Introduce raw TCP SPTPS packet transport.
Currently, SPTPS packets are transported over TCP metaconnections using extended REQ_KEY requests, in order for the packets to pass through tinc-1.0 nodes unaltered. Unfortunately, this method presents two significant downsides: - An already encrypted SPTPS packet is decrypted and then encrypted again every time it passes through a node, since it is transported over the SPTPS channels of the metaconnections. This double-encryption is unnecessary and wastes CPU cycles. - More importantly, the only way to transport binary data over standard metaconnection messages such as REQ_KEY is to encode it in base64, which has a 33% encoding overhead. This wastes 25% of the network bandwidth. This commit introduces a new protocol message, SPTPS_PACKET, which can be used to transport SPTPS packets over a TCP metaconnection in an efficient way. The new message is appropriately protected through a minor protocol version increment, and extended REQ_KEY messages are still used with nodes that do not support the new message, as well as for the intial handshake packets, for which efficiency is not a concern. The way SPTPS_PACKET works is very similar to how the traditional PACKET message works: after the SPTPS_PACKET message, the raw binary packet is sent directly over the metaconnection. There is one important difference, however: in the case of SPTPS_PACKET, the packet is sent directly over the TCP stream completely bypassing the SPTPS channel of the metaconnection itself for maximum efficiency. This is secure because the SPTPS packet that is being sent is already encrypted with an end-to-end key.
This commit is contained in:
parent
d237efd325
commit
7e6b2dd1ea
8 changed files with 126 additions and 3 deletions
|
|
@ -428,6 +428,51 @@ void receive_tcppacket(connection_t *c, const char *buffer, int len) {
|
|||
receive_packet(c->node, &outpkt);
|
||||
}
|
||||
|
||||
bool receive_tcppacket_sptps(connection_t *c, const char *data, int len) {
|
||||
if (len < sizeof(node_id_t) + sizeof(node_id_t)) {
|
||||
logger(DEBUG_ALWAYS, LOG_ERR, "Got too short TCP SPTPS packet from %s (%s)", c->name, c->hostname);
|
||||
return false;
|
||||
}
|
||||
|
||||
node_t *to = lookup_node_id((node_id_t *)data);
|
||||
data += sizeof(node_id_t); len -= sizeof(node_id_t);
|
||||
if(!to) {
|
||||
logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown destination ID", c->name, c->hostname);
|
||||
return true;
|
||||
}
|
||||
|
||||
node_t *from = lookup_node_id((node_id_t *)data);
|
||||
data += sizeof(node_id_t); len -= sizeof(node_id_t);
|
||||
if(!from) {
|
||||
logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown source ID", c->name, c->hostname);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Help the sender reach us over UDP.
|
||||
Note that we only do this if we're the destination or the static relay;
|
||||
otherwise every hop would initiate its own UDP info message, resulting in elevated chatter. */
|
||||
if(to->via == myself)
|
||||
send_udp_info(myself, from);
|
||||
|
||||
/* If we're not the final recipient, relay the packet. */
|
||||
|
||||
if(to != myself) {
|
||||
send_sptps_data(to, from, 0, data, len);
|
||||
try_tx(to, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* The packet is for us */
|
||||
|
||||
if(!from->status.validkey) {
|
||||
logger(DEBUG_PROTOCOL, LOG_ERR, "Got SPTPS packet from %s (%s) but we don't have a valid key yet", from->name, from->hostname);
|
||||
return true;
|
||||
}
|
||||
sptps_receive_data(&from->sptps, data, len);
|
||||
send_mtu_info(myself, from, MTU);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void send_sptps_packet(node_t *n, vpn_packet_t *origpkt) {
|
||||
if(!n->status.validkey && !n->connection)
|
||||
return;
|
||||
|
|
@ -690,6 +735,15 @@ bool send_sptps_data(node_t *to, node_t *from, int type, const void *data, size_
|
|||
/* Send it via TCP if it is a handshake packet, TCPOnly is in use, this is a relay packet that the other node cannot understand, or this packet is larger than the MTU. */
|
||||
|
||||
if(type == SPTPS_HANDSHAKE || tcponly || (!direct && !relay_supported) || (type != PKT_PROBE && (len - SPTPS_DATAGRAM_OVERHEAD) > relay->minmtu)) {
|
||||
if((from != myself || to->status.validkey) && (to->nexthop->connection->options >> 24) >= 7) {
|
||||
char buf[len + sizeof to->id + sizeof from->id]; char* buf_ptr = buf;
|
||||
memcpy(buf_ptr, &to->id, sizeof to->id); buf_ptr += sizeof to->id;
|
||||
memcpy(buf_ptr, &from->id, sizeof from->id); buf_ptr += sizeof from->id;
|
||||
memcpy(buf_ptr, data, len); buf_ptr += len;
|
||||
logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (TCP)", from->name, from->hostname, to->name, to->hostname, to->nexthop->name, to->nexthop->hostname);
|
||||
return send_sptps_tcppacket(to->nexthop->connection, buf, sizeof buf);
|
||||
}
|
||||
|
||||
char buf[len * 4 / 3 + 5];
|
||||
b64encode(data, buf, len);
|
||||
/* If no valid key is known yet, send the packets using ANS_KEY requests,
|
||||
|
|
@ -725,7 +779,7 @@ bool send_sptps_data(node_t *to, node_t *from, int type, const void *data, size_
|
|||
choose_local_address(relay, &sa, &sock);
|
||||
if(!sa)
|
||||
choose_udp_address(relay, &sa, &sock);
|
||||
logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname);
|
||||
logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (UDP)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname);
|
||||
if(sendto(listen_socket[sock].udp.fd, buf, buf_ptr - buf, 0, &sa->sa, SALEN(sa->sa)) < 0 && !sockwouldblock(sockerrno)) {
|
||||
if(sockmsgsize(sockerrno)) {
|
||||
// Compensate for SPTPS overhead
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue