address, and via a
local subnet as well. One might think the local subnet is the best route
to the node in this case, but more often than not it's actually worse -
one example is where the local segment is a third party VPN running in
parallel, or ironically it can be the local segment formed by the tinc
VPN itself! Because this new algorithm only checks the addresses for
which an edge is already established, it is less likely to fall into
these traps.
In addition to the remote address, each edge now stores the local address from
the point of view of the "from" node. This information is then made available
to other nodes through a backwards-compatible extension to ADD_EDGE messages.
This information can be used in future code to improve packet routing.
tinc is using a separate thread to read from the TAP device on Windows.
The rationale was that the notification mechanism for packets arriving
on the virtual network device is based on Win32 events, and the event
loop did not support listening to these events.
Thanks to recent improvements, this event loop limitation has been
lifted. Therefore we can get rid of the separate thread and simply add
the Win32 "incoming packet" event to the event loop, just like a socket.
The result is cleaner code that's easier to reason about.
Currently, when the tinc service handler callback (which runs in a
separate thread) receives a service shutdown request, it calls
event_exit() to request the event loop to exit.
This approach has a few issues:
- The event loop will only notice the exit request when the next event
fires. This slows down tinc service shutdown. In some extreme cases
(DeviceStandby enabled, long PingTimeout and no connections),
shutdown can take ages.
- Strictly speaking, because of the absence of memory barriers, there
is no guarantee that the event loop will even notice an exit request
coming from another thread. I suppose marking the "running" variable
as "volatile" is supposed to alleviate that, but it's unclear whether
that provides any guarantees with modern systems and compilers.
This commit fixes the issue by leveraging the new event loop Windows
interface, using a custom Windows event that is manually set when
shutdown is requested.
This commit changes the event loop to use WSAEventSelect() and
WSAWaitForMultipleEvents() on Windows. This paves the way for making the
event loop more flexible on Windows by introducing the required
infrastructure to make the event loop wait on any Win32 event.
This commit only affects the internal implementation of the event
module. Externally visible behavior remains strictly unchanged (for
now).
Commit 86a99c6b99 changed the way we
handle connection events to protect against spurious event loop
callbacks. Unfortunately, it turns out that calling connect() twice on
the same socket results in different behaviors depending on the platform
(even though it seems well defined in POSIX). On Windows this resulted
in the connection handling code being unable to react to connection
errors (such as connection refused), always hitting the timeout; on
Linux this resulted in spurious error messages about connect() returning
success.
In POSIX and on Linux, using connect() on a socket where the previous
attempt failed will attempt to connect again, resulting in unnecessary
network activity. Using getsockopt(SO_ERROR) before connect() solves
that, but introduces a race condition if a connection failure happens
between the two calls.
For this reason, this commit switches from connect() to a zero-sized
send() call, which is more consistent (though not completely, see the
truth table in the comments) and simpler to use for that purpose. Note
that Windows explictly support empty send() calls; POSIX says nothing
on the subject, but testing shows it works at least on Linux.
(Surprisingly enough, Windows seems more POSIX-compliant than Linux on
this one!)
The event loop does not guarantee that spurious write I/O events do not
happen; in fact, they are guaranteed to happen on Windows when
event_flush_output() is called. Because handle_meta_io() does not check
for spurious events, a metaconnection socket might appear connected even
though it's not, and will fail immediately when sending the ID request.
This commit fixes this issue by making handle_meta_io() check the
connection status before assuming the socket is connected. It seems that
the only reliable way to do that is to try to call connect() again and
look at the error code, which will be EISCONN if the socket is
connected, or EALREADY if it's not.
When using socket functions, "sockerrno" is supposed to be used to
retrieve the error code as opposed to "errno", so that it is translated
to the correct call on Windows (WSAGetLastError() - Windows does not
update errno on socket errors). Unfortunately, the use of sockerrno is
inconsistent throughout the tinc codebase, as errno is often used
incorrectly on socket-related calls.
