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https://github.com/drasko/open-ameba.git
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eeb7f808ae
Signed-off-by: Drasko DRASKOVIC <drasko.draskovic@gmail.com>
696 lines
27 KiB
C
696 lines
27 KiB
C
/*
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V4L2 controls support header.
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Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _V4L2_CTRLS_H
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#define _V4L2_CTRLS_H
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#if 0
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#include <linux/list.h>
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#include <linux/mutex.h>
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#endif
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#include "v4l2-osdep.h"
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#include "videodev2.h"
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/* forward references */
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//struct file;
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struct v4l2_ctrl_handler;
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struct v4l2_ctrl_helper;
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struct v4l2_ctrl;
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struct video_device;
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struct v4l2_subdev;
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struct v4l2_subscribed_event;
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struct v4l2_fh;
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//struct poll_table_struct;
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/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
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* @g_volatile_ctrl: Get a new value for this control. Generally only relevant
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* for volatile (and usually read-only) controls such as a control
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* that returns the current signal strength which changes
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* continuously.
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* If not set, then the currently cached value will be returned.
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* @try_ctrl: Test whether the control's value is valid. Only relevant when
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* the usual min/max/step checks are not sufficient.
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* @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
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* ctrl->handler->lock is held when these ops are called, so no
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* one else can access controls owned by that handler.
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*/
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struct v4l2_ctrl_ops {
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int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
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int (*try_ctrl)(struct v4l2_ctrl *ctrl);
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int (*s_ctrl)(struct v4l2_ctrl *ctrl);
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};
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typedef void (*v4l2_ctrl_notify_fnc)(struct v4l2_ctrl *ctrl, void *priv);
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/** struct v4l2_ctrl - The control structure.
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* @node: The list node.
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* @ev_subs: The list of control event subscriptions.
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* @handler: The handler that owns the control.
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* @cluster: Point to start of cluster array.
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* @ncontrols: Number of controls in cluster array.
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* @done: Internal flag: set for each processed control.
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* @is_new: Set when the user specified a new value for this control. It
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* is also set when called from v4l2_ctrl_handler_setup. Drivers
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* should never set this flag.
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* @is_private: If set, then this control is private to its handler and it
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* will not be added to any other handlers. Drivers can set
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* this flag.
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* @is_auto: If set, then this control selects whether the other cluster
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* members are in 'automatic' mode or 'manual' mode. This is
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* used for autogain/gain type clusters. Drivers should never
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* set this flag directly.
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* @has_volatiles: If set, then one or more members of the cluster are volatile.
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* Drivers should never touch this flag.
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* @call_notify: If set, then call the handler's notify function whenever the
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* control's value changes.
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* @manual_mode_value: If the is_auto flag is set, then this is the value
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* of the auto control that determines if that control is in
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* manual mode. So if the value of the auto control equals this
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* value, then the whole cluster is in manual mode. Drivers should
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* never set this flag directly.
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* @ops: The control ops.
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* @id: The control ID.
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* @name: The control name.
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* @type: The control type.
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* @minimum: The control's minimum value.
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* @maximum: The control's maximum value.
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* @default_value: The control's default value.
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* @step: The control's step value for non-menu controls.
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* @menu_skip_mask: The control's skip mask for menu controls. This makes it
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* easy to skip menu items that are not valid. If bit X is set,
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* then menu item X is skipped. Of course, this only works for
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* menus with <= 32 menu items. There are no menus that come
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* close to that number, so this is OK. Should we ever need more,
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* then this will have to be extended to a u64 or a bit array.
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* @qmenu: A const char * array for all menu items. Array entries that are
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* empty strings ("") correspond to non-existing menu items (this
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* is in addition to the menu_skip_mask above). The last entry
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* must be NULL.
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* @flags: The control's flags.
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* @cur: The control's current value.
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* @val: The control's new s32 value.
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* @val64: The control's new s64 value.
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* @string: The control's new string value.
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* @priv: The control's private pointer. For use by the driver. It is
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* untouched by the control framework. Note that this pointer is
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* not freed when the control is deleted. Should this be needed
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* then a new internal bitfield can be added to tell the framework
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* to free this pointer.
