Replace the connection_tree with a connection_list.
The tree functions were never used on the connection_tree, a list is more appropriate. Also be more paranoid about connections disappearing while traversing the list.
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15 changed files with 77 additions and 116 deletions
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@ -20,7 +20,6 @@
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#include "system.h"
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#include "splay_tree.h"
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#include "cipher.h"
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#include "connection.h"
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#include "crypto.h"
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@ -37,15 +36,13 @@
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static bool mykeyused = false;
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void send_key_changed(void) {
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splay_node_t *node;
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connection_t *c;
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send_request(everyone, "%d %x %s", KEY_CHANGED, rand(), myself->name);
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/* Immediately send new keys to directly connected nodes to keep UDP mappings alive */
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for(node = connection_tree->head; node; node = node->next) {
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c = node->data;
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for(list_node_t *node = connection_list->head, *next; node; node = next) {
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next = node->next;
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connection_t *c = node->data;
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if(c->status.active && c->node && c->node->status.reachable) {
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if(!c->node->status.sptps)
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send_ans_key(c->node);
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@ -55,7 +52,7 @@ void send_key_changed(void) {
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/* Force key exchange for connections using SPTPS */
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if(experimental) {
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for(node = node_tree->head; node; node = node->next) {
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for(splay_node_t *node = node_tree->head; node; node = node->next) {
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node_t *n = node->data;
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if(n->status.reachable && n->status.validkey && n->status.sptps)
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sptps_force_kex(&n->sptps);
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