This commit fixes these oversights, which improves socket error
handling on Windows.
These Windows include lines are capitalized, which causes the build to fail
when cross-compiling from Linux to Windows using MinGW as the MinGW headers
are entirely lower case.
Besides controlling when tinc-up and tinc-down get called, this commit makes
DeviceStandby control when the virtual network interface "cable" is "plugged"
on Windows. This is more user-friendly as the status of the tinc network can
be seen just by looking at the state of the network interface, and it makes
Windows behave better when isolated.
This adds a new DeviceStandby option; when it is disabled (the default),
behavior is unchanged. If it is enabled, tinc-up will not be called during
tinc initialization, but will instead be deferred until the first node is
reachable, and it will be closed as soon as no nodes are reachable.
This is useful because it means the device won't be set up until we are fairly
sure there is something listening on the other side. This is more user-friendly,
as one can check on the status of the tinc network connection just by checking
the status of the network interface. Besides, it prevents the OS from thinking
it is connected to some network when it is in fact completely isolated.
In send_sptps_data(), the len variable contains the length of the whole
datagram that needs to be sent to the peer, including the overhead from SPTPS
itself.
When tinc runs the graph algorithms and updates the nexthop and via pointers,
it uses a breadth-first search, but it can sometimes revisit nodes that have
already been visited if the previous path is marked as being indirect, and
there is a longer path that is "direct". The via pointer should be updated in
this case, because this points to the closest hop to the destination that can
be reached directly. However, the nexthop pointer should not be updated.
This fixes a bug where there could potentially be a routing loop if a node in
the graph has an edge with the indirect flag set, and some other edge without
that flag, the indirect edge is part of the minimum spanning tree, and a
broadcast packet is being sent.
The main reason to switch from AES-256-GCM to ChaCha-Poly1305 is to remove a
dependency on OpenSSL, whose behaviour of the AES-256-GCM decryption function
changes between versions. The source code for ChaCha-Pol1305 is small and in
the public domain, and can therefore be easily included in tinc itself.
Moreover, it is very fast even without using any optimized assembler, easily
outperforming AES-256-GCM on platforms that don't have special AES instructions
in hardware.
This uses the portable Ed25519 library made by Orson Peters, which in turn uses
the reference implementation made by Daniel J. Bernstein.
This implementation also allows Ed25519 keys to be used for key exchange, so
there is no need to add a separate implementation of Curve25519.
- Try to prevent SIGPIPE from being sent for errors sending to the control
socket. We don't outright block the SIGPIPE signal because we still want the
tinc CLI to exit when its output is actually sent to a real (broken) pipe.
- Don't call exit() from top(), and properly detect when the control socket is
closed by the tincd.
Before, the tapreader thread would just exit immediately after encountering the
first error, without notifying the main thread. Now, the tapreader thead never
exits itself, but tells the main thread to stop when more than ten errors are
encountered in a row.
Before, when making a meta-connection to a node (either because of a ConnectTo
or because AutoConnect is set), tinc required one or more Address statements
in the corresponding host config file. However, tinc learns addresses from
other nodes that it uses for UDP connections. We can use those just as well for
TCP connections.
When creating invitations or using them to join a VPN, and the tinc command is
not run interactively (ie, when stdin and stdout are not connected or
redirected to/from a file), don't ask questions. If normally tinc would ask for
a confirmation, just assume the default answer instead. If tinc really needs
some input, just print an error message instead.
In case an invitation is used for a VPN which uses a netname that is already in
use on the local host, tinc will store the configuration in a temporary
directory. Normally it asks for an alternative netname and then renames the
temporary directory, but when not run interactively, it now just prints the
location of the unchanged temporary directory.
ListenAddress works the same as BindToAddress, except that from now on,
explicitly binding outgoing packets to the address of a socket is only done for
sockets specified with BindToAddress.