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*/
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struct v4l2_ctrl {
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/* Administrative fields */
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struct list_head node;
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struct list_head ev_subs;
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struct v4l2_ctrl_handler *handler;
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struct v4l2_ctrl **cluster;
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unsigned ncontrols;
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unsigned int done:1;
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unsigned int is_new:1;
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unsigned int is_private:1;
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unsigned int is_auto:1;
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unsigned int has_volatiles:1;
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unsigned int call_notify:1;
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unsigned int manual_mode_value:8;
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const struct v4l2_ctrl_ops *ops;
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u32 id;
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const char *name;
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enum v4l2_ctrl_type type;
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s32 minimum, maximum, default_value;
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union {
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u32 step;
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u32 menu_skip_mask;
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};
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union {
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const char * const *qmenu;
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const s64 *qmenu_int;
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};
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unsigned long flags;
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union {
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s32 val;
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s64 val64;
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char *string;
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} cur;
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union {
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s32 val;
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s64 val64;
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char *string;
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};
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void *priv;
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};
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/** struct v4l2_ctrl_ref - The control reference.
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* @node: List node for the sorted list.
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* @next: Single-link list node for the hash.
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* @ctrl: The actual control information.
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* @helper: Pointer to helper struct. Used internally in prepare_ext_ctrls().
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*
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* Each control handler has a list of these refs. The list_head is used to
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* keep a sorted-by-control-ID list of all controls, while the next pointer
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* is used to link the control in the hash's bucket.
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*/
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struct v4l2_ctrl_ref {
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struct list_head node;
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struct v4l2_ctrl_ref *next;
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struct v4l2_ctrl *ctrl;
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struct v4l2_ctrl_helper *helper;
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};
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/** struct v4l2_ctrl_handler - The control handler keeps track of all the
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* controls: both the controls owned by the handler and those inherited
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* from other handlers.
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* @_lock: Default for "lock".
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* @lock: Lock to control access to this handler and its controls.
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* May be replaced by the user right after init.
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* @ctrls: The list of controls owned by this handler.
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* @ctrl_refs: The list of control references.
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* @cached: The last found control reference. It is common that the same
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* control is needed multiple times, so this is a simple
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* optimization.
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* @buckets: Buckets for the hashing. Allows for quick control lookup.
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* @notify: A notify callback that is called whenever the control changes value.
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* Note that the handler's lock is held when the notify function
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* is called!
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* @notify_priv: Passed as argument to the v4l2_ctrl notify callback.
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* @nr_of_buckets: Total number of buckets in the array.
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* @error: The error code of the first failed control addition.
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*/
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struct v4l2_ctrl_handler {
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//struct mutex _lock;
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//struct mutex *lock;
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_Mutex _lock;
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_Mutex *lock;
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struct list_head ctrls;
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struct list_head ctrl_refs;
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struct v4l2_ctrl_ref *cached;
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struct v4l2_ctrl_ref **buckets;
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v4l2_ctrl_notify_fnc notify;
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void *notify_priv;
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u16 nr_of_buckets;
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int error;
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};
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/** struct v4l2_ctrl_config - Control configuration structure.
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* @ops: The control ops.
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* @id: The control ID.
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* @name: The control name.
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* @type: The control type.
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* @min: The control's minimum value.
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* @max: The control's maximum value.
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* @step: The control's step value for non-menu controls.
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* @def: The control's default value.
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* @flags: The control's flags.
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* @menu_skip_mask: The control's skip mask for menu controls. This makes it
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* easy to skip menu items that are not valid. If bit X is set,
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* then menu item X is skipped. Of course, this only works for
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* menus with <= 32 menu items. There are no menus that come
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* close to that number, so this is OK. Should we ever need more,
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* then this will have to be extended to a u64 or a bit array.
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* @qmenu: A const char * array for all menu items. Array entries that are
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* empty strings ("") correspond to non-existing menu items (this
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* is in addition to the menu_skip_mask above). The last entry
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* must be NULL.
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* @is_private: If set, then this control is private to its handler and it
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* will not be added to any other handlers.
