Merge remote-tracking branches 'dechamps/sptpsrestart' and 'dechamps/keychanged' into 1.1
This commit is contained in:
commit
5c32bd1578
2 changed files with 39 additions and 13 deletions
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@ -288,7 +288,14 @@ static bool receive_udppacket(node_t *n, vpn_packet_t *inpkt) {
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n->status.udppacket = false;
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if(!result) {
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logger(DEBUG_TRAFFIC, LOG_ERR, "Got bad packet from %s (%s)", n->name, n->hostname);
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/* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
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so let's restart SPTPS in case that helps. But don't do that too often
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to prevent storms, and because that would make life a little too easy
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for external attackers trying to DoS us. */
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if(n->last_req_key < now.tv_sec - 10) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", n->name, n->hostname);
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send_req_key(n);
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}
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return false;
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}
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return true;
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@ -464,11 +471,17 @@ bool receive_tcppacket_sptps(connection_t *c, const char *data, int len) {
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/* The packet is for us */
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if(!from->status.validkey) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Got SPTPS packet from %s (%s) but we don't have a valid key yet", from->name, from->hostname);
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if(!sptps_receive_data(&from->sptps, data, len)) {
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/* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
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so let's restart SPTPS in case that helps. But don't do that too often
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to prevent storms. */
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if(from->last_req_key < now.tv_sec - 10) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname);
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send_req_key(from);
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}
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return true;
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}
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sptps_receive_data(&from->sptps, data, len);
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send_mtu_info(myself, from, MTU);
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return true;
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}
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@ -36,6 +36,7 @@
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static bool mykeyused = false;
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void send_key_changed(void) {
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#ifndef DISABLE_LEGACY
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send_request(everyone, "%d %x %s", KEY_CHANGED, rand(), myself->name);
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/* Immediately send new keys to directly connected nodes to keep UDP mappings alive */
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@ -43,6 +44,7 @@ void send_key_changed(void) {
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for list_each(connection_t, c, connection_list)
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if(c->edge && c->node && c->node->status.reachable && !c->node->status.sptps)
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send_ans_key(c->node);
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#endif
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/* Force key exchange for connections using SPTPS */
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@ -107,9 +109,6 @@ bool send_req_key(node_t *to) {
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return true;
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}
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if(to->sptps.label)
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logger(DEBUG_ALWAYS, LOG_DEBUG, "send_req_key(%s) called while sptps->label != NULL!", to->name);
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char label[25 + strlen(myself->name) + strlen(to->name)];
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snprintf(label, sizeof label, "tinc UDP key expansion %s %s", myself->name, to->name);
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sptps_stop(&to->sptps);
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@ -148,11 +147,16 @@ static bool req_key_ext_h(connection_t *c, const char *request, node_t *from, no
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try_tx(to, true);
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} else {
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/* The packet is for us */
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if(!from->status.validkey) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Got SPTPS_PACKET from %s (%s) but we don't have a valid key yet", from->name, from->hostname);
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if(!sptps_receive_data(&from->sptps, buf, len)) {
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/* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
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so let's restart SPTPS in case that helps. But don't do that too often
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to prevent storms. */
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if(from->last_req_key < now.tv_sec - 10) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname);
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send_req_key(from);
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}
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return true;
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}
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sptps_receive_data(&from->sptps, buf, len);
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send_mtu_info(myself, from, MTU);
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}
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@ -428,9 +432,18 @@ bool ans_key_h(connection_t *c, const char *request) {
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if(from->status.sptps) {
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char buf[strlen(key)];
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int len = b64decode(key, buf, strlen(key));
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if(!len || !sptps_receive_data(&from->sptps, buf, len))
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logger(DEBUG_ALWAYS, LOG_ERR, "Error processing SPTPS data from %s (%s)", from->name, from->hostname);
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if(!len || !sptps_receive_data(&from->sptps, buf, len)) {
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/* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
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so let's restart SPTPS in case that helps. But don't do that too often
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to prevent storms.
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Note that simply relying on handshake timeout is not enough, because
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that doesn't apply to key regeneration. */
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if(from->last_req_key < now.tv_sec - 10) {
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logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode handshake TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname);
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send_req_key(from);
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}
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return true;
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}
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if(from->status.validkey) {
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if(*address && *port) {
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