Merge branch 'winevents-clean' of https://github.com/dechamps/tinc into 1.1
This commit is contained in:
commit
e57daac63b
6 changed files with 193 additions and 81 deletions
171
src/event.c
171
src/event.c
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@ -23,15 +23,26 @@
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#include "event.h"
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#include "net.h"
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#include "utils.h"
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#include "xalloc.h"
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struct timeval now;
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#ifndef HAVE_MINGW
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static fd_set readfds;
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static fd_set writefds;
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static volatile bool running;
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#else
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static const long READ_EVENTS = FD_READ | FD_ACCEPT | FD_CLOSE;
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static const long WRITE_EVENTS = FD_WRITE | FD_CONNECT;
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static DWORD event_count = 0;
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#endif
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static bool running;
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static int io_compare(const io_t *a, const io_t *b) {
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#ifndef HAVE_MINGW
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return a->fd - b->fd;
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#else
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return a->event - b->event;
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#endif
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}
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static int timeout_compare(const timeout_t *a, const timeout_t *b) {
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@ -60,6 +71,14 @@ void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) {
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return;
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io->fd = fd;
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#ifdef HAVE_MINGW
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if (io->fd != -1) {
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io->event = WSACreateEvent();
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if (io->event == WSA_INVALID_EVENT)
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abort();
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}
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event_count++;
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#endif
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io->cb = cb;
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io->data = data;
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io->node.data = io;
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@ -70,9 +89,21 @@ void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) {
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abort();
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}
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void io_set(io_t *io, int flags) {
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io->flags = flags;
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#ifdef HAVE_MINGW
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void io_add_event(io_t *io, io_cb_t cb, void *data, WSAEVENT event) {
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io_add(io, cb, data, -1, 0);
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io->event = event;
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}
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#endif
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void io_set(io_t *io, int flags) {
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if (flags == io->flags)
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return;
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io->flags = flags;
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if (io->fd == -1)
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return;
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#ifndef HAVE_MINGW
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if(flags & IO_READ)
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FD_SET(io->fd, &readfds);
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else
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@ -82,6 +113,15 @@ void io_set(io_t *io, int flags) {
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FD_SET(io->fd, &writefds);
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else
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FD_CLR(io->fd, &writefds);
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#else
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long events = 0;
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if (flags & IO_WRITE)
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events |= WRITE_EVENTS;
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if (flags & IO_READ)
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events |= READ_EVENTS;
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if (WSAEventSelect(io->fd, io->event, events) != 0)
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abort();
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#endif
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}
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void io_del(io_t *io) {
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@ -89,6 +129,11 @@ void io_del(io_t *io) {
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return;
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io_set(io, 0);
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#ifdef HAVE_MINGW
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if (io->fd != -1 && WSACloseEvent(io->event) == FALSE)
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abort();
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event_count--;
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#endif
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splay_unlink_node(&io_tree, &io->node);
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io->cb = NULL;
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@ -182,32 +227,39 @@ void signal_del(signal_t *sig) {
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}
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#endif
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static struct timeval * get_time_remaining(struct timeval *diff) {
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gettimeofday(&now, NULL);
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struct timeval *tv = NULL;
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while(timeout_tree.head) {
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timeout_t *timeout = timeout_tree.head->data;
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timersub(&timeout->tv, &now, diff);
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if(diff->tv_sec < 0) {
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timeout->cb(timeout->data);
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if(timercmp(&timeout->tv, &now, <))
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timeout_del(timeout);
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} else {
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tv = diff;
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break;
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}
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}
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return tv;
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}
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bool event_loop(void) {
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running = true;
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#ifndef HAVE_MINGW
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fd_set readable;
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fd_set writable;
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while(running) {
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gettimeofday(&now, NULL);
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struct timeval diff, *tv = NULL;
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while(timeout_tree.head) {
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timeout_t *timeout = timeout_tree.head->data;
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timersub(&timeout->tv, &now, &diff);
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if(diff.tv_sec < 0) {
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timeout->cb(timeout->data);
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if(timercmp(&timeout->tv, &now, <))
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timeout_del(timeout);
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} else {
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tv = &diff;
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break;
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}
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}
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memcpy(&readable, &readfds, sizeof readable);
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memcpy(&writable, &writefds, sizeof writable);
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struct timeval diff;
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struct timeval *tv = get_time_remaining(&diff);
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int fds = 0;
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@ -216,13 +268,7 @@ bool event_loop(void) {
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fds = last->fd + 1;
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}
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#ifdef HAVE_MINGW
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LeaveCriticalSection(&mutex);
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#endif
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int n = select(fds, &readable, &writable, NULL, tv);
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#ifdef HAVE_MINGW
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EnterCriticalSection(&mutex);
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#endif
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if(n < 0) {
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if(sockwouldblock(sockerrno))
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@ -241,16 +287,77 @@ bool event_loop(void) {
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io->cb(io->data, IO_READ);
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}
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}
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#else
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while (running) {
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struct timeval diff;
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struct timeval *tv = get_time_remaining(&diff);
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DWORD timeout_ms = tv ? (tv->tv_sec * 1000 + tv->tv_usec / 1000 + 1) : WSA_INFINITE;
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if (!event_count) {
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Sleep(timeout_ms);
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continue;
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}
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/*
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For some reason, Microsoft decided to make the FD_WRITE event edge-triggered instead of level-triggered,
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which is the opposite of what select() does. In practice, that means that if a FD_WRITE event triggers,
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it will never trigger again until a send() returns EWOULDBLOCK. Since the semantics of this event loop
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is that write events are level-triggered (i.e. they continue firing until the socket is full), we need
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to emulate these semantics by making sure we fire each IO_WRITE that is still writeable.
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Note that technically FD_CLOSE has the same problem, but it's okay because user code does not rely on
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this event being fired again if ignored.
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*/
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io_t* writeable_io = NULL;
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for splay_each(io_t, io, &io_tree)
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if (io->flags & IO_WRITE && send(io->fd, NULL, 0, 0) == 0) {
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writeable_io = io;
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break;
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}
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if (writeable_io) {
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writeable_io->cb(writeable_io->data, IO_WRITE);
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continue;
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}
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WSAEVENT* events = xmalloc(event_count * sizeof(*events));
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DWORD event_index = 0;
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for splay_each(io_t, io, &io_tree) {
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events[event_index] = io->event;
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event_index++;
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}
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DWORD result = WSAWaitForMultipleEvents(event_count, events, FALSE, timeout_ms, FALSE);
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WSAEVENT event;
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if (result >= WSA_WAIT_EVENT_0 && result < WSA_WAIT_EVENT_0 + event_count)
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event = events[result - WSA_WAIT_EVENT_0];
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free(events);
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if (result == WSA_WAIT_TIMEOUT)
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continue;
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if (result < WSA_WAIT_EVENT_0 || result >= WSA_WAIT_EVENT_0 + event_count)
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return false;
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io_t *io = splay_search(&io_tree, &((io_t){.event = event}));
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if (!io)
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abort();
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if (io->fd == -1) {
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io->cb(io->data, 0);
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} else {
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WSANETWORKEVENTS network_events;
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if (WSAEnumNetworkEvents(io->fd, io->event, &network_events) != 0)
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return false;
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if (network_events.lNetworkEvents & WRITE_EVENTS)
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io->cb(io->data, IO_WRITE);
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if (network_events.lNetworkEvents & READ_EVENTS)
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io->cb(io->data, IO_READ);
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}
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}
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#endif
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return true;
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}
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void event_flush_output(void) {
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for splay_each(io_t, io, &io_tree)
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if(FD_ISSET(io->fd, &writefds))
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io->cb(io->data, IO_WRITE);
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}
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void event_exit(void) {
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running = false;
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}
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@ -32,6 +32,9 @@ typedef void (*signal_cb_t)(void *data);
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typedef struct io_t {
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int fd;
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int flags;
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#ifdef HAVE_MINGW
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WSAEVENT event;
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#endif
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io_cb_t cb;
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void *data;
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splay_node_t node;
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extern struct timeval now;
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extern void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags);
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#ifdef HAVE_MINGW
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extern void io_add_event(io_t *io, io_cb_t cb, void* data, WSAEVENT event);
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#endif
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extern void io_del(io_t *io);
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extern void io_set(io_t *io, int flags);
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extern void signal_del(signal_t *sig);
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extern bool event_loop(void);
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extern void event_flush_output(void);
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extern void event_exit(void);
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#endif
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@ -36,6 +36,9 @@
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int device_fd = -1;
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static HANDLE device_handle = INVALID_HANDLE_VALUE;
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static io_t device_read_io;
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static OVERLAPPED device_read_overlapped;
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static vpn_packet_t device_read_packet;
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char *device = NULL;
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char *iface = NULL;
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static char *device_info = NULL;
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extern char *myport;
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static DWORD WINAPI tapreader(void *bla) {
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int status;
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DWORD len;
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OVERLAPPED overlapped;
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vpn_packet_t packet;
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static void device_issue_read() {
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device_read_overlapped.Offset = 0;
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device_read_overlapped.OffsetHigh = 0;
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logger(DEBUG_ALWAYS, LOG_DEBUG, "Tap reader running");
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int status = ReadFile(device_handle, (void *)device_read_packet.data, MTU, NULL, &device_read_overlapped);
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/* Read from tap device and send to parent */
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overlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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for(;;) {
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overlapped.Offset = 0;
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overlapped.OffsetHigh = 0;
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ResetEvent(overlapped.hEvent);
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status = ReadFile(device_handle, (void *)packet.data, MTU, &len, &overlapped);
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if(!status) {
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if(GetLastError() == ERROR_IO_PENDING) {
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WaitForSingleObject(overlapped.hEvent, INFINITE);
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if(!GetOverlappedResult(device_handle, &overlapped, &len, FALSE))
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continue;
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} else {
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logger(DEBUG_ALWAYS, LOG_ERR, "Error while reading from %s %s: %s", device_info,
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device, strerror(errno));
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return -1;
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}
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}
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EnterCriticalSection(&mutex);
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packet.len = len;
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packet.priority = 0;
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route(myself, &packet);
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event_flush_output();
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LeaveCriticalSection(&mutex);
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if(!status && GetLastError() != ERROR_IO_PENDING) {
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logger(DEBUG_ALWAYS, LOG_ERR, "Error while reading from %s %s: %s", device_info,
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device, strerror(errno));
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}
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}
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static void device_handle_read(void *data) {
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ResetEvent(device_read_overlapped.hEvent);
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DWORD len;
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if (!GetOverlappedResult(device_handle, &device_read_overlapped, &len, FALSE)) {
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logger(DEBUG_ALWAYS, LOG_ERR, "Error getting read result from %s %s: %s", device_info,
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device, strerror(errno));
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return;
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}
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device_read_packet.len = len;
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device_read_packet.priority = 0;
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route(myself, &device_read_packet);
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device_issue_read();
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}
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static bool setup_device(void) {
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HKEY key, key2;
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int i;
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@ -192,12 +183,9 @@ static bool setup_device(void) {
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/* Start the tap reader */
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thread = CreateThread(NULL, 0, tapreader, NULL, 0, NULL);
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if(!thread) {
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logger(DEBUG_ALWAYS, LOG_ERR, "System call `%s' failed: %s", "CreateThread", winerror(GetLastError()));
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return false;
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}
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io_add_event(&device_read_io, device_handle_read, NULL, CreateEvent(NULL, TRUE, FALSE, NULL));
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device_read_overlapped.hEvent = device_read_io.event;
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device_issue_read();
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device_info = "Windows tap device";
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@ -221,6 +209,9 @@ static void disable_device(void) {
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}
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static void close_device(void) {
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io_del(&device_read_io);
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CancelIo(device_handle);
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CloseHandle(device_read_overlapped.hEvent);
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CloseHandle(device_handle); device_handle = INVALID_HANDLE_VALUE;
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free(device); device = NULL;
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@ -203,8 +203,6 @@ extern void load_all_nodes(void);
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#ifndef HAVE_MINGW
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#define closesocket(s) close(s)
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#else
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extern CRITICAL_SECTION mutex;
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#endif
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#endif /* __TINC_NET_H__ */
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@ -108,6 +108,8 @@ static bool install_service(void) {
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return true;
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}
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static io_t stop_io;
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DWORD WINAPI controlhandler(DWORD request, DWORD type, LPVOID boe, LPVOID bah) {
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switch(request) {
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case SERVICE_CONTROL_INTERROGATE:
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@ -124,16 +126,25 @@ DWORD WINAPI controlhandler(DWORD request, DWORD type, LPVOID boe, LPVOID bah) {
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return ERROR_CALL_NOT_IMPLEMENTED;
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}
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event_exit();
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status.dwWaitHint = 30000;
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status.dwWaitHint = 1000;
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status.dwCurrentState = SERVICE_STOP_PENDING;
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SetServiceStatus(statushandle, &status);
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if (WSASetEvent(stop_io.event) == FALSE)
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abort();
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return NO_ERROR;
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}
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static void stop_handler(void *data, int flags) {
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event_exit();
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}
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VOID WINAPI run_service(DWORD argc, LPTSTR* argv) {
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extern int main2(int argc, char **argv);
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io_add_event(&stop_io, stop_handler, NULL, WSACreateEvent());
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if (stop_io.event == FALSE)
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abort();
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status.dwServiceType = SERVICE_WIN32;
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status.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;
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status.dwWin32ExitCode = 0;
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@ -160,6 +171,9 @@ VOID WINAPI run_service(DWORD argc, LPTSTR* argv) {
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SetServiceStatus(statushandle, &status);
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}
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if (WSACloseEvent(stop_io.event) == FALSE)
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abort();
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io_del(&stop_io);
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return;
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}
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@ -106,7 +106,6 @@ static struct option const long_options[] = {
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#ifdef HAVE_MINGW
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static struct WSAData wsa_state;
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CRITICAL_SECTION mutex;
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int main2(int argc, char **argv);
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#endif
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@ -378,8 +377,6 @@ int main(int argc, char **argv) {
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}
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int main2(int argc, char **argv) {
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InitializeCriticalSection(&mutex);
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EnterCriticalSection(&mutex);
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#endif
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char *priority = NULL;
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