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*/
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struct v4l2_ctrl_config {
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const struct v4l2_ctrl_ops *ops;
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u32 id;
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const char *name;
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enum v4l2_ctrl_type type;
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s32 min;
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s32 max;
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u32 step;
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s32 def;
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u32 flags;
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u32 menu_skip_mask;
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const char * const *qmenu;
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const s64 *qmenu_int;
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unsigned int is_private:1;
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};
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/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
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*
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* This works for all standard V4L2 controls.
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* For non-standard controls it will only fill in the given arguments
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* and @name will be NULL.
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*
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* This function will overwrite the contents of @name, @type and @flags.
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* The contents of @min, @max, @step and @def may be modified depending on
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* the type.
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*
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* Do not use in drivers! It is used internally for backwards compatibility
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* control handling only. Once all drivers are converted to use the new
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* control framework this function will no longer be exported.
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*/
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void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
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s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
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/** v4l2_ctrl_handler_init_class() - Initialize the control handler.
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* @hdl: The control handler.
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* @nr_of_controls_hint: A hint of how many controls this handler is
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* expected to refer to. This is the total number, so including
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* any inherited controls. It doesn't have to be precise, but if
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* it is way off, then you either waste memory (too many buckets
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* are allocated) or the control lookup becomes slower (not enough
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* buckets are allocated, so there are more slow list lookups).
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* It will always work, though.
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* @key: Used by the lock validator if CONFIG_LOCKDEP is set.
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* @name: Used by the lock validator if CONFIG_LOCKDEP is set.
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*
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* Returns an error if the buckets could not be allocated. This error will
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* also be stored in @hdl->error.
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*
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* Never use this call directly, always use the v4l2_ctrl_handler_init
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* macro that hides the @key and @name arguments.
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*/
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#if 0
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int v4l2_ctrl_handler_init_class(struct v4l2_ctrl_handler *hdl,
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unsigned nr_of_controls_hint,
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struct lock_class_key *key, const char *name);
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#ifdef CONFIG_LOCKDEP
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#define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \
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( \
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({ \
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static struct lock_class_key _key; \
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v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, \
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&_key, \
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KBUILD_BASENAME ":" \
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__stringify(__LINE__) ":" \
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"(" #hdl ")->_lock"); \
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}) \
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)
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#else
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#define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \
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v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, NULL, NULL)
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#endif
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#endif
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/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
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* the control list.
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* @hdl: The control handler.
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*
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* Does nothing if @hdl == NULL.
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*/
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void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
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/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
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* to the handler to initialize the hardware to the current control values.
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* @hdl: The control handler.
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*
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* Button controls will be skipped, as are read-only controls.
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*
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* If @hdl == NULL, then this just returns 0.
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*/
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int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
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/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
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* @hdl: The control handler.
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* @prefix: The prefix to use when logging the control values. If the
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* prefix does not end with a space, then ": " will be added
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* after the prefix. If @prefix == NULL, then no prefix will be
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* used.
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*
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* For use with VIDIOC_LOG_STATUS.
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*
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* Does nothing if @hdl == NULL.
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*/
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void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
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const char *prefix);
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/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
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* control.
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* @hdl: The control handler.
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* @cfg: The control's configuration data.
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* @priv: The control's driver-specific private data.
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*
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* If the &v4l2_ctrl struct could not be allocated then NULL is returned
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* and @hdl->error is set to the error code (if it wasn't set already).
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*/
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struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
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const struct v4l2_ctrl_config *cfg, void *priv);
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/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
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* @hdl: The control handler.
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* @ops: The control ops.
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* @id: The control ID.
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* @min: The control's minimum value.
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* @max: The control's maximum value.
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* @step: The control's step value
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* @def: The control's default value.
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*
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* If the &v4l2_ctrl struct could not be allocated, or the control
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* ID is not known, then NULL is returned and @hdl->error is set to the
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* appropriate error code (if it wasn't set already).
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*
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* If @id refers to a menu control, then this function will return NULL.
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*
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* Use v4l2_ctrl_new_std_menu() when adding menu controls.
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*/
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struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
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const struct v4l2_ctrl_ops *ops,
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u32 id, s32 min, s32 max, u32 step, s32 def);
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/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
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* @hdl: The control handler.
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* @ops: The control ops.
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* @id: The control ID.
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* @max: The control's maximum value.
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* @mask: The control's skip mask for menu controls. This makes it
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* easy to skip menu items that are not valid. If bit X is set,
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* then menu item X is skipped. Of course, this only works for
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* menus with <= 32 menu items. There are no menus that come
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* close to that number, so this is OK. Should we ever need more,
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* then this will have to be extended to a u64 or a bit array.
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* @def: The control's default value.
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*
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* Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
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* determines which menu items are to be skipped.
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*
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* If @id refers to a non-menu control, then this function will return NULL.
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*/
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struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
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const struct v4l2_ctrl_ops *ops,
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u32 id, s32 max, s32 mask, s32 def);
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/** v4l2_ctrl_new_std_menu_items() - Create a new standard V4L2 menu control
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* with driver specific menu.
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* @hdl: The control handler.
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* @ops: The control ops.
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* @id: The control ID.
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* @max: The control's maximum value.
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* @mask: The control's skip mask for menu controls. This makes it
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* easy to skip menu items that are not valid. If bit X is set,
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* then menu item X is skipped. Of course, this only works for
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* menus with <= 32 menu items. There are no menus that come
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* close to that number, so this is OK. Should we ever need more,
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* then this will have to be extended to a u64 or a bit array.
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* @def: The control's default value.
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* @qmenu: The new menu.
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*
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* Same as v4l2_ctrl_new_std_menu(), but @qmenu will be the driver specific
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* menu of this control.
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*
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*/
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struct v4l2_ctrl *v4l2_ctrl_new_std_menu_items(struct v4l2_ctrl_handler *hdl,
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const struct v4l2_ctrl_ops *ops, u32 id, s32 max,
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s32 mask, s32 def, const char * const *qmenu);
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/** v4l2_ctrl_new_int_menu() - Create a new standard V4L2 integer menu control.
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* @hdl: The control handler.
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* @ops: The control ops.
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* @id: The control ID.
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* @max: The control's maximum value.
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* @def: The control's default value.
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* @qmenu_int: The control's menu entries.
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*
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* Same as v4l2_ctrl_new_std_menu(), but @mask is set to 0 and it additionaly
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* takes as an argument an array of integers determining the menu items.
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*
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* If @id refers to a non-integer-menu control, then this function will return NULL.
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*/
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struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl,
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const struct v4l2_ctrl_ops *ops,
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u32 id, s32 max, s32 def, const s64 *qmenu_int);
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/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
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* @hdl: The control handler.
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* @ctrl: The control to add.
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*
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* It will return NULL if it was unable to add the control reference.
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* If the control already belonged to the handler, then it will do
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|
* nothing and just return @ctrl.
|
|
*/
|
|
struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ctrl *ctrl);
|
|
|
|
/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
|
|
* handler @hdl.
|
|
* @hdl: The control handler.
|
|
* @add: The control handler whose controls you want to add to
|
|
* the @hdl control handler.
|
|
* @filter: This function will filter which controls should be added.
|
|
*
|
|
* Does nothing if either of the two handlers is a NULL pointer.
|
|
* If @filter is NULL, then all controls are added. Otherwise only those
|
|
* controls for which @filter returns true will be added.
|
|
* In case of an error @hdl->error will be set to the error code (if it
|
|
* wasn't set already).
|
|
*/
|
|
int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ctrl_handler *add,
|
|
bool (*filter)(const struct v4l2_ctrl *ctrl));
|
|
|
|
/** v4l2_ctrl_radio_filter() - Standard filter for radio controls.
|
|
* @ctrl: The control that is filtered.
|
|
*
|
|
* This will return true for any controls that are valid for radio device
|
|
* nodes. Those are all of the V4L2_CID_AUDIO_* user controls and all FM
|
|
* transmitter class controls.
|
|
*
|
|
* This function is to be used with v4l2_ctrl_add_handler().
|
|
*/
|
|
bool v4l2_ctrl_radio_filter(const struct v4l2_ctrl *ctrl);
|
|
|
|
/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
|
|
* @ncontrols: The number of controls in this cluster.
|
|
* @controls: The cluster control array of size @ncontrols.
|
|
*/
|
|
void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
|
|
|
|
|
|
/** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
|
|
* that cluster and set it up for autofoo/foo-type handling.
|
|
* @ncontrols: The number of controls in this cluster.
|
|
* @controls: The cluster control array of size @ncontrols. The first control
|
|
* must be the 'auto' control (e.g. autogain, autoexposure, etc.)
|
|
* @manual_val: The value for the first control in the cluster that equals the
|
|
* manual setting.
|
|
* @set_volatile: If true, then all controls except the first auto control will
|
|
* be volatile.
|
|
*
|
|
* Use for control groups where one control selects some automatic feature and
|
|
* the other controls are only active whenever the automatic feature is turned
|
|
* off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
|
|
* red and blue balance, etc.
|
|
*
|
|
* The behavior of such controls is as follows:
|
|
*
|
|
* When the autofoo control is set to automatic, then any manual controls
|
|
* are set to inactive and any reads will call g_volatile_ctrl (if the control
|
|
* was marked volatile).
|
|
*
|
|
* When the autofoo control is set to manual, then any manual controls will
|
|
* be marked active, and any reads will just return the current value without
|
|
* going through g_volatile_ctrl.
|
|
*
|
|
* In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
|
|
* on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
|
|
* if autofoo is in auto mode.
|
|
*/
|
|
void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
|
|
u8 manual_val, bool set_volatile);
|
|
|
|
|
|
/** v4l2_ctrl_find() - Find a control with the given ID.
|
|
* @hdl: The control handler.
|
|
* @id: The control ID to find.
|
|
*
|
|
* If @hdl == NULL this will return NULL as well. Will lock the handler so
|
|
* do not use from inside &v4l2_ctrl_ops.
|
|
*/
|
|
struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
|
|
|
|
/** v4l2_ctrl_activate() - Make the control active or inactive.
|
|
* @ctrl: The control to (de)activate.
|
|
* @active: True if the control should become active.
|
|
*
|
|
* This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
|
|
* Does nothing if @ctrl == NULL.
|
|
* This will usually be called from within the s_ctrl op.
|
|
* The V4L2_EVENT_CTRL event will be generated afterwards.
|
|
*
|
|
* This function assumes that the control handler is locked.
|
|
*/
|
|
void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
|
|
|
|
/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
|
|
* @ctrl: The control to (de)activate.
|
|
* @grabbed: True if the control should become grabbed.
|
|
*
|
|
* This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
|
|
* Does nothing if @ctrl == NULL.
|
|
* The V4L2_EVENT_CTRL event will be generated afterwards.
|
|
* This will usually be called when starting or stopping streaming in the
|
|
* driver.
|
|
*
|
|
* This function assumes that the control handler is not locked and will
|
|
* take the lock itself.
|
|
*/
|
|
void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
|
|
|
|
/** v4l2_ctrl_modify_range() - Update the range of a control.
|
|
* @ctrl: The control to update.
|
|
* @min: The control's minimum value.
|
|
* @max: The control's maximum value.
|
|
* @step: The control's step value
|
|
* @def: The control's default value.
|
|
*
|
|
* Update the range of a control on the fly. This works for control types
|
|
* INTEGER, BOOLEAN, MENU, INTEGER MENU and BITMASK. For menu controls the
|
|
* @step value is interpreted as a menu_skip_mask.
|
|
*
|
|
* An error is returned if one of the range arguments is invalid for this
|
|
* control type.
|
|
*
|
|
* This function assumes that the control handler is not locked and will
|
|
* take the lock itself.
|
|
*/
|
|
int v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl,
|
|
s32 min, s32 max, u32 step, s32 def);
|
|
|
|
/** v4l2_ctrl_lock() - Helper function to lock the handler
|
|
* associated with the control.
|
|
* @ctrl: The control to lock.
|
|
*/
|
|
static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
|
|
{
|
|
mutex_lock(ctrl->handler->lock);
|
|
}
|
|
|
|
/** v4l2_ctrl_lock() - Helper function to unlock the handler
|
|
* associated with the control.
|
|
* @ctrl: The control to unlock.
