When two nodes which support SPTPS want to send packets to each other, they now
always use SPTPS. The node initiating the SPTPS session send the first SPTPS
packet via an extended REQ_KEY messages. All other handshake messages are sent
using ANS_KEY messages. This ensures that intermediate nodes using an older
version of tinc can still help with NAT traversal. After the authentication
phase is over, SPTPS packets are sent via UDP, or are encapsulated in extended
REQ_KEY messages instead of PACKET messages.
This allows tincctl to receive log messages from a running tincd,
independent of what is logged to syslog or to file. Tincctl can receive
debug messages with an arbitrary level.
Since tinc now handles UDP packets with a different source address and port
than used for TCP connections, the heuristic to treat edges as indirect when
tinc could detect that multiple addresses were used does not make sense
anymore, and can actually reduce performance.
When we got a key request for or from a node we don't know, we disconnected the
node that forwarded us that request. However, especially in TunnelServer mode,
disconnecting does not help. We now ignore such requests, but since there is no
way of telling the original sender that the request was dropped, we now retry
sending REQ_KEY requests when we don't get an ANS_KEY back.
We clear the cached address used for UDP connections when a node becomes
unreachable. This also prevents host-up scripts from passing the old, cached
address from when the host becomes reachable again from a different address.
The control socket code was completely different from how meta connections are
handled, resulting in lots of extra code to handle requests. Also, not every
operating system has UNIX sockets, so we have to resort to another type of
sockets or pipes for those anyway. To reduce code duplication and make control
sockets work the same on all platforms, we now just connect to the TCP port
where tincd is already listening on.
To authenticate, the program that wants to control a running tinc daemon must
send the contents of a cookie file. The cookie is a random 256 bits number that
is regenerated every time tincd starts. The cookie file should only be readable
by the same user that can start a tincd.
Instead of the binary-ish protocol previously used, we now use an ASCII
protocol similar to that of the meta connections, but this can still change.
This feature is not necessary anymore since we have tools like valgrind today
that can catch stack overflow errors before they make a backtrace in gdb
impossible.
Previously, tinc used a fixed address and port for each node for UDP packet
exchange. The port was the one advertised by that node as its listening port.
However, due to NAT the port might be different. Now, tinc sends a different
session key to each node. This way, the sending node can be determined from
incoming packets by checking the MAC against all session keys. If a match is
found, the address and port for that node are updated.
Tinc allows multiple nodes to own the same Subnet, but did not have a sensible
way to decide which one to send packets to. Tinc also did not check the
reachability of nodes when deciding where to route packets to, so it would not
automatically fail over to a reachable node.
Tinc now assigns a weight to each Subnet. The default weight is 10, with lower
weights having higher priority. The Subnets are now internally sorted in the
same way as the kernel's routing table, and the Subnets are search linearly,
skipping those of unreachable nodes. A small cache of recently used addresses
is used to speed up the lookup functions.