|
|
*/
|
|
static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
|
|
{
|
|
mutex_unlock(ctrl->handler->lock);
|
|
}
|
|
|
|
/** v4l2_ctrl_notify() - Function to set a notify callback for a control.
|
|
* @ctrl: The control.
|
|
* @notify: The callback function.
|
|
* @priv: The callback private handle, passed as argument to the callback.
|
|
*
|
|
* This function sets a callback function for the control. If @ctrl is NULL,
|
|
* then it will do nothing. If @notify is NULL, then the notify callback will
|
|
* be removed.
|
|
*
|
|
* There can be only one notify. If another already exists, then a WARN_ON
|
|
* will be issued and the function will do nothing.
|
|
*/
|
|
void v4l2_ctrl_notify(struct v4l2_ctrl *ctrl, v4l2_ctrl_notify_fnc notify, void *priv);
|
|
|
|
/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
|
|
* @ctrl: The control.
|
|
*
|
|
* This returns the control's value safely by going through the control
|
|
* framework. This function will lock the control's handler, so it cannot be
|
|
* used from within the &v4l2_ctrl_ops functions.
|
|
*
|
|
* This function is for integer type controls only.
|
|
*/
|
|
s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
|
|
|
|
/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
|
|
* @ctrl: The control.
|
|
* @val: The new value.
|
|
*
|
|
* This set the control's new value safely by going through the control
|
|
* framework. This function will lock the control's handler, so it cannot be
|
|
* used from within the &v4l2_ctrl_ops functions.
|
|
*
|
|
* This function is for integer type controls only.
|
|
*/
|
|
int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
|
|
|
|
/** v4l2_ctrl_g_ctrl_int64() - Helper function to get a 64-bit control's value from within a driver.
|
|
* @ctrl: The control.
|
|
*
|
|
* This returns the control's value safely by going through the control
|
|
* framework. This function will lock the control's handler, so it cannot be
|
|
* used from within the &v4l2_ctrl_ops functions.
|
|
*
|
|
* This function is for 64-bit integer type controls only.
|
|
*/
|
|
s64 v4l2_ctrl_g_ctrl_int64(struct v4l2_ctrl *ctrl);
|
|
|
|
/** v4l2_ctrl_s_ctrl_int64() - Helper function to set a 64-bit control's value from within a driver.
|
|
* @ctrl: The control.
|
|
* @val: The new value.
|
|
*
|
|
* This set the control's new value safely by going through the control
|
|
* framework. This function will lock the control's handler, so it cannot be
|
|
* used from within the &v4l2_ctrl_ops functions.
|
|
*
|
|
* This function is for 64-bit integer type controls only.
|
|
*/
|
|
int v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val);
|
|
|
|
/* Internal helper functions that deal with control events. */
|
|
extern const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops;
|
|
void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new);
|
|
void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new);
|
|
|
|
/* Can be used as a vidioc_log_status function that just dumps all controls
|
|
associated with the filehandle. */
|
|
int v4l2_ctrl_log_status(void *fh);
|
|
|
|
/* Can be used as a vidioc_subscribe_event function that just subscribes
|
|
control events. */
|
|
int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh,
|
|
const struct v4l2_event_subscription *sub);
|
|
|
|
/* Can be used as a poll function that just polls for control events. */
|
|
//unsigned int v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait);
|
|
|
|
/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
|
|
int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
|
|
int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
|
|
int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
|
|
int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_control *ctrl);
|
|
int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
|
|
int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
|
|
int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
|
|
struct v4l2_ext_controls *c);
|
|
|
|
/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
|
|
will all return -EINVAL. */
|
|
int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
|
|
int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
|
|
int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
|
|
int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
|
|
int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
|
|
int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
|
|
int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
|
|
|
|
/* Can be used as a subscribe_event function that just subscribes control
|
|
events. */
|
|
int v4l2_ctrl_subdev_subscribe_event(struct v4l2_subdev *sd, struct v4l2_fh *fh,
|
|
struct v4l2_event_subscription *sub);
|
|
|
|
/* Log all controls owned by subdev's control handler. */
|
|
int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd);
|
|
|
|
#